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4.15 Car System

CBFasi · 15284

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Offline SafetyMoose

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Reply #300 on: March 11, 2010, 08:29:50 pm
At this rate the update will consist of savable car modifications apart from nitrous oxide and possibly hydraulics


I like that idea, the NOS should not be saveable because IRL you would need to re-fill the tank. I'm looking forward to this being implemented. good work guys.



Offline Rusty

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Reply #301 on: March 11, 2010, 08:33:58 pm
Yes i agree.

One of them is that i did /delivercar and when i logged off i logged off while i was in my car and then the spawn point changed to the same place i logged off.

It's supposed to do that.. vehicle saves wherever you logoff.

REPLICA.


Offline Courage

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Reply #302 on: March 11, 2010, 08:37:49 pm
It's supposed to do that.. vehicle saves wherever you logoff.
+1 bug here
I blew up in my car (buff) at SFAP, i spawned at my house and my car spawned at place where it blew up...

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Offline Pandalink

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Reply #303 on: March 11, 2010, 09:00:21 pm
It's supposed to do that.. vehicle saves wherever you logoff.

Yea, but ultimately it should still respawn at the delivercar spot, which may admittedly not be possible.

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Offline NitrOx

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Reply #304 on: March 11, 2010, 10:15:34 pm
Idea:

Vehicle should de-spawn 5 minutes after you log off, if you log on within 5 minutes, car should spawn or still be at the place where you /q'd or crashed.



Offline Devin

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Reply #305 on: March 11, 2010, 10:18:13 pm
Nitrox, currently when you leave or crash, your car vanishes when you do, when you come back, your car spawns where you left it, which will be right next to you anyway.



Offline Pandalink

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Reply #306 on: March 11, 2010, 10:25:41 pm
Perhaps do a check to see if the car is being driven when the owner logs off, and if it is then leave it for 5 minutes of unuse before despawning.

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Offline NitrOx

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Reply #307 on: March 11, 2010, 10:31:34 pm
Did some thinking, should be a command for /towcars, delivering all vehicles to spawn-location.



Offline MisterSjeiks

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Reply #308 on: March 11, 2010, 11:02:56 pm
Did some thinking, should be a command for /towcars, delivering all vehicles to spawn-location.
I know where you got that from... I like the idea tough, but we have /towtruck.


Offline Dutchy

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Reply #309 on: March 11, 2010, 11:04:11 pm
Still some bugs like crashing when /buycar, /sellcar and /delivercar, but overall it looks great :D


Offline Matthew_Green

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Reply #310 on: March 11, 2010, 11:56:33 pm
I adore the new by and sell car system. As well as the car limit to 3 per owner. But I hate this car spawn thing. I got tempbanned, last night, for 1 hr all for saying: "I hate this new car spawn thing"

Now: all cars are locked, no /picklock command for cars, Stuck in middle of anywhere and all of the cars around you are locked, no taxis, I can go on.......... :mad: :mad:

We really need a /picklock command for cars ;)

 :ps: I've noticed that the server is starting to crash wayyyyy more than version 0.2X
In the last 2 hours, I've had: 6 BSODs, and 15+ crashes to desktop.

Driving each day like it's Burnout 3...


Offline Mikro

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Reply #311 on: March 12, 2010, 12:00:36 am
I played about 2 or 3 hour today... And not a single crash or something. Everything works fine for me.  :)


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Offline Joosty

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Reply #312 on: March 12, 2010, 04:29:24 am
No serious problems with it untill now.



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Offline Devin

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Reply #313 on: March 12, 2010, 05:41:31 am
:ps: I've noticed that the server is starting to crash wayyyyy more than version 0.2X
In the last 2 hours, I've had: 6 BSODs, and 15+ crashes to desktop.

Matthew, about those crashed and Blue Screen of Death, aswell as the supposed "server crash" it may just be your PC which is crashing, i was online for over 4 hours yesterday, not a single problem, no crashed and I saw no server crashes, perhaps its just your PC, copy or GTA or other problems on your side.



Offline Pablo

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Reply #314 on: March 12, 2010, 06:18:52 am


 :ps: I've noticed that the server is starting to crash wayyyyy more than version 0.2X
In the last 2 hours, I've had: 6 BSODs, and 15+ crashes to desktop.
It's your stupid mod's not the game.



 


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