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Improve game menu map

miha1111 · 2904

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Offline miha1111Topic starter

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on: July 03, 2011, 11:08:02 am
When u press ESC and look on game map...why not make those square move just as player move...so you can get 100% correct location....or see if they are just standing on one place or they're in vehicle moving or such.

Regards.



Offline Thomas 'Leroy' Crof

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Reply #1 on: July 03, 2011, 12:36:13 pm
I think the map isn't dynamic and doesn't allow movement, and it should be done by IV:MP developers and not by script.

I could be wrong though!

Thomas Crof
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It's not bad to make a mistake. It's what you do after, that's important.
What is messed up is your perception of IV:MP. Probably because they do not allow guys without balls there.


Offline Alexw

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Reply #2 on: July 03, 2011, 03:33:29 pm
I think the map isn't dynamic and doesn't allow movement, and it should be done by IV:MP developers and not by script.

I could be wrong though!

Your correct, we cant change the interface of the map. Sorry.



Offline Leroy_Kolta

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Reply #3 on: July 09, 2011, 03:07:36 pm
Your correct, we cant change the interface of the map. Sorry.
Why? does IVMP have to do it and not us?



Offline Thomas 'Leroy' Crof

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Reply #4 on: July 09, 2011, 05:36:56 pm
Why? does IVMP have to do it and not us?
Because we don't have access to the code the IVMP developers created.

Thomas Crof
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It's not bad to make a mistake. It's what you do after, that's important.
What is messed up is your perception of IV:MP. Probably because they do not allow guys without balls there.


Offline Leroy_Kolta

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Reply #5 on: July 09, 2011, 10:11:59 pm
Because we don't have access to the code the IVMP developers created.
oh...couldnt you just ask?



Offline Thomas 'Leroy' Crof

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Reply #6 on: July 09, 2011, 11:51:13 pm
oh...couldnt you just ask?
Ask them for the code? I sincerely doubt they will not laugh at you for asking.. :)

Thomas Crof
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It's not bad to make a mistake. It's what you do after, that's important.
What is messed up is your perception of IV:MP. Probably because they do not allow guys without balls there.


Offline Leroy_Kolta

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Reply #7 on: July 10, 2011, 12:14:56 am
Ask them for the code? I sincerely doubt they will not laugh at you for asking.. :)
Hey, its worth a shot...



Offline Thomas 'Leroy' Crof

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Reply #8 on: July 10, 2011, 12:32:03 pm
Hey, its worth a shot...
They won't, trust me..

Thomas Crof
Quote
It's not bad to make a mistake. It's what you do after, that's important.
What is messed up is your perception of IV:MP. Probably because they do not allow guys without balls there.


Offline miha1111Topic starter

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Reply #9 on: July 10, 2011, 12:44:00 pm
Well, you can suggest IVMP programmers to make this :)



Offline sidspyker

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Reply #10 on: July 10, 2011, 01:00:42 pm
Hmm nice idea, but I think it's hardcoded into the game, dunno, I'm no dev :P

My computer can defeat me in chess, but not in Assassins Creed.


Offline RaFu

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Reply #11 on: July 17, 2011, 04:07:05 pm
I do not support this idea, as far as it would be way easier for cops. It actually already is. I mean, when a suspect success in escaping the cops, they just have to press escape to see his location... IRL, if you lost him, you lost him, that's all.

On the contrary, i would like player blips not to be shown on the map at all.



Offline Fuzzy

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Reply #12 on: July 17, 2011, 04:12:33 pm
I do not support this idea, as far as it would be way easier for cops. It actually already is. I mean, when a suspect success in escaping the cops, they just have to press escape to see his location... IRL, if you lost him, you lost him, that's all.

On the contrary, i would like player blips not to be shown on the map at all.
You should read this



Offline SugarD

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Reply #13 on: July 17, 2011, 04:16:05 pm
I do not support this idea, as far as it would be way easier for cops. It actually already is. I mean, when a suspect success in escaping the cops, they just have to press escape to see his location... IRL, if you lost him, you lost him, that's all.
That makes absolutely no sense. They have to pause regardless to check the map, so there is no advantage there at all. You're also forgetting that the map's blips don't just disappear when they get too far away, so your argument still holds no validity.

Player blips will never be removed.



Offline RaFu

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Reply #14 on: July 17, 2011, 04:24:56 pm
Fuzzy, i did. I don't get your point.

And SugarD, what i mean is for example: you are a chased suspect. You escape the cops and go hide somewhere on 2nd/3rd island. In real life, how cops could know where you are ? When on IV:MP, they just have to open the map and see your exact location...
And btw, pressing escape during a chase is really not a long/complicated action to do. My point is ctrl+t should be the only allowed help.



 


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