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SA-MP 0.2.5

BlankTheGod · 750

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Offline BlankTheGodTopic starter

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on: September 23, 2008, 02:18:19 am
SA-MP 0.2.5 the newest virsion is currently 70% done,

The sync, that many people complain about, is going to be almost perfect in 0.2.5

You may be wondering how i know this..

Cheack the OFFICAL website: http://sa-mp.com/
Or watch some vidios on 0.2.5: http://www.youtube.com/user/sampdev

Some vidio's are really neet ^^

 :banana:

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Offline Raykaza

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Reply #1 on: September 23, 2008, 02:29:27 am
wiiiiiiiiiiiiii nice  :banana:  :banana: Thnx  Keyman  :razz:

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Offline Marting_Riggs

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Reply #2 on: September 23, 2008, 04:23:48 am
yes very nice and i liked the vid on youtube

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Offline Matthew_Cipricla

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Reply #3 on: September 23, 2008, 04:27:32 am
Ok this is probroly a noob question but:

The new scripts for Argo and SAMP 0.2.5 is a totally different thing right?



Offline Chase

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Reply #4 on: September 23, 2008, 04:31:56 am
I've seen those videos months ago, old news...

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Offline Raykaza

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Reply #5 on: September 23, 2008, 12:53:13 pm
Ok this is probroly a noob question but:

The new scripts for Argo and SAMP 0.2.5 is a totally different thing right?
yes Mattew a lot of things will be changed he said in His interview SAMP 0.2.5 the MAX of player will be 500 me Personnaly i didn't Believe that  500 players without no Crash  :conf: and a he said it   will be like GTA 4 Multiplayer not Just Human can Play Bots also im not sure of that but that what he said :D

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Offline Gandalf

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Reply #6 on: September 23, 2008, 01:38:36 pm
About the sync, we hope that it is true. Vids are nice, but vids are not always the real thing.
500 players is just crazy. Look at the chat with 100 players, and think of 5 times the amount...admins will need a speedreading training.

Think you can put 500 player dancing on a place like Disney without mass crashes in SA:MP ? Well I hope they know what they are aiming for, and that they reach it.

Our new scripts are for the current version, not 0.2.5 but if it comes out we are sure to extend it using whatever useful new features are there.
Lets just hope that before developing the new things, the team has spend as much attention on improving the current ones.

Do not roleplay a veteran on discord, be a veteran in game.


Offline Proxan

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Reply #7 on: September 23, 2008, 02:56:39 pm
I dont think 500 slots is necessary for a RPG server , we are currently using 125 and that suits me fine...
But It would be fun to see how the sync will be..



Offline Bonez

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Reply #8 on: September 24, 2008, 06:36:12 am
standing on top of the airplane :wow:

its going to be possable ^-^



Offline Aragorn

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Reply #9 on: September 24, 2008, 08:37:11 am
Its already possible... At least from my spectating the guys at airport... :)

As about 500 slots:

- for deathmatch server it will be nice probably;
- for RPG server where is a lot of things going with chatting and here are problems...
  • If default chat - local - it will decrease knowing each other better and studying the roleplay content. I do not think any new player will be happy to look for people around to ask question and find "that special one" who will answer
  • Admins will get the main trouble attack, as reading all this chat will be crazy, do not talk about answers on all questions
  • - if default - citywide or main chat - new players will try to find servers with less slots to play in a normal way without rush and trying to read everything

You found paradise in Argonath. You had a good game, you made good friends. The admins protected you and there were courts of law. So you didn't need a friend like me. Now you come and say "Aragorn, give me justice." But you don't ask with respect.


 


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