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Soldier Animation

FastSh00T · 677

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Offline FastSh00TTopic starter

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on: April 24, 2011, 04:53:56 am
I found those awesome mods, and I have one question. Can I use them on the server?

GTA SA Army Vs Zombies (Resident evil Mod)

Check the description for details.


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Offline 9r2e5i3k

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Reply #1 on: April 24, 2011, 01:49:11 pm
Not the animations I guess, since they would make you run faster than you should be able to

And remember that you can't modify vehicle handling and properties, you can only substitute the visual model (dff and txd)


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If you do not want to roleplay, log off. Remember that "do not force RP" does NOT mean you can refuse to interact with other players.


Offline EminemRulez

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Reply #2 on: April 24, 2011, 03:12:55 pm
Resident Evil - greatest game I've ever played

Just me and myself..


Offline FastSh00TTopic starter

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Reply #3 on: April 24, 2011, 06:54:51 pm
Not the animations I guess, since they would make you run faster than you should be able to

And remember that you can't modify vehicle handling and properties, you can only substitute the visual model (dff and txd)

Thank you for the answer.

Post Merge: April 24, 2011, 11:44:33 pm
The animation isn't synced on SA:MP because it replaces the original animation. Also the scripts on the server forces me to use the normal running animation, so Can I use it?


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Offline 9r2e5i3k

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Reply #4 on: April 25, 2011, 12:03:34 pm
If you notice you're running faster or more agile or anything, remove at once.


Play for fun and friendship, not for stats or achievements.
If you do not want to roleplay, log off. Remember that "do not force RP" does NOT mean you can refuse to interact with other players.


Offline Justin_Hawk

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Reply #5 on: April 25, 2011, 02:47:15 pm
It doesn't make you run faster .

Pedro "Chico" Lopez


Offline FastSh00TTopic starter

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Reply #6 on: April 25, 2011, 03:27:56 pm
It doesn't make you run faster .

Yeah true... and that's why I am using it right now.


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Offline Biesmen

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Reply #7 on: April 25, 2011, 03:28:50 pm
Yes, it does make your speed faster when you crouch and aim (I tested it). I think those animations are not allowed.
Proof:
blabla.wmv
(Bad quality on purpose. Changed from 300mb to 3,1mb)




Offline FastSh00TTopic starter

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Reply #8 on: April 25, 2011, 03:48:52 pm
Yes, it does make your speed faster when you crouch and aim (I tested it). I think those animations are not allowed.
Proof:
blabla.wmv
(Bad quality on purpose. Changed from 300mb to 3,1mb)


Alright... I will uninstall the animation.

Also, Can you please tell me how did you change the size from 300 to 3.1mb?


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Offline Biesmen

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Reply #9 on: April 25, 2011, 04:40:51 pm
Converting it to broadband definition




Offline shitix

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Reply #10 on: April 26, 2011, 02:44:42 pm
And remember that you can't modify vehicle handling and properties, you can only substitute the visual model (dff and txd)
.dff can change handling of vehicles

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Offline 9r2e5i3k

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Reply #11 on: April 26, 2011, 02:56:50 pm
.dff can change handling of vehicles

Isn't dff only the 3D visual model (even without collision data)?


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If you do not want to roleplay, log off. Remember that "do not force RP" does NOT mean you can refuse to interact with other players.


Offline Biesmen

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Reply #12 on: April 26, 2011, 03:43:31 pm
--
Isn't dff only the 3D visual model (even without collision data)?
Yes it is, you modify vehicle handling in handling.cfg. Otherwise, the handling will not change if you're not using hacks.
Remember! Modifying vehicle handling is bannable offense!




Offline shitix

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Reply #13 on: April 29, 2011, 02:36:45 pm
download a cupple of diffrent mods on same vehicles, compare them with original, they are usualy diffrent to drive. I downloaded a Camaro SS mod for some vehicles, it was completley diffrent from original, it didnt give advantage on speed but it gave advantage on steering the car ( delited it anyways)

allso lets say you use a limo mod taht is shorter then original, on others screen you will park your car into walls, ram people down, on yourscreen nothing happends, they get fucked up on their screen.

that mod was .dff and .txd only, how could that happend?

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Offline TheRock

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Reply #14 on: April 29, 2011, 03:03:18 pm
.dff does change the handling... actually not the speed of the car, but the way it steers mostly..

That's why a few cars turn over when you steer them, and that's why there is edited handling lines for you to set on the game.. so that the car will be stable and wont steer over.. although many times these handling lines do change the speed of the vehicle also.. so that's why it's not allowed to mod them too if you wish to play online!

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