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Finding cases of irony in SA:MP

Matthew_Green · 8286

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Offline Shockk

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Reply #60 on: February 28, 2011, 03:26:48 am
There is no way in hell you're a veteran for saying that.


Pwned :3
also, theres no such thing as a wrong RP... only money hungry players not wanting to share ^_^

i sold 1 hotdog at least ;D for $40, i guess i would break even on /ad if i do it 100 more times right?
You'd need to sell 12 more hotdogs.
attend yo maths classes nigga  :D

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Offline Dan_The_Noob

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Reply #61 on: February 28, 2011, 05:41:33 am
You'd need to sell 12 more hotdogs.
attend yo maths classes nigga  :D

ive tried to sell hotdogs more than once, and ive sold 1 EVER ;D 
so it would take like.. 100 times to sell the 12 or more hotdogs to make $500

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Offline JDC

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Reply #62 on: February 28, 2011, 11:50:42 am
There's a wrong way to do almost everything, and RP is one of them.
 
If you ask me what it is though, I personally do not know, but I know it's there. Just as I don't know what subatomic particles don't look like, just that they exist.

The most important part is interacting with others and meeting people from around the world.

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Reply #63 on: February 28, 2011, 12:01:19 pm
Someone called me an Illiterate and said my spelling was terrible... But to quote him exactly.

"Sir you are an Illiterate and your spelling is terrable."

Ya so he got WORKED!!!

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Offline 9r2e5i3k

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Reply #64 on: February 28, 2011, 12:12:42 pm
so it would take like.. 100 times to sell the 12 or more hotdogs to make $500
$500 / 12 = ~$42 -- price per hot-dog to make $500 by selling 12 hot-dogs
$500 / 100 = $5 -- price for you would have to sell hot-dogs to earn $500 by selling 100 of them.
$40 * 100 = $4 000 -- money you'd earn if you sold 100 hot-dogs for $40 each.


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Offline Jingle

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Reply #65 on: February 28, 2011, 12:19:36 pm
That one is so true.


Irony
Gvardia is based in Queens.
I wonder if Queens is a typo for Queers.
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Offline Dan_The_Noob

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Reply #66 on: February 28, 2011, 03:11:50 pm
$500 / 12 = ~$42 -- price per hot-dog to make $500 by selling 12 hot-dogs
$500 / 100 = $5 -- price for you would have to sell hot-dogs to earn $500 by selling 100 of them.
$40 * 100 = $4 000 -- money you'd earn if you sold 100 hot-dogs for $40 each.

yea

but remember i only sold a hotdog  1 in every 5 times trying (or more..)

so thats still at 60 attempts

though i could have a good run ...

but the point is.. if im not going to break even or profit, why would i use /ad :)

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Offline Simon_B

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Reply #67 on: March 03, 2011, 06:49:10 pm
It is abused much less. I guess you never saw 20 ads flashing per minute, or players using /ad as main chat discussion / to flam other players.
No offense but why not make like 30 secs limit ?
1 ad per 30 seconds. Much much easier, then its impossible to do more than 2 ads per minute.



Offline 9r2e5i3k

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Reply #68 on: March 03, 2011, 06:59:19 pm
No offense but why not make like 30 secs limit ?
1 ad per 30 seconds. Much much easier, then its impossible to do more than 2 ads per minute.
IIRC it was already like that for a short period. People used to fight and spam the /ad command to get the next ad before others do.


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Offline Comrade

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Reply #69 on: March 03, 2011, 07:27:36 pm
He didn't mean it for the whole server, he meant it player-based.

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Offline 9r2e5i3k

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Reply #70 on: March 03, 2011, 07:40:56 pm
Then it wouldn't stop chat flooding. Imagine 3 players doing /ad per 30 seconds - because that's the scripted limit so it's impliedly allowed to spam /ad every 30 seconds, because the scripts let you.
It gives you an average of 1 ad per 10 seconds. Now imagine more players doing /ad.


Play for fun and friendship, not for stats or achievements.
If you do not want to roleplay, log off. Remember that "do not force RP" does NOT mean you can refuse to interact with other players.


Offline Dan_The_Noob

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Reply #71 on: March 03, 2011, 08:39:51 pm
Then it wouldn't stop chat flooding. Imagine 3 players doing /ad per 30 seconds - because that's the scripted limit so it's impliedly allowed to spam /ad every 30 seconds, because the scripts let you.
It gives you an average of 1 ad per 10 seconds. Now imagine more players doing /ad.

make it 5 minute limit at $50 per line...
 2 line ad lasts long enough to be noticed, also 5 minutes is about the average time people should need to /ad anyway...

another option would be to add a 3D text /ad... we could have a special area to do it... like an Argo Market..

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Offline Leon.

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Reply #72 on: March 06, 2011, 05:51:55 am
HOW ABOUT WE JUST FUCKING REDUCE THE FUCKING PRICE OF FUCKING /AD, QUIT FUCKING BITCHING ON THIS TOPIC, GET THE FUCK BACK ON TOPIC, AND BAN /AD ABUSERS.

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Reply #73 on: March 06, 2011, 06:27:59 am
The amount of players who announce their departure that actually doesn't leave, but come back in a couple weeks. That's irony.

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Offline Jubin

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Reply #74 on: March 06, 2011, 11:57:22 pm

And we do not try to be real life, as why would you ever play real life if you have one ? We play the GTA universe, and our players should try to live in the GTA world, not the real one.



 


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