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Offline Kowalski.

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Reply #30 on: January 02, 2020, 06:53:00 am
We're still Argonath RPG but yes, that could be a solution!


Retired General of the Armed Forces Kowalski
A.R.A.F. - Argonath RPG Armed Forces, U.S. Department of Defense.


boostboy

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Reply #31 on: January 02, 2020, 07:43:11 am
Now that Argonath is no longer Argonath 'RPG', how about expanding the community to different games as well that do not involve RP.
We've tried that with Paruni, CS 1.6, TF2, Mafia 2, Minecraft, SWAT 4, ...



Offline MK_Lucifer

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Reply #32 on: January 02, 2020, 10:30:13 am
Now that Argonath is no longer Argonath 'RPG', how about expanding the community to different games as well that do not involve RP.
We've tried that with Paruni, CS 1.6, TF2, Mafia 2, Minecraft, SWAT 4, ...
Those games are as old as the other games with dying servers here.
How about trying that again, but with more popular
mainstream titles. The ones that top steam charts like CS:GO, Rainbow Six Siege, DotA 2, Overwatch, Pubg, Fortnite and whatnot. (idk how many of these support group system)
Re-Make The Social Club Crew and The Steam Group with more active leaders. Some decent players from Argonath in the competitive games might be enough to attract attention.
Besides, games like CSGO support dedicated servers with custom gamemodes. Argonath surely can implement such servers.

<3


Offline James Conway

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Reply #33 on: January 02, 2020, 01:06:33 pm
Now that Argonath is no longer Argonath 'RPG', how about expanding the community to different games as well that do not involve RP.
I don't think we we're ever limited to the 'RPG' side of Argo, but I am interested in experimenting with different games and different gamemodes. Maybe we can create some kind of 'taskforce' to do these kinds of things?



In other words...Argonath has become the reason people made Argonath in first place. Which I am not sure if it is bad or good...
Good one



Quote from: Senate
You need to make a sticky note and affix it to your monitor that says "think before acting" "think before speaking". This applies to your actions in game as well as on the forums.



Offline psyron

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Reply #34 on: January 02, 2020, 04:46:43 pm
we can get more players in the server if we stick to comparatively newer games likes redm or fivem, or any other new games for that matter. possibilities are endless, its only a matter of choice.



Offline badboy.dhia

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Reply #35 on: January 02, 2020, 04:52:34 pm
Argonath either needs new, active ownership or just die off.

How does a company function without a leader? It doesn't. It might survive for a couple of years but eventually, it will become either stagnant or eat itself from within.

If players are interested, maybe it's time to create a new community that will have active leadership that will provide a direction. The leadership must take bold moves, but also try out new markets (games) and expand with some proper ways to support the community.
Do not mess with professionals.


Oh, come on Nathan! we already have a VERY ACTIVE leader who login ONCE a year to say "we are professionals"  :rofl: :rofl:
Just kidding !
yes indeed we need new active leaders who cares about the community! not  someone who only pays the hosting fees and login once a year (anyone can do that u_u)


for those who keep blaming gta sa  ("samp is an old game, its 18yo game, the game is dying, blah blah blah )
I would love to remind you that others RP servers regularly reach  daily (+50 players) (i can prove that with SS in private )
Just ask urself why they play on other RP servers and don't play on argo one?
took the SS ATM(while writing this post)
Spoiler for Hiden:


I have no idea about VCMP , so not gonna talk about it
The only hope that I can see for Argonath is IVMP and specially VMP
I think VMP Scripters are doing a great job, we just need to wait for them

about IVMP, moving to CitizenIV client is good move , since the GUIs there are smooth and better also new maps and mods can be added
but that's not enough to revive it, IVMP need a solid advertisement team and new scripts. 



3 or 4 sticky notes are needed or even more :")
Quote from: Senate
You need to make a sticky note and affix it to your monitor that says "think before acting" "think before speaking". This applies to your actions in game as well as on the forums.



Offline Khm

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Reply #36 on: January 02, 2020, 05:07:34 pm
Just FYI. http://www.mauzen.org/samp/
The servers that have 50 players now had 200-300 before and think their server's dead because of its current playerbase. ;)

Unless you're talking about Mudoo (in which you are), it has what we had in our garbage cans. Don't compare a dm server that stole players with a RP server svp.



Offline TheGreasyChopper

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Reply #37 on: January 02, 2020, 06:00:46 pm
Just FYI. http://www.mauzen.org/samp/
The servers that have 50 players now had 200-300 before and think their server's dead because of its current playerbase. ;)

Unless you're talking about Mudoo (in which you are), it has what we had in our garbage cans. Don't compare a dm server that stole players with a RP server svp.

Playerbase=/=Activity

Argonath isn't dead. This post is old. View the latest announcements. Join the discord to join in discussions.


Offline Sawyer

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Reply #38 on: January 02, 2020, 07:04:07 pm
Now that Argonath is no longer Argonath 'RPG', how about expanding the community to different games as well that do not involve RP.
We've tried that with Paruni, CS 1.6, ...

Spoiler for Hiden:

I am a living witness of Paruni's CS 1.6 prime time due to it being the very first community I've joined and in fact, I've found out about Argonath along with tons of other veterans from Paruni itself. Actually I pretty much can remember myself firstly expressing my interest in English language at the age of 13 since I could not even catch a word other than 'hi all' or "fkng wallhacker" that everyone kept spamming in-game. Additionally, not to mention that the server was constantly and entirely FULL of players that you had to wait in queue for even an hour to be able to join, and yes, not even kidding about this one; a freaking hour. Ah.. glorious days.

 I don't want to make a drama here but do not for a second think that Paruni always was Monte's playground. It has been equally if not more active than Argonath RPG during 2008-2011. It just kept sinking and sinking due to lack of appropriate management and as far as I am concerned, funds for hosts.

So yeah Doggi, scratch that off your list. Paruni's CS 1.6 during Indigo was a privilege, and my whole childhood.  :gand:

@Indigo one in a million chances you fella are seeing this, I hope life is treating you most kindly  :cop:





Offline Khm

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Reply #39 on: January 02, 2020, 07:30:03 pm
As for Paruni, we've had like Charles said CS1.6, BF3, CS:GO and many more and all of them have had decent activity because the games at that time were actually popular, try to open a server on the same games now and you will find it pretty hard to hit 1 player. Unfortunately gaming communities are starting to suffer now because of the hardships of creating multiplayer mods due to legal reasons which make big companies dominate and milk more money from players.
Just FYI. http://www.mauzen.org/samp/
The servers that have 50 players now had 200-300 before and think their server's dead because of its current playerbase. ;)

Unless you're talking about Mudoo (in which you are), it has what we had in our garbage cans. Don't compare a dm server that stole players with a RP server svp.

Playerbase=/=Activity
Sherlock.



Offline MK_Lucifer

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Reply #40 on: January 02, 2020, 07:49:08 pm
Unfortunately gaming communities are starting to suffer now because of the hardships of creating multiplayer mods due to legal reasons which make big companies dominate and milk more money from players.
What legal reasons exactly? IDK about BF3, but Counter Strike dev team has supported custom game-modes ever since the beginning of the steam workshop. In fact, they ignore illegal plugins implemented on servers, the plugins which allows players to have cosmetic items worth thousand of dollars while they're in the server.
The older Counter Strike games are alive only because the 'community' hosts them, not the devs to farm money.
As for Paruni, we've had like Charles said CS1.6, BF3, CS:GO and many more and all of them have had decent activity because the games at that time were actually popular, try to open a server on the same games now and you will find it pretty hard to hit 1 player.
I really don't think it would be hard to hit '1' player in a game like CS:GO, a game which peaks 700k+ daily, majority of which comes from EU.
Its really not difficult to attract players there,  just need to host demanding gamemodes like re-takes or 1v1 servers.

<3


Offline Sawyer

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Reply #41 on: January 02, 2020, 07:52:13 pm
Unfortunately gaming communities are starting to suffer now because of the hardships of creating multiplayer mods due to legal reasons which make big companies dominate and milk more money from players.
What legal reasons exactly? IDK about BF3, but Counter Strike dev team has supported custom game-modes ever since the beginning of the steam workshop. In fact, they ignore illegal plugins implemented on servers, the plugins which allows players to have cosmetic items worth thousand of dollars while they're in the server.
The older Counter Strike games are alive only because the 'community' hosts them, not the devs to farm money.
As for Paruni, we've had like Charles said CS1.6, BF3, CS:GO and many more and all of them have had decent activity because the games at that time were actually popular, try to open a server on the same games now and you will find it pretty hard to hit 1 player.
I really don't think it would be hard to hit '1' player in a game like CS:GO, a game which peaks 700k+ daily, majority of which comes from EU.
Its really not difficult to attract players there,  just need to host demanding gamemodes like re-takes or 1v1 servers.
CSGO's true identity is a competitive faction, not a public or DM one.





Offline Bogomil

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Reply #42 on: January 02, 2020, 07:59:14 pm
I never liked samp dm servers, but if someone decides to open a cs server, I can guarantee the success.



Offline HemanthTG

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Reply #43 on: January 02, 2020, 08:07:21 pm
As for Paruni, we've had like Charles said CS1.6, BF3, CS:GO and many more and all of them have had decent activity because the games at that time were actually popular, try to open a server on the same games now and you will find it pretty hard to hit 1 player.
Argonath never hosted a CSGO server, even if there was, there would be plenty of players playing in the server. The one I can't agree with your post is that you have mentioned CSGO in the inactive list too. Do you know how many players login and play once a day? I bet you don't know, go and check it out. CS:GO is still rocking out there.

Consider we are hosting a server in CS:GO now, we could possibly reach at least 5-6 players or even more. It's not that hard to reach 1 player in a popular game, hm?

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Offline Khm

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Reply #44 on: January 02, 2020, 08:31:08 pm
As for Paruni, we've had like Charles said CS1.6, BF3, CS:GO and many more and all of them have had decent activity because the games at that time were actually popular, try to open a server on the same games now and you will find it pretty hard to hit 1 player.
Argonath never hosted a CSGO server, even if there was, there would be plenty of players playing in the server. The one I can't agree with your post is that you have mentioned CSGO in the inactive list too. Do you know how many players login and play once a day? I bet you don't know, go and check it out. CS:GO is still rocking out there.

Consider we are hosting a server in CS:GO now, we could possibly reach at least 5-6 players or even more. It's not that hard to reach 1 player in a popular game, hm?
It wasn't an "inactive" list, it was an actual list of servers that Paruni has opened before.



 


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