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/c cuff

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Offline Julio.

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Reply #30 on: March 24, 2011, 06:14:48 pm
Lets be honest, you do not want VC:MP to turn the way SA:MP has begun to swing :P

VC:MP for me is a better place to RP if you want it to be quieter, more laid back. Please do not ruin that with more scripts.



Offline ~Legend~

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Reply #31 on: March 24, 2011, 07:18:38 pm
To clear a bit of confusion, these are how the rules stand - and they are Argonath rules, rather than an individual's.

Quote
  • Once surrendered to the police (They have said in the main chat "I surrender"), the criminal may not try to escape or attack the cops.(/handsup is not included, criminals can use this to trick Cops) Trying to rescue a surrendered suspect from the police is also forbidden. Wait for the suspect to be jailed before attempting to rescue them.
Taken directly from: http://www.argonathrpg.eu/forum/index.php?topic=32855.0

So hopefully that'd sort some stuff.
As for the main chat part in that rule, this is now done through /c sur by the criminal.


What about disarming a suspect which does /c surrender

It's like in RL

Yea, that might be a solution but one of the advantages of giving up to the police in the server, is that you can come out without loosing your expensive weapons. Otherwise I think most people may choose to just fight it out.


Offline Klaus

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Offline ~Legend~

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Reply #33 on: March 24, 2011, 10:14:53 pm
Heavily outdated..

Yea, true.
But I guess the main points remain same - specially the ones that are across the other AR servers too?


Offline Leonardo

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Reply #34 on: March 24, 2011, 10:25:39 pm
Heavily outdated..

Then please, i hope you can take some time to update it. :)

As long as what Legend quoted is wrote there, i'm going to enforce that. No attempting to ''rescue'' either.. We have enough of this..

Debating with idiots it's like trying to play chess with a pigeon - it knocks the pieces over, craps on the board, and flies back to its flock to claim victory.


Offline Bass

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Reply #35 on: March 24, 2011, 11:27:09 pm
Naaaaaah. This idea isn't nice..
Requesting topic lock cuz people are gonna shoot each other with m4s.



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Offline Ave

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Reply #36 on: March 25, 2011, 04:11:24 pm
What about disarming a suspect which does /c surrender

It's like in RL
I would like to add that this idea will:

- encourage players to think more about doing any crime
- make buying/handing a gun more risky
- make pursuits even more challenging

+ this is real life idea.

Of course, guys that are not going to surrender, will not do it either way. It's up to a player, but in rl you'll never see a suspect sitting in jail with AK on his arm, a handful of grenades and big katana sword



Offline Frank_Federico

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Reply #37 on: March 25, 2011, 06:59:27 pm
I would like to add that this idea will:

- encourage players to think more about doing any crime
- make buying/handing a gun more risky
- make pursuits even more challenging

+ this is real life idea.

Of course, guys that are not going to surrender, will not do it either way. It's up to a player, but in rl you'll never see a suspect sitting in jail with AK on his arm, a handful of grenades and big katana sword

Argonath isn't a real-life server, here, we like to have profits for both sides. If suspects lose weapons when they surrender, that means they'll lose them whenever they're wanted. Some people surrender to keep their guns. So, in my opinion, no, suspects shouldn't lose their weapons when they surrender.



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Offline Klaus

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Reply #38 on: March 25, 2011, 07:02:38 pm
in rl you'll never see a suspect sitting in jail with AK on his arm, a handful of grenades and big katana sword
I remember talking with aXXo about removing their guns while jailed and giving them back when released. However the the script can not tell how much ammunition the player is holding.


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Reply #39 on: March 25, 2011, 07:48:45 pm
Omg i'm rejected!



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Reply #40 on: April 01, 2011, 07:20:15 pm
You guys seriously do NOT want to turn VCMP like SAMP... it's one of the few places where RP can still outweigh the lack of sportsmanship that made more than half of SAMP RS4's script lines into security code.

The most important part is interacting with others and meeting people from around the world.

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Offline Marcell

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Reply #41 on: April 01, 2011, 11:49:03 pm
You guys seriously do NOT want to turn VCMP like SAMP... it's one of the few places where RP can still outweigh the lack of sportsmanship that made more than half of SAMP RS4's script lines into security code.
So you say VCMP Argo is like a worse, less complicated version of SAMP Argo where ppl come cause it's easier to make something out of yourself there? jk jk.

We are hardcore VCMP players, we want innovations as well...

Not sure about the disarming thing. The only reason why I surrender is because I like to keep my weapons, or cause I want to RP the jailment, or eventually the cops scare the shit out of me, with lags for example.
But then this idea has it pluses, making buying guns more risky.



Offline wisdumb

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Reply #42 on: April 05, 2011, 07:58:37 pm
What if the command just keeps players from entering vehicles? In real life being cuffed you can still run (not that it's allowed) but you couldn't realisticly drive a car down the road. This way the player isn't trapped at all, the cops will have an advantage, and people would be less tempted to rule break and run away.

Hello, this is my retarted post


Offline Frank_Federico

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Reply #43 on: April 06, 2011, 01:07:47 am
What if the command just keeps players from entering vehicles? In real life being cuffed you can still run (not that it's allowed) but you couldn't realisticly drive a car down the road. This way the player isn't trapped at all, the cops will have an advantage, and people would be less tempted to rule break and run away.

Supported.



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Offline Marcell

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Reply #44 on: April 06, 2011, 03:10:19 pm
Not a bad idea, not a bad idea at all...
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