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Limited Amount of Cuffs | LCPD, TRU, NOOSE

Cyclone · 3824

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Offline CycloneTopic starter

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on: August 30, 2017, 11:00:19 pm
Limited Amount of Cuffs to stop the abuse of gold digging/cuffing instantly when /gu

I think most people knows why I suggested this. To prevent new cops abusing the /cuff when /gu-ed, What I mean is;

Officer22 grabs cuffs from his belt
Suspect9 has gave up, hold fire!
Officer3 has cuffed the suspect.
Officer 3 has jailed the suspect.

To prevent the abuse of Instant Cuffing or stealing all the suspects and having the dream of being rich from police job (Which is you don't really work for money in /duty)

Tell me why you don't unsupport if you are going to.

 :cop: Peace :cop:


And by amount I mean you can /equip cuffs when your out of them.




Offline izolenta

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Reply #1 on: August 31, 2017, 09:27:53 am
So you suspect a criminal, chase him, waste your time, flip him, go tru ripass deals with admins, and as suspect gives up, you cant cuff him and get the money you fairly deserved? Sure, this problem needs a solution, but your offer is, excuse me, pointless.



Offline CycloneTopic starter

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Reply #2 on: August 31, 2017, 02:58:36 pm
So you suspect a criminal, chase him, waste your time, flip him, go tru ripass deals with admins, and as suspect gives up, you cant cuff him and get the money you fairly deserved? Sure, this problem needs a solution, but your offer is, excuse me, pointless.

I didn't understand what you mean but meh. Okay, your decision :jackson:



Offline JackDockz

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Reply #3 on: August 31, 2017, 03:01:04 pm
Tell admins when a dem cop steals yo suspect.



Offline Advik

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Reply #4 on: August 31, 2017, 03:03:21 pm
Tell admins when a dem cop steals yo suspect.
That's what /report is for.
But, I don't see your suggestion here.


The Novice of the Holy Church of Sauron | Vice-President of ARP | Ambulance Trainee - LC : EMS |


Offline CycloneTopic starter

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Reply #5 on: August 31, 2017, 06:30:12 pm
Why are we calling admins for a such thing did you ever thought? This is why I suggested this too.



Offline Basico

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Reply #6 on: August 31, 2017, 07:25:05 pm
Limited Amount of Cuffs to stop the abuse of gold digging/cuffing instantly when /gu

I think most people knows why I suggested this. To prevent new cops abusing the /cuff when /gu-ed, What I mean is;

Officer22 grabs cuffs from his belt
Suspect9 has gave up, hold fire!
Officer3 has cuffed the suspect.
Officer 3 has jailed the suspect.

To prevent the abuse of Instant Cuffing or stealing all the suspects and having the dream of being rich from police job (Which is you don't really work for money in /duty)

Tell me why you don't unsupport if you are going to.

 :cop: Peace :cop:

Look who talks about not abusing this gold digging.. you cuffed me without rp-ing.. as soon as i gued you cuffed me with no rp. But anyways. Seems like a nice idea.

Supported.

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Offline CycloneTopic starter

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Reply #7 on: August 31, 2017, 07:27:48 pm
Are you really serious?
Just answer.
Are you serious?

I did RP it

/me grabs cuffs from belt | /me cuffs him tightly | /me grabs him by arm
And I told you if you dont stop running around the jail I will jail you without RP because your a time waste, you said "lol" and kept running, then I jailed you with no RP. And this isn't something to discuss here.



Offline gabrielkiriac

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Reply #8 on: September 01, 2017, 10:26:31 am
I don't understand how having a number of uses for /cuff before having to resupply yourself with cuffs will stop the instant /cuff on su. You're hoping the newbies will run out of cuffs and then you come in and /cuff em or what?



Offline JackDockz

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Reply #9 on: September 01, 2017, 04:13:43 pm
If u too scared when someone steals yo suspect.
Cuff first then rp cuffing.

Yeah i have cuffed someone elses suspect quite a few times but i always allow the rightful cop to jail him.



Offline CycloneTopic starter

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Reply #10 on: September 01, 2017, 10:17:40 pm
Not scared actually, trying to stop the "Stealing Suspect" abuse.



Offline B_ob

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Reply #11 on: September 01, 2017, 10:50:08 pm
Not scared actually, trying to stop the "Stealing Suspect" abuse.

Except that it wouldn't stop the abuse, it would only mean after every time someone steals the suspects, they /equip at a PD to get back the cuff they just used

I don't understand how having a number of uses for /cuff before having to resupply yourself with cuffs will stop the instant /cuff on su. You're hoping the newbies will run out of cuffs and then you come in and /cuff em or what?



Offline Mihail Junkovich

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Reply #12 on: September 01, 2017, 11:02:32 pm
I would opt for that jailing suspects = bonus reward for all on duty that are nearby at the moment of jailing.

But only if you guys would start using Police Cruisers instead of owned vehicles. From the other hand, maybe something similar to EMS vehicle script could be made, to count how many seconds were you in an LCPD vehicle before the reward is given. Like if it is 3 minutes or more, you get the reward, if not.. you can get the reward only if you personally jail.

In this case, the reward would be reduced to like.. 500$?






Offline CycloneTopic starter

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Reply #13 on: September 01, 2017, 11:02:43 pm
Except that it wouldn't stop the abuse, it would only mean after every time someone steals the suspects, they /equip at a PD to get back the cuff they just used

Still though can be useful
Spoiler for Hiden:
Maybe



Offline CycloneTopic starter

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Reply #14 on: September 01, 2017, 11:03:54 pm
I would opt for that jailing suspects = bonus reward for all on duty that are nearby at the moment of jailing.

But only if you guys would start using Police Cruisers instead of owned vehicles. From the other hand, maybe something similar to EMS vehicle script could be made, to count how many seconds were you in an LCPD vehicle before the reward is given. Like if it is 3 minutes or more, you get the reward, if not.. you can get the reward only if you personally jail.

In this case, the reward would be reduced to like.. 500$?

Omg nice idea like the LFU system everyone nearby gets money.



 


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