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My open letter on how to solve some of these issues

Nathan · 12488

0 Members and 1 Guest are viewing this topic.

Offline jNewtonik

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Reply #30 on: June 13, 2022, 08:06:40 pm
I deffinently can't agree with whole of Nath's post but neither to denie some of his statements, and because most of negative aspects of his post is already pointed out (if not entirely focused there)
I think It's time to see the possitive/correct ones too.
We have a bigger problem: the bedrock/foundation of the community. I fundamentally believe that if the foundation is not fixed, no other efforts will result in meaningful results. It doesn't matter if we launch 10+ servers when we have a failed foundation. It doesn't matter if we hire the best developers, and write the most amazing scripts; if the foundation is broken, things will fail.
Is there anybody trully believes that we don't have a faulty foundation? If I recall correctly the forums were down for almost a month just a while ago? Is this trully something we entirelly reject to reflect on? To be honest I actually have more faith and feeling more comfortable than ever before with the current CM team (specifically about Brian as I had the luck to meet him a little) but It comes to a point that you guys are actually lacking power to cover your own duties & this is due to a faulty foundation, not your personal fault, this is what Nath is trying to say. (I hope)

Eitherway, It's not okay from my perspective to leave CM's depending on their supernatural abilities of comming in contact with ghosts for whenever such problems occurs.
I hope we can come to some conclusions as we decided to keep this thread open, wishing everyone a good day!  :)



Offline Brian

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Reply #31 on: June 13, 2022, 08:23:22 pm
-text-
I don't think many disagree that Argonath has had a fractured foundation (Owners rarely show up, leaders rarely have access, lots of internal conflict in the past and a lot of player-player conflict) for a while now, but we're definitely doing work to improve things and we'll continue to do so.
I just think that a lot of people seem to forget that we're all here to enjoy ourselves on Argonath and that leaders and staff are also just people, we're not professionals but we are doing our best to keep things running and to bring a decent experience to our community members.
We definitely have things we can improve and we will, but this requires time and also requires that when people make topics like this (Which is completely within their rights and we are supportive of people voicing their opinions and concerns) that they actually want to help us improve things and not just yell and point fingers. It's very though to try and resolve issues people have when they dont want to have a conversation with us about the issues so we can actually come to understand what and where we can make changes to improve things.

I also don't think we have been hiding the fact about the lack of access or forum downtime. We've always been straight forward with the issues we're experiencing and have shared several times that due to a lack of access granted to us by the owners its often impossible to maintain certain parts of our hosting (For example, the SAMP machine(It's why we moved off of Argo hosting for SA:MP) or the forum VM) which in turn also means that when there's issues they often appear to be more severe (As there's often more than one issue)



Offline jNewtonik

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Reply #32 on: June 14, 2022, 09:26:08 am
Just in case I've been misunderstood, I have nothing against any of you, you're actually surpassing the expectations and you've done more than whats required for the past years, especially if we take into account that this is all a volunteer work, with zero salary, I only shared this post to express that the lack of access you as CM's have, bothers me & this is something that I would like see being resolved the most. Thank you for your calmly and honest response.




Offline Mario_Rinna

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Reply #33 on: June 14, 2022, 01:04:31 pm
I deffinently can't agree with whole of Nath's post but neither to denie some of his statements, and because most of negative aspects of his post is already pointed out (if not entirely focused there)
I think It's time to see the possitive/correct ones too.
We have a bigger problem: the bedrock/foundation of the community. I fundamentally believe that if the foundation is not fixed, no other efforts will result in meaningful results. It doesn't matter if we launch 10+ servers when we have a failed foundation. It doesn't matter if we hire the best developers, and write the most amazing scripts; if the foundation is broken, things will fail.
Is there anybody trully believes that we don't have a faulty foundation?
Players and their RP are the center of a RP server, and admins/developers are "the help," the people who provide tools for RP and support/encourage RP.

What Nathan has written in his post is a North Korean interpretation of the subject: the Glorious Leader HQ is the most important part, while RP and RPers are not even mentioned. This is distortion and/or substitution of notions.

The HQ serving as the "foundation" is not supposed to be the case in a RP server. The purpose of a RP server is to provide a place for people to RP, and not a platform for "interaction", or even "cooperation" with HQ. The ideal scenario is that RPers do not even notice the existence of staff, a structure that exists outside of RP.

Again, returning to the "beloved example," the RS4 to RS5 transition.

1. People lost their RP tools, the money, the scripted items (drugs, guns, etc.), the houses/bizzes. If you used that in your RP, if you relied on those decorations, can you continue your RP when they suddenly go missing? RP items should not disappear because of events outside RP.

2. RS5 on release was so bugged that you had no ability to claw your way back to what you used to have within a reasonable amount of time. Moreover, groups that due to the nature of their RP could continue their RP without money, couldn't continue because of bugs or missing RS4 features.

3. Official groups and other key RP makers were told they were not getting anything at all "for free," including their official status.

What prevented SA-MP server of the time from doing what MTA:SA server of the time did (solving problem of data loss by giving $ back)?
We at MTA, too, suffered because of this data loss, but we just restored everything we could and gave everyone a compensation of $100k, which is more than most had before the data loss.
Doesn't matter what. They removed money from people, removed other RP tools, discouraged RP and encouraged the grind of scripted jobs. Can you be surprised that people, who wanted to RP, went to a place where RP is encouraged...

What was done to at least somehow "massage" these problems away, alleviate them? On time, nothing. Did SA-MP fail or did it simply arrive at its logical conclusion after the screws were tightened to the max? What happened? A disaster or things that would normally happen in such an environment? The latter.

If you cannot commit to keeping players' assets, how do you expect them to commit to your server? Is it reasonable to expect loyalty from players who you're not loyal to? How do you build trust in this situation?

I saw many "realistic" economies fail due to everybody starting from 0. Where is realism in everybody being a poor peasant? Some server leaders (I'm not talking about any Argonath server) say, "well, what am I going to do if people reach end-game quickly?" I say, "make more 'end-game' content."

If it's a RP server, the RP in it should be the main priority. Virtual money are virtual to us, but real money for the characters within RP. Is it good RP if your character is ascetic, because you the player consider the money fake? No. Look at the west, and most of the rest of the world. Money is a god, a target for worship. Remove it, and it's immediately harder to parody reality.

We need decorations that stay in place while the performance is underway, regardless of external reasons.

If I recall correctly the forums were down for almost a month just a while ago? Is this trully something we entirelly reject to reflect on?
I would make the current forum an archive, and make a new one from scratch. A rather simple way to turn a new page. Not sure what the actual plan for it is, though.

To be honest I actually have more faith and feeling more comfortable than ever before with the current CM team (specifically about Brian as I had the luck to meet him a little) but It comes to a point that you guys are actually lacking power to cover your own duties & this is due to a faulty foundation, not your personal fault, this is what Nath is trying to say. (I hope)
Local history provides clear examples of what not to do and what to avoid, so it would actually take a great effort to step on the same rake again. I don't think the MTA:SA HQ wants to do that.

Encourage RP and support it. That's it. No need for "radical transparency," as Nathan suggested, because once the new server is up and available to public, everything hidden will be revealed anyway. Having access to the final product is as transparent as it can get, much more transparent than a "window inside HQ," or any other "communications." It's usually very obvious if RP is a priority of the server's author(s) or not, because if it is, there is no reason to conceal it or disguise it in some way.

I guess time will tell whether it's something we want to play or not; I certainly don't think anything is doomed or whatever, and I don't admire Nathan's logic of previous team bad = this HQ deserves shit (it is funny though  :lol:). I wouldn't even say the previous HQ, or the HQs before it were that bad (or bad at all, to be exact) either; the game those people were playing was rigged from the start, and many of them ended up as victims of it at the end of the day.

Until I see that there is an inability to comprehend the purpose of the server and its priorities (and I haven't seen that so far), I am optimistic and don't see a reason not to be.

Think I'm done posting my demagoguery on this subject, and I'll just sit back and wait to see what happens. :gand:



Offline Sawyer

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Reply #34 on: June 14, 2022, 04:25:46 pm
I'm seriously starting to believe that we need topics like this one to have something to disagree on.  :hah:





Offline Mr. Goobii

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Reply #35 on: June 14, 2022, 10:55:20 pm
We may hate these damn topics but we also need them to stay alive. Leaders shouldn't be angry because they popup now and then, but rather acknowledge them for what they are. Sure it's hell of annoying reading em but it's somewhat expression of what people do not like and only then we can improve and become better as a community. Stay strong fellas!



Offline CharlieKasper

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Reply #36 on: June 16, 2022, 06:22:45 pm
Lol you log in years later and you see the daily "how we can improve argonath" still an open topic.

Never change argonath



Offline Hammer_

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Reply #37 on: June 17, 2022, 12:38:54 am
Lol you log in years later and you see the daily "how we can improve argonath" still an open topic.

Never change argonath
Communication is key, most of us have given up but still something inside of us wants the community we all started with to thrive, so that makes us want to try.



Offline Lincoln.

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Reply #38 on: June 17, 2022, 12:11:27 pm
Gvardia is still stronger than Argonath



Offline Badandy

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Reply #39 on: June 17, 2022, 04:05:18 pm
The last time I saw Gvardias, they wanted to help "save" it and DMed players and admins. Along with using racial slurs. When they didn't get their way, they acted like big babies and left. Rather have a dead SAMP server than have those people back.

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Offline Kessu

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Reply #40 on: June 17, 2022, 04:35:20 pm
Stay on topic.


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Offline Jeremy.

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Reply #41 on: June 17, 2022, 06:24:02 pm
The last time I saw Gvardias, they wanted to help "save" it and DMed players and admins. Along with using racial slurs. When they didn't get their way, they acted like big babies and left. Rather have a dead SAMP server than have those people back.

Just a quick reply for mister Bad Andy  :eek:

The Gvardia Family has not shown any initiative in playing on the server for a couple of years already, to be more specific, since this new era Fort Carson thing. Please consider your words twice before talking publicly about an official group like this. If there was anyone wearing the tag without our allowance thats none of our business, The Gvardia Family is not interested in playing on Argonath anytime soon.

If there will be a thing about returning the activity we will make sure its made public on our topic, untill then please dont throw any false accusations.

Thank you for your time and sorry for the off-topic. We had to sort it out.

The night mare of all criminal and legal groups on Argonath since late 2010.


Offline Badandy

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Reply #42 on: June 17, 2022, 07:26:11 pm
The last time I saw Gvardias, they wanted to help "save" it and DMed players and admins. Along with using racial slurs. When they didn't get their way, they acted like big babies and left. Rather have a dead SAMP server than have those people back.

Just a quick reply for mister Bad Andy  :eek:

The Gvardia Family has not shown any initiative in playing on the server for a couple of years already, to be more specific, since this new era Fort Carson thing. Please consider your words twice before talking publicly about an official group like this. If there was anyone wearing the tag without our allowance thats none of our business, The Gvardia Family is not interested in playing on Argonath anytime soon.

If there will be a thing about returning the activity we will make sure its made public on our topic, untill then please dont throw any false accusations.

Thank you for your time and sorry for the off-topic. We had to sort it out.

I have a screenshot from back in October 2021 of Lincoln Gvardia and Speedy Gvardia spelling out the n word in public chat. I do not take back anything I said, especially with Lincoln replying this topic. I don't really care about your group or who any of you are. That behavior isn't acceptable. Now coming back here like Lincoln saying that Gvardia is stronger than Argonath isn't on topic and is even against it. If you don't care about Argonath or have nothing productive to say, don't say it.

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Offline Kessu

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Reply #43 on: June 17, 2022, 07:51:46 pm
Stay on topic, final warning :(

Applies to the people whose posts have been removed and any new off topic posts.


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Offline NathanTopic starter

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Reply #44 on: June 21, 2022, 03:26:47 pm
Lol you log in years later and you see the daily "how we can improve argonath" still an open topic.

Improvement should be a goal for all of us.

Stay on topic, final warning :(

Applies to the people whose posts have been removed and any new off topic posts.

I don't understand why this thread is still open. Clearly I missed the point and nobody else wants to continue the discussions.

Argonath is dead. But it's only dead if we let it be dead.


 


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