Lord of The Rings Online

The Lord of the Rings Online: Shadows of Angmar (commonly abbreviated to LOTRO, LotRO) is a massively multiplayer online role-playing game (MMORPG) for Microsoft Windows set in a fantasy universe based upon J. R. R. Tolkien's Middle-earth writings. It takes place during the time period of The Lord of the Rings.
The Lord of the Rings Online: Shadows of Angmar was developed by Turbine, is subscription-based, and requires Internet access. It launched in Canada, the United States, Australia, Japan and Europe on April 24, 2007. In China, beta testing started in July 2007, and the game was released by the end of 2007. The first expansion pack, Mines of Moria, was released on November 17, 2008.
GameplayThe game's milieu is based on The Lord of the Rings and The Hobbit. Turbine does not have rights to any other works in Tolkien's legendarium, such as The Silmarillion or The Children of Húrin.
Much of the gameplay is typical of the MMO format: The player controls a character avatar which can be moved around the game world and interacts with other players, non-player (computer-controlled) characters (or "NPCs") and other entities in the virtual world. Camera angles can be switched between first-person and third-person options. Players' characters are improved by gaining "levels". A character's level increases after it earns a set amount of experience points through the player versus environment (or "PvE") combat and storyline adventures. Characters' abilities are improved by increasing in level, but character skills must be purchased from specified NPCs after gaining a new level.
The main storyline (also known as the "Epic Quest Line") is presented as a series of "Books", which consist of series of quests called "Chapters". There were initially eight Books when the game was released, with new books added with each free content update.
Tolkien's Middle-earth as represented in The Lord of the Rings Online implements magic in a different manner than other MMORPGs such as World of Warcraft. There are only five "wizards" in the fictional world, none of which are player controlled. Instead, there are active skills which require "power" (the equivalent of magic points). Some skills behave like magic (like healing or throwing a burning ember at an enemy), but are based on "lore". In addition, objects and artifacts are used to create effects similar to magic.
Other features include a fast travel system and a detailed quest log with tracker and history.
NE1 got this game? :-)