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[SA:MP] Developers Answer: Give Examples

Gandalf · 264210

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Offline TiMoN

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Reply #1395 on: June 03, 2013, 02:35:10 pm
Does roleplaying a kill counts as a regular kill(via weapons and a crime is issued)?

I have recently 'executed' someone via pointing my deagle into his face and then interacting with him as a bullet has been fired(I didn't fire anything, I just said so in a /me, although I had enough bullets to kill him and he agreed on the kill being valid). After killing him(RPly), he then returned to me with a bunch of guys from his 'family' an claimed that roleplay a kill doesn't count as a valid one as it had no script support.

My question is(Plus the one above):
Did he break the revenge killing rule?
Can I have an answer regarding this, Gandalf(Or any other administrator/developer)?



Offline Perfect_Knight

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Reply #1396 on: June 03, 2013, 07:11:55 pm
To Gandalf, I don't know where to post it but let it be , Couple of days ago I have been thinking about what if RS5 didn't success as RS4 and Argonath started losing players (Both situations I'll still be a addict player of Argonath), What would be your action ? Just a regular question.

David Knight <3



Offline Murt

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Reply #1397 on: June 03, 2013, 07:27:17 pm
To Gandalf, I don't know where to post it but let it be , Couple of days ago I have been thinking about what if RS5 didn't success as RS4 and Argonath started losing players (Both situations I'll still be a addict player of Argonath), What would be your action ? Just a regular question.

David Knight <3

We would probably not go back to RS4.


Offline Teddy

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Reply #1398 on: June 04, 2013, 02:23:52 am

The topic is based on "Situations" and answers from DEVELOPERS...
So please do not start answer on questions in topic unless developers will not clear out their position... Do not start long discussions about this or that situation... The answer from developers is the first and the last... Instead of taking a topic as arguing read the "solutions" suggested by developers and try to understand what it is about... Do NOT use this topic for complains... It is ONLY for clearing up situations for less misunderstanding of players and admins actions...[/b]


I simply cannot understand what part of this is so hard to comprehend. If you aren't a developer. DO NOT ANSWER QUESTIONS. Leave them for Gandalf, managers or development depending on the questions. THIS APPLIES TO ADMINS, leave the questions for DEVELOPERS.



Offline Omar Aly

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Reply #1399 on: June 07, 2013, 03:57:50 am
Should players be punished for matters discussed in PM?


So let's say I just had an incident with admin X, where I didn't like his actions, so I decide to talk about it with my friend, player Y, so I PM player Y saying: Admin X is an abuser, I don't know how he's still in the admin team, for example. Then an HQ member sees this message by any chance, is he allow to punish me as I'm being disrespectfull towards admins, or are we allow to share our thoughts freely with our friends within private messaging system, which should be a tool we could trust, as some people I know disucss personal IRL matter throught the game's PM. Please give a clear answer. Thanks!



Offline Kaze

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Reply #1400 on: June 07, 2013, 08:13:08 pm
Does [email protected] really work?

I have two cases in which I really need taken care of, I am currently furious at the result of the two cases.



Offline Abraham

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Reply #1401 on: June 08, 2013, 11:17:24 am
"Giving up (/gu) at the last moment when one sees that he won't be able to survive is script abusing?"

Can someone explain this to me? Properly?

I aint santa... Ive got something for the bad bitches too.


Offline eymas

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Reply #1402 on: June 08, 2013, 01:11:18 pm
What if: You want to /gu but since Deagle makes 41-46 damage, the armor/health goes down pretty fast,the moment you type /gu, your HP is low.... :|   Is that script abuse ?
These days there has been a change in the script that sets your HP higher when you /gu, but try not to /gu at low hp still.



Offline GandalfTopic starter

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Reply #1403 on: June 08, 2013, 01:30:02 pm
Does roleplaying a kill counts as a regular kill(via weapons and a crime is issued)?

I have recently 'executed' someone via pointing my deagle into his face and then interacting with him as a bullet has been fired(I didn't fire anything, I just said so in a /me, although I had enough bullets to kill him and he agreed on the kill being valid). After killing him(RPly), he then returned to me with a bunch of guys from his 'family' an claimed that roleplay a kill doesn't count as a valid one as it had no script support.

My question is(Plus the one above):
Did he break the revenge killing rule?
Yes he did. If he dies by script, by his own doing or by someone else, or even if he agreed to be dead but did not die within the script, he can not return as being alive, unless someone notifies you in roleplay.

The revenge killing rule does not just cover actual killing. It is made to stop players who have no respect for each other being involved in endless confrontations.

Do not roleplay a veteran on discord, be a veteran in game.


Offline GandalfTopic starter

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Reply #1404 on: June 08, 2013, 01:35:37 pm
To Gandalf, I don't know where to post it but let it be , Couple of days ago I have been thinking about what if RS5 didn't success as RS4 and Argonath started losing players (Both situations I'll still be a addict player of Argonath), What would be your action ? Just a regular question.

David Knight <3
Starting with RS5 players will have a better way of presenting their ideas.
As for success, some players might like how we change things, others might not.
However scripts are just a minor part, even if we put in a lot of thought, time and effort. The most important part is interacting with others and meeting people from around the world.

Do not roleplay a veteran on discord, be a veteran in game.


Offline GandalfTopic starter

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Reply #1405 on: June 08, 2013, 01:41:11 pm
Should players be punished for matters discussed in PM?


So let's say I just had an incident with admin X, where I didn't like his actions, so I decide to talk about it with my friend, player Y, so I PM player Y saying: Admin X is an abuser, I don't know how he's still in the admin team, for example. Then an HQ member sees this message by any chance, is he allow to punish me as I'm being disrespectfull towards admins, or are we allow to share our thoughts freely with our friends within private messaging system, which should be a tool we could trust, as some people I know disucss personal IRL matter throught the game's PM. Please give a clear answer. Thanks!
Server rules are valid for all forms of communication. That includes PM and TS.

As for PM, the correct name is not 'private message' but 'personal message', which means a 1-on-1 communication with others. The people who have access to it outside the involved players them selves are within the highest trusted on Argonath and will not disclose anything they might find.
However if you are found breaking rules in PM, you may be punished.

Do not roleplay a veteran on discord, be a veteran in game.


Offline GandalfTopic starter

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Reply #1406 on: June 08, 2013, 01:46:04 pm
Does [email protected] really work?

I have two cases in which I really need taken care of, I am currently furious at the result of the two cases.
You already know the answer. Anyone telling it does not work has never sent a mail there.

Do not roleplay a veteran on discord, be a veteran in game.


Offline GandalfTopic starter

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Reply #1407 on: June 08, 2013, 01:53:27 pm
"Giving up (/gu) at the last moment when one sees that he won't be able to survive is script abusing?"

Can someone explain this to me? Properly?
This has become an issue again due to a recent change in SA:MP that removed the player being invulnerable when frozen.
Giving up on low health by itself is not script abuse, there are weapons that can do large damage and kill even when you are giving up on higher HP.
It becomes script abuse when it is done on purpose to bring punishment to others, which means that if it is accompanied by remarks towards the cops who killed you that indicate you may have done it on purpose you can be punished.

We have resolved the issue of remaining vulnerable, which means that most of the recent issues involving this are solved.

Do not roleplay a veteran on discord, be a veteran in game.


Offline Petarda

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Reply #1408 on: June 08, 2013, 01:57:38 pm
My question is almost the same as Timon's

In example you killed some guy that is in crime family, his mates that are in family are seeking for revenge, so they call all other families that are in good relations and have no idea what happend to kill the attacker

Is that allowed?



Offline GandalfTopic starter

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Reply #1409 on: June 08, 2013, 02:40:16 pm
My question is almost the same as Timon's

In example you killed some guy that is in crime family, his mates that are in family are seeking for revenge, so they call all other families that are in good relations and have no idea what happend to kill the attacker

Is that allowed?
Roleplay should not revolve about endless cycles of killing, there for such a scnario is only allowed if it is played out, and contains a clear ending.

Let me give you examples:

wRONg:
Petar_Gvardia hears Toto_Gvardia is killed by AstarothSforza and calls the Soprano family. The Soprano family drives up to AstarothSforza and instantly kills him.

Right:
Petar_Gvardia hears Toto_Gvardia is killed by AstarothSforza. He calls the leader of Sforza telling he wants to know how he jusitfies the killing, and calls a meeting where the Soprano are invited to judge the case.
At the meeting Astaroth has to justify his action, and can be either backed by the rest of Sforza or a decision is made to punish him by his own people.
If he gets punished, Gvardia leaves because of being compensated.
If not, Gvardia and Soprano can decide they wish to get compensation by a fight. This can be a duel or a large fight.
Once this has ended, the situation is over and none involved can continue making a meeting over anyone being killed in this.

Do not roleplay a veteran on discord, be a veteran in game.


 


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