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Scripted explosions + ARTILLERY BARRAGE for RPG, Detailed Explanation

Kitsune · 6511

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Offline Prometheus[NL]

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Now I play battlefield 2 also , but that is in a MILITAIRY setting , can you tell me where in real life a city is artied to get criminals ? This would be fun for a warserver etc , but RP ??I just dont see the realsim in it and it would probably kill more innocents then criminals , because of Friendly fire etc .

 SO a 10/10 for creativety but a 1/10 for use in a rp server ....


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Offline KitsuneTopic starter

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Yeah, I do agree that this would not happen in rl. But it is just to add some special feature to the Army. And it is incorporated into rp, even though it is not a realistic scenario. It's just like the army engaging a suspect in rl, except, they using extra, extra, extra, extra, extra, extra, extra, extra strong fire power :m4:

Quote
it would probably kill more innocents then criminals
ummm, wth would "innocent people" be doing near very dangerous suspects  :rofl:?

BTW not everything in our servers are realistic... "Oh hi, I'm John Smith your average citizen. I happen to have a radar which detects all people within this city. Also I'm carrying an MP5 and a COLT" <<< RL STYLE FTW :rofl:



Offline gunnie

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lets just see the thing when it is done, but make sure that there is a limiter on it, so like once every 15-30 minutes, maybe a random number between it so we can still drive in VC.
maybe some players start using this for fun like maybe at special events or just at busy roads. if there is a race, some1 funny could put a artillery over there, so better watch it. maybe a !arton and !artoff mode for admins to turn it on or off

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Offline Call_me_Dad

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but the army skin will have sophisticated weapons which can be misused by DMers...

a bit add-on :-

1) u need 50 credits to spawn as military

2) u earn 1 credit by killing\jailing a regular suspect
2.1) u earn 2 credits for killing\jailing a murderer
2.2) u earn 3 credits for killing\jailing a copkiller

so when u earn 50 credits u can spawn as the army
if u spawn as army with less credits:   pm>>"You need to be a high ranked officer to be recruited as Army"
                                                    pm>>" HINT:Earn more credits as a cop"




Offline Rusty

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Great Idea's  Geoffrey all of them hope a few of them go ahead.   ;)

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Offline KitsuneTopic starter

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Quote
but make sure that there is a limiter on it, so like once every 15-30 minutes, maybe a random number between it so we can still drive in VC.
maybe some players start using this for fun like maybe at special events or just at busy roads. if there is a race, some1 funny could put a artillery over there, so better watch it. maybe a !arton and !artoff mode for admins to turn it on or off

You can add things to prevent it from being abused such as the ones I mentioned before...

Quote
Now you may think that this could be abused so there are to be some safeguards that must be added:
-Barrage can only be used when there is suspect with high enough level
-Barrage request can only be done if atleast 100m close to suspect

We can always add even more safe guards to prevent abuse... We don't want any newbie who goes army skin to be able make the sky rain hell on innocent players :devroll:

Quote
but the army skin will have sophisticated weapons which can be misused by DMers...

a bit add-on :-

1) u need 50 credits to spawn as military

2) u earn 1 credit by killing\jailing a regular suspect
2.1) u earn 2 credits for killing\jailing a murderer
2.2) u earn 3 credits for killing\jailing a copkiller

so when u earn 50 credits u can spawn as the army
if u spawn as army with less credits:   pm>>"You need to be a high ranked officer to be recruited as Army"
                                                    pm>>" HINT:Earn more credits as a cop"
Yeah this might be good depending how it's made, but I think a person should be allowed to use army straight away but not be able to use any special abilities such as artillery. I would say that as a persons credits increased, he would be able to use even special abilities. Also I think if we had that, we should incorporate a "Law Enforcement Ranking System" as doing things that earn you money in swat/cop/army/etc will also earn you credits. It could be made so that ranks are Dependant on the amount of credits you have, for example:

Rank 1:0 - 24
Rank 2:25 - 49
Rank 3:50 - 99
Rank 4:100 - 149
...

But if this sort of system is done, there should be names such as "Captain", not just "Rank 1" however you could show it as "1: Captain" otherwise two people seeing who has higher rank but don't know much about the ranking system:
Player1: Ahaha Sergeant beat that!
Player2: I'm higher, Corporal ^^
Player1: No Sergeant is higher >:
Player2: WTH NO
Player2: Corporal > Sergeant

BTW Corporal < Sergeant for people who didn't know.

hmmmm.... Some time around when I suggested the Scripted explosion idea, I also thought of another idea but I had a feeling people would not like it, related to what Call_Me_Dad said. I'll might aswell say it as he brought up the credit idea:

When a new player joins the server, the only law enforcement skin he can do is cop. After getting high enough ranks (cop work), he can chose between other law enforcement skins. I suggest maybe something similar to this:

Cop
Undercover Cop
FBI
SWAT
Military

You could add in subclasses. However, the subclass is chosen by the player typing a command once he has spawned. For example, if you wanted FBI subclass 2, you would spawn FBI then have 15 seconds to type !class 2 (assuming you have high enough rank), otherwise you will keep as default class 1. The subclasses differ by having different starting weapons:

Cop-
1:Colt+Shotgun+Baton
2:Colt+UZI+Baton
3:Colt+Kruger+Baton
Undercover Cop-
1:Colt+Shotgun+Additional Ammunition
2:Colt+MP5+Additional Ammunition
3:Colt+M4+Additional Ammunition
FBI-
1:Colt+Shotgun+50 Kevlar+Additional Ammunition x2.5
2:Colt+MP5+50 Kevlar+Additional Ammunition x2.5
3:Colt+M4+50 Kevlar+Additional Ammunition x2.5
SWAT-
1:Colt+Shotgun+100 Kevlar+Additional Ammunition x5
2:Colt+MP5+100 Kevlar+Additional Ammunition x5
3:Colt+M4+100 Kevlar+Additional Ammunition x5
Military-
1:Colt+MP5+Shotgun+100 Kevlar+Additional Ammunition x10
2:Colt+MP5+M4+100 Kevlar+Additional Ammunition x10
3:Colt+MP5+M60+100 Kevlar+Additional Ammunition x10

This is only a rough idea... This is only a suggestion of what you COULD put, I think you need to change some things if this was actually implemented...



Offline Goodblue

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ye army skin rly needs m60!!!!


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Offline PMP

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Geoffrey, battons don't work in VC:MP
And why a pcj? a faggio is smaller so it would be less seen.



Offline KitsuneTopic starter

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Geoffrey, battons don't work in VC:MP
Oh didn't know that, thnx.

Quote
And why a pcj? a faggio is smaller so it would be less seen.

I did it coz it woz wat i thought was the smallest vehicle. If faggio is smaller, use that.



Offline Watti

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Try this mex...

add a Car say Id 120

Spawn Car 120
Sethealth car 120 0
Boom...
Setcar loc X5555 Y0000 Z800

But yea it has to be a Faggio  or something small...

Maybe Have 10 Cars ready for Kaboom... so you can have a  2 or 3 Car Explosion

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Offline gunnie

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When a new player joins the server, the only law enforcement skin he can do is cop. After getting high enough ranks (cop work), he can chose between other law enforcement skins. I suggest maybe something similar to this:

Cop
Undercover Cop
FBI
SWAT
Military

You could add in subclasses. However, the subclass is chosen by the player typing a command once he has spawned. For example, if you wanted FBI subclass 2, you would spawn FBI then have 15 seconds to type !class 2 (assuming you have high enough rank), otherwise you will keep as default class 1. The subclasses differ by having different starting weapons:

Cop-
1:Colt+Shotgun+Baton
2:Colt+UZI+Baton
3:Colt+Kruger+Baton
Undercover Cop-
1:Colt+Shotgun+Additional Ammunition
2:Colt+MP5+Additional Ammunition
3:Colt+M4+Additional Ammunition
FBI-
1:Colt+Shotgun+50 Kevlar+Additional Ammunition x2.5
2:Colt+MP5+50 Kevlar+Additional Ammunition x2.5
3:Colt+M4+50 Kevlar+Additional Ammunition x2.5
SWAT-
1:Colt+Shotgun+100 Kevlar+Additional Ammunition x5
2:Colt+MP5+100 Kevlar+Additional Ammunition x5
3:Colt+M4+100 Kevlar+Additional Ammunition x5
Military-
1:Colt+MP5+Shotgun+100 Kevlar+Additional Ammunition x10
2:Colt+MP5+M4+100 Kevlar+Additional Ammunition x10
3:Colt+MP5+M60+100 Kevlar+Additional Ammunition x10

This is only a rough idea... This is only a suggestion of what you COULD put, I think you need to change some things if this was actually implemented...

I like this idea:), really because higher ranks can have shotgun too. But pls, no to much typing, why not a autoskin like:
/c !favskin fbi
<<pm from admin>> favorite copskin is changed to FBI

so now you dont have to type it over and over again, while the criminals are getting away

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Offline KitsuneTopic starter

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BTW I'm changing some definitions. Reffer to Class as Level (1, 2, 3) and not skin. Skin shall be reffered as skin and not class as I did in previous post. There is no subclass.

Quote
no to much typing
WTH "to much typing", if you think 7 characters (!class x) is too much typing every time you spawn, you are pretty f*cking lazy or a bloodly slow typer...

However there could command that chooses your favourite class for each set skin, for example, !favskin cop 2.

I have a feeling you did not read my post properly = ="""......You don't use commands to choose skin, you use commands to choose class (Level 1, 2, 3).



Offline Call_me_Dad

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also player ranks/credits or watever info should not be in pm
coz badges are visible in real life, and cops comapring their credits will be nice



Offline gunnie

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i dont type slow lol, i type fast, but i dont wanna type whily doing something fun. typing is school, playing is fun lol. thats why i am typing this:O?
well anyways, just make autocommands, way easier and faster, less anoying.

How would you like it that every time you come online, that you have to type your password like in ***************y  server(cant tell name), auto inlog is easier dont you think, so auto class too

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Offline KitsuneTopic starter

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but i dont wanna type whily doing something fun
Oh I didn't realise the spawning was so fun  :rofl:

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typing is school
* Geoffrey throws English Teacher at gunnie O_<

Yeah but setting favourite class is a good idea.

Quote
also player ranks/credits or watever info should not be in pm
coz badges are visible in real life, and cops comapring their credits will be nice
The way the ranks are presented depends on what kind of ranking system we are using.



 


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