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What to do when RHL expires

Petarda · 21892

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Offline Gandalf

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Reply #45 on: May 20, 2013, 06:42:31 pm
The reason I see value in not just throwing away the split posts is exactly that we need to find a solution.

By the basic of how the rules are, when a player is no longer suspected he should jump out of a car (of from the bike) and leave the group. That is hardly doable when you as a group decide to move to the desert to escape.

The reason to discuss is to prevent an endless loop in which those who lost their wanted level successfully re-obtain it and continue the play past end.
The objective of the discussion is to allow a group sticking more or less together, while at the same time having awareness that they are no longer taking part in the run-and-chase scenario.

If we do not get proper suggestions, daily practice will end in admins kicking and punishing players for not leaving the group, which will be a much stronger disturbance of roleplay as stopping your trigger finger.

Do not roleplay a veteran on discord, be a veteran in game.


Offline SugarD

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Reply #46 on: May 20, 2013, 06:42:45 pm
It doesn't and why are you randomly asking this?
Because you asked first:
If you commit a crime while in said group, then you are already aware of the risks to each and everyone one of you, and as a whole. You can't expect police to magically kill you all or jail you all at the same time, just as you can't expect them to all show up at the same time. It just doesn't make sense.
That also works the other way round. You can't expect the criminal to just magically forget that they were involved in a big crime and are escaping with the other criminals involved as soon as a name turns white instead of orange.

The reason I see value in not just throwing away the split posts is exactly that we need to find a solution.

By the basic of how the rules are, when a player is no longer suspected he should jump out of a car (of from the bike) and leave the group. That is hardly doable when you as a group decide to move to the desert to escape.

The reason to discuss is to prevent an endless loop in which those who lost their wanted level successfully re-obtain it and continue the play past end.
The objective of the discussion is to allow a group sticking more or less together, while at the same time having awareness that they are no longer taking part in the run-and-chase scenario.

If we do not get proper suggestions, daily practice will end in admins kicking and punishing players for not leaving the group, which will be a much stronger disturbance of roleplay as stopping your trigger finger.
Following the existing rules, they can already do such. Nothing stops them from roleplaying between themselves separate from the police/suspect incident. The problem I see is that many players just lack the creativity because they want an excuse to deathmatch cops together, which has obviously never been allowed.

I can easily think of many scenarios where another roleplay separate from the restricted one can be created to keep the interaction going. I don't understand why it is so hard for others to just use their imaginations without breaking the rules. This never used to be an issue. :P



Offline Cyril

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Reply #47 on: May 20, 2013, 06:45:40 pm
The one who escaped should jump out of the car as soon as they have the opportunity to do it : entering a city/town, passing by a state car, being near an airport, etc.




Offline Mario_Rinna

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Reply #48 on: May 20, 2013, 06:48:40 pm
If we do not get proper suggestions, daily practice will end in admins kicking and punishing players for not leaving the group, which will be a much stronger disturbance of roleplay as stopping your trigger finger.

Set same RHL time for all criminals who committed a crime together. How is this not obvious?



Offline SugarD

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Reply #49 on: May 20, 2013, 06:49:21 pm
Set same RHL time for all criminals who committed a crime together. How is this not obvious?
Not all criminals commit the same crimes at the same time that group up together.



Offline Mario_Rinna

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Reply #50 on: May 20, 2013, 06:50:13 pm
Not all criminals commit the same crimes at the same time that group up together.
Then change their time once they group up.



Offline Cyril

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Reply #51 on: May 20, 2013, 06:50:25 pm
Set same RHL time for all criminals who committed a crime together. How is this not obvious?

- RHL Time is pretty random
- How can script detect it has to suspect a whole group at once and for the same time?




Offline SugarD

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Reply #52 on: May 20, 2013, 06:51:09 pm
Then change their time once they group up.
So a guy who just robbed someone and a guy who just mass-murdered a group of bystanders in separate incidents deserve the same timer simply because they get in the same car?



Offline JackWhite

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Reply #53 on: May 20, 2013, 06:51:21 pm
Why not make it the criminals own choice to jump out of the car when he lost his wanted level? It doesnt make any sense that a player has to leave the car when he "escaped" when his friend is suspected in the same car. Friends stick together.



Offline SugarD

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Reply #54 on: May 20, 2013, 06:51:58 pm
Why not make it the criminals own choice to jump out of the car when he lost his wanted level? It doesnt make any sense that a player has to leave the car when he "escaped" when his friend is suspected in the same car. Friends stick together.
They aren't currently forced to exit the vehicle as long as they don't do anything to aid the suspected player or participate in the roleplay itself.



Offline ElMartu

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Reply #55 on: May 20, 2013, 06:52:36 pm
So a guy who just robbed someone and a guy who just mass-murdered a group of bystanders in separate incidents deserve the same timer simply because they get in the same car?

Yes! Both would have the RHL assigned to the mass-murderer



Offline Gandalf

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Reply #56 on: May 20, 2013, 06:52:56 pm
As Salmonella touches the subject, here is the reverse of the situation.
If you are with a group and a single member becomes suspected, why would he endager all of his mates by remaining with the group? After all by remaining there is a realistic possibility all of them will be jailed or die.

Protecting your family or group is not just about dying for your friends, it is also about protecting your friends from dying or getting caught by drawing away attention.

Do not roleplay a veteran on discord, be a veteran in game.


Offline SugarD

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Reply #57 on: May 20, 2013, 06:53:19 pm
Yes! Both would have the RHL assigned to the mass-murderer
Why? That is about as logical as giving normal cops the weapons SWAT and FBI have just because they are all Law Enforcement. It's just not fair.

As Salmonella touches the subject, here is the reverse of the situation.
If you are with a group and a single member becomes suspected, why would he endager all of his mates by remaining with the group? After all by remaining there is a realistic possibility all of them will be jailed or die.

Protecting your family or group is not just about dying for your friends, it is also about protecting your friends from dying or getting caught by drawing away attention.
Agreed, and if they make that decision to help regardless, they know the risk they are running by participating voluntarily.



Offline JackWhite

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Reply #58 on: May 20, 2013, 06:55:19 pm
They aren't currently forced to exit the vehicle as long as they don't do anything to aid the suspected player or participate in the roleplay itself.
If he is driving the car he is aiding.

So what is kind off being said here, is that if a player in a car with wanted people escapes, he has to exit the car? Thats just retarded if he is the driver and cops are behind them, he has to stop the car, most likely unlock it then exit, waiting for another player in the car to keep on driving, or he can be punished?



Offline Gandalf

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Reply #59 on: May 20, 2013, 06:55:39 pm
- RHL Time is pretty random
- How can script detect it has to suspect a whole group at once and for the same time?
Actually it would be a possibility. Just like the RHL timer can halt when cops are near, it could be halted when a suspect with longer RHL time is near. That way the RHL would expire at the time the group member with the longest time loses its level for all.

Do not roleplay a veteran on discord, be a veteran in game.


 


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