So, what would you guys think about this in MTA:SA? If MTA:SA will be a thing, that is.
This topic basically sums up these:
Adding a lockpicking system. Needing to craft the lockpicks maybe? If crafting will be implemented in MTA:SA.
Alarm system. High-end houses will already have alarms. Lower end house alarms will be obtainable by buying them in electronic shops (Optional).
Someone tries to break into your house - alarm will be triggered. Alarms will be both silent and loud.
Loud alarms: System informs you about police being called, while silent alarms just inform the police without you knowing. So you won't know if there's an alarm or not if the alarm is silent.
There will be a cooldown for the player every house/business they rob.
There will be a minimum amount of cops & online players needed in order for someone to rob a house.
Same house can't be robbed for X amount of days.
Useless suggestion? Too much stuff? Very good?
Feel free to share your opinions.