I agree to a certain extent. I don't mind about the jail, However..
Adding "loosing money when wasted" just is pointless.
What does this do, what actual benefits does it give to the players? Nothing.
And Kent is right, it also adds things like 'quitting in combat(/q abuse) and other stuff. All because of fear of loosing money
More things money can do for you in game, the more people will want money, the more people will be money hungry.
I don't see why people moan "OMG rich people have all this money because they do nothing with it" Your point is?
I also don't see any problem with how it is ATM "not loosing money when dieing" So why change it? Also, there are very little who are against this.