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/taxirespond [ID]

Rami · 2315

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Offline RamiTopic starter

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on: July 24, 2011, 04:14:33 am
If someone called a taxi by /call taxi, the available drivers should be able to inform the caller that they received the call, and he/she is on the way to pick him/her up.

Like that:
Player1(5) >> /call taxi Meadows Park
Driver1(9) >> /taxirespond 5

And a message should appear to Player1 about the responding.

Thoughts please.



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Offline RaFu

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Reply #1 on: July 24, 2011, 12:25:37 pm
I like this idea. Supported.



Offline miha1111

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Reply #2 on: July 24, 2011, 12:35:54 pm
Supported.

And message that caller will recieve after /taxirespond should be something like "Taxi is on your way, please dont change position so taxi can pick up you straight away"



Offline Thomas 'Leroy' Crof

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Reply #3 on: July 24, 2011, 03:57:18 pm
Good idea, but maybe a taxi chat (/r) could also fix this. Would allow for more RP anyway!

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Offline Leroy_Kolta

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Reply #4 on: July 25, 2011, 03:18:21 am
Good idea, but maybe a taxi chat (/r) could also fix this. Would allow for more RP anyway!
I like the idea alot, Supported!



Offline Martin.

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Reply #5 on: July 25, 2011, 01:33:51 pm
I also like that idea. When i played taxi driver i used to PM back to them. Its very good idea i think.
/supported



Offline saberman

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Reply #6 on: July 29, 2011, 07:45:03 pm
Supported. The message would be "Taxi %name(%id) is on the way!" and for the taxi, "Your customer has been informed that you are on the way!".

Also, if you enter a car when you did /taxi, it would alert the taxi that you have a car and you don't meed his services anymore.



Offline RamiTopic starter

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Reply #7 on: July 29, 2011, 09:47:27 pm
If you enter a car when you did /taxi, it would alert the taxi that you have a car and you don't meed his services anymore.[/font]

You might enter a car with 0% fuel. ;)


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Offline Crypto

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Reply #8 on: July 29, 2011, 10:09:34 pm
Supported.
Make sense



Offline Pude

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Reply #9 on: July 30, 2011, 12:14:39 am
I'll say it's a necessity.

Between thought and expression lies a lifetime.


Offline Leroy_Kolta

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Reply #10 on: July 30, 2011, 12:58:25 am



Offline Void

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Reply #11 on: July 30, 2011, 02:48:11 am
Will be added.
But again, SA:MP implementations. I already told you not to post a topic for each command from SA:MP. You could make 1000 topics just continuing like this.

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Offline RamiTopic starter

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Reply #12 on: July 30, 2011, 05:03:57 am
Will be added.
But again, SA:MP implementations. I already told you not to post a topic for each command from SA:MP. You could make 1000 topics just continuing like this.

Is there even such command in SA:MP?!


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Offline SugarD

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Reply #13 on: July 30, 2011, 09:39:58 am
Is there even such command in SA:MP?!
No.



Offline Louis_Keyl

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Reply #14 on: July 30, 2011, 10:23:52 am
*Shows up in IVMP boards and invades*

Is there even such command in SA:MP?!

Yep, /acceptfare...




 


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