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◎ Imam Rasyidbilhaq Rahmadiniga Daulay's Videos ◎

ImamRasyid · 24154

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Offline Andeey

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Reply #15 on: March 31, 2017, 08:54:07 am
It does. Jumping from 2-3 meters would make you get on the knees, slow down and then get up. This makes you continue running like nothing happened.

We might need @Andeey or @Brian. to take a look at this.
i believe that mod jumps the same distance as normal jumping, No advantage.



Offline Lincoln.

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Reply #16 on: March 31, 2017, 10:11:21 am
i believe that mod jumps the same distance as normal jumping, No advantage.
The distance is not the issue, it's the motion he has upon jumping from higher ground. We all know that when you jump from 1-2 meter height you fall onto your knees which slows you down significantly/stops you, then you get up and continue. With this mod, such motion does not happen, instead he continues jumping normally like nothing happened.

You should know what I am talking about. @Andeey



Offline Andeey

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Reply #17 on: March 31, 2017, 10:18:15 am
The distance is not the issue, it's the motion he has upon jumping from higher ground. We all know that when you jump from 1-2 meter height you fall onto your knees which slows you down significantly/stops you, then you get up and continue. With this mod, such motion does not happen, instead he continues jumping normally like nothing happened.

You should know what I am talking about. @Andeey
Seems he still gets on his knees when he jumps, Looks fine to me.



Offline ahmedXD

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Reply #18 on: March 31, 2017, 11:45:10 am
Cool Videos  :app:



Offline ImamRasyidTopic starter

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Reply #19 on: March 31, 2017, 11:51:22 am

HezCl Youtube Channel |
※The power is not from gun, it is from the man behind the gun※


Offline Lincoln.

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Reply #20 on: March 31, 2017, 10:24:11 pm


Jump at 2:20. He continued like nothing happened even though it was a pretty big jump and would result in a significant slow and he wouldn't be allowed to open fire immediately while the animation is on.



Offline Richard.

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Reply #21 on: March 31, 2017, 11:50:01 pm
  Jump at 2:20. He continued like nothing happened even though it was a pretty big jump and would result in a significant slow and he wouldn't be allowed to open fire immediately while the animation is on.
Except that's wrong. The jumping physics in GTA:SA specifically are janky depending on your frame rate. Sometimes you will die jumping from a tiny distance yet survive a larger than usual fall. Besides, why are you wasting your time grasping at straws?


Offline Jeremy.

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Reply #22 on: April 01, 2017, 12:05:07 am
I guess its ped.ifp and it wasnt allowed before. Either Devin or Cyril said it once and the advantage Lincoln is saying is pretty obvious lol. Never heard about shit like frame rate and I highly doubt its related to it lmao.

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Offline Richard.

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Offline Fuzzy

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Reply #24 on: April 01, 2017, 12:37:20 am



Offline Link9rly

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Reply #25 on: April 01, 2017, 12:38:43 am

Its time to grow up guys and stop spreading shit daily.
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Offline ImamRasyidTopic starter

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Reply #26 on: April 01, 2017, 01:14:01 am

HezCl Youtube Channel |
※The power is not from gun, it is from the man behind the gun※


Offline Mark

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Reply #27 on: April 01, 2017, 02:26:16 am
not to mention anything above 28-30 fps will fuck up the physic anyway so what the fuck u guys are still talking about is this april fool and robin lukiano has been sharing those mods for ages so where is the coherence at what the fuck man april fool nice joke


Offline ImamRasyidTopic starter

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Reply #28 on: April 02, 2017, 01:24:38 pm
New video has just uploaded!

HezCl Youtube Channel |
※The power is not from gun, it is from the man behind the gun※


Offline Petarda

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Reply #29 on: April 02, 2017, 02:32:47 pm
Except that's wrong. The jumping physics in GTA:SA specifically are janky depending on your frame rate. Sometimes you will die jumping from a tiny distance yet survive a larger than usual fall. Besides, why are you wasting your time grasping at straws?
it actually fucks up your game when you jump over obstacles or if you do that bugged sliding thing, fps has literally nothing to do with falling distance



 


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