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Why does the server lagg so much

Marcoo · 477

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Offline MarcooTopic starter

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on: June 05, 2012, 10:19:35 pm
Hey, Well the title says it all, Its pretty anoying that its lagging 24/7, Looks like that its a DD event going on 24/7 inside LS.. May i get a straight answer or anything? Im getting ignored ingame so i decided to take it here

Thanks

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Billy Knox - Got shot while laying in coma -DEAD-


Offline Conroy

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Reply #1 on: June 05, 2012, 10:25:22 pm
Source is not found but pretty certain it's caused by a fault within the server code, maybe trying to access a file which doesn't exist or something along those lines



Offline MarcooTopic starter

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Reply #2 on: June 05, 2012, 10:27:21 pm
Source is not found but pretty certain it's caused by a fault within the server code, maybe trying to access a file which doesn't exist or something along those lines
And do you know when it will be done and solved? or will it keep going? Its not only today, been like this for around 2 months now ? or more i dont know lost the count

Rick Knox - Billy's younger brother / TLMC Sergeant of Arms -In Liberty City-
Billy Knox - Got shot while laying in coma -DEAD-


Offline Conroy

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Reply #3 on: June 05, 2012, 10:33:15 pm
Not up to me, I am developing the newer version of the server so you will need to ask a developer from the current version
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Offline Gandalf

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Reply #4 on: June 06, 2012, 09:12:00 am
We are trying to find a solution, but as it is almost certain within the script code it has to wait until the release of RS5.
The server itself has no problems, the processor occupancy is not high, and the network has enough space.
There are two problems, one is the size of the account files, the second is a possible error in scripts.
The first one can not be solved until RS5, the second one is under constant investigation.

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Offline Daniel_Bradford

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Reply #5 on: June 06, 2012, 10:13:46 am
So it has nothing to do with a DDOS attack like it has been said in the past ? In that case RS5 looks promising.



Offline Mr. Goobii

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Reply #6 on: June 06, 2012, 04:31:15 pm
So it has nothing to do with a DDOS attack like it has been said in the past ? In that case RS5 looks promising.

Excally.



Offline Conroy

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Reply #7 on: June 06, 2012, 04:47:43 pm
So it has nothing to do with a DDOS attack like it has been said in the past ? In that case RS5 looks promising.

Unless it's a pretty determined DDoSer :rofl:



Offline Xander

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Reply #8 on: June 07, 2012, 08:04:42 pm
Nothing to do with a DDoS attack, as Gandalf said network has enough space. It's just stuff within' the code, this happened in the past and I think when a bunch of new scripts were released and got better. So when RS5 comes out it will be, hopefully, alot better.

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Offline Que

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Reply #9 on: June 07, 2012, 08:36:46 pm
Something that has bothered me even more must be the timesync-script, and has been like that for honestly two months.



Offline Gandalf

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Reply #10 on: June 07, 2012, 09:37:01 pm
Something that has bothered me even more must be the timesync-script, and has been like that for honestly two months.
Actualy longer. Two months ago we added RAM as before that the server was already rapidly becoming unplayable. There are a number of factors we are researching, but it can and will be solved.

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