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Owned cars additions

Kerbe · 2255

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Offline KerbeTopic starter

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on: January 02, 2012, 05:30:34 pm
Hello!

I'm posting this idea because I found annoying that you crash and car owned by you disappears. So the idea is: when owner of the car or any other vehicle leaves the server, car should stay for like 5-10 minutes, so if the owner crashed, he will be able to get his car again without searching another or running to get it back.

Regards, Kebab



Offline Devin

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Reply #1 on: January 02, 2012, 05:54:27 pm
Or perhaps the possibility of the SA:MP system where when the owner crashes/quits their car is saved at the point they went off if they were in the vehicle.
So that when they rejoin the game they will spawn with the vehicle/in the vehicle.



Offline KerbeTopic starter

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Reply #2 on: January 02, 2012, 06:08:33 pm
Or perhaps the possibility of the SA:MP system where when the owner crashes/quits their car is saved at the point they went off if they were in the vehicle.
So that when they rejoin the game they will spawn with the vehicle/in the vehicle.

It would be even more nice, however depends if it is scriptable.



Offline Martin.

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Reply #3 on: January 02, 2012, 06:14:33 pm
Or perhaps the possibility of the SA:MP system where when the owner crashes/quits their car is saved at the point they went off if they were in the vehicle.
So that when they rejoin the game they will spawn with the vehicle/in the vehicle.

This would be awesome. Totally supporting this !



Offline koolaid

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Reply #4 on: January 02, 2012, 06:32:21 pm
Or perhaps the possibility of the SA:MP system where when the owner crashes/quits their car is saved at the point they went off if they were in the vehicle.
So that when they rejoin the game they will spawn with the vehicle/in the vehicle.

I'm backing this up with full support. I'm always crashing and having to run to my car/bike.



Offline Naic

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Reply #5 on: January 03, 2012, 08:08:06 pm
Or perhaps the possibility of the SA:MP system where when the owner crashes/quits their car is saved at the point they went off if they were in the vehicle.
So that when they rejoin the game they will spawn with the vehicle/in the vehicle.



This would be awesome improvement, i (and so many else) crash so many times in day and have to get car/bike again from long distance.
FULL SUPPORT ON THIS!



Morpheus: "This is your last chance. After this, there is no turning back. You take the blue pill - the story ends, you wake up in your bed and believe whatever you want to believe. You take the red pill - you stay in Wonderland and I show you how deep the rabbit-hole goes."


Offline Leroy_Kolta

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Reply #6 on: January 03, 2012, 10:18:34 pm
too lazy to walk now are we?
/support



Offline Mido

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Reply #7 on: January 11, 2012, 12:52:19 pm
/Support But the question is Does the server Can Handel This I mean If there was Like 24 players and each one of them have like 4 cars maybe 3 And crash their car saves Then logged in like 2 crash every like 30 min  in 12 hours  Hmmm i Guess That's Heavy and will make More Crashes n Lag That's Only my opinion ...



Offline justmeben

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Reply #8 on: January 11, 2012, 01:31:59 pm
Completly Supported, besides the crash thing, it will stop the relog abuse to reset cars.



Offline Martin.

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Reply #9 on: January 11, 2012, 06:31:29 pm
/Support But the question is Does the server Can Handel This I mean If there was Like 24 players and each one of them have like 4 cars maybe 3 And crash their car saves Then logged in like 2 crash every like 30 min  in 12 hours  Hmmm i Guess That's Heavy and will make More Crashes n Lag That's Only my opinion ...

Well actually when the cars remain in game, then by my logic, it should stress server less, since the cars wont disappear when player crashes and reappear when player comes back in, instead they remain exactly the same and therefor require no resources from server to initiate the script, no ?



Offline Driggz

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Reply #10 on: January 12, 2012, 07:43:45 am
Lets simply do it this way. If the player crashes, the car stays. If the player quits, the car gets re spawned. We do have a way of detecting if the player crashed or quit.

“Just because you shot Jesse James, don’t make you Jesse James.”


Offline Martin.

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Reply #11 on: January 14, 2012, 01:00:56 pm
Lets simply do it this way. If the player crashes, the car stays. If the player quits, the car gets re spawned. We do have a way of detecting if the player crashed or quit.

I think it's reasonable solution. Atleast until the client is more stable and the crashed do not occur that often.



Offline Ivan_Zuljevic

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Reply #12 on: January 14, 2012, 10:14:01 pm
Supported


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Offline Beruscolini

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Reply #13 on: January 18, 2012, 10:42:17 pm
I Support this idea :)



Offline Starsky Star

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Reply #14 on: March 06, 2012, 12:10:31 pm
Quote
I Support this idea :)

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