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gang HQs ammunition system

Marcell · 1773

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Offline MarcellTopic starter

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Reply #15 on: August 23, 2011, 01:44:20 pm
Actually it will only increase 'Shootout at the Gang HQ' since if this would be implemented by now - in Prawn, Klaus would take kevlars from one house, I would take kevlars from another house, and someone else would take kevlar from another house.... another thing I don't understand 'Shootout at the Gang hq scenario that ends up causing DM' elaborate please? How can a shootout change to deathmatch? lol



Offline Kessu

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Reply #16 on: August 23, 2011, 02:13:12 pm
Actually it will only increase 'Shootout at the Gang HQ' since if this would be implemented by now - in Prawn, Klaus would take kevlars from one house, I would take kevlars from another house, and someone else would take kevlar from another house.... another thing I don't understand 'Shootout at the Gang hq scenario that ends up causing DM' elaborate please? How can a shootout change to deathmatch? lol
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Offline Willy

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Reply #17 on: August 23, 2011, 02:35:50 pm
lol, then kick the players of the server, /c kill/kick still works.
Why remove gang hq...
Look at this in a simple way:
Cops get perk for being in ARPD?? What is ARPD? its a COP gang right? Though still guns are free for them.
Similarly, Gang members join Gangs to get hand on big guns, AND MIND IT, Guns aint free for gang hq. Some rich guy(s) from gangs deposit for others to use them...

So, its actually fair for anyone...

About houses, people donot store miniguns/spaz there. Houses are for spawning at own gardens and showoffs. Also they allow u to change clothes. Also, u can spawn ur car near ur house. So, it makes enough sense to buy a house.

Gang HQ is separate feature for helping gangs... and it should be like the way it still is...

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Offline MarcellTopic starter

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Reply #18 on: August 23, 2011, 03:00:16 pm
Agreed; I don't rly care if civilians get the wep storage system or not, but leave the poor gang HQs alone and don't let cops store/withdraw the weapons they have in their houses while on duty.



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Reply #19 on: August 23, 2011, 03:07:40 pm
lol, then kick the players of the server, /c kill/kick still works.
Why remove gang hq...
Look at this in a simple way:
Cops get perk for being in ARPD?? What is ARPD? its a COP gang right? Though still guns are free for them.
Similarly, Gang members join Gangs to get hand on big guns, AND MIND IT, Guns aint free for gang hq. Some rich guy(s) from gangs deposit for others to use them...

So, its actually fair for anyone...

About houses, people donot store miniguns/spaz there. Houses are for spawning at own gardens and showoffs. Also they allow u to change clothes. Also, u can spawn ur car near ur house. So, it makes enough sense to buy a house.

Gang HQ is separate feature for helping gangs... and it should be like the way it still is...

You forget cops work for the government, so they are entitled to added support to carry out their duties. Cops and criminals are not meant to be two equal, competing factions.



Agreed; I don't rly care if civilians get the wep storage system or not, but leave the poor gang HQs alone and don't let cops store/withdraw the weapons they have in their houses while on duty.

So basically, cops will have no additional weapons while any single group may extract a factory's worth of guns to kill cops. Who's going for unfair advantages now?

The most important part is interacting with others and meeting people from around the world.

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Offline MarcellTopic starter

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Reply #20 on: August 23, 2011, 03:12:01 pm
Cops work for governament, they use weapons the governament supplies them.

First of all, a gang needs to show they are something in the city to gain script support (gang HQ), second, THEY ACTUALLY PAY FOR THEIR GUNS. Yea, that's right. It doesn't really make much difference if criminals go to ammunation and camp there instead of camping at their gang HQ, the only thing is all cops think we have free guns cause we store them before taking them out of our headquarters..



Offline Willy

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Reply #21 on: August 23, 2011, 03:31:42 pm
So basically, cops will have no additional weapons while any single group may extract a factory's worth of guns to kill cops. Who's going for unfair advantages now?

WTF, cops got gear 5, hunter support, add to it gears 1,2,3,4... Stealth(which must be removed)... Free kevlars... Payment to jail/kill criminals.

What else cops need?? Criminal's do not get anything free, they pay for it... Just like ammunation... Its just that, criminal's stock for their personal ammunations, and are now using them. When stock finishes, they restock it. And its not at all easy. Millions are spent.

Thats why I live in a crap house in havana, though I am playing on same 1.9 scripts for 1 yr... I own manana and a gang buritto(ave and neal gave me cash for it). Legend gave me cash for house... I am down 350k to legend...

Neal never ask for cash(he gave me 1000k i suppose till now), aXXo never asks for return (he gave me 2000k something lol...in beta's)

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Reply #22 on: August 23, 2011, 03:42:21 pm
Removal of gang HQs just sounds stupid... I mean, for real...

EAFs actions are almost all based off our HQ that has more weapons that even the goverment has (soz4being2rich).

I have been given much money, if I'd count everything I'd owe klaus half million, half million to Neal and I guess over a mill to Denlow.. All that, I have used in ONE Pay'N'Spray(250k I think), my PCJ (100k) and my house ($25) and rest to stock the goods for EAF (+all my other earnings)

So yeah, imo Gang HQs should stay since it's NOT free to keep up the weapons for whole gang and the size of EAF.. huhuh.


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Offline Willy

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Reply #23 on: August 23, 2011, 03:48:32 pm
... and the size of EAF.. huhuh.
and out commitment to break laws all over Vice :D

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Offline MarcellTopic starter

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Reply #24 on: August 23, 2011, 04:05:00 pm
I earned most of my money myself; by bankrobs, smuggles, selling drugs, robbing random peeps, freecopping once a month. I think it took me two weeks to earn my 2,7 millions, using Malibu (if not my zomg barman skillz it would earn nothing, as well as discounts) that I spent later on Rugers for EAF HQ (stored about 2000 rifles with 25000 ammo)

the only time I borrowed money is now when Klaus gave me some money for the guns for the lolz, and when I borrowed 260k from sockom (paid back 200k)



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Reply #25 on: August 23, 2011, 08:21:51 pm
I remember giving Denlow 2mil for guns during the beta.
He spent it in less than 2 days...

Jeez...How many guns you use??



Offline Kessu

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Reply #26 on: August 23, 2011, 08:25:53 pm
I remember giving Denlow 2mil for guns during the beta.
He spent it in less than 2 days...

Jeez...How many guns you use??
Yesterday I think I used around 2k M4, few hundred of stubby and tec9  :lol:

When it comes to shoothappy days, I have used 7.5k M60 ammo in three hours  :rofl:


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Offline MarcellTopic starter

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Reply #27 on: August 23, 2011, 09:02:07 pm
Depending on how many potential enemies are online, max what i take is
50 stubb, 350 tec, 210 M4 (210 like real marines use)



Offline Ave

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Reply #28 on: August 26, 2011, 06:47:50 pm
210 M4 (like real marines use)
Good to know ;) Unless I crash I always lack some Ruger/M4 rounds later on
I'll be picking more from now ;p



 


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