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Does Argonath really not support lazyness?

Antonio. · 876

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Offline Antonio.Topic starter

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on: December 02, 2011, 04:11:02 pm
I want to really know.

Here is a post from Louis, on an idea topic that got denyed.

Quote
Argonath never supported lazyness. Locked.

If Argonath did not support lazyness, a lot of things would have been removed. Some of them being as the usage of /area, /getphone, having to get ou of a car to deposit or withdraw money from an ATM, while being very close it. There are probably more things, but I cannot think of anymore.

So, if Argonath really does not support lazyness, then some things should be changed. This not a moan topic to add new ideas, but just to clear something up. And also, I am not implying that I want, or do not want these ideas to be added.

Please discuss.



Offline Dexter

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Reply #1 on: December 02, 2011, 05:09:25 pm
Most likely your point is not about this new system of getting out of the car to be able to enter interiors. Atleast I hope so because in my mind it can't be that hard to stop the car and press F to step out. In my opinion this is good as it really looks bit stupid to just disappear from car to in the house. Sure it do look stupid without car too but still.



Offline Vice

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Reply #2 on: December 02, 2011, 05:46:39 pm
Well... when I first saw the new text message in game, I laughed.


-You can exit anywhere in the interior, you dont have to walk back to the door....
-You can /buyweapon anywhere inside the ammunation, you dont have to walk to the counter where the shopkeeper usually stands. (same goes for any other shops)
-People doesn't have to roleplay on argonath.... Cause "they can not be forced to RP".
-The players doesn't have to use taxi and public transport services cause we got state cars everywhere.
-Players can use bunnyhoping... cause its just a game, so why would they choose the "harder" way and run normally..... :devroll:


Indeed, Argonath doesnt supports the lazyness... but Argonath is conducive the people to choose the easy methods.

Overall, removing the ability to enter in a house from car... Is nothing, because there are planty of other stuff which makes the people on Argonath, LAZY.



Offline Que

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Reply #3 on: December 02, 2011, 05:51:52 pm
To be fair; if you can't enter from a car.. Why should the rest of the list Vice stated above be O.K?



Offline 9r2e5i3k

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Reply #4 on: December 02, 2011, 06:49:13 pm
-People doesn't have to roleplay on argonath.... Cause "they can not be forced to RP".
Point invalid. That's not how the "no force rp" rule works, despite how many people want to it to mean what you described. Read my signature for source on this.

-You can exit anywhere in the interior, you dont have to walk back to the door....
Point invalid/two-sided. You might as well call cops "lazy" if they want a suspect to exit only at the point of entry, because they are too "lazy" to secure the building entrance. And you can exit buildings via windows anyway, or via RPed secret passages under the carpet  :roll:

-Players can use bunnyhoping... cause its just a game, so why would they choose the "harder" way and run normally.....
I can't see the relation of bunny-hopping to "laziness".

/area, /getphone
Can't see relation to laziness.

having to get ou of a car to deposit or withdraw money from an ATM, while being very close it.
You can reach out your hand to the ATM without getting out.  :roll:


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Offline Antonio.Topic starter

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Reply #5 on: December 02, 2011, 07:19:25 pm


Overall, removing the ability to enter in a house from car... Is nothing, because there are planty of other stuff which makes the people on Argonath, LAZY.
Exactly. If Argonath does not want to support lazyness, then everything you stated shouldn't be able to be done.

And you can exit buildings via windows anyway, or via RPed secret passages under the carpet  :roll:
I can't see the relation of bunny-hopping to "laziness".
As if ANYBODY roleplays these secret passages being there. Nobody roleplays regularly, let alone get into 3rd person roleplay.
Can't see relation to laziness.
Simple, because we are too lazy to look around and find the person without having to use some command that magically knows where they are. And yes, I know it can be roleplayed as a GPS. But since people DO NOT  roleplay it, that makes them lazy.
You can reach out your hand to the ATM without getting out.  :roll:
You can be very far away from the ATM than the length your arm can reach it. And once again, since people DO NOT have to roleplay reaching out the ATM, this also proves that getting money from car without no roleplay is being lazy.





Offline 9r2e5i3k

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Reply #6 on: December 02, 2011, 07:25:28 pm
As if ANYBODY roleplays these secret passages being there. Nobody roleplays regularly, let alone get into 3rd person roleplay.
[...]But since people DO NOT  roleplay it, that makes them lazy.
since people DO NOT  roleplay it
Define role-play.
Role-play is not only when you type out/describe in chat everything you do.

This in fact seems like a moaning topic, along the lines of "why don't others play as I want them, because it's not RP if they play differently than I want them to play".


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If you do not want to roleplay, log off. Remember that "do not force RP" does NOT mean you can refuse to interact with other players.


Offline Antonio.Topic starter

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Reply #7 on: December 02, 2011, 07:37:50 pm
Define role-play.
Role-play is not only when you type out/describe in chat everything you do.

This in fact seems like a moaning topic, along the lines of "why don't others play as I want them, because it's not RP if they play differently than I want them to play".
Not a moaning topic, but I am replying to your replies because you think they have no lazyness in them, when they clearly do.

Role-play is when you play the role of something, as if you were that someone or something.

So you're saying with NO discription, it is STILL roleplay?



Offline 9r2e5i3k

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Reply #8 on: December 02, 2011, 07:47:18 pm
when they clearly do
that's an invalid implication

So you're saying with NO discription, it is STILL roleplay?
Yes. I actually find role-playing without describing every single step a superior style, because it leaves more room for personal reception and improvisation.

On the other hand, describing everything (and requiring others to also describe everything) only causes moaning if someone did something without describing it..

Also I still don't see what are you trying to achieve with this topic.


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If you do not want to roleplay, log off. Remember that "do not force RP" does NOT mean you can refuse to interact with other players.


Offline Antonio.Topic starter

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Reply #9 on: December 02, 2011, 07:51:27 pm
that's an invalid implication
Is a fact.

Yes. I actually find role-playing without describing every single step a superior style, because it leaves more room for personal reception and improvisation.
You are talking about no discription. How can you possibly roleplay with no description? Not like you are going to just walk up to someone and he automatically knows you are robbing him and send you over some money. If it was like that, might as well remove commands such as /me and /em.

On the other hand, describing everything (and requiring others to also describe everything) only causes moaning if someone did something without describing it..
And expecting someone to just know what to do automatically will not?
Also I still don't see what are you trying to achieve with this topic.
To simply know what everyone else thinks. And to know if one thing is not supported, some left overs of it will not be left.



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Reply #10 on: December 02, 2011, 08:07:51 pm
Yeah Argonath is now a RL RP server since we cannot enter buildings without exiting cars.

In my 4 years of playing, I never realised we COULD enter buildings without exiting cars.



Offline EminemRulez

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Reply #11 on: December 02, 2011, 09:25:04 pm
If this had no special reason, it's senseless and has no advantages at all.
I still don't see what are you trying to achieve with this topic.
Many ideas were denied because it would make Argonath a RL sheet, many of them similar to this (such as /exit near doors).
Now this get implemented going against all that has been said..
Call me a moaner but something's seriously wrong, when a manager removes you a house because it's a business location and few months later it's set again as a house for a different player... lack of communication, maybe?

e.g.

If we can't enter building in a car, why would we be able to leave it from anywhere in the building?

Just me and myself..


Offline 9r2e5i3k

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Reply #12 on: December 02, 2011, 09:40:29 pm
If we can't enter building in a car, why would we be able to leave it from anywhere in the building?
Already said how.

Is a fact.
All it is, it is your opinion.

You are talking about no discription. How can you possibly roleplay with no description? Not like you are going to just walk up to someone and he automatically knows you are robbing him and send you over some money.
Description and communication (ie. talking to someone) are two different things.

If it was like that, might as well remove commands such as /me and /em.
I am ok with this. Especially with removing of /em.


And expecting someone to just know what to do automatically will not?
Where did I say that the person must instantly know what I'm doing?

simply
that's such a buzzword...


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Offline Mashgash

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Reply #13 on: December 02, 2011, 09:58:08 pm
First time I saw this I laughed but I have the time to exit the car and enter the house, but I agree with you, it looks silly.
So 9r2e5i3k, in your point it's understandable when player /exit in the middle of the buildning because they had a secret exit where they stood? In fact, it's laziness to /exit in the middle of the buildning instead of walk to the exit.

In fact, /area are a command that is only made to make it more easy and so we don't need to write a SMS, in the police radio or whatever and ask where the person is. Instead of call, get some more roleplay in the situation, we use /area, that's laziness.


Quote
-The players doesn't have to use taxi and public transport services cause we got state cars everywhere.
It's actually bunnyjumping or like /run [number] until you find a car.
The /run and /walk anims are also laziness, all you need to do is to lean back in your chair and steer with the mouse. Argontians are lazy, that's not claim, it's fact.



Offline 9r2e5i3k

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Reply #14 on: December 02, 2011, 10:15:11 pm
Well if you're going to be so general, everyone is lazy here because everyone is playing a video game instead of working their asses off in real life.


Play for fun and friendship, not for stats or achievements.
If you do not want to roleplay, log off. Remember that "do not force RP" does NOT mean you can refuse to interact with other players.


 


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