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/c hide (or /c stealth, w/e it was) limitation

Marcell · 5405

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Offline MarcellTopic starter

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on: May 15, 2011, 10:01:38 pm
I find VCID to be often too overpowered with the radar-off thingy - why? It's often abused. Either cause VCID member wants to, or just cause he forgets to turn it off.
Now I'm not whining (as VCID threat is pretty much none) but it's just too unbalanced, it's just like we would set all weapon prices to 5$ (bad example, but you get the point)
In 2.0, why not make it like this:
/c stealth
You activated stealth for the next 240 seconds! Your radar blip will be invisible!
*After 240 seconds*
Stealth worn off. Activate it again within 560 seconds!
/c stealth
You can't activate stealth this early! Wait  <time remaining> more.
*After 560 seconds of last use*
You activated stealth for the next 240 seconds! Your radar blip will be invisible!


I think you get the point. The timer lasting is just a suggestions, admin will choose for how much time it should last...
This way, stealth will be used for what it is meant to be for - sniping, providing support to cops and spying on criminals :P
For now, it's only used to chase Hanney when he's above 50 heat..resulting in failed sniper attempt.



Offline Klaus

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Reply #1 on: May 15, 2011, 10:34:57 pm
What's the reason of it anyway? You might as well have everyone on stealth and delete the bloody map.
Stealth is just stupid, and IMO should be deleted all together.


Offline MarcellTopic starter

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Reply #2 on: May 16, 2011, 12:21:01 am
What's the reason of it anyway? You might as well have everyone on stealth and delete the bloody map.
Stealth is just stupid, and IMO should be deleted all together.
You just mad when someone with no skills backstabbs you...
nah, joking.
I'd like to hear opinion of ARPD why stealth is needed?



Offline ~Legend~

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Reply #3 on: May 16, 2011, 12:40:44 am
I was away when stealth was brought to the game, but I guess for a number of reasons, including things such as: general intel gathering, covert missions, subtle activities and all things associated with "spy work" I suppose, as VCID is an intelligence service. 


Offline MarcellTopic starter

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Reply #4 on: May 16, 2011, 12:43:52 am
I was away when stealth was brought to the game, but I guess for a number of reasons, including things such as: general intel gathering, covert missions, subtle activities and all things associated with "spy work" I suppose, as VCID is an intelligence service.
Um...or shooting criminals in the back, lol.

Either make it limited (in any way) or get it removed. I always have alliance talks with gangs and hell even announce it with /me, just to lure some VCID in and expect VCID or cops to RP, by planting surveillance bugs with stealth on. But no.
^Take that as a hint, new VCID generation ^^



Offline stormeus

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Reply #5 on: May 16, 2011, 06:39:26 am
Agencies such as the VCID should be able to use stealth since similar agencies IRL have devices to scramble or jam radar signals. However, using them just to kill a suspect is lame. Like Marcell said, it should be used to place surveillance bugs, not go rambo and shoot all criminals in sight.

That being said, stealth should, in my opinion, work similarly to EMPs and nails; VCID receives one or two radar scrambling devices when they go on duty and have a limited use period of, say, three minutes (180 seconds), which should be sufficient for planting bugs or other surveillance activities. Once they run out of scrambling devices, they need to go back and restock on them.

Also, using stealth to shoot someone from behind shouldn't be allowed. VCID is not a group of assassins, lurking in the shadows, waiting for you to turn around so they can mercilessly shoot you with their shotguns from behind. They're an investigative department.



Offline Klaus

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Reply #6 on: May 16, 2011, 06:47:27 am
VCID is not a group of assassins
Tell that to AlexT..


Offline MarcellTopic starter

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Reply #7 on: May 16, 2011, 12:53:49 pm
Agencies such as the VCID should be able to use stealth since similar agencies IRL have devices to scramble or jam radar signals. However, using them just to kill a suspect is lame. Like Marcell said, it should be used to place surveillance bugs, not go rambo and shoot all criminals in sight.

That being said, stealth should, in my opinion, work similarly to EMPs and nails; VCID receives one or two radar scrambling devices when they go on duty and have a limited use period of, say, three minutes (180 seconds), which should be sufficient for planting bugs or other surveillance activities. Once they run out of scrambling devices, they need to go back and restock on them.

Also, using stealth to shoot someone from behind shouldn't be allowed. VCID is not a group of assassins, lurking in the shadows, waiting for you to turn around so they can mercilessly shoot you with their shotguns from behind. They're an investigative department.
This.
Hell, shooting criminals in the back shouldn't be an action taken by any cop - unless they have fired or second before. You should have ask them to put down their guns and surrender, then attack - real SWAT units for example can't shoot criminals when they aren't warned, unless with non-lethal gun. Snipers (from VCID, as example) are only exception, but they need to ask for permission to shoot first, so no shooting unarmed criminal just because he just rammed someone with a car and now is hiding in a hotel..
This isn't about 'serious RP' because Argo is a world of it's own, but just cause you have a badge doesn't mean you can shoot everyone who is wanted with no warning. Criminals have more possibilites and less restrictions in combat just like in real world - they CAN assault without warning (but for proper RP reason)
We're not whining, by the way - it's just too overpowered option, it should be more balanced, or either completely removed.



Offline Morphine

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Reply #8 on: May 16, 2011, 02:34:59 pm
Tell that to AlexT..
To avoid Marcell's spamming of /c dis jaj



Offline MarcellTopic starter

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Reply #9 on: May 16, 2011, 02:48:41 pm
To avoid Marcell's spamming of /c dis jaj
That's the best weapon against VCID lol
it's just funny when they stay on stealth 24/7 and whine when you use /c dis against them more than 3 times



Offline Marcus

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Reply #10 on: May 16, 2011, 08:49:13 pm
Well, I do get your point, guys. Stealth should be limitated, or even deleted.
The thing I don't get is Marcell's point at some time. I'm pretty sure most of the VCID staff does warn people before shooting them. If they don't, bad thing, they should, and the agency is working at that point.
But what you guys don't get is (I talk by self experience here lol) that when you aren't stealth (most of the times I weren't), alone, and there are a critical ammount of criminals together heavily armed. What are you supposed to do? Get to them, and say /c s Hey surrender, folks! At that time, that dude would be dead by some M4 or M60.  :lol:
And hey, don't think I'm butthurt here or whining, because I'm not.   :lol:
Btw, I still remember when I was running from you guys, respawned million times, and ended up dead. It was fun, tho.  :lol:



Offline MarcellTopic starter

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Reply #11 on: May 16, 2011, 09:37:45 pm
And what am I suspossed to do when I have 10 cops after me and no help?
Especially if they boon?

I just go camp at strip club, and die in legendary shootout, taking few cops with myself before my death.



Offline Marcus

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Reply #12 on: May 16, 2011, 10:22:30 pm
Suicide bomb.

Lol but don't forget we're the good side of the coin.  :lol:



Offline Morphine

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Reply #13 on: May 16, 2011, 10:26:09 pm
Suicide bomb which you ban us for later on?



Offline Marcus

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Reply #14 on: May 16, 2011, 10:28:29 pm
lol, I ain't refering to hax.



 


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