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Medicine and medic stuff

STALKER41 · 2266

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Offline SugarD

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Reply #15 on: July 25, 2012, 08:42:33 pm
What about making medical kits only restore small amounts of HP to those that aren't in "critical condition" with their HP?

For example, just like RL medical kits, it could bandage cuts, split body parts, etc. in a RP sense for things that are not life-threatening...aka basic first aid.



Offline Kessu

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Reply #16 on: July 25, 2012, 08:45:27 pm
What about making medical kits only restore small amounts of HP to those that aren't in "critical condition" with their HP?

For example, just like RL medical kits, it could bandage cuts, split body parts, etc. in a RP sense for things that are not life-threatening...aka basic first aid.
Colt shot to the head makes you either lose your head or around what, 9 hp loss? I'd consider it very critical RP wise  :razz:

Anyways, I see what you mean, but I'd need to agree with Klaus' latest post. If this is to be implemented, it should be sold only at the dispensaries (Vice Point & Downtown has one atleast)


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Offline SugarD

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Reply #17 on: July 25, 2012, 08:53:16 pm
Colt shot to the head makes you either lose your head or around what, 9 hp loss? I'd consider it very critical RP wise  :razz:

Anyways, I see what you mean, but I'd need to agree with Klaus' latest post. If this is to be implemented, it should be sold only at the dispensaries (Vice Point & Downtown has one atleast)
I agree with the locations too. It doesn't seem like it'd be useful to Medics themselves since their abilities [and RP'ed knowledge] are beyond that of basic first aid.



 


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