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The Validation System

Pandalink · 2665

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Offline Quang

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Reply #15 on: December 16, 2009, 02:58:26 pm
Well to be honest, I dont like validation.

Like the rules... they are basic rules from Argonath, like no moaning in main chat or no return after death and things like that.
The rules are the same...

But like putting a validation on enemy?
I dont think thats needed. The only thing its for is gang wars which I rarely see.
So no point in putting it up. If its only happends like 1 every second month then I think its better if we just arrange it like it allready is.
If Validations is to prevent DM to the other group then that wont work, since DM is DM and its just the same as Argonath Rule.

Well, my point is simple, we dont need validations. The only thing that we uses it for is gang wars which we can arrange without validation.




Offline Cofiliano

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Reply #16 on: December 16, 2009, 03:35:28 pm
Its not his idea, it was NitrOx. If you don't know nothing then don't post anything.
Actual it was mine idea, shared with NitrOx who then share it with Panda.:P

Validation system needs improvement, i got few ideas will post later.

Naše će sjene hodati po Beču,lutati po dvoru,plašiti gospodu.


Offline PandalinkTopic starter

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Reply #17 on: December 16, 2009, 04:07:44 pm
Its not his idea, it was NitrOx. If you don't know nothing then don't post anything.

Actually NitrOx hated the idea, he just wanted a system. The validation system itself was my idea, the concept of a "gangwar system" was indeed his / Cofi's or whatever.

This isn't a moaning topic, I'm asking for ideas to improve/revamp the system.

Validation system needs improvement, i got few ideas will post later.

Good :].

Panda Araatus  -  Sovereign Overseer  -  The Araatus Yakuza


Offline Cofiliano

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Reply #18 on: December 16, 2009, 05:35:05 pm
We should all ask ourselves the main question:

1)Do we want organized dated gang wars ( The leader of both groups setup a date organize a fair fight, etc etc)
2)Or random gang wars, without the whole ooc preparing, making a date, and with the ability to surprise your enemy with the attack.

This is the base of improvement of the system, since it seems  that the criminal community is more then, divided about this issue. Some groups like Stracci and Araatus( in the pass tho), were forcing the second way, while Corleone and Gvardia( in the begining) were forcing first one.

Later on Corleone dropped all there valdations cause of mayority of people who supported First way, while we just fight back, transforming our view from First to Second.
So we should first see how should it work out..

Naše će sjene hodati po Beču,lutati po dvoru,plašiti gospodu.


Offline PandalinkTopic starter

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Reply #19 on: December 16, 2009, 05:42:53 pm
Cofi, as you know, the reason for Araatus dropping the validation was the fact that the second was becoming too intrusive (for both groups, perhaps).
Yes, I did push the second. But I have seen for myself how bad it can be.

Something in between is required. I still hate the "set a time and place" war, but I don't like the total freedom we have at the moment (not anymore, anyway).
Perhaps like people have suggested, we can have a validation for a period of time (a couple of days?).

Any suggestions/ideas are welcome from anyone.

Panda Araatus  -  Sovereign Overseer  -  The Araatus Yakuza


Offline Maxy

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Reply #20 on: December 16, 2009, 05:51:55 pm
The problem with not having total freedom is that admins that aren't experienced, and not up to date with the validation system, may just ban/kick/warn people for not actually breaking a rule. If we were to restrict certain parts of it, it would become difficult to tell what is going on. I think we should keep it the way it is. If you don't want the random "DM" ing ( A word thrown around too much, by the way ) then don't sign up for a validation, simple. If you don't like what the other gang is doing, then remove the validations. Odds won't always be in your favour, but thats how you improve your skills. If you constantly get attacked by 3 or 4 others, then learn tactics and strategies to kill 3 or 4 people with what you have. The whole idea is, that if you're in a gang war, you should be afraid to walk the streets without protection, and expect to be killed at any point. Which means you shouldn't just open validations with anyone you don't like. People need to think a little bit before starting a validation, just because some people can't handle what it brings, doesn't mean to stop it, or even to change it.



Offline Cofiliano

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Reply #21 on: December 16, 2009, 05:55:13 pm
Shit, Panda and I think the same. :\

@Maxy Then whats the problem ? Why making this whole topic? Why dropping validations?


Naše će sjene hodati po Beču,lutati po dvoru,plašiti gospodu.


Offline Maxy

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Reply #22 on: December 16, 2009, 07:31:43 pm
Shit, Panda and I think the same. :\

@Maxy Then whats the problem ? Why making this whole topic? Why dropping validations?


I didn't make this topic, nor did I drop the validation.


Maxy =/= Panda



Offline Cofiliano

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Reply #23 on: December 16, 2009, 07:45:38 pm
How are we suppose to make a agreement or compromise, if you two, as a representatives of Araatus,  are talking different storys?

Naše će sjene hodati po Beču,lutati po dvoru,plašiti gospodu.


Offline (tr)Ollie

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Reply #24 on: December 16, 2009, 07:53:45 pm
The main problem with the validation system at the moment are the supposed "gang wars" that take place. Since the first few days of the system being introduced, I haven't experienced a nice, RP'ed gang war. The problem seems to be that groups, including mine, attack each other with silly/stupid numbers. There are countless posts on the forum that suggest this and it will be hard to restrict this in any way.

The only way to stop the 20 Vs. 3 attacks is to indeed arrange some kind of war which can be taken place which will be posted somewhere and is to be kept to. This will be easier to manage however it brings it is not what I would call fun. I personally wouldn't mind if I was attacked on my own as long as it was RP'ed and not just bang bang skit skit ma nigga.




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Offline Pablo

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Reply #25 on: December 16, 2009, 08:06:43 pm
The Gang War validation system has only become an excuse to DM. I haven't seen one single validation on the list that includes a good roleplay and not only Deatmatching.
Besides, I have seen alot of players irritated to each other because they always want to win the wars, not to mention the provokings, constant returns after death, revenge killing (have saw members of a clan killing members of another because 4 minutes ago they killed one of their members), and argues on main chat.


Stracci Vs Diablos is nice Gangwar validation, sir



Offline Quang

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Reply #26 on: December 16, 2009, 08:17:00 pm
Stracci Vs Diablos is nice Gangwar validation, sir

No its not, I havent seen anything between Stracci and Diablos since Omerta.



Offline (tr)Ollie

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Reply #27 on: December 16, 2009, 08:43:00 pm
No its not, I havent seen anything between Stracci and Diablos since Omerta.

Exactly the point. I remember nice gang war RP between Diablos and Stracci but now it is all changed.



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Offline NitrOx

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Reply #28 on: December 16, 2009, 10:13:56 pm
No, it wasn't Cofi's idea nor my idea, the validation idea was Panda's idea, my idea was to enforce roleplaying wars in the server, which some of you are too hard to handle with.



Offline Boxy

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Reply #29 on: December 19, 2009, 04:46:30 am
As Panda said(well close),

"Don't join a gang if you don't want to fight".

Arm yourselves and travel in groups, and maybe the attacks will happen less.



 


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