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Teddy · 1458

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Offline TeddyTopic starter

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on: April 20, 2019, 04:53:05 am
+Changes

- Vehicles will now enter a new "stalled" state before entering an explosive state. A mechanic is required to repair the vehicle. Let us know of any issues with this.

+Bug Fixes

- Fixed the long standing issue where you could not /paypropertytax on a foreclosed property and could not access inventory within.
- You now really seriously can earn RewardCrates, I forgot to merge the right script. OOPS.

+What's Next

- New Job!
- Horse betting return
- Farmers Market



Offline [HR]JAMIE

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Reply #1 on: April 20, 2019, 05:13:09 am
Hell yeah
Good job!  :app:



Offline youoo

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Reply #2 on: April 20, 2019, 10:26:09 am
 :app: :app:



Offline TeddyTopic starter

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Reply #3 on: April 20, 2019, 07:51:04 pm
We are currently investigating issues with the vehicle stalled state system.



Offline TeddyTopic starter

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Reply #4 on: April 20, 2019, 08:24:39 pm
+Fixes

- Fixed an issue where stalled detection was not reliable.
- Fixed an issue where a vehicle would remain stalled after it's death.
- Fixed an issue where a vehicle's status would not be stored after stalling.



Offline Chase

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Reply #5 on: April 21, 2019, 04:07:32 am
+Fixes
- Fixed property rights bug.

REEEE


Offline TeddyTopic starter

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Reply #6 on: April 24, 2019, 08:55:09 pm
+Hotfix

- Fixed an issue where state vehicles would constantly be in a stalled state.
- Fixed an issue where perfectly healthy vehicles would return in a stalled state.
- Fixed an issue where respawned vehicles would remember their previous life and remain stalled.



Offline Hevar.

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Reply #7 on: April 24, 2019, 09:27:02 pm
+Hotfix

- Fixed an issue where state vehicles would constantly be in a stalled state.
- Fixed an issue where perfectly healthy vehicles would return in a stalled state.
- Fixed an issue where respawned vehicles would remember their previous life and remain stalled.

Wow nice update, good job Teddy! =)


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