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SA:MP 0.3d released

Gimli · 16538

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Offline SugarD

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Reply #60 on: December 04, 2011, 05:31:36 pm
Guys, these bugs you are referring to are script-related bugs, not 0.3d's fault. If you have mods, don't complain about crashes because that's on you, not 0.3d, which was not made for them.

Report the bugs! Don't just sit and moan about them!



Offline Antonio.

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Reply #61 on: December 04, 2011, 05:34:50 pm
Guys, these bugs you are referring to are script-related bugs, not 0.3d's fault. If you have mods, don't complain about crashes because that's on you, not 0.3d, which was not made for them.

Report the bugs! Don't just sit and moan about them!
And if you have no mods at all?



Offline SugarD

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Reply #62 on: December 04, 2011, 05:38:23 pm
And if you have no mods at all?
Script-related bugs. They can cause crashes too, believe it or not.



Offline Antonio.

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Reply #63 on: December 04, 2011, 05:39:12 pm
Script-related bugs. They can cause crashes too, believe it or not.
thought you were just implying that it's not the scripts only the client and mods.



Offline SugarD

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Reply #64 on: December 04, 2011, 05:41:57 pm
thought you were just implying that it's not the scripts only the client and mods.
No. The mods comment is in reference to those with mods. Many people have more than just vehicle mods, some of which can actually lead to crashes because the memory addresses they use conflict with those that SA:MP 0.3d uses. The same was an issue in SA:MP 0.3c, but not as much because less memory addresses were used than now, and because it's been recompiled with new code, they all have changed order, which means something that worked in 0.3c may not in 0.3d.



Offline Matt Murdock

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Reply #65 on: December 04, 2011, 05:55:50 pm
Crashes every 1-2 hours.
Crashes on connect button sometimes for an few minutes after I have crashed from the game.

Spontan freezes that varies in length (20 seconds to 2 minutes)
Stuttering now and then.
Mouse locks up more often now. Sometimes locksup on start.
The so called "sync improvements" are not so much noticeable. Yes it's been improved. But not alot. Ghost cars are still common.

I say this update is an lot of bullshit. 0.3c was fine. One crash in 4 hours. Rarely did the mouse lockup. no stuttering. Fine and dandy perfomance.
Only good thing with 0.3d is radio, nothing else. SA-MP's stability guy is in a wheelchair being eaten by programming bugs.

I hope atleast the stability problems get's fixed very soon.
Mate, you need to set frame limiter to something less buggy, I set mine to 20, The latest update uses all cores of your computer and it shuts down my laptop from overheating (mainly caused by GTA4 grr) I have an i5 quad core processor, so pretty much I believe the new update is something like GTA 4/not stable yet , setting the framelimiter to the lowest and having some space between the surface and my laptop solved the problem for me :)

P.S. Kojak, Gimli, Murt and whoever it may concern, I tested it on some other server , I did not ban evade this time  :devroll:

Btw When'll the stunt server get updated?


Offline SugarD

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Reply #66 on: December 04, 2011, 05:59:13 pm
Btw When'll the stunt server get updated?
Last I heard, the SA:MP Stunt server was having some issues between the Developers and the scripts, so it may be awhile if that is still a problem seeing how they must fix both issues before they can even upgrade in the first place. Please keep in mind that I can't say for sure if this is still an issue or not, though. Your best bet is to contact them via PM and see what they say.



Offline Matt Murdock

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Reply #67 on: December 04, 2011, 06:24:07 pm
Last I heard, the SA:MP Stunt server was having some issues between the Developers and the scripts, so it may be awhile if that is still a problem seeing how they must fix both issues before they can even upgrade in the first place. Please keep in mind that I can't say for sure if this is still an issue or not, though. Your best bet is to contact them via PM and see what they say.
Wasn't that MTA:SA  not SA:MP stunt? The guy who got access to stunt rcon is pretty much active.


Offline SugarD

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Reply #68 on: December 04, 2011, 06:26:08 pm
Wasn't that MTA:SA  not SA:MP stunt? The guy who got access to stunt rcon is pretty much active.
MTA:SA does have a similar issue, yes, but I'm referring to SA:MP Stunt itself. Like I said, I'm not sure if that is still the case with it, though.



Offline Matt Murdock

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Reply #69 on: December 04, 2011, 06:30:24 pm
MTA:SA does have a similar issue, yes, but I'm referring to SA:MP Stunt itself. Like I said, I'm not sure if that is still the case with it, though.
Oh I see, thanks for the info  :drunk:


Offline Max_Prison

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Reply #70 on: December 04, 2011, 08:37:52 pm
When the new skins would be added to the stores?


Any one knows how to pull out his pistol, but you need to be a real AoD to know how to shoot.


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Reply #71 on: December 05, 2011, 12:36:07 am
Keep in mind, administration will not load skins for your personally, do not even ask. Wait till they are in the shops.



Offline Matt Murdock

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Reply #72 on: December 05, 2011, 05:16:36 pm
Yay!! Stunt is now 0.3d too :D BUTIts login isn 't working now, it tells you to register and even when you do, it won't let you in.  :cry:


Offline Witchking

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Reply #73 on: December 05, 2011, 08:24:49 pm
when will airbaloon be added to sales? or state ? ;D



Offline saberman

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Reply #74 on: December 06, 2011, 08:32:41 am
when will airbaloon be added to sales? or state ? ;D
I still need to try that :(



 


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