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Cops Returning after death...

S7ab_Tns · 2144

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Offline Cane

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Reply #15 on: July 28, 2011, 06:46:42 am
When the temporary rule regarding this matter was implemented, it was the CRIMINALS that COMPLAINED that it was too easy to kill the cops, and REQUESTED THEM TO RETURN.


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Offline Enzo Adinolfi

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Reply #16 on: July 28, 2011, 08:00:31 am
Stop f**king moaning about cops and stop f**king assuming that "criminals winning" is when suspects kill cops. This is not f**king Counter-Strike where you have to "kill the other team" to win.

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Offline KinkyDog561

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Reply #17 on: July 28, 2011, 10:19:15 am
Stop f**king moaning about cops and stop f**king assuming that "criminals winning" is when suspects kill cops. This is not f**king Counter-Strike where you have to "kill the other team" to win.
You're the one moaning about criminals' view on things now.

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Reply #18 on: July 28, 2011, 10:22:48 am
It's key to understand that a minority of officers do have consideration for criminal efforts and choose not to return.

Whilst it is a minority, it is a encouraging sign for the future.
It is indeed encouraging that it is still a minority that does not understand roleplay.

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Offline KinkyDog561

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Reply #19 on: July 28, 2011, 01:42:34 pm
It is indeed encouraging that it is still a minority that does not understand roleplay.
Depends on what your defination of roleplay is.

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Offline Que

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Reply #20 on: July 28, 2011, 02:29:46 pm
Depends on what your defination of roleplay is.
The definition of his role-play; together with a couple of more individuals is the true one which also made this server the way it is today.
When the temporary rule regarding this matter was implemented, it was the CRIMINALS that COMPLAINED that it was too easy to kill the cops, and REQUESTED THEM TO RETURN.
Simply because ninety percent of the criminals does not want to establish something with their attacks or bank robberies, it's all about killing. The whole scenario is based of continuously trying to kill new in-storming/incoming officers, until you die. Once you die you complain about the cops returning as you're pissed of dying.

Do it right and this "cops returning after death" thing ain't a biggy anymore..



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Reply #21 on: July 28, 2011, 03:15:10 pm
Doing it right means not getting wanted in the first place, thus not having any cops on your ass.


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Offline Que

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Reply #22 on: July 28, 2011, 03:17:17 pm
It is not always that easy getting away without being suspected. Nevertheless I understand what you mean.



Offline Murt

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Reply #23 on: July 28, 2011, 03:48:21 pm
Simply because ninety percent of the criminals does not want to establish something with their attacks or bank robberies, it's all about killing. The whole scenario is based of continuously trying to kill new in-storming/incoming officers, until you die. Once you die you complain about the cops returning as you're pissed of dying.

Do it right and this "cops returning after death" thing ain't a biggy anymore..

I do have to agree with you on that Que, especially about the part of kidnaps and bank robberies.


Offline midget

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Reply #24 on: July 28, 2011, 05:37:36 pm
This is not a cops and robbers server, so why does it matter if they can come back or not? You're there to role-play, so are the cops.
Let's say for instance you've killed all cops and they can not return, what's the point then? Are you going to walk out of the bank with money and calmly go to your vehicle?
If you're doing the bank robbery JUST to "win" over the cops by killing them all, please either go to a cops and robbers server or to a DM server..

Also everytime I've made a robbery or kidnapp the cops have always wanted to role-play and they always send out a negotiator, which expands the RP scenario.


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Reply #25 on: July 28, 2011, 06:05:17 pm
It's disappointing to see that you seem to be supporting such ridiculous ''WE WIN YOU HAHA'' view on roleplay. I hope I'm wrong.

No, not at all - I'm very much the opposite to the quote. I'm very happy to participate / die in battle regardless of the roleplay scenario at hand. Looking at statistics (if I had any!) - I'm sure they would highlight that I'm the most killed person in the server day in and day out.  ;)

It is indeed encouraging that it is still a minority that does not understand roleplay.

It is progressively encouraging that people are forming principles and applying them to in-game scenarios. I'm sure the average officer will agree in saying that if combat was one vs one and they died, they would be happy to concede defeat and allow another officer to respond to the given situation. If the scenario was a bank robbery, it would be a different ball game altogether - As a whole though, I'm happy with the current rule and will continue to be flexible to different officers.



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Reply #26 on: July 29, 2011, 05:36:48 am
This is not a cops and robbers server, so why does it matter if they can come back or not? You're there to role-play, so are the cops.
Let's say for instance you've killed all cops and they can not return, what's the point then? Are you going to walk out of the bank with money and calmly go to your vehicle?
If you're doing the bank robbery JUST to "win" over the cops by killing them all, please either go to a cops and robbers server or to a DM server..

Also everytime I've made a robbery or kidnapp the cops have always wanted to role-play and they always send out a negotiator, which expands the RP scenario.

I totally agree about your thoughts.


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Reply #27 on: July 29, 2011, 07:58:53 am
Jeezuz people, calm down! All it took was for one person to just answer the original poster with "because criminals can escape". There was no need to start a huge, drawn-out fight about why each side has their own advantages and disadvantages. This is a RP server. Get the hell over it and have a good time.



Offline Gandalf

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Reply #28 on: July 29, 2011, 08:38:52 am
It is progressively encouraging that people are forming principles and applying them to in-game scenarios. I'm sure the average officer will agree in saying that if combat was one vs one and they died, they would be happy to concede defeat and allow another officer to respond to the given situation. If the scenario was a bank robbery, it would be a different ball game altogether - As a whole though, I'm happy with the current rule and will continue to be flexible to different officers.
As I noted, we do not believe in "fixed character" roleplay, and there for the officer who died is considered as dead. If the player resumes being an officer he is a new officer and new arrival, and there for has all rights to assist in the situation again.
This does conflict with other principles like rank and assets. which is why we have always made it clear that those who feel strongly about "realistic" role play should lose all their assets upon death. Which would give a pretty shocking effect.

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Offline Pandalink

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Reply #29 on: July 29, 2011, 09:11:11 am
When the temporary rule regarding this matter was implemented, it was the CRIMINALS that COMPLAINED that it was too easy to kill the cops, and REQUESTED THEM TO RETURN.
This was in RS3.
In RS3 there was no escape timer.

Completely different circumstances.

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