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MODS (All kind indluding CLEO)

Gandalf · 1329

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Offline Stanley_Taylor

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Reply #15 on: July 23, 2009, 08:20:05 pm
A couple of days ago I started looking at mods. I'm not sure if I can advertise the big sites here so I wont. Anyway...most car mods are not just for visual. There are two things I've noticed that is often the case:

1. The download page says, replace this with that car, and then the file names are a different car.
2. The handling is most of the time modified, you can read about how they changed it in the readme file.


I think it would be good to have a sticky topic where we could post mods to get approval for using it.



Offline Oliver

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Reply #16 on: July 23, 2009, 08:23:05 pm
I'd also like to add that when you download a carmod it may not change the handling.cfg file but when it changes the structure of the car it also may change how the car handles turns etc. I did 2-wheels all the time with my old cruiser mod so I deleted it.



Offline Nexxt

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Reply #17 on: July 23, 2009, 08:37:42 pm
Yeah but how can i be sure it didint change anything?

Img tool takes ages...

Then dont MOD your GTA SA , to avoid getting banned =)



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Offline Fuzzy

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Reply #18 on: July 23, 2009, 08:44:21 pm
If you are using SAMI to install mod, make you you delete "readme" from the .rar or .zip archive before installing, readme usually contains the modified handling, and SAMI reads and changes it from the readme.



Offline LillMumin

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Reply #19 on: July 23, 2009, 08:56:13 pm
 
Gonna ask a question here, I met Traser today in-game he had found this CLEO mod, which maker your car to wheelie if you press a button, but doesnt the change the handling, so is mods like this forbidden?
Haha ofcourse.. Anything that changes the original car handling is not allowed.

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Offline Fuzzy

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Reply #20 on: July 23, 2009, 08:58:18 pm
Anything that changes the original car handling is not allowed.
It doesnt change it.



Offline LillMumin

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Reply #21 on: July 23, 2009, 09:04:27 pm
If it makes you drive on 2 wheels its changing the handling!!

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Offline Chuck_Norris

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Reply #22 on: July 23, 2009, 09:09:58 pm
If it makes you drive on 2 wheels its changing the handling!!

Agreed



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Offline Pandalink

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Reply #23 on: July 23, 2009, 10:28:24 pm
As long as you are only changing .txd files, you should be fine. No .txd can change performance, at all.
The .dff files on cars can change weight/axle distance/collision detection, but the difference should be small at best. Nonetheless, it isn't advised.

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Offline Maladoi

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Reply #24 on: July 23, 2009, 11:13:56 pm
As long as you are only changing .txd files, you should be fine. No .txd can change performance, at all.
The .dff files on cars can change weight/axle distance/collision detection, but the difference should be small at best. Nonetheless, it isn't advised.

Thank you..... now i can easily mod up my cars with IMG tool and safely  :)

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Offline GandalfTopic starter

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Reply #25 on: July 23, 2009, 11:37:48 pm
Modifying the DFF is indeed not advised.
The reason is that if you change the size of a vehicle by a large amount, the collision detection will be different.
The result is a desync between your game and the server, which causes crashes.

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Offline Hircine

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Reply #26 on: July 24, 2009, 02:28:35 am
Actually the .dff does not change the collision

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Offline Boxy

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Reply #27 on: July 24, 2009, 02:33:01 am
GGM is boss, takes two seconds.

SAMI never worked and it was too hard.



Offline Pandalink

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Reply #28 on: July 24, 2009, 02:50:49 am
Actually the .dff does not change the collision

The collision detection for a model is stored in the .dff file.
How a vehicle handles said collision is in the handling file.

The handling file cannot be changed in SA-MP since like 0.2.

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Offline Hircine

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Reply #29 on: July 24, 2009, 05:32:41 am
Well most cars retain the original collision.

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None but ourselves can free our minds" - Bob Marley


 


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