free

News

collapse

User Info

 
 
Welcome, Guest. Please login or register.
Did you miss your activation email?

* Recent Posts

Re: The Soprano Family | Royal Loyalty by Dean.
[August 03, 2025, 11:23:58 pm]


Re: Rest in peace by Dean.
[August 03, 2025, 11:23:30 pm]


Re: Stopping by by Dean.
[August 03, 2025, 11:22:35 pm]


Re: ordinary day in VCMP by Denlow
[July 28, 2025, 04:58:56 pm]


Re: The Soprano Family | Royal Loyalty by .Mario.
[July 26, 2025, 03:05:43 pm]


Re: [SA:MP]House of Sforza | The Elite Power | Estd. 2006 | LS - LV by FrankCivello
[July 17, 2025, 12:50:43 am]


NOTICE OF PARKING ENFORCEMENT CHANGES by Huntsman
[June 19, 2025, 05:22:50 pm]


Re: Stopping by by Sinister
[June 08, 2025, 01:58:04 pm]


Re: Stopping by by Ehks
[June 04, 2025, 12:25:17 am]


Re: Rest in peace by Stefanrsb
[June 02, 2025, 03:38:02 am]


Re: [SA:MP]House of Sforza | The Elite Power | Estd. 2006 | LS - LV by Stefanrsb
[June 02, 2025, 03:09:22 am]


Re: The Soprano Family | Royal Loyalty by Stefanrsb
[June 02, 2025, 03:00:31 am]

* Who's Online

  • Dot Guests: 519
  • Dot Hidden: 0
  • Dot Users: 0

There aren't any users online.

* Birthday Calender

August 2025
Sun Mon Tue Wed Thu Fri Sat
1 2
3 4 5 6 7 [8] 9
10 11 12 13 14 15 16
17 18 19 20 21 22 23
24 25 26 27 28 29 30
31

Teleporting people and flying cars causing a real headache.

Frank_Hawk · 1628

0 Members and 1 Guest are viewing this topic.

Offline Frank_HawkTopic starter

  • GS9 | Idlewood
  • Hero
  • ****
    • Posts: 2480
  • Dieu et mon droit
  • With us since: 04/02/2008
    YearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYears
I've raised the issue around lag and desync for a long time but nothing seems to improve in-game. The playability of our SA:MP server is unsurpassable but is spoilt rotten by the never ending case of lag / desync. For me, lag and desync means that people will magically carkill me without even purposely doing so, being unable to kill others / vice versa and having the headache of watching random objects fly across my screen. I'm not sure about others, but my vision is being strained by all the desync which is not universal to other servers. The question I now put to the board, is whether you are all experiencing the same issue? I've raised the issue in-game and people stand up to make their voice known but unfortunately they choose not to do the same on the forum.

If you are experiencing the same issues, please make it known so we can collectively correct this persisting problem.



Though much is taken, much abides; and though we are not now that strength which in old days moved earth and heaven; that which we are, we are; One equal temper of heroic hearts, made weak by time and fate, but strong in will to strive, to seek, to find, and not to yield.


Offline CharlieKasper

  • Retired (SA:MP Admin)
  • Orc
  • *****
    • Posts: 3196
    With us since: 24/04/2010
    YearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYears
  • SA:MP: Charlie_Corleone
Reply #1 on: August 11, 2011, 05:56:45 pm
I experience the lag. One is now unable to ride a bike with a passenger without even stopping twice or thrice to pick up the fallen passenger.



Offline Leroy

  • Regular
  • **
    • Posts: 1077
  • [R*]Leroy
  • With us since: 30/03/2009
    YearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYears
Reply #2 on: August 11, 2011, 05:57:25 pm
Yes, there is desync and lagg




Offline 9r2e5i3k

  • Mexsiek / Grzexican
  • Orc
  • *****
    • Posts: 5374
  • Communist.
  • With us since: 01/01/2007
    YearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYears
    • Grz's Page
Reply #3 on: August 11, 2011, 05:58:23 pm
In RS5.0 we trust.


Play for fun and friendship, not for stats or achievements.
If you do not want to roleplay, log off. Remember that "do not force RP" does NOT mean you can refuse to interact with other players.


Offline StatuZ

  • ¯\_(ツ)_/¯
  • Regular
  • **
    • Posts: 734
  • ¯\_(ツ)_/¯
    • ¯\_(ツ)_/¯
  • With us since: 04/05/2009
    YearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYears
    • ¯\_(ツ)_/¯
  • SA:MP: [HR]StatuZ
  • IV:MP: ¯\_(ツ)_/¯
  • VC:MP: ¯\_(ツ)_/¯
  • Minecraft: ¯\_(ツ)_/¯
Reply #4 on: August 11, 2011, 06:00:10 pm
Aye

¯\_(ツ)_/¯  ¯\_(ツ)_/¯  ¯\_(ツ)_/¯  ¯\_(ツ)_/¯  ¯\_(ツ)_/¯


Offline Devin

  • Drained
  • Orc
  • *****
    • Posts: 13332
    With us since: 27/07/2008
    YearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYears
  • SA:MP: Devin Seville
Reply #5 on: August 11, 2011, 06:01:32 pm
I have noticed this more and more often as of recent.
To add to the lag, there is also noticable delay in commands, especially now with the new vehicle setup, where your car engine turns off when you get out and back in.
Something needs to be done about the lag,
I have witnessed this far too often, I am chasing a player that has <100 ping, and I have 200ping, I see them jumping all around my screen, then it looks like they have stopped but they are still driving on theirs.



Offline Romeo

  • Ancelotti Founder
  • Hero
  • ****
    • Posts: 7527
  • Romeo Ancelotti (Inactive)
  • With us since: 01/10/2008
    YearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYears
Reply #6 on: August 11, 2011, 06:05:50 pm
Its pretty common.



Offline Pandalink

  • Araatus Kumichō
  • Orc
  • *****
    • Posts: 10358
  • The Strategist
  • With us since: 08/05/2007
    YearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYears
    • The Araatus Yakuza
  • SA:MP: Panda_Araatus
Reply #7 on: August 11, 2011, 06:26:19 pm
I haven't noticed it. :conf:

Panda Araatus  -  Sovereign Overseer  -  The Araatus Yakuza


Offline Dean Willis

  • Veteran
  • ***
    • Posts: 606
  • I regret all..
  • With us since: 12/09/2010
    YearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYears
Reply #8 on: August 11, 2011, 06:38:16 pm
What can we do with it?



Offline Marcell

  • gandalf fan
  • Hero
  • ****
    • Posts: 2750
    With us since: 13/01/2011
    YearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYears
    • Immortal Technique Website
  • SA:MP: John_Corleone
  • VC:MP: =AV=Reaper
Reply #9 on: August 11, 2011, 06:39:39 pm
What can we do with it?
Stop DLing pr0n when you play, or patiently wait for RS5.0, or both.



Offline Murt

  • In nomine Patris, et Filii, et Spiritus Sancti
  • SA:MP Valar
  • ***
    • Posts: 8586
    With us since: 02/04/2010
    YearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYears
  • SA:MP: [Rstar]Murt
Reply #10 on: August 11, 2011, 06:51:09 pm
What you all have mentioned I had before when it was wrong with a script who caused all this desync, lately I have been experience the server good without delay, lag or desync.

But today when I logged in I have noticed it yet again, so yes it's true. The things that have to be done is to report this to the developers and see if they can look into it.


Offline Gandalf

  • Owner
  • *******
    • Posts: 15956
    With us since: 12/07/2006
    YearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYears
Reply #11 on: August 11, 2011, 07:17:22 pm
First of all there are specific problems for Britsh users, they have periods of lag or disconnetions that are not caused by the server but ny a connection between the British providers and the mainland acting up.

Secondly we are still occasionally experiencing DDOS attacks, ahd while they are now unsuccessful in stopping the server, they so cause the connection and response to slow down.

Finally, there can still be some script causing this, and we are looking in to this.

Do not roleplay a veteran on discord, be a veteran in game.


Offline Frank_HawkTopic starter

  • GS9 | Idlewood
  • Hero
  • ****
    • Posts: 2480
  • Dieu et mon droit
  • With us since: 04/02/2008
    YearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYears
Reply #12 on: August 11, 2011, 07:54:54 pm
I have personally not experienced any disconnections. There is virtually no lag in the mornings when player count is low (-70ish?). The lag / desync seems to be influenced by player numbers (100ish+?) and not in my case by scripts / ISP connection. The greater problem of lag / desync is the effect it is having over others. There is a increase in reports as people believe they are being carkilled (unintentionally), shot at, suspected on false observations, events being sabotaged routinely and general frustration and anguish over playability and associated eye health. Please treat this as the utmost priority as this is becoming unbearable and dare I say regretfully neglected.

If you all feel the same, which I'm sure you all do - please make it known collectively.



Though much is taken, much abides; and though we are not now that strength which in old days moved earth and heaven; that which we are, we are; One equal temper of heroic hearts, made weak by time and fate, but strong in will to strive, to seek, to find, and not to yield.


Offline Gandalf

  • Owner
  • *******
    • Posts: 15956
    With us since: 12/07/2006
    YearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYears
Reply #13 on: August 11, 2011, 08:14:54 pm
I have personally not experienced any disconnections. There is virtually no lag in the mornings when player count is low (-70ish?). The lag / desync seems to be influenced by player numbers (100ish+?) and not in my case by scripts / ISP connection. The greater problem of lag / desync is the effect it is having over others. There is a increase in reports as people believe they are being carkilled (unintentionally), shot at, suspected on false observations, events being sabotaged routinely and general frustration and anguish over playability and associated eye health. Please treat this as the utmost priority as this is becoming unbearable and dare I say regretfully neglected.

If you all feel the same, which I'm sure you all do - please make it known collectively.
The disconnections have been reported by multiple people from Britain, depending on your provider and speed you may experience lag instead of disconnection.
Also note that this is not a single issue but a combination. To solve it all parts that could influence need to be examined and this is something that is an ongoing process. The scripters and developers are constantly trying to improve reaction time, it is just a mattter of finding the right combination.

Do not roleplay a veteran on discord, be a veteran in game.


Offline Exterminator

  • Hero
  • ****
    • Posts: 2232
    With us since: 17/04/2011
    YearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYears
  • SA:MP: Philip_Ancelotti
Reply #14 on: August 11, 2011, 08:18:27 pm
First of all there are specific problems for Britsh users, they have periods of lag or disconnetions that are not caused by the server but ny a connection between the British providers and the mainland acting up.

Secondly we are still occasionally experiencing DDOS attacks, ahd while they are now unsuccessful in stopping the server, they so cause the connection and response to slow down.

Finally, there can still be some script causing this, and we are looking in to this.

Im from India and its extremely bad for me, a few months ago was fine but not its impossible to shoot..


Philip_Ancelotti - Clans & Groups Moderator - Ancelotti Boss


 


SimplePortal 2.3.7 © 2008-2025, SimplePortal