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Scripting contest

Tovenaarke · 2919

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Offline TovenaarkeTopic starter

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on: September 12, 2008, 01:03:13 am
Hello scripters!

With this topic I want a little contest for the best scripters in Argo!
I already saw some skills from non-official scripters, and I want to keep this scripters!

I want a building to script.
It has to be fit here:


(Palomino Laibary)

It can't be to big (if more photo's needed, call me), but I doesn't need to small...

This is what it must look like:


1) Black = walls     // Yellow = Intrances (big one = main)
2) Main desk / lobby (green one)

--> Something like that, but with less PC's and exit on both sides

3) Waiting room  (Dark bleu on the left under)

--> Something like that, with sprunk/snack machine (Orange dot)

4) Toilettes / WC (Red on the right under)
[No pic]
Lavatory with male/female separated (With Wall)

5) Purple rooms (big ones)




--> kind of thoose rooms... with a desk, 1 PC, 1chair after the desk, 2 in front and books and/or plants

6) Purple rooms (little ones)


--> One small messy, one achive

7) Meeting room (Purple room, grey marked)

--> something like this, but more room between chairs and a bit bigger. A table between would be better (more chairs also)


- For official scripters: Can you please say what is allowed / what isn't
- For Official script choosers: check new talent!
- For all: give tips and tricks
- For people who want to try: Price if its get used and usefull ingame: 20k!


Greetz
- Tovenaarke


If this is not allowed, sorry, don't deleted it but lock it please


Do not be afraid of things you do not know (yet)...


Offline Dave

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Reply #1 on: September 12, 2008, 01:07:27 am
This is a job for a mapper. Unless the scripter wants to code the object lines and spawns or will make use of the map editor FS ( which IMO is very difficult to use and lacks quality of the map editor)



Offline BlackBird

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Reply #2 on: September 12, 2008, 01:08:59 am
This is a job for a mapper. Unless the scripter wants to code the object lines and spawns or will make use of the map editor FS ( which IMO is very difficult to use and lacks quality of the map editor)
i <3 Mabakos It does not lack quality or anything, imo its the best there is, you can build in virtual worlds ive even found ways to add Actual Music like Radio-X etc. etc.



Offline TovenaarkeTopic starter

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Reply #3 on: September 12, 2008, 01:11:10 am
Thats why I put a contest  :D I have too left hands with stuff like this  :D

(Can you see the pics ? :( )

Greetz
- T.


Do not be afraid of things you do not know (yet)...


Offline Dave

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Reply #4 on: September 12, 2008, 01:13:16 am
i <3 Mabakos It does not lack quality or anything, imo its the best there is, you can build in virtual worlds ive even found ways to add Actual Music like Radio-X etc. etc.

Mabako's is an ingame command based script, you need the IDs etc and know x,y,z co-ords to be able to place anything properly.

MTA:SA Map Editor has a fully user friendly GUI interface...I wouldn't go as far as saying it was an HCI...



Offline BlackBird

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Reply #5 on: September 12, 2008, 01:46:08 am
Mabako's is an ingame command based script, you need the IDs etc and know x,y,z co-ords to be able to place anything properly.

MTA:SA Map Editor has a fully user friendly GUI interface...I wouldn't go as far as saying it was an HCI...
But with mabakos you can actually walk around in what you make to see howw it feels, and like i said, you can build in virtual worlds, And add REAL music, Like SF-UR and Radio-X And Actually you dont ned to know the exact coordinates, you /mcreate ann then /oy #/-# or /ox #/-# its quite simple IMO



Offline stiffler2100

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Reply #6 on: September 12, 2008, 02:09:29 am
when i used to script i did it all in game...the positions for objects...works pretty well.



Offline Proxan

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Reply #7 on: September 12, 2008, 09:26:51 am
Sounds cool...

And no I cant see the images...



Offline Pancher

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Reply #8 on: September 18, 2008, 11:25:45 am
I cant see the pictures..

[R*]Pancher


Offline Seskom

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Reply #9 on: October 06, 2008, 01:08:30 am
umm re host pictures pls :D


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Offline TovenaarkeTopic starter

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Reply #10 on: October 06, 2008, 09:42:38 am
Darn  :( What did I do wrong  :( Its the second time it doesn't work

Code: [Select]
[img]http://img254.imageshack.us/my.php?image=gallery1hw7.jpg[/img]

[img]http://img84.imageshack.us/my.php?image=schetspalominonc6.jpg[/img]

[img]http://load.imageshack.us/[/img]

[img]http://img161.imageshack.us/my.php?image=samp012er5.png[/img]

[img]http://img154.imageshack.us/my.php?image=samp002td0.png[/img]
[img]http://img126.imageshack.us/my.php?image=samp016lz6.png[/img]
[img]http://img391.imageshack.us/my.php?image=samp004wm1.png[/img]
[img]http://img126.imageshack.us/my.php?image=samp006fp4.png[/img]

[img]http://img155.imageshack.us/my.php?image=samp007is9.png[/img]
[img]http://img126.imageshack.us/my.php?image=samp013jx7.png[/img]

[img]http://img91.imageshack.us/my.php?image=samp015ex7.png[/img]



Do not be afraid of things you do not know (yet)...


Offline Kitsune

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Reply #11 on: October 06, 2008, 10:04:31 am
Darn  :( What did I do wrong  :( Its the second time it doesn't work
You used the URLs as pages with images on them, not the actual images.



Offline TovenaarkeTopic starter

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Reply #12 on: October 06, 2008, 10:48:05 am
You used the URLs as pages with images on them, not the actual images.
And how to solve?
* Tovenaarke crosses fingers 'please not: to do all again'


Do not be afraid of things you do not know (yet)...


Offline Brains

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Reply #13 on: October 06, 2008, 01:16:11 pm
Tov, just remove 'Code', and dont touch anything else..



Offline TovenaarkeTopic starter

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Reply #14 on: October 06, 2008, 01:24:18 pm
Tov, just remove 'Code', and dont touch anything else..
Doesn't work :(


Do not be afraid of things you do not know (yet)...


 


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