well, i would like to modify it a bit....
The default hunger meter of a player is 0.
if he is hungry the meter goes to negative readings, for example.....
the meter reads -10, so the player loses 10 hp every 5 minutes
after every 10 minutes your meter reading gets subtracted by 10
If the player has a meter which gives positive reading, it gives the adrenaline level of player.
Adrenaline level can be increased by drinks like wine/whiskies etc. or drugs
The Adrenaline level gets increased by a specific value which is different for all drugs.
if your adrenaline value is greater than 50, then you get high :weed2:
ahhhrrghh.... i was just kidding, No food pls, as klause says this is VC!!!