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The Validation System

Pandalink · 2677

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Offline PandalinkTopic starter

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    • The Araatus Yakuza
on: December 15, 2009, 07:53:17 pm
As some of you may have realised, the Validation system is rather clunky, irritating to use, and irritating to handle. The theory of the system is great, but it does not practically work. The reasons for this are as follows:

:: Admins do not check the topic as it was designed for.
:: The dual validation requirement is annoying and clunky.
:: The topic is a very manual thing and requires daily updating from me, which I do not have time to do everyday. Right now I have a massive backlog which I cannot be bothered to deal with.
:: The threat of losing a validation means nothing, so a group getting griefed will complain and try to fight back instead of just dropping the necessary validation.
:: People are too proud to drop a validation from a group that is both griefing them and also abusing the system to deathmatch unnecessarily.
:: Admins do not understand the system, and I do not blame them.
:: The system was a compromise bitterly met. Neither side is happy with it. It is not well liked by admins, as it causes large wars, and it is not liked by gangs as it is not easy enough to create a large war. (:lol:)


We need:
:: Massive Improvements to the Validation System
  - It could work, but it would need a lot of work to do so.
:: A new system for working out Gangwars
  - Suggestions in this topic please, anything at all.
:: No system for Gangwars at all
  - Go back to the moaning, complaining, and general shit that we had before. Not a good option.

Go ahead with suggestions.

I have a concept in my mind, that is alliance based more than anything, but it will require some thought.
For now, the validation system is still in place. Until something else is drawn up, its the best we got.

Panda Araatus  -  Sovereign Overseer  -  The Araatus Yakuza


Offline Gandalf

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Reply #1 on: December 15, 2009, 08:49:59 pm
Actually it was expected, and I have recently got request to check on the validation and its use.

Validation has been used as excuse for a couple of members to kill a single member of another group, who then respnd the same way. That is not a gang war, it is gang DM.

A gang war is supposed to be the last step in a conflict between two gangs, a conflict that should be a reason more RP as 'we have validation so I kill you'. It should end the conflict, with the winning group getting the 'rights' on whatever the conflict was about.

While numbers in a gang war should not be limited to upper or lower limits, the idea of it being the final step in a conflict is the important one, and one that seems forgotten.

We are currently contemplating improvements for the future that may help in this, but it is too early to move to those.

Do not roleplay a veteran on discord, be a veteran in game.


Offline Xander

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Reply #2 on: December 15, 2009, 08:57:47 pm
I dont think the Validation system is bad right now, it is a bit clunky yes i agree with that but major issue is the RP issue. You dont need a Validation to Kill/Kidnap/Rob/whatever aslong as you have a GOOD RP SITUATION. Not "Oh you looked at me wrong so i Killed you". Thats utter bs. The 'Turf' thing is a big issue IMO. As stated previously nobody 'OWNS' any Turf. I mean Group 'Z's turf is Bayside Group 'A' is Angel Pine. Group Z Validates Group A because group A is also Claiming Bayside as their Turf. Group A Didn't agree to Validation, Group Z Continuously Kills Group A members because they are on Group Z's Turf. Which Should not be allowed. I mean you don't need to Murder people to have a RP about Turf War's. Also Group Z Claims "We have a Validation against Group A" group Z is popular...Group A is not so everyone Sides with Z even though Z is wrong.

If People Could Communicate and Quit the lame Moan about peoples "rp" or whatever, in or out of a Mafia, Gang etc we wouldnt have a issue like this. Communication is The Key. If people can grow up and actually PLAN out something it'd be fun if your complaining about good RP. But walking up to someone on your turf carrying a M4...Not Likely...SO i still think Validation System should stick around, but if Groups Start to get Dm'd and have PROOF....They get what Koltsovi got when Koltsovi lost all their Validations. So i really think we need people to Moderate the Validations area, keep it in tact and try to Thin out the Mass Flame that comes with Validations because groups feel they "Pwn" other groups. Which shows how immature people truly are.

Alexander 'The Unpredictable' Gvardia
Montego 'Muerte' Santiago
Tyrese 'Ice T' Freighton


Offline Gerrie = Banned (Daco)

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Reply #3 on: December 15, 2009, 09:07:59 pm
Maybe a validation between two groups should have a very specified period, so at least everyone will be warned and alerted. On the other hand, it will cause less DM.

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what the fuck is this idiot?????????? what the fuck????????????? WHAT THE FUCK??????????????????????????????????



Offline Whiteman

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Reply #4 on: December 15, 2009, 09:33:02 pm
Well, validation can be used for like.

If gangs agree on date/time, that they both claim a "turf" in same place, the loser, must leave the turf and must find another one.


Offline Oliver

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Reply #5 on: December 15, 2009, 09:47:36 pm
People just want to shoot at their enemies because they're enemies. I thought the validation idea was great at first but it got annoying to get attacked by lone members three times a day while I'm minding my own business.

If gangs agree on date/time, that they both claim a "turf" in same place, the loser, must leave the turf and must find another one.

That can be done via one mafia gaining influence in said area by buying businesses/houses there. When a mafia owns most of the stuff in a certain area then it's not really beneficial for a rival mafia to 'set up shop' there.



Offline Tanner

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Reply #6 on: December 15, 2009, 10:58:20 pm
I myself personaly dont have a problem with the validcation system but i can see why some people might. Like if 2 groups have a validation, All the old members of one group are use to fighting members of the other group but when a new person is joining one of the groups and is constantly getting killed they would probably not like it to much and leave. This is jsut what i think.

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Reply #7 on: December 15, 2009, 11:11:26 pm
As Daco said, the validation should be under a specific time and maybe be a small amount of planned attacks. Not random shooting against the other faction.

Like in each validation, you have three or five strikes. After these, the validation should be over, or if the leaders from each group talked about how the future would be.
Every random attack after that should be considered as deathmatching.

This can also be complicated, but if the co-operation is good, there will not be any difficulties.



Offline Xander

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Reply #8 on: December 15, 2009, 11:44:48 pm
As Daco said, the validation should be under a specific time and maybe be a small amount of planned attacks. Not random shooting against the other faction.

Like in each validation, you have three or five strikes. After these, the validation should be over, or if the leaders from each group talked about how the future would be.
Every random attack after that should be considered deathmatching.

This can also be complicated, but if the co-operation is good, it won't be any difficulties.

Exactly. Communication is the key.

Alexander 'The Unpredictable' Gvardia
Montego 'Muerte' Santiago
Tyrese 'Ice T' Freighton


Offline Kaylon_Trice

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Reply #9 on: December 16, 2009, 04:37:57 am
Panda you made the Validation system if it is yours then you gotta ENFORCE your rules don't go ask admins for help shit and moan. Its your rules its your idea make the thing fool proof make it 1337.
-Kaylon G.



Offline Brad.

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Reply #10 on: December 16, 2009, 04:46:37 am
Panda you made the Validation system if it is yours then you gotta ENFORCE your rules don't go ask admins for help shit and moan. Its your rules its your idea make the thing fool proof make it 1337.
-Kaylon G.

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Offline Stanley_Taylor

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Reply #11 on: December 16, 2009, 05:06:32 am
Validations gives the gangs permission from the server admins to deathmatch one another. I don't see how this is Argonath's vision. I know players that like these validations will say this rarely happens and you can always drop the validations. Fact of the matter is that this happens way too often.
We can use /p and /cb for decent OOC conversations and I don't see why everybody should be using these chat options for trash talking. You can do that in your topics or in role play, but not so everyone will read it. In the end this is what kills the validations I don't even like to start with.
I'd like gangs to drop the validations so we can all back to what we should be doing, having fun with each other and role play. That doesn't seem to be happening with the validations. I don't think there is an alternative for this, except setting certain ground rules between gangs. The only one I can think of is a ground rule on weapons. Because remember, if you don't want to role play with another player, you don't have to. That's different when you are a member of a gang and you don't want to role play with a member from a different gang and these gangs have validations.



Offline Kaylon_Trice

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Reply #12 on: December 16, 2009, 05:37:20 am
What I meant was post the rules in the Topic and if they don't follow it they get  strike and like lose combat for the day
Well its panda's Topic so its his ideas what to do and not do



Offline SeanC

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Reply #13 on: December 16, 2009, 06:07:51 am
Panda you made the Validation system if it is yours then you gotta ENFORCE your rules don't go ask admins for help shit and moan. Its your rules its your idea make the thing fool proof make it 1337.
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Its not his idea, it was NitrOx. If you don't know nothing then don't post anything.

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Offline SavioR88

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Reply #14 on: December 16, 2009, 01:30:57 pm
Its not his idea, it was NitrOx. If you don't know nothing then don't post anything.


totally agree with Sean


 


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