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Wanna old Argonath RPG being back?

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Offline Mafs

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Reply #150 on: July 26, 2009, 12:37:43 pm
If you can handle it yourself - why wait for admin?
If more players will handle deathmatchers themselves - admins will have more time for ruling events or playing themselves...
And that is the exactly Argonath "old times"...

What was better in old times?

- Less deathmatch? No... It was even worse... With spawn killing and deathmatching non stop 24/7
- Less carjacking? No... It was even more... Right now it decreased because of amount of regulars...
- Less hacking? No... Abusing the scripts/money cheating and hacking as it is was more damageable... As the scripts were new - more bugs, or unexpected usage - more abuse...  Hackers were armed heavily (hydras, miniguns, rocket launchers)... Nowadays their guns usually are unsynced...
- Community? Yes... Community was better... Less moaners, more players...

If someone hits me - I hit back... I even have no idea why should I report the deathmatcher to admins... Ramming is 70 % accidental... At least from my experience being UnderCover... From all freecops I met on server I was abused 0 times... 0 times and that is not a lie...

Time to think - if server owner states that he was not abused by freecops, maybe those who moan have nothing related to the Argonath style this server owner set from the beginning?

Then there is no point "Argonath was better" from such people...

Hmm, in the past this wasen't really clear. Usually if someone gets hit by a deathmatcher and he fights back, that person is usually the one that ends up getting punished. I think this is why people are usually more afraid to attack back, hence why they report. But if the admins are busy, and he reports and he doesn't get any response people might end up getting frustrated, this usually causes them to flood/'moan' and right at that moment the admins appear to have time to warn you. But not the one you reported.

From my own experience, I can say this is really frustrating and usually pisses me off to a certain extend where I usually got a tempban.
Same is for carjacking/hackers etc.

From what I've also seen, is that if someone is hacking, he usually gets a ban within a minute. But if you report someone for let's say.. carjacking/deathmatching (although deathmatching is usually part of hackers) it takes a rather long time before you get any 'visual' response. I'm also not saying that the admins do not do anything, but it takes a LONG time before we get a 'visual' response to these kind of reports.

On another note, if we let's say kill the deathmatcher/carjacker that attacked/jacked us, do we have right on an unsuspection? This is also very unclear, as one admin unsuspects you for it, and the other doesn't.

I like Argonath alot, altough you wouldn't say that with my history .. But the main problem here is (I think) that certain things are not clear enough, like the situation above. It happens alot that one admin claims something else than the other this, this causes tremendous problems between the line of player and admin and usually ends into someone flaming and getting banned in the end.

So my suggestion is, (yes more suggestions) to make some things more clear, so that the admin team forms one front and punished/handles things rather the same way.



Offline Alsatian

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Reply #151 on: July 26, 2009, 12:50:29 pm
See, this is what I don't understand. I was attacked once by a heavily armed player, and obviously I shot back. But, after I was warned for encouraging DM. I can't remember the admin who warned me (and I doubt he'd appreciate me saying his name).

So, did I do something against the rules here? Or was it generally just a misunderstanding?



Offline Aragorn

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Reply #152 on: July 26, 2009, 01:43:34 pm
That was the thing why several admins were removed from A-Team... As they were making their own rules according to their view on a "zomg roleplay"...

Argonath was always stating the "You can defend yourself if you are attacked... The one difference is for cops - they have to suspect first... But that is on choice of cops - wanna they try to suspect while being attacked or wanna they report the admins...

The same goes to members - you can report an admin OR to defend yourselves...

But as usual players were abusing this possibility too - they were answering on deathmatch attack and when got killed - start moaning to admins about deathmatcher... You should understand it - if you take a responsibility to attack dmer back - you took the case in YOUR own hands and admins are free from it...

And if you killed a deathmatcher you are not allowed to start moaning to remove your wanted level...

You found paradise in Argonath. You had a good game, you made good friends. The admins protected you and there were courts of law. So you didn't need a friend like me. Now you come and say "Aragorn, give me justice." But you don't ask with respect.


Offline Freedom

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Reply #153 on: July 26, 2009, 01:56:00 pm
Do You still have the "old scripts" stored somewhere? cause we should use them on xmas or new year for a tiny bit time. :P


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Offline Mafs

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Reply #154 on: July 26, 2009, 08:14:54 pm
That was the thing why several admins were removed from A-Team... As they were making their own rules according to their view on a "zomg roleplay"...

Argonath was always stating the "You can defend yourself if you are attacked... The one difference is for cops - they have to suspect first... But that is on choice of cops - wanna they try to suspect while being attacked or wanna they report the admins...

The same goes to members - you can report an admin OR to defend yourselves...

But as usual players were abusing this possibility too - they were answering on deathmatch attack and when got killed - start moaning to admins about deathmatcher... You should understand it - if you take a responsibility to attack dmer back - you took the case in YOUR own hands and admins are free from it...

And if you killed a deathmatcher you are not allowed to start moaning to remove your wanted level...
Clear as a glass of water. If this also applies to abusive freecops, we can just kill them too? :)



Offline Aragorn

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Reply #155 on: July 26, 2009, 10:06:16 pm
Clear as a glass of water. If this also applies to abusive freecops, we can just kill them too? :)

First you should be clear if they are really abusers... As I saw from the reports - most of them are fake... If a player is falsely accusing other players in "abuse", for sure his shooting at cop will be a deathmatch... If cop suspected you, and you accepted the wanted level and decided better to die then to report the admins - who is against then?

You found paradise in Argonath. You had a good game, you made good friends. The admins protected you and there were courts of law. So you didn't need a friend like me. Now you come and say "Aragorn, give me justice." But you don't ask with respect.


Offline TheRock

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Reply #156 on: July 26, 2009, 11:41:11 pm
topic says all the truth.... lets hope some people will just change, and just damn forget the other assholes who tried to destroy us [argo].

ps to argo haters:
argo has made a history. you cant erase it. it will be there and all over the world for ever ;)

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Offline Stanley_Taylor

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Reply #157 on: July 27, 2009, 07:08:04 am
But as usual players were abusing this possibility too - they were answering on deathmatch attack and when got killed - start moaning to admins about deathmatcher... You should understand it - if you take a responsibility to attack dmer back - you took the case in YOUR own hands and admins are free from it...

And if you killed a deathmatcher you are not allowed to start moaning to remove your wanted level...

Just a side note: I know you're playing under normal nicknames, trying to hide who you really are. As you're well aware, it doesn't take long before the whole server knows who you or gandalf are. When you warn/kick/ban or whatever a player while you're not on the admins list, everyone knows it's one of you two.
I hope I'm misunderstanding what you're saying here. Basically what you're saying is that when Player A is deathmatching Player B and Player B has reported Player A for it, but doesn't wanna die ( because he doesn't wanna loose his guns ) and decides to fight back, admins are not supposed to look in to it? Then the deathmatcher is in the clear?
So I got a question for you admins: What's your estimate of the percentage when one civilian has reported another civilian for deathmatching and he attacks him back (while you both see them in the same area)? Surely that's 99 percent isn't it?
I rest my case.  :bye:



Offline Kessu

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Reply #158 on: July 27, 2009, 02:27:03 pm
Hmm.. I'll say my opinion to this...
If you get DMed, you can report or fight back as Aragorn said.. If you report, run first then report and keep running. He'd sure follow you if he is DMer.. I usually fight back to DMer, even with fists...
About carjacking, IMO you should be able to shoot carjacker to car, or then report...
Ramming, accident or in purpose? That is hard to know, but usually it is lag ram or move YOU make while driving.. Of course there are couple of new players who don't know it's not allowed and rams you..
Self-denfese - not cancelsuspect.. If you use "too much" force in self-defensing IRL, you will be the one who is jailed and original attacker is at morgue..

It would save alot of admins time if you handle DMers by youself, maybe self-defense and then tell them in PM that it is not allowed... etc... Atleast that is what I try to do...


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Offline Jubin

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Reply #159 on: July 27, 2009, 03:06:00 pm
Well, yes I agree with RON's opinion and that makes me even more amazed, that when I choose to defend myself against the deathmatcher- kill him- get the wanted status then admins ask me, if it was self-defense and I say "yes" then they take my wanted status away. Like please, It is my choice and I would really want to keep my wanted status, just so that cops would get more money by arresting/killing me.

One more thought - Deathmatchers as weird as it may sound are important part of Argonath RPG. They give cops work, a lot more than roleplayers do. Also( this is from MTA:VC experience) when there is no admin around, they unite us. Because roleplayers usually choose to fight back to deathmatchers together.

And we do not try to be real life, as why would you ever play real life if you have one ? We play the GTA universe, and our players should try to live in the GTA world, not the real one.



Offline Petey

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Reply #160 on: July 28, 2009, 12:59:08 am
im with jubin :) i remember the times in mta, even as an admin, if i had a dm attacking me (i was mostly a cop on mtavc) i would suspect them for attacking an officer, take them out in a police matter, and after i did that i would explain to that player what he did wRONg.

its the same with SAMP now, if i get attacked and i have weapons on me i will fight back (tho i mostly get killed because i have no skills any more), then i let the cops jail me to get some cash. i just think people need to grab a glass of cement and harden the **** up. like really people only need to stop moaning every second and we could get back to some good rping. :)


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Offline Alsatian

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Reply #161 on: July 28, 2009, 02:34:16 am
Thank you for clearing that up for me, Aragorn. I was just confused whether I was doing something wrong or not.  :razz:




Offline Sirricharic

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Reply #162 on: July 29, 2009, 07:00:57 am
     If anyone cares hear me out on this, well my hypothesis is that the reason the community is not like it used to be is because there is just too many people. Everyone is doing their own thing like in VC it was to the point that everyone was acquainted with each other. While its not like that to this day I have no answer. There is no community activities anymore, everyone is going around doing what they "think" is RP but while their views on it have been distorted this is why they think that its Argonath when in reality it is the players. With SAMP and VCMP there are too many fancy things that make the game to realistic, simplicity is always better than complexity. MTA 0.5 didn't have all the new stuff like /enter and custom maps. It was simple to the fact that you could use your imagination and have fun with the game with other people. Like when you go to the Malibu you could be like /me is dancing on Sally and her man Jim beats my ass and it would be all good because it wouldn't be like SAMP where you actually dance and get your ass beat. Also, in the old times like in 06 there were more activities like the sunday lottery, derbies at the hotring, Marathons, street races, and fun stuff like that where a group of people can get to know each other and have fun. Not like today where you think fun is making money and taking over the world and having the mentality of fuck the world its all about me and that is all I care about. If there were more organized community events the community would be more friendlier that is my hypothesis.

Post Merge: July 29, 2009, 07:05:08 am
September 06... Look outside its 2009... And between them - a long time of your inactivity... Why suggest?

     Not really actually I am on like a lot in game on my laptop but I don't do much since my fps is low, also I'm not very active on the forums for the simple fact I don't know what is going on.



Offline Aragorn

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Reply #163 on: July 29, 2009, 08:59:08 am
Sirricharic,

The problem is not in MANY people... It is NOT a problem of amount...
I can even tell you that as soon as we opened server we started getting people from other RPG servers of cos... And guess what was the first impression of Aragorn to Gandalf?
Aragorn: SA:MP has so many crying kiddies!  :wow:

from the first steps we already noticed that the SA:MP community was totally different from our MTA:VC community we used to...

You found paradise in Argonath. You had a good game, you made good friends. The admins protected you and there were courts of law. So you didn't need a friend like me. Now you come and say "Aragorn, give me justice." But you don't ask with respect.


Offline MikeUK

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Reply #164 on: July 29, 2009, 09:41:20 am
The biggest problem is groups.

There are so many groups who think the server is just like GTA Single player. Do what you want how the hell you want to.

They provoke the freecops into getting angry with them so they retaliate with bad suspect reasons, then the members of these groups who are abused whine in main chat giving new players and free cops a bad name.

Another thing is the lack of guidance to new players. They are dumped in the middle of nowhere on first spawn and given the most demotivational skin. The vast majority of new players don't speak or read English so their first words on the server are in foreign languages and nobody else can understand it (They should have the message written in more than one language. For example French, German, Spanish, Chinese ect.. Because if they can't speak English how the hell can they read it?

Then when the new player finds people they don't know how to interact with them so they punch them. They see the police and think it's a cops vs. robbers server and provoke the police or become the police to avoid /su.

The way I view it we should not allow groups such as (and I am not picking on these groups) Cems and Gvardia to exist because I have witnessed it first hand, they provoke the new players.



 


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