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Something is wrong, how are we going to respond to this?

Younes · 5333

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Offline YounesTopic starter

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Something is incredibly wrong in Argonath SA:MP right now. Viewing the playerbase daily, the server is barely hitting more than 7 players (today the max was 7-8). We all know why this could be happening, but let's be serious about this. If the players were satisfied about how things are going in Argonath SA:MP, no one would ever leave it or they'd balance their time between where they moved and Argonath SA:MP, simply because they can't leave due to the environment.

I am a member of the SA:MP staff, and hold the position of an administrator. I alongside all the staff team have been doing our best in the past to improve the state of the server. I have been completely inactive in the past month and about a half, and admit I have not done much for the server and the groups I'am holding, however I did see the server staff doing their best to create a better environment for players despite the difficulties they ran through. It is understandable that players throw the blame on the one in charge, but have we ever thought how would us, ourselves respond to this kind of situations if we were to hold such a position?

The server is completely dead. I can see that no one (except a few) have motivation to join in game and expect fun. Why is that? Throughout my stay in Argonath, I have never seen SA:MP server in a state such as this one. Something is totally wrong here, and it has to be fixed. The problem in my opinion isn't in HQ only, every single one of us had done wrong and is to be held responsible for this downfall. If we had a single player contributing to the server the way he's supposed  to be, we'd never reach this state.

The concept of leading by example had died long ago. Players farming money in game, no one interacts.. it became like single player with additional features which allow you to interact with. Players in the past used to have fun with each other, but nowadays no one considers another player as a friend (unless they personally are), and rather enemies which they could even kill in real life if things go wrong.

This isn't the way the server is supposed to work. This isn't the way the players are supposed to act. Argonath does not work like this, and never wanted to be like this. We sure had  some bad choices by ourselves and HQ, but is this how we're supposed to reward our community which taught us a lot and helped many mature up and become who they are now in real life? We are supposed to stand up against the obstacles we face no matter what. The fun isn't just from scripts, its from interaction and it'll always be.

Now the server will get more new players, but if there aren't elders to guide them, they'll eventually leave. Are we ready to put a hand on a hand and help our server come back and raise and reach the vision it has always established, and shine even better than before?

This message is directed to me, you as a player, a helper, an admin, a developer, a manager, or a community leader. Argonath hadn't died, it just is being abandoned and not being given a single crap about. There is no other way on seeing the playerbase rise and the fun if we just sit back and cry in forum topics on how Argonath has become and how the HQ had destroyed it.



Offline Bogomil

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Reply #1 on: May 30, 2018, 10:27:07 pm
come in game then



Offline Hernandez

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Reply #2 on: May 30, 2018, 10:31:33 pm
IV:MP T4 barely gets 15 players daily, despite the fact that it has much better features and improved ones than T3. Fortnite killed it. People are no longer interested in those old school games.



Offline Khm

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Reply #3 on: May 30, 2018, 10:36:20 pm
IV:MP T4 barely gets 15 players daily, despite the fact that it has much better features and improved ones than T3. Fortnite killed it. People are no longer interested in those old school games.
tbh that's what I've been playing on my very limited freetime lately, I'd rather chill with friends than have a responsibility to take care of and cancer to deal with. But SA:MP's problem @Hernandez is that players moved from Argonath to server X for various reasons.



Offline Bogomil

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Reply #4 on: May 30, 2018, 10:37:40 pm
perhaps we should look deeper in these various reasons



Offline YounesTopic starter

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Reply #5 on: May 30, 2018, 10:38:05 pm
come in game then

There are reasons why I don't come in game, and the main reason is player's mentality and me getting sick of the players DMing and money farming and just crying when a roleplay ends the way they ddin't want (which is the way they win). You can't do something when you have no motivation, that's how things work.



Offline Bogomil

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Reply #6 on: May 30, 2018, 10:40:16 pm
the point, younes, is that even those players left the server :D it's literally empty



Offline Darxez

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Reply #7 on: May 30, 2018, 10:42:54 pm
I can  always play with myself



Offline Hernandez

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Reply #8 on: May 30, 2018, 10:47:25 pm
SA:MP players count has been dropped from 90k to 30k by April 2018, according to some statistics site. It's obvious that samp doesn't please the gamers as It used to be 1-2 years ago. Let's not put all the blame on the community and Its staffs. 



Offline William Carter

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Reply #9 on: May 30, 2018, 10:48:10 pm
IV:MP T4 barely gets 15 players daily, despite the fact that it has much better features and improved ones than T3. Fortnite killed it. People are no longer interested in those old school games.
. But SA:MP's problem @Hernandez is that players moved from Argonath to server X for various reasons.
Most of them left cuz of the current management we have. Just being honest.



Offline Bogomil

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Reply #10 on: May 30, 2018, 10:49:42 pm
not true, argonath's playerbase would've been like 100 -150 ppl and 50-60 playercount on peak hours if those people still had interest in playing



Offline AK47

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Reply #11 on: May 30, 2018, 10:50:04 pm
IV:MP T4 barely gets 15 players daily, despite the fact that it has much better features and improved ones than T3. Fortnite killed it. People are no longer interested in those old school games.
tbh that's what I've been playing on my very limited freetime lately, I'd rather chill with friends than have a responsibility to take care of and cancer to deal with. But SA:MP's problem @Hernandez is that players moved from Argonath to server X for various reasons.

Agreed, I work 08-17 and 12-20 some days and when I have my 3 days off I rather be with my fianceé or grind Fortnite with my squad

Former SA:MP Property Administrator
Former Senior SA:MP Administrator


Offline Darty

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Reply #12 on: May 30, 2018, 10:52:45 pm
There are reasons why I don't come in game, and the main reason is player's mentality and me getting sick of the players DMing and money farming and just crying when a roleplay ends the way they ddin't want (which is the way they win). You can't do something when you have no motivation, that's how things work.
I've to agree. Nobody is looking forward to roleplay, have a bit of fun without money farming or deathmatching. I myself have been one of the most active players, in a year and a month I've been playing for, but right now, I seriously don't feel like going in - game. Not motivated to do so.

perhaps we should look deeper in these various reasons
Mainly the environment, and partly the scripts. I'm preety sure that everyone who plays there can confirm this.



Offline Bogomil

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Reply #13 on: May 30, 2018, 10:54:06 pm
the environment is too general to say
when was the last time you saw qualified new player joining argonath?



Offline Darty

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Reply #14 on: May 30, 2018, 10:59:09 pm
the environment is too general to say
when was the last time you saw qualified new player joining argonath?
I can say the environment in there is great. No one moans in /p, admins/managers are very helpful. New players aren't always supposed to be qualified. They become so by time. Each one of us did. Right now, not even a new player would log in to a server with 3 players. Let alone a qualified one.



 


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