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How VCPD armory should work, in criminal's eyes lolo

Marcell · 4395

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Offline MarcellTopic starter

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Now I'm not even sure why I'm posting this, cause I'm pretty sure all answers I will get is 'LOLO LOOK MARCELL BUTTHURT ABOUT ARPD PWNING HIM AGAIN SO HE WANTS TO LIMIT US LOLO' 'LOLO MARCELL GTFO WE HAVE LIMITATIONS U DONT KNOW SHIT!111'

But guess fucking what. I play 24/7 here. I know how cops react. I am wanted at least 15 times a day. So if someone insist on arguing with me, let it be constructive criticism :)

This is kinda suspossed to give more vision on how VCPD's weps are suspossed to be used. Also, it encourages freecops to join VCPD for better guns. Now you may say 'LOLO IF WE MAKE THEM JOIN FOR BETTER GUNS VCPD IS FULL OF DMMM' but no. If you see all a guy cares about is weapons, you deny him and let him re-apply, if he improves you accept him. Smart, huh?

So let's start out. Weaponry of each unit, depends on current wanted level of suspects.
If there is no one wanted, freecops can only be equiped with standard Colts with 250 9mm ammo, no kevlar, and no nails. That's right. However if the cop is in VCPD, he can choose a Python revolver with 150 ammo instead of the Colt. Dirty Harry style.
If there is a wanted level of 1 somewhere in the city, VCPD officers can take 'riot' equipment for roleplay purposes. There are many riots, so why not. Riot gear consist of a baton, tear gas, and a kevlar. Yes, you get a kevlar, but no weapon (except for baton).
After there is finally a murder around, meaning a suspect with wanted level of 2, freecops can /c restock which gives them Colt 45, shotgun, bag of nails, kevlar. Like usual. VCPD officers can do the same, with the difference that they can take Pythons instead of Colts.

Now for the fun part. Have you ever watched the epic movies such as 'Heat' or '44 Minutes' ? In such movies, if there is lots of armed targets (suspects) with better guns than cops do (a pistol against automatic rifle stands no chance) cops can often take automatic rifles so they are as powerful as criminals. So if there is Jack The Ripper in the city, regular VCPD cops can take special guns instead of their regular gear.
Wanted level of 0: Colt 45s or Pythons, no kevlars, no nails
Wanted level of 1: Possible riot gear, baton, kevlar, nails
Wanted level of 2: Colt 45s or Pythons, Shotguns, kevlars, nails
Wanted level of 25: MP5 weapon for VCPD officers. Used for mid-range fighting, can be quite dangerous if stormed a criminal along with your cop mates. It does not replace any weapon you take, it's a bonus. It has 150 ammo on take. The reason why wanted requirement is high is cause it can be very deadly while used for drive-by on criminal cars.
Wanted level of 50: Jack The Ripper is in the city. If a criminal has wanted level that is as high as 50, it means cops couldn't even really access him during fight. Governament has funded rifles for VCPD officers, Rugers with 150 ammo that they can take instead of Shotguns.
Wanted level of 80: Lolo, they still fail? Let's give them better rifles then. M4s with 210 ammo.

Also, regular VCPD officers can no longer take VCID cheetahs. If it's VCID Cheetah, why regular cops can use them? Now they're restricted to Police Cruisers, in which they can restock. However in order to restock, officer (driver) in the Police Cruiser must not move for 15 seconds. This is done in order to reduce amount of guys who would try to heal in battle. Also I guess this could take too much memory or cause lags, but it would be awesome if cops could only restock from one police car once, then they would need to use another car, or the same car after it respawns.

SWAT:
Wanted level of 1: Can be deployed for roleplay purposes; for example if someone locks in his house and bombs the place and demands some cash, this is where SWAT comes in, with limited armoury. Basicly, they only have CQB weapons such as VCPD officers, meaning: Shotguns, Colts/Pythons, Nails, kevlars.
Wanted level of 2: Instead of regular CQB equipment, can take the regular gear consisting of MP5, M4, Python, kevlar, nails, lolo
Wanted level of 3: SWAT has access to every possible gear that is available. If the suspect is in a location that provokes Close Quarters Battle, they can access 25 rounds of Stubby instead of MP5.

SWAT has access to hunter with full permission to use any weapons (heli cannon, rocket) when the protocol thingy is enabled (same that lets Gear 5 to activate)
SWAT has access to enforcers which from they restock or change gears (only once if possible)
VCID:
Wanted level of 1: Can be deployed with limited weapons for roleplay purposes, no kevlar, Python/Colt, no nails
Wanted level of 2: Can be deployed with regular police accesory, Python/Colt, nails, kevlar, shotgun
WL of 3: Can use regular sniper rifles, or M4, along with Colt/Python, kevlar, nails
WL of 6: Can use laser sniper instead of regular sniper rifles
VCID has access to VCID Cheetahs from which they can restock  (only once if possible)

SRU: Has more guns than SWAT, but higher wanted level requirements.
Wanted level of 1: Can be deployed for roleplay purposes, useable regular cop gear (shotgun, kevlar and shit) or riot gear.
WL of 2,3: Can take Stubbies for CQB, MP5/Uzi as backup weapon
WL of 5: Can take long-range weapons, Ruger or M4
WL of 12: Can take any one-handed illegal SMGs, Ingram or Tec
WL of 20: Can take military shotguns such as Spaz, as well as regular sniper rifles
WL of 30: Laser snipers
WL of 40: Grenades or incenidiary gas (molotovs) available, take them down!
WL of 50:Military rifles (m60s) available
WL of 80: YOU'RE BRINGING SHAME! Take this rocket launcher!
SRU cannot restock from any cars.

Naturally the WL requirements work like '50, OR higher'...
This is just a plan how it could work, if you think you have more balanced wanted level requirements, discuss



Offline Jaga848

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Reply #1 on: June 30, 2011, 03:56:57 pm
I think it's a great idea. I think it's good cause, you know, it'll make the things fair between cops and criminals.
If you're asking me, it should be scripted as soon as possible. GZ on this idea Marcello!  :)



Offline Leonardo

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Reply #2 on: June 30, 2011, 04:14:05 pm
Alright. Really looooong post, but i'll be saying something from here. SRU was not made to equip with ''illegal weapons'' as you mention, purposely to avoid criminal moaning. (Rocket Launcher (!!!!!!!!!!!!!!!!!!), molotovs... Even the M60, supposed to be used only in really serious situations, but cops are using often due to the criminals equipped with it, after death, the cops occasionally pick it)

About equipping VCPD... Well, not a bad idea. But i'd agree if all Officers (including VCPD and ''freecops'') were equipped like it always was since 1.1, Colt, Shotgun, baton and kevlar, no matter if wanted online or not. There would be no change of equipment till higher wanted levels (if ''x'' wanted level or more, a message would be displayed ''You can now equip yourself with a ''x'' (MP5, ruger, M4). Go to the locker room and use /c restock.'' Restocking inside PD cruisers would be abused if they could restock from more than 1 car before respawn... like, ''lololllloolo i'll restock from 11 PD cars and get 2000 m4''. I'd rather the restock to stay like how it is.

However, i support the idea that SWAT can restock weaponry, but ONLY with Enforcers (in the future, Enforcers to be replaced with 4-door FBI Ranchers) and ONLY once.

SWAT and SRU do have gun restrictions already, so, the rest is not needed.





Debating with idiots it's like trying to play chess with a pigeon - it knocks the pieces over, craps on the board, and flies back to its flock to claim victory.


Offline Klaus

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Reply #3 on: June 30, 2011, 04:23:10 pm
Ok, so the main idea is to give freecops better guns if a criminal is completely rampaging. MP5 and even a Ruger at desperate times seems fair.
I'm not so keen on the idea of restricting certain police vehicles to certain levels however. A freecop might need to use the pursuit cars or the enforcers. Both have their advantages and can come in handy in certain situations.


Offline Kessu

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Reply #4 on: June 30, 2011, 04:39:44 pm
I like Leo's idea, of giving cop a message after certain wanted level is reached and giving them a chance to get more powerful weapon with /c restock


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Offline MarcellTopic starter

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Reply #5 on: June 30, 2011, 05:17:46 pm
I like Leo's idea, of giving cop a message after certain wanted level is reached and giving them a chance to get more powerful weapon with /c restock
That's the point.
@Klaus
I don't really like seeing freecops take all VCID cheetahs and VCPD needing to use police cruisers. How about VCID Cheetahs only available when there is someone with wanted level of 1? This makes some sense, real cops don't patrol with fast vehicles, but regular police cruisers, and if there is someone speeding who doesn't pullover:
/c r need a VCID Cheetah deployed, Police Cruiser isnt good enough
/c sus example speeding, evading police
'VCID Cheetah available to use'
EDIT: I forgot to add. If this idea gets implemented, over with illegal guns for cops. They can still use guns they pick up from criminal's bodies, but no guns from ammunation or gang HQs. It will just say 'You need to be a citizen in order to use that' or 'Citizen of law are suspossed to use guns they get from their lockers'



Offline Klaus

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Reply #6 on: June 30, 2011, 05:35:57 pm
real cops don't patrol with fast vehicles
o.O


Offline MarcellTopic starter

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Reply #7 on: June 30, 2011, 05:36:48 pm
lol
i meant with sport cars, w/e
it's not germany where cops patrol with lambos or ferraris



Offline Kessu

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Reply #8 on: June 30, 2011, 09:53:45 pm
lol
i meant with sport cars, w/e
it's not germany where cops patrol with lambos or ferraris
In Finland, there's a cop patroling with Dodge Challenger.. :D


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Offline stormeus

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Reply #9 on: June 30, 2011, 10:07:28 pm
A wanted level of 1 could result from suspecting for attempted murder, so the idea of only being able to carry a baton isn't very realistic. However, I would agree with being able to carry a Colt with level 1 gear. It should also be possible to restock from police vehicles, but only those such as an Enforcer where extra gear can easily be stored. This can easily be done in 2.0 where we can detect when a vehicle respawns. Lastly, patrolling in VCID Cheetahs, FBI Ranchers/Washingtons, etc. could be used to roleplay patrol in an unmarked vehicle, so let's not restrict vehicles.

P.S. @Leonardo, All vehicles (including Ranchers) are tested working in 2.0.



Offline detective_perry

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Reply #10 on: July 01, 2011, 12:53:23 am
lol
i meant with sport cars, w/e
it's not germany where cops patrol with lambos or ferraris

Stop watching Cobra 11...



Offline Morphine

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Reply #11 on: July 03, 2011, 06:59:36 am
I like the way things are set now. Why make 1001+ changes when cops still win anyway.



Offline Kessu

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Reply #12 on: July 03, 2011, 11:17:14 am
I like the way things are set now. Why make 1001+ changes when cops still win anyway.
wRONg.

Cops never win  :lol:


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Offline MarcellTopic starter

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Reply #13 on: July 03, 2011, 03:36:02 pm
wRONg.

Cops never win  :lol:
Lolz.
Imagine no re-enter for cops. We could make instant win-bankrob-script cause there would be no point of shootouts we'd always win lolo



Offline Morphine

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Reply #14 on: July 04, 2011, 10:49:08 am
Cops are originally supposed to have an advantage over criminals, I don't blame the new ARPD applicants since they really don't get any training anymore due to the inactivity of the heads.



 


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