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MTA:SA RP 2.0 Open Beta Released

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Offline Mario_Rinna

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on: May 01, 2013, 09:04:02 pm
Argonath RPG MTA:SA - RP 2.0 Open Beta Release Information




IP: 178.63.52.144:22003


Introduction

      During the months following the release of RP 1.0, we learned that having a basic game-mode was not enough to attract MTA players, who are used to servers with more interesting things and more advanced game-modes than there are in the default game.

      A completely new version of the game-mode, 2.0, was written from scratch in order to feature more maps, modifications, and scripts. After a lot of hard work, we are pleased to announce the release of RP 2.0. At the moment, RP 2.0 script is one of the most advanced in Argonath.

      Nevertheless, this doesn't mean that development of current scripts is finished. Consider 2.0 to be a solid base for future releases: we will be constantly adding new features in order to make the game-play much more enjoyable.

      Next releases will be called 2.01, 2.02, 2.03, and so on. We may soon release a schedule of upcoming releases and details involved, so that you will be able to know what to expect next.

      Since 2.0 is fundamentally different in comparison to its predecessor, we are now releasing an open beta to see how well 2.0 performs – same way it happened with 1.0. New scripts come with a reset; however, please be aware that everything you gather during open beta will stay with you once this phase ends.

      You should also be aware of the fact that you may fail to connect to the server the first time you're joining 2.0. If this happens, reconnect and the problem will be fixed automatically.

      RP 2.0 has also got a strong anti-cheat. You may be kicked if you try to connect while having mods that give you an advantage over other players.


New Features


Ammu-Nations

      Certain weapons are no longer sold at all Ammu-Nations, and now can be obtained through illegal means available to official criminal groups.

Businesses

      New Economy:

      One of the biggest updates coming with 2.0 is a completely new business system. Just like in 1.0, we stayed loyal to the idea of having no entrance fees. The biggest change is that all items available for sale in shops now have to be bought by their owners from wholesalers. This works in a way that is a little bit similar to previous (re)stocking scripts available in this and some other Argonath servers.

      Wholesalers' prices change every week within a certain range, directly affecting the economy. Shop owners may also set at in item's price with a range. Moreover, a shop owner may choose how much stock on every time he wants to buy. It is important to understand that if a shop runs out of stock, customers will not be able buy items inside it. Consequently, it is important that owners of businesses frequently dedicate time to managing their business.

      Of course, we understand that there may be situations when all the businesses of one type run out of stock, leaving players with no means of buying a certain item. To prevent this from happening, there will be a state business of each type that will sell all items; however, these state-owned shops will sell their items at the highest price possible in order to give players a possibility to compete.


Criminal Side

      Official:
  • Leaders of official group can now maintain a list of their members in game.
  • Criminal groups can now interact with NPCs (Non-player characters) and purchase illegal items from them.
  • There are now several special business types that help generate illegal income.
      Drugs:
  • While the drug system is equal to that of 1.0, we are not ruling out the possibility of future expansion and updates to the system.

Government
  • Acting Mayor of the City and County of San Fierro has now access to city funds which are gathered through the use of state-owned properties.

GUIs
  • Many new GUIs were added: help GUI, inventory, radio, property management, and others.

Jobs

      Delivery Job:
  • There is now an office in Doherty that allows player to start the delivery job. This job involves moving goods that business owners order for their businesses. While there won't be many business owners in the beginning, please keep in mind that state-owned businesses purchase goods as well.

      Medics:
  • All medics now have permission to act as medical examiners. Each time a person gets killed, he leaves a body which medics can load into their ambulance and deliver to San Fierro Medical Center, which is now equipped with San Fierro Medical Examiners' office that keeps records of all deaths that occur within the state and are investigated by medical examiners. Of course, medics get paid for doing this job.

      Taxi Drivers:
  • There are no big changes here; just want to let you know that taximeter's GUI has been updated.

Keybinds

      Keybinds have been changed. Check MTA:SA Manual on Wiki for additional information.

Law Enforcement

      Rank updates:
  • New SFPD ranks and uniforms are now available.
      Changes in structure:
  • A SFPD Precinct was rebuilt in Doherty.
  • Angel Pine PD is now a precinct of the San Fierro Police Department.
      Vehicle updates:
  • Police sirens now look more realistic.
  • Different vehicles types are now available to the police. All of the new SFPD vehicles display the official SFPD logo.

Maps

      New maps:
  • Alcatraz Island is back.
  • Some alleys and tunnels may actually be worth visiting now.
  • More custom interiors have been added to the server.
  • Garcia Ghetto gets a version 2, parts of which now also cover Hashbury.
  • Renovations finished in Doherty.
  • LODs were created for every custom exterior map.

Object Spawning

      To enhance role-play in 2.0, it is now possible to buy objects from certain businesses and spawn them anywhere you want. To prevent abuse, these objects were made to not have any collision, preventing the possibility to block any place or player. You may only carry two objects at the moment, and you will lose them on death. There are also objects that you can attach to your character.

Properties

      New business types:
  • There are now several new business types that sell spawnable objects that were described above.
      New property type:
  • Apartment Blocks are now available to public. Players will now be able to buy apartment blocks and apartments inside them.
      Property management:
  • You can now access features available inside your house and business by using /managehouse and /managebizz respectively. These commands open a GUI that allows to you take advantage of having a house or business.

Vehicles

      Pay'n'Sprays and tuning:
  • Pay'n'Sprays now behave differently and the tuning GUI has been updated with more features available to players now.

Bugs

      If you run across any bugs, please use the helpdesk to report them. Please remember that players who intentionally abuse bugs will get banned.



Offline JayL

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Reply #1 on: May 01, 2013, 10:00:05 pm
Here we go! :banana:

Just to reinforce the message: use the Helpdesk system to report bugs in the server. We will not check reports posted in forum.

Eu corro fujo desta sombra / Em sonhos vejo este passado
E na parede do meu quarto / Ainda está o seu retrato
Eu quero ver pra não lembrar / Pensei até em me mudar / Lugar qualquer que não exista / O pensamento em você


Offline Hamza.

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Reply #2 on: May 01, 2013, 10:12:18 pm
Very nice script, good work guys.

TeaM-Hamza

 


Offline Roske.

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Reply #3 on: May 02, 2013, 12:13:44 am
Lookin' good. Might put more time onto MTA.


Offline Klaus

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Reply #4 on: May 02, 2013, 03:25:54 am


Offline CharlieKasper

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Reply #5 on: May 02, 2013, 07:41:46 am
This looks really interesting.



Offline Thom

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Reply #6 on: May 02, 2013, 11:52:33 am
Good work guys ;)



Offline .Mario.

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Reply #7 on: May 02, 2013, 09:04:25 pm
Gonna check it out as soon as servers will be up working properly.



Offline Kojak

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Reply #8 on: May 02, 2013, 10:12:21 pm
Best of luck to you, great to see MTA:SA get some love. Some really interesting ideas too.





Offline Mario_Rinna

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Reply #9 on: May 03, 2013, 03:18:42 am
Thank you, everyone.

Also, welcome back, Kojak.



Yenkee

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Reply #10 on: May 03, 2013, 10:30:45 am
Good job guy's !  ;)



Offline Patton

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Reply #11 on: May 03, 2013, 07:22:01 pm
Thanks everyone!

We hope to see you all in game soon.



Offline .Mario.

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Reply #12 on: May 03, 2013, 09:44:51 pm
Interesting, gonna be active.



Offline KhornateMonkey

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Reply #13 on: May 03, 2013, 10:01:57 pm
Very good.



Offline Borus

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Reply #14 on: May 03, 2013, 11:10:43 pm
Checked out the server today and the scripts are pretty damn good indeed. Great work.



 


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