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SA:MP Lag & Desync.

Louis_Keyl · 2047

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Offline Vice

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Reply #15 on: June 03, 2011, 06:29:43 pm
What happened: desynch | server lagg

What were you doing when it happened: I was chasing some suspects... on my screen they stopped... then they dissapeared.. and it happens always. I did /area ID (same player & ID) .. and it showed "Temple" in the next second "Las Venturas" in the next second "Dillimore". If I wouldnt know that veteran player is not a teleport hacker I wouldnt believe it... and it happens in every hour and almost with all players.

Server time: Today between 12:00 - 14:30 CET



Offline valmiustila

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Reply #16 on: June 03, 2011, 09:01:35 pm
Is that over? Now after server was laggy and it got fixed, i think desync got fixed also!

E: No it's not. It's maybe because i reinstalled my GTA.



Offline EliteTerm

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Reply #17 on: June 04, 2011, 10:12:02 am
Technically SA:MP Client can be at fault for the desync, not just Argonath Scripts.. At times the desync is worse than MTA:VC :lol:

And lately, I've noticed that the server is laggier than normal.

Where must we go... we who wander this Wasteland in search of our better selves?


Offline Patton

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Reply #18 on: June 04, 2011, 12:42:49 pm
What happened: A variety of events occurred that rendered me unable to continue playing the game couple of minutes or sometimes even seconds after joining the server.
What were you doing when it happened: I was getting spawned after logging in and tried to enter my house in front of which I have spawned. Along with that I was only able to drive my car around, I had lost the ability to use chat and commands, and, curiously enough, I somehow gained access to Sprunk vending machines to replenish my health.
Server time: All the time, can't specify when.



Offline Vice

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Reply #19 on: June 04, 2011, 12:55:40 pm
imo its argonaths unique scripts... what goes in copule with unique lagg... sadly it makes it impossible to play on the server nowdays... even if theres 50 players only



Offline SeanC

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Reply #20 on: June 04, 2011, 09:57:35 pm
What happened: This one time, I was having a shootout with a suspect and killed one of them, while still shooting at the other and he shooting at me back but my health wasn't going down due to desync and everyone else is standing still but they actually died from the shootout. I almost got ban for hacking by Daxx by that time but I explained the situation to him. Sometimes, I also desync in while driving or just doing anything.
What were you doing when it happened: Explained above.
Server time: I can't remember.

SONNY


Offline Shejken

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Reply #21 on: June 08, 2011, 09:02:19 am
Animation Desync

Dutchy forgot post this because he is too mad.



Offline speciality1

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Reply #22 on: June 08, 2011, 11:56:27 pm
Yeah recently more lag than usual :( Any ideas why?

Carlo Soprano - temporary forum account


Offline Whiteman

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Reply #23 on: June 09, 2011, 10:15:38 am
Both of them occour all the time.


Offline Jcstodds

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Reply #24 on: June 09, 2011, 10:27:31 am
Nearly all of the animations are not synched. It has been like that since the last SAMP client update.



Offline blackguy

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Reply #25 on: June 09, 2011, 08:22:25 pm
I suggest reverting back to an older script backup, or even switch back to the previous SA:MP version if that didn't help.

Playing has become most unpleasant lately.



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Reply #26 on: June 16, 2011, 10:00:43 pm
To inform you Louis, the Minecraft server has started to experience the same lag aswell as SA:MP. We are getting lag for around 3 seconds every 30 seconds or so so i'm suspecting that this problem is going deeper then the SA:MP server alone.


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Reply #27 on: June 16, 2011, 11:55:53 pm
To inform you Louis, the Minecraft server has started to experience the same lag aswell as SA:MP. We are getting lag for around 3 seconds every 30 seconds or so so i'm suspecting that this problem is going deeper then the SA:MP server alone.

Like multiple people have said... It's hardware issues, needs upgrading. Server Computers do not sleep, how would you feel if you were not resting for a few hours a day?

:)



Offline Louis_KeylTopic starter

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Reply #28 on: June 20, 2011, 05:35:41 pm
After several tests and checks done by the development team regarding all the scripts we'd like to inform that the lag has been spotted, neutralized and banned out of the server.




Offline Murt

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Reply #29 on: June 20, 2011, 05:42:26 pm
After several tests and checks done by the development team regarding all the scripts we'd like to inform that the lag has been spotted, neutralized and banned out of the server.

What did cause the lag and desync Louis? Please tell us what it was  :D.

And good work with neutralizing the problem, cheers.  :hurray:


 


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