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Automatic time/weather change

Ave · 1052

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Offline AveTopic starter

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on: April 29, 2012, 09:32:03 pm
Typical scripting job, the idea that will fix monotonous noon time and clear weather (unless it's changed by RCON, which is not often).



Offline Klaus

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Reply #1 on: April 29, 2012, 09:53:55 pm
It's annoying when the weather randomly changes every 2 minutes.


Offline AveTopic starter

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Reply #2 on: April 30, 2012, 08:54:58 am
It's annoying when the weather randomly changes every 2 minutes.
Could be even half an hour if you want. But time cycle is more important



Offline freestyle_Shadow

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Reply #3 on: April 30, 2012, 09:10:53 am
Not possible in 1.9x due to PAWN limitations.. atleast I tried every single way of  getting it work, didnt work

Can be done in 2.0 with a kind of SetWeatherRate, or with timers.




Offline AveTopic starter

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Reply #4 on: May 01, 2012, 08:22:20 am
Waiting for Stormeus to answer.



Offline stormeus

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Reply #5 on: May 01, 2012, 10:14:06 pm
Researching any possible ways of implementation, will post again in some time.



Offline AveTopic starter

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Reply #6 on: May 26, 2012, 10:52:10 am
How is it?



Offline stormeus

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Reply #7 on: May 26, 2012, 04:17:31 pm
All of the Pawn functions that would have allowed time or weather to be changed by scripts are bugged.



 


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