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Highways

Kitsune · 1150

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Offline Zun_Callison

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Reply #15 on: March 08, 2009, 03:35:34 pm
I made a quick thing in paint that shows ALL the San Andreas Highways, hope that made some shit clear.
Link to the image: (( Large Image! )) http://data.fuskbugg.se/skalman01/highways.PNG

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Offline KitsuneTopic starter

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Reply #16 on: March 08, 2009, 04:04:29 pm
Here's my proposition:



For what is finally decided, I think a map to accompany the explanation would be very helpful, especially to clear up exceptions.



Offline 9r2e5i3k

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Reply #17 on: March 08, 2009, 06:13:08 pm
but if there is no way to a parking place,
then why is the road at LSAP a highway?
you can get on the big parking space there from the highway
You mean the airport parking lot? It's a part of the airport, not a part of the highway.

Aswell as the roads mentioned by Biaconeri, there are other roads that exist which conflict with this such as in Tierra Robada, so that attribute wouldn't be very appropriate, unless you made some adjustments.
Show me a point, where does the Tierra Robada highway have a direct building entrance / alley. Because I see none.

Many highways have on/off-ramps on some sections and junctions on others.
Show me points, where are highway-road junctions. I don't recall any.

One example being Verona Beach because coming from LSAP, there are ramps
That's one of the road that's unclear if it's a highway or not. But I guess it isn't a highway, since the only element it has from highways is the 4 lanes divided by a road divider.

and this is also the case at Flint intersection,
The Flint Intersection has onramps to get on/off the highway from a normal road...
Don't onramps usually connect highways with normal roads?

but at what point do you determine whether a highway starts and stops if it has conflicting attributes?
Again, onramps connect highways with normal roads. I don't see any conflicts in any area?




Red: Sure Highways, that rather fit into my definition
Yellow: Roads that don't fit into my definition. They have 4 lanes, but aren't highways.

NOTES:
The north San Fierro bridge should be a highway to the toll booths, further is more of a 4-lane road than a highway.
The Strip, LV  is not a highway.
The Market road (with Ammunation) is not a highway.
The Santa Marina/Verona Beach road is more of an express road than a highway.


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Offline Bianconeri

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Reply #18 on: March 08, 2009, 11:25:14 pm
the map ghost made is a good one,
although i got 1 possible highway too,
the road from SFPD heading along the coastline to paradiso,
4 lanes big seperated parts of road

outside that i would say: make that map official

 :ps: what i see most on map is that highways are a big black line,
with in the middle some grey, the line between both roaddirections,
maybe thats something for the description

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Reply #19 on: March 08, 2009, 11:50:07 pm
It is easy to see what is a highway or not, a highway got no sidelines, and 4 stripes



Offline KitsuneTopic starter

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Reply #20 on: March 08, 2009, 11:53:32 pm
Come again? I understand what you mean by "4 stripes" (4 lanes), but what are sidelines?

Show me a point, where does the Tierra Robada highway have a direct building entrance / alley. Because I see none.

That white mark in the center (cropped image is just East of Bayside) and my point was not inclusive of only entrances and alleys, it was that entire line you wrote.

Show me points, where are highway-road junctions. I don't recall any.
South end of the Strip, LSAP where you can drive into the carpark, you need to turn onto the smaller road first, along East Beach and also in cases you marked in yellow, had you not excluded them as highways.


The Flint Intersection has onramps to get on/off the highway from a normal road...
Don't onramps usually connect highways with normal roads?
You can ignore that point as at the time I did not exclude two lane roads as highways, but it seems people preffer having highways as such to keep things simplified.


Again, onramps connect highways with normal roads. I don't see any conflicts in any area?
You misinterpreted what I said. I was talking about when a road is connected to a highway through something other then a ramp, such as a junction as shown in some examples I listed two points back.

Given that it is very simple to make a map, the description does not have to be as strict if we just consider exceptions and have everything highlighted in the map, so considering this, some of the conflicts with in the explanation may not be that important. However, modification to the explanation is needed to reduce these exceptions.

the map ghost made is a good one,
although i got 1 possible highway too,
the road from SFPD heading along the coastline to paradiso,
4 lanes big seperated parts of road
I considered that road two, but it seemed different to the rest and I ended up excluding it on the grounds that it did not connect to any other highway, but it could easily be included.



Offline Matthew_Green

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Reply #21 on: March 09, 2009, 12:20:38 am
What about these sections:

1. Road in SF that goes north to south that has tram tracks in the middle and has no center median. Ends at that tram depot

2. Road in SF that has one tram track on each side of road, center median, and runs infront of Otto's Autos.

In real life, cars ARE actually permitted to drive on the tram tracks, but have to pull off when a tram comes.

So does these sections of road count as highways?

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Offline KitsuneTopic starter

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Reply #22 on: March 09, 2009, 01:10:50 am
I don't consider those roads highways, except for the portion of the road that runs on the outskirts of San Fierro as Bianconeri mentioned, but I excluded that one. They just don't look the part IMO, too blended with the city, though I can't really think of a decent way to explain it.



Offline Inkognito

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Reply #23 on: March 09, 2009, 08:24:48 am
In my view, none of yellow marked roads cannot be highways.



Offline DHR.Mike

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Reply #24 on: March 09, 2009, 10:00:04 am


Wrong



Correct but stil some parts are missing i think i can make a Clearn one soon



Offline The_Wolf

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Reply #25 on: March 09, 2009, 10:06:10 am
I must agree with Grz's point of view here, his map is more correct in my opinion.


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Offline CBFasi

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Reply #26 on: March 09, 2009, 12:12:02 pm
I agree with Grz more than Kitsune, the Highway issue also relates to how its setup in protection termas against housing, in fact I think most nations do not have housing/properties with access direct to highways,

this is why I agree with Grz more
1. LV strip, direct access by shops
2  SF strip from bridge to cathedral, direct acces by housing
3. LS Beach road, direct housing access
4. LS strip east-west from tmple to lower rodeo, direct housing and shops access
5. LS strip north-south past market ammunation, direct housing and shops access

This is my view, but I will try and get it discussed at higher level if I get chance.
This by chance is the view I have used in game anyway, and is based in RL expererience, since I been driving incident free RL longer than many players have even LIVED!

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Offline Bianconeri

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Reply #27 on: March 09, 2009, 11:18:30 pm
i think most players arent old enough to drive a car, im 17 and allowed when 18,
so i got no experience on that

but as CBF said: its based on real,
but well this isnt real life RP,
its just a game so i dont think speedlimits should be put in it so heavy,
you must force players to follow limits(fining) but i think you should have enough highways where players
just can forget the limits


but 1 thing:
this thing should be solved very fast,
a civillian sees a road as highway, cop dont and pull over,
then you get that sort of things

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Offline Hess

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Reply #28 on: March 10, 2009, 06:50:16 am
The thing is, many of the roads that you guys marked have traffic lights every 50 or so meters in city areas...

But, ingame we ignore traffic lights because of sync and other reasons, so I would say those roads should have higher speed limits as you do not need to stop as often. For example, you do not want to be going under 80km/h on the road which goes from LS airport (past the beaches) to Flint County. I normally go around 120km/h along that road anyway.

 :ps: The strip is another example of this.



Offline KitsuneTopic starter

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Reply #29 on: March 10, 2009, 11:50:33 am
In my view, none of yellow marked roads cannot be highways.
(-1)x(-1)=1 ;)

But, ingame we ignore traffic lights because of sync and other reasons, so I would say those roads should have higher speed limits as you do not need to stop as often. For example, you do not want to be going under 80km/h on the road which goes from LS airport (past the beaches) to Flint County. I normally go around 120km/h along that road anyway.

 :ps: The strip is another example of this.
I agree and in the previous speed limit system we had, this would most likely be the case because the speeds were split into highways (120), freeways (no limit) and other roads (80) as opposed to the current system of city or town roads (80), highway or freeway roads (no limit) and other roads (120). From what I've seen of roads from my IRL, the south west beach roads are highways, but not freeways, though a lot of people are considering highways IG as freeways from IRL as the new speed limit system does not encourage any differentiation between the two, so some of the highways from IRL (of standards from where I'm from) are being discluded. Otherwise it would be mostly due to differing road systems IRL for different people. This isn't Australia though and the main issue here is simply to clear up everything, so I'm less concerned on where you can and can't speed and more concerned on getting everything cleared up as soon as possible, acknowledging Bianconeri's last comment.

This is my view, but I will try and get it discussed at higher level if I get chance.
That would be great, so we could get this resolved quickly.



 


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