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Cars respawn too fast.

R.Rivens · 427

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Offline R.RivensTopic starter

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on: December 10, 2009, 08:25:32 pm
Well the title says everything. Cars respawn after 3-5 seconds after flipping on roof (if you are not inside). You flip your car on the roof, you jump out and in 90 percents I dont even see the boom. Also try driving skimmer and exiting while being on water with it (Doesnt work at the spawn zone, but works anywhere else in water). Hmm, maybe I am the only one who haves problem like this. What do you think?


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Offline Zaila

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Reply #1 on: December 10, 2009, 08:29:14 pm
that's a sa:mp issue if i'm not wrong


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Offline Ted

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Reply #2 on: December 10, 2009, 10:12:13 pm
When vehicles are left out in the water they are supposed to get automatically respawned after while. Possibly the reason for the cars respawning within few seconds is due to the /delivercar script updated since 0.3 ?



Offline Pancher

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Reply #3 on: December 11, 2009, 08:19:12 am
and i thought it was sa-mp that caused it.

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Offline R.RivensTopic starter

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Reply #4 on: December 11, 2009, 11:06:22 pm
I have survived a lot of car crashes, just becouse of this though... But I dont think it should be like this.


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Offline Jerry

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Reply #5 on: December 12, 2009, 01:43:11 pm
Yes.this gave a real impact of roleplay in some situation's.

Like leaving a burning car at the door((The door will blow up and we can get inside)), but it just despawned before the explosion!



Offline JayL

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Reply #6 on: December 12, 2009, 03:03:56 pm
This comes back from SA single player. If this is possible by script, completely useless - be fast - as soon as your car gets on fire, exit and bunny hop away.

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Offline Jerry

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Reply #7 on: December 13, 2009, 01:32:15 am
This comes back from SA single player. If this is possible by script, completely useless - be fast - as soon as your car gets on fire, exit and bunny hop away.
Yes.this gave a real impact of roleplay in some situation's.

Like leaving a burning car at the door((The door will blow up and we can get inside)), but it just despawned before the explosion!

Runing away is not the big problemm.....



Offline EliteTerm

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Reply #8 on: December 13, 2009, 07:16:55 am
Good against suicide bombers who jumps out a burning vehicle into a group of players..

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Offline Altair_Carter

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Reply #9 on: December 13, 2009, 08:33:12 am
Good against suicide bombers who jumps out a burning vehicle into a group of players..
Damn, now i can't repeat the 9/11 incident!

http://argonathrpg.eu/forum/index.php?topic=46601.0
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Offline EliteTerm

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Reply #10 on: December 13, 2009, 10:08:50 am
Damn, now i can't repeat the 9/11 incident!

I don't think that's funny?

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Reply #11 on: December 13, 2009, 02:12:24 pm
I don't think that's funny?
Agree.
Its not funny at all

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Reply #12 on: December 13, 2009, 07:31:37 pm
Damn, now i can't repeat the 9/11 incident!
Oh how funny... get out of here. All your posting is negative comments and no one likes it, or thinks its funny. Next time something happens and someone in your family is hurt / killed I'll make a joke of it.

About this: Yes this is very true... its annoying. this should (if possible) be removed.

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