Hate to say it, but it appears to not be working. Lag still seems to have its origination at 70 players, then gets worse by every tens of players that join. Though I will admit, at the old server, when the players were 110+, it would LITERALLY take me one minute to get inside a car with G while someone else was driving it, because their car would be UP DOWN LEFT RIGHT RIGHT DOWN FAR GONE SPEED FREOOM OFF GONE BACK, but this no longer occurs. Maybe it fixed the major stuff, but not all the jumps-from-one-side-to-another thing. I have an opinion that it's the type of internet being used (Dial-up, which I DOUBT HIGHLY, fiber optic, 100mbs, 50mbs, so on...). Maybe if a better internet could be provided for the host or perhaps larger bandwidth limits, think that could fix it?