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[IV:MP] Adding Commands to open doors/trunk/hood (stickied until implemented)

kawashty · 6089

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Offline kawashtyTopic starter

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Hello there,

How about adding in the server scripts cmds for opening the doors,hood and the trunk? It would be nice right? And it will improve some scenes in the Roleplay and the mechanics can check the engine well in Roleplays ..does the server can afford it?
Edit:
Also another thing the cmd to open doors/hood/trunk would work while you are in the state/owned vehicle and in owned cars you may imagine that you have a remote key to open the trunk only xd while on foot.




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Offline dread_king

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Reply #1 on: May 11, 2018, 07:06:28 pm
What if someone is under attack, wouldn't it consume time to open/close doors?



Offline kawashtyTopic starter

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Reply #2 on: May 11, 2018, 07:19:29 pm
What if someone is under attack, wouldn't it consume time to open/close doors?
Hmm..yes but for that you may skip it i guess the other side will accept that ....if we can open the doors/hood/trunk it would give us more fun ig and will be useful for other roleplays also there is some vehicles have a good looking from the trunk veiw as patroit ..



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Offline James Conway

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Reply #3 on: May 18, 2018, 11:42:40 am
It would be cool to open the doors/hood/trunk of a car.



Offline Younes

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Reply #4 on: May 18, 2018, 11:47:59 am
What if someone is under attack, wouldn't it consume time to open/close doors?

It wouldn't be an issue I believe.. if you're in a hurry to get in, you can just click F and you'll open the door automatically.

I believe the suggestion is about opening the door hood and trunk from the outside or inside, and it would be really helpful for roleplays or if your trunk.. opens by mistake  :lol:



Offline jNewtonik

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Reply #5 on: May 18, 2018, 11:51:29 am
I would love to see this feature in IV:MP server, this idea could improve the roleplay little bit, but they should also consider adding /engine too, for turning ON/OFF the engine like SA:MP.




Offline Kowalski.

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Reply #6 on: May 18, 2018, 11:55:41 am
I would love to see this feature in IV:MP server, this idea could improve the roleplay little bit, but they should also consider adding /engine too, for turning ON/OFF the engine like SA:MP.


I think there was an engine command some time back? I dunno, loong ago.

Anyway, this idea is great, supported!


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Offline AnoneteX

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Reply #7 on: May 18, 2018, 05:13:10 pm
It would be cool to open the doors/hood/trunk of a car.
I would love to see this feature in IV:MP server, this idea could improve the roleplay little bit, but they should also consider adding /engine too, for turning ON/OFF the engine like SA:MP.





Offline kawashtyTopic starter

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Reply #8 on: May 20, 2018, 05:14:42 pm
I would love to see this feature in IV:MP server, this idea could improve the roleplay little bit, but they should also consider adding /engine too, for turning ON/OFF the engine like SA:MP.


What if someone is under attack, wouldn't it consume time to open/close doors?

It wouldn't be an issue I believe.. if you're in a hurry to get in, you can just click F and you'll open the door automatically.

I believe the suggestion is about opening the door hood and trunk from the outside or inside, and it would be really helpful for roleplays or if your trunk.. opens by mistake  :lol:

There is good ideas growing up and also i suggest to make the cmd like /carlock as example /carhood /cartrunk or /cardoor (1-4)
Also the engine when you apply the cmd /carengine or /engineoff the engine stops and appears as a rp that the engine stopped also to avoid players who evade in traffic stops with the magical engines where they didnt turn it on.



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Offline Mihail Junkovich

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Reply #9 on: May 20, 2018, 07:44:21 pm
If someone wants to roleplay engine turned off.. she/he will do that
The engine on/off won't do anything to decrease the number of unsuccessful attempts of roleplay at traffic stops



Offline Mac Taylor

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Reply #10 on: May 20, 2018, 08:16:21 pm
If someone wants to roleplay engine turned off.. she/he will do that
The engine on/off won't do anything to decrease the number of unsuccessful attempts of roleplay at traffic stops

He means that some people while in traffic stop after they turned off their engine after sometime they evade without even turning it on xD

For me I support this






Offline Mihail Junkovich

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Reply #11 on: May 20, 2018, 08:36:04 pm
I know what he meant, that's why I stated that above

If you wouldn't use /suspect to actually punish the player for accepting roleplay and both player and you wouldn't shoot each other just to "claim victory".. then maybe he wouldn't skip the /me turns the engine on

Such script is for the interactive part, don't call it up for enforcing roleplay. Roleplay can be done just with animations and chat commands



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Reply #12 on: May 21, 2018, 03:19:06 am
Hey there,

I would really love to suggest a cmd like "/engine on" and "/engine off" because this command could be useful most of time when there is a pullover, It's like we RP saying turn off your engine but It doesn't really take place! Secondly I noticed I was afk for an hour? and my fuel has been consumed significantly (On my Comet). So this command can make things look way realistic or be helpful if you are parked somewhere whether due to going afk or not as well as during Roleplays. You don't wanna waste too much money on fuel being parked and listening to the stream music while eating a cheese burger or having cup of green tea in real life! Consume resources!

Best,
Fallout



Offline kawashtyTopic starter

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Reply #13 on: July 20, 2018, 07:02:31 pm
Bump!



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Offline KJ_deactivated

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Reply #14 on: July 20, 2018, 07:41:20 pm
Supported!

God bless you all.
Bye.


 


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