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Argonath Is Not a TDM Server!

Murt · 4313

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Offline Vincent_Corleone

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Reply #15 on: May 07, 2013, 04:17:38 pm
Force roleplay.
You obviously don't understand the meaning of force roleplay.



Offline Bundy

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Reply #16 on: May 07, 2013, 04:18:54 pm
You dont have to inform them . Simply make it clear before killing them .



@Santino

Try using /sms or /phone before killing him. Sending the victim an SMS is clearly a sign of roleplay and you won't be punished if you kill him afterwards.

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Offline Cyril

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Reply #17 on: May 07, 2013, 04:19:18 pm
Killing must be used as a last resort anyway. Which is the total opposite from what is happening on the server. You are all killing each other for little things.




Offline Kostas

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Reply #18 on: May 07, 2013, 04:20:11 pm
You obviously don't understand the meaning of force roleplay.

Since you do simply define it with your words


Offline AK47

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Reply #19 on: May 07, 2013, 04:21:09 pm
Killing must be used as a last resort anyway. Which is the total opposite from what is happening on the server. You are all killing each other for little things.

Then ban people who use lack of roleplay when it comes to killing. Make argo stricter.

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Offline Gmail

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Reply #20 on: May 07, 2013, 04:22:19 pm
Just stay on topic and discuss the matter.
Well what is there to discuss.. the people who want to DM will DM untill they get punished for it, I have met regulars who just shot me because of random stuff like ramming upon reporting them the admin PMs me that the guy had a valid RP reason, or the admin just ignores it, for example, a group of 4 players that were suspected killed me while I RPed with another man yesterday, and they all stated that it's a vaild RP reason to kill an officer if the are being threatnet by them, I literally did nothing, another example, I mistakingly crash into a suspect and I stop to say sorry, he kills me, there are some good people like Mario_Soprano, I told him I did not want to engage in a fight with him and he stoped shooting and apologised and drove off, its what perspective people have , if they think they are badass because they are in a mafia, they will randomly kill people, if people will think that they are nothing special and have to follow orders and be like everyone else DM won't happen. I'm not here to bash on anyone, I have been here from January, I have been DMed a handful of times and mostly it was because people felt threatned by me or people around me that they shot, for example when suspects see a cop their instinct is A) run away, but they know that won't help because cops will magicaly pull out an M4 and shoot their tires so they B) shoot them before they can "return fire". By doing that the officer mentality just goes "shoot them before they shoot you", it hasn't started right now I'm sure of it, it's a long process to put something like this to someone's head, that is why still after 4 months I don't care if you are a suspect or if I am or if you ram me or shoot me, I won't really mind it, I won't chase you if you don't chase me.. or maybe I'm just lazy.. yeah I'm probably lazy.
So on how to stop this.. uhh as a community I'm sure we can but.. DM will never stop, I'm sure the "veterans" will say okay, but tens of people join this comunity every day, there is a few ways to get the message to them, after they shoot, or DM someone you don't warn/kick them, how about a 30 sec jail time where it displays all the rules on your screen to read and then you are released, but I don't mind this kind of DM because I'm not that much threatned by it.
How about in big RP's like bank robberies, they always end up in a shootout, and I'm always pro-cops but now I'm going the different way, if the suspects have a hostage you shouldn't screw with them, because they will kill the hostage, which they usually don't because that's a douche thing to do but then cops come in and.. kill everyone, that isn't RP, you should let the suspects leave and then .. try to jail people not insta rush in a building and kill everyone, I don't know why but that doesn't seem RP to me. now it's storming outside so I will stop writing.. but yes it is an issue but can it be resolved?
oh and make argo stricter.. sadly that's the only way to fix it,


Offline Kostas

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Reply #21 on: May 07, 2013, 04:22:57 pm
Then ban people who use lack of roleplay when it comes to killing. Make argo stricter.

True but I am sure that Gandalf is against that .


Offline AK47

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Reply #22 on: May 07, 2013, 04:24:14 pm
True but I am sure that Gandalf is against that .

I bet he is, but it would do some good.

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Reply #23 on: May 07, 2013, 04:27:44 pm
I bet he is, but it would do some good.
as I stated in my comment, you are correct, making argo strict would fix it , but that would mean half the people would leave so.. it's hard to balance things out..


Offline Vincent_Corleone

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Reply #24 on: May 07, 2013, 04:34:48 pm


Try using /sms or /phone before killing him. Sending the victim an SMS is clearly a sign of roleplay and you won't be punished if you kill him afterwards.
Are you actually serious? There are consequences to our actions.  It's your problem if you can't understand it.

Killing someone is not that easy especially if you are in a RP group. If you RP informing the victim that you're going to kill him, you will most likely fail. This is just ridiculous and and I don't even understand why do we have to discuss it. If you inform the victim over private messages or public chat, he'll most likely use this advantage to prevent you from killing him or even quit the game.



Offline MurtTopic starter

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Reply #25 on: May 07, 2013, 04:47:20 pm
You guys seems to have misinterpreted my words. By addressing the role-play reasons to kill someone doesn't mean you've to inform them over the /phone or /pm. By simply addressing it you can easily say "Get of my property, you're trespassing on private property, leave or die!".

Look at the drug places for example, most common line between lazy players are "Leave or die!!!!!". Then they say "3, 2, 1, go! BANG BANG!". I mean, does this looks like much effort was put in this role-play scenario? No... I mean there is not even a reason stated why they should leave, it may be obvious during the role-play scenario since you're at a drug spot, but still...


Offline Gird3r

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Reply #26 on: May 07, 2013, 04:56:57 pm
You guys baffle me when it comes to playing, so many of you want to eat the whole cake and not share.
The cake is there for the entire community, not for a single group or person to eat until they almost burst from taking it all.
Believe it or not, this cake is enough for everyone to get a bite out from and enjoy. So there's no reason to be greedy about it

But what you need, is to learn to trust each other a bit more. Tone down on the rambo and roleplay the encounters you have in the server a bit more.
You know instead of shoot first, roleplay later, do the opposite. Roleplay first, and then if the situation calls for it, could bullets be shot for the right reasons. Not everything has to end with bullets raining.

This is one community after all. And this is one of many things, that you have to learn if you want to improve your own roleplay.

Words don't do much. Action does, so start taking action. If I can RP a drunk jamaican dude, hit the police officers several times, get beaten to a bloody pulp. Vomit in the car and sing songs of the love for weed. And not get killed, then surely this community should be able to stop that trigger finger for 30 seconds to RP the situation a bit before you smash the finger on M1 and try to blow brains out. Right?

Or is that to much to demand? Perhaps you like the community as it is now. Shooting guns in a blaze of self-glorified glory while you laugh with your friends over chat over how many guys you could kill, stabbing each other in the back for preciiiiious money and generally be a selfish little prick.

Come on guys, I know this community can do better than trying to blow brains all day long.
You just have to want to RP. If no one wants to RP the situations then what is the point of playing here?

Those who see me driving around like a maniac trying to stunt all day long might assume that's the only thing I do. But sometimes on my travels I get slapped with Roleplay in my face, and when I do find myself in these situations, I try to roleplay it. Not run away, get in my car, ram the person or shoot his head off.

Some of them was less than desirable, perhaps outright impossible demands (Give me 5000$ or I blow your brains out. Anyone?), some of them was genuinely funny. And I commend and salute the people who do take their time with the good roleplay. The one where you both have fun.

The word "Fun" is the driving force, it's one of the main goals with this community in the first place. If you think that only you yourself and your friends only are entitled to it (Shoot as many cops as you can, go visit rival mafia and start deathmatching like mad and so on), then you are sorely mistaken. You are playing with other human beings, not Bots. The Fun is entitled to EVERYONE on Argonath RPG, across all it's divisions and servers.


So better stop trying to eat the cake yourself, share the cake with people. And most of all, become a better person.


Life has been a fucking hell recently, including accepting what has happened to me in the past. Dunno if life will ever get better but at the least I'm still hanging on. Lol.


Offline Devin

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Reply #27 on: May 07, 2013, 05:07:23 pm
Cake pls?  :(



Offline AK47

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Reply #28 on: May 07, 2013, 05:10:20 pm

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Offline Vincent_Corleone

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Reply #29 on: May 07, 2013, 05:11:47 pm
You guys seems to have misinterpreted my words. By addressing the role-play reasons to kill someone doesn't mean you've to inform them over the /phone or /pm. By simply addressing it you can easily say "Get of my property, you're trespassing on private property, leave or die!".

Look at the drug places for example, most common line between lazy players are "Leave or die!!!!!". Then they say "3, 2, 1, go! BANG BANG!". I mean, does this looks like much effort was put in this role-play scenario? No... I mean there is not even a reason stated why they should leave, it may be obvious during the role-play scenario since you're at a drug spot, but still...
This pretty much sums it up.



 


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