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No posting unless logged in.

[NP]Monte Montague · 1520

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Offline [NP]Monte MontagueTopic starter

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on: April 04, 2011, 10:47:57 am
No posting unless you are logged in, only /pm.

So you must be logged in before you can even send that accidental revelation of your password.

man puts in: t/login password
server says: Yo blud, nah nah, you gotta be logged in, if you got any beef - take it up with an admin via /pm yo.


Please make, <3.

In response to posts:
New players can get an auto message:

"To start moving and play do /register followed by a password.
Then /login followed by that password."

It's not difficult.

And in such case that they do not understand that, if they cannot understand that, they will not understand our rules.

ParUni.NET - The Co-Operative Gaming Community


Offline Rami

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Reply #1 on: April 04, 2011, 12:04:16 pm
And then new players can't ask for help --> Cant register or login --> Leaving the server.


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Offline Alexw

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Reply #2 on: April 04, 2011, 12:50:15 pm
Then maybe only let the admins see his messages untill hes logged in.



Offline miha1111

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Reply #3 on: April 04, 2011, 07:08:33 pm
Then maybe only let the admins see his messages untill hes logged in.
What if there is no admin?



Offline hAWK.

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Reply #4 on: April 05, 2011, 05:17:47 pm
I think that is not needed.



Offline Rami

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Reply #5 on: April 05, 2011, 05:27:41 pm


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Offline SugarD

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Reply #6 on: April 06, 2011, 10:37:19 pm
Sorry guys, but I gotta say that it is definitely needed. I've helped many, many, many new players register and log in, and in the process they almost always accidentally type the wrong thing and reveal their password, and that entire process was so difficult for them that they don't even want to bother with changing the password via the command when I tell them to.



Offline hAWK.

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Reply #7 on: April 06, 2011, 11:30:40 pm
If the only problem is in password reveal then I think that few security additions can do work.



Offline Seanolk

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Reply #8 on: April 06, 2011, 11:35:01 pm
Sorry guys, but I gotta say that it is definitely needed. I've helped many, many, many new players register and log in, and in the process they almost always accidentally type the wrong thing and reveal their password, and that entire process was so difficult for them that they don't even want to bother with changing the password via the command when I tell them to.

I totally agree with Sugar here.



Offline Dean Willis

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Reply #9 on: April 09, 2011, 03:22:37 pm
There is the command '/changepass', did you forget?



Offline SugarD

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Reply #10 on: April 09, 2011, 11:59:50 pm
There is the command '/changepass', did you forget?
Apparently you neglected to read my post...



Offline Inkognito

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Reply #11 on: April 19, 2011, 10:15:04 pm
I agree with the one who said that  /changepass exist. Hijackers can be easily banned, and thoose who tries to hijack will regret their actions in the future.



Offline SugarD

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Reply #12 on: April 19, 2011, 10:49:31 pm
Actually no they can't. The only way we can even detect them is by an alias, and that's if the new user manages to report the account stolen, which I HIGHLY doubt they'll do since they barely figured out how to register and log in in the first place.



 


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