Argonath RPG - A World of its own

Argonath RPG Community => Forum and site ideas and information => Topic started by: [WS]Jacob on August 19, 2014, 01:53:11 pm

Title: Reinstate parts of the community on the forums
Post by: [WS]Jacob on August 19, 2014, 01:53:11 pm
I have noticed, along with others, that divisions of the Argonath community have been quietly removed from their prime positions on these forums.

As certain divisions have developed their own forums they have been quietly sidelined to a part of the forum called "Community Relations (http://www.argonathrpg.eu/index.php?board=288.0)" which gives the incorrect impression they are not a part of this community at all. I understand the reason behind two of those servers being there, as they don't have a direct link to Argonath however; Argonath MTA:SA, Argonath RUST and the Argonath Minecraft server should not have been moved somewhere where they are easily unnoticed.

I feel these three should be moved back to have at least a redirect link in their parent categories so that they can be recognised as parts of the community which they are.

Thank you.
Title: Re: Reinstate parts of the community on the forums
Post by: ~Legend~ on August 19, 2014, 02:00:35 pm
Definitely support Jacob in that we should give equal recognition to every part of Argonath, small or large, that make this community what it is.



These moves, maybe they are part of a larger effort to better organise the forum?
Individuals like SugarD have voiced the opinion of the masses, that our forums including boards, membergroups and overall structure should be much better organised to reflect the size of the community.
Title: Re: Reinstate parts of the community on the forums
Post by: Kostas on August 19, 2014, 02:04:00 pm
Well I believe MTA:SA chose to leave the main forums ... Which I find wrong but anyway ... Yes I do also think that every tiny part of our community should have its place here...
Title: Re: Reinstate parts of the community on the forums
Post by: [WS]Jacob on August 19, 2014, 02:08:24 pm
Well I believe MTA:SA chose to leave the main forums ... Which I find wrong but anyway ... Yes I do also think that every tiny part of our community should have its place here...
Minecraft did the same thing too along with RUST, probably due to the flexibility and easy organisation that a specific forum gives to smaller divisions in the community. Either way both should still have redirect links which are clear for all community members to see.
Title: Re: Reinstate parts of the community on the forums
Post by: Traser on August 21, 2014, 01:45:51 am
This will be discussed.
Title: Re: Reinstate parts of the community on the forums
Post by: SugarD on August 21, 2014, 02:42:53 am
You mean something like these?:

(http://i208.photobucket.com/albums/bb187/ms-sugard-x/argotest1.png)
(Links to ARUN website)

(http://i208.photobucket.com/albums/bb187/ms-sugard-x/argotest2.png)
(TeamSpeak 3 drop down menu and Argonath Government Radio "now playing" information)

(http://i208.photobucket.com/albums/bb187/ms-sugard-x/argotest3.png)
(Full list of all services that don't already have linkbacks elsewhere)
Title: Re: Reinstate parts of the community on the forums
Post by: [WS]Jacob on August 21, 2014, 04:41:25 pm
Official government services, clans and groups are different to divisions of the Argonath community which have been hidden away. All other divisions are afforded a place in a forum category.
Title: Re: Reinstate parts of the community on the forums
Post by: [WS]Jacob on August 31, 2014, 12:14:28 am
I thank the webmaster team for their agreement with me on this issue and resolving it quickly.
Title: Re: Reinstate parts of the community on the forums
Post by: eymas on August 31, 2014, 12:29:54 am
Minecraft's back at least thanks to me and the webmaster team :)
Title: Re: Reinstate parts of the community on the forums
Post by: Brian on August 31, 2014, 12:31:14 am
As a response to this. Those servers have decided where they want to be their selves, this was not our decision, they have asked us to do so, and we complied with it. We have not removed anything without involvement of the division itself, so no worries about that. For more information about it you can be at the leaders of the desired divisions.


One board has been added for Minecraft after I discussed it a bit with Eymas(Leon). More may be following soon, we are still unsure about that.
Title: Re: Reinstate parts of the community on the forums
Post by: Archie on August 31, 2014, 01:16:42 am
As a response to this. Those servers have decided where they want to be their selves, this was not our decision, they have asked us to do so, and we complied with it. We have not removed anything without involvement of the division itself, so no worries about that. For more information about it you can be at the leaders of the desired divisions.


One board has been added for Minecraft after I discussed it a bit with Eymas(Leon). More may be following soon, we are still unsure about that.
Well you might be true with something but at least forum ranks shouldn't be deleted. There isn't any symbol that we are still a part of Argonath (MTA:SA).
Title: Re: Reinstate parts of the community on the forums
Post by: Morais on August 31, 2014, 02:49:36 am
Well you might be true with something but at least forum ranks shouldn't be deleted. There isn't any symbol that we are still a part of Argonath (MTA:SA).

What forum ranks?
Title: Re: Reinstate parts of the community on the forums
Post by: Patton on August 31, 2014, 09:54:11 am
What forum ranks?
MTA:SA administration used to have corresponding ranks on this forum as well.
Title: Re: Reinstate parts of the community on the forums
Post by: Archie on September 11, 2014, 09:39:31 pm
BUMP, I am still a fan of the equality for every part of this community. This also helps us to grow our community up, at least we need to improve the relations between Argonath servers.
This will be discussed.
Will be waiting for the decision.
Title: Re: Reinstate parts of the community on the forums
Post by: SugarD on September 11, 2014, 10:05:59 pm
Some things were already changed. I would recommend making specific suggestions of what you would like to see so they have an idea of what you are looking for.
Title: Re: Reinstate parts of the community on the forums
Post by: Archie on September 12, 2014, 02:08:46 am
Sometimes changes don't make this community better, contrary to expectations, it makes worse. Previously, all servers were in a teamwork and community relations was so good. You know, SA-MP is the most crowded server in Argonath and that makes it more privileged than other ones (most of Argonath players' judgment), however I think it is not.

MTA:SA
As you may see, MTA forum ranks have been deleted. Imagine, you are a "NEWBIE" and liked the MTA server. You know it's a part of Argonath then you entered this website. And saw nothing shows about MTA (what would you do?), except this:(http://i60.tinypic.com/wa0wuc.jpg)

VC:MP
Their server even is not hosted by Sauron(Gandalf)! This is so interesting, whereas, every server should be hosted by Sauron as he's the "Server Host"(take a look (http://wiki.argonathrpg.eu/index.php?title=Developers)).

IV:MP
Unfortunately, IV:MP is looking forward to separate their forum from Argonath (from what I've seen from Tai's tweets on Twitter).

This is bad. My idea is merging all parts of Argonath (like the old times) and treat them equally. This is exactly what I'm expecting from server leaders.

Don't forget to look at this:
SA-MP = MTA:SA = IV:MP = VC:MP = Minecraft = Stunt

I want to see a bit understanding from readers and they will realize this important situation.
Title: Re: Reinstate parts of the community on the forums
Post by: Manoni on September 12, 2014, 07:40:53 am
JayL moved every section that it was related to MTA:SA to the Archive when they finished their own forums, is not like that the webteam decided to get rid of everything when they left the main forums.

Kessu(Not sure) changed the VC:MP host to a different IP becuase the Argonath one was offline and since it can't be fixed without Gandalf they decided to do what they did.

Tai planned to built IV:MP forums yes, but from what I can recall that idea has changed a bit. Is not the first division that does such thing. Minecraft is a good example.

Argonath is not getting divided nor falling apart but the leadership of each division acts as they think it will be better for them and their people. Others are not telling them to leave nor will force them to stay here, these things were their own choices.
Title: Re: Reinstate parts of the community on the forums
Post by: Luca Man on September 12, 2014, 08:29:40 am
About VC:MP, as a regular of it, I have to say that I am sick of the regular downtimes the server has been experiencing since 2012. Kessu and Klaus are always working hard on bringing new hosts, but it is really annoying to see the server always down. Gandalf is always gone, and when he returns, he only sees SA:MP RPG, because MTA:VC, VC:MP, IV:MP, MTA:SA, SA:MP DM, SA:MP Stunt are NOT part of Argonath, is that right?
Title: Re: Reinstate parts of the community on the forums
Post by: Archie on September 12, 2014, 10:36:10 am
What Luca said is a fact, Gandalf doesn't care about other servers. There is only SA-MP, SA-MP, SA-MP...

He doesn't act like an equal leader (judging him is not my business). Also I'm waiting a bit delicacy from community leaders to visit other servers, detect server problems and trying to fix them. After all, they are community leaders not only SA-MP leaders.
Title: Re: Reinstate parts of the community on the forums
Post by: Plam_Knight on September 12, 2014, 10:43:40 am
What Luca said is a fact, Gandalf doesn't care about other servers. There is only SA-MP, SA-MP, SA-MP...

He doesn't act like a equal leader (judging him is not my business). Also I'm waiting a bit delicacy from community leaders to visit other servers, detect server problems and trying to fix them. After all, they are community leaders not only SA-MP leaders.

Sometimes its better he doesn't notice them, otherwise you wouldn't like some things if he did, saynig it from personal experience :D.
Title: Re: Reinstate parts of the community on the forums
Post by: Archie on September 12, 2014, 10:50:16 am
some things
Some things?
Title: Re: Reinstate parts of the community on the forums
Post by: Patton on September 12, 2014, 02:08:47 pm
JayL moved every section that it was related to MTA:SA to the Archive when they finished their own forums, is not like that the webteam decided to get rid of everything when they left the main forums.
He didn't delete the ranks, which we still need on this forum.
Title: Re: Reinstate parts of the community on the forums
Post by: Archie on September 12, 2014, 02:46:54 pm
I would like to see a new project or a meeting (between community leaders, webmasters and server managers) to discuss/solve this problem. I really want to see a better "Argonath".
Title: Re: Reinstate parts of the community on the forums
Post by: Chris_Knight on September 12, 2014, 02:58:59 pm
I would like to see a new project or a meeting (between community leaders, webmasters and server managers) to discuss/solve this problem. I really want to see a better "Argonath".
Good luck with that one.
Title: Re: Reinstate parts of the community on the forums
Post by: Manoni on September 12, 2014, 03:11:43 pm
I would like to see a new project or a meeting (between community leaders, webmasters and server managers) to discuss/solve this problem.

We already tried that, most of the members of some divisions declined to participate.

He didn't delete the ranks, which we still need on this forum.

That is unkown to me, thefore I wont comment about it. It's up to the webmasters to reply on that.
Title: Re: Reinstate parts of the community on the forums
Post by: Devin on September 12, 2014, 03:29:06 pm
MTA:SA
As you may see, MTA forum ranks have been deleted. Imagine, you are a "NEWBIE" and liked the MTA server. You know it's a part of Argonath then you entered this website. And saw nothing shows about MTA (what would you do?), except this:(http://i60.tinypic.com/wa0wuc.jpg)

This has nothing to do with the community but MTA leaders who took it upon themselves to split from Argonaths forum. They deleted their own boards from these forums just so you are aware. If people would not like to be a part of the community and move away from the main forum, so be it.
Title: Re: Reinstate parts of the community on the forums
Post by: Archie on September 12, 2014, 04:06:03 pm
Most of server divisions has decided to split their forum from main Argonath forum such as MTA:SA, IV:MP (in progress), Minecraft (turned back) and RUST.

Quote
Divisions wanted to create their forum because they wanted to be separate part of Argonath.

What's the real source of this problem? Server HQs? Argonath Management? Webmasters?
Or they just want to be theirselves?
Title: Re: Reinstate parts of the community on the forums
Post by: Patton on September 12, 2014, 07:40:07 pm
The link to our forum was added without us asking for it. At the time our boards were moved to the subdomain it was still possible for us to add it ourselves and we chose not to do it. It was decided that it is not the problem for us as we extensively and exclusively link to our subdomain throughout our scripts; our target audience are players outside of Argonath anyway, so that URL is the first they see. We would rather like it if it wasn't there at all, but if it's useful for some players, then they can have it.

As for our ranks on this site -- it would be good if our management had access to the admin boards here mainly because of the access to the community ban list, but also to communicate with other teams and share useful information. Whoever thinks we do not require access to these boards and said information should be considered responsible if community banned players are found on the MTA:SA server, not us.
Title: Re: Reinstate parts of the community on the forums
Post by: Devin on September 12, 2014, 07:56:22 pm
The link to our forum was added without us asking for it. At the time our boards were moved to the subdomain it was still possible for us to add it ourselves and we chose not to do it. It was decided that it is not the problem for us as we extensively and exclusively link to our subdomain throughout our scripts; our target audience are players outside of Argonath anyway, so that URL is the first they see. We would rather like it if it wasn't there at all, but if it's useful for some players, then they can have it.

As for our ranks on this site -- it would be good if our management had access to the admin boards here mainly because of the access to the community ban list, but also to communicate with other teams and share useful information. Whoever thinks we do not require access to these boards and said information should be considered responsible if community banned players are found on the MTA:SA server, not us.

So you don't want to be a part of the community as you don't want your target audience to be Argonath players nor do you want anything to do with the main forums, including the redirect to your own forum.
However you want forum rights on the main forums to view a topic regarding Argonath whilst you are not wanting to be a part of the community.

You (MTA) want nothing to do with Argonath, not even the players yet you are wanting access to the forums to interact with the administration, I see no purpose after you deleted your own boards.
Title: Re: Reinstate parts of the community on the forums
Post by: Patton on September 12, 2014, 08:19:10 pm
So you don't want to be a part of the community as you don't want your target audience to be Argonath players nor do you want anything to do with the main forums, including the redirect to your own forum.
However you want forum rights on the main forums to view a topic regarding Argonath whilst you are not wanting to be a part of the community.

You (MTA) want nothing to do with Argonath, not even the players yet you are wanting access to the forums to interact with the administration, I see no purpose after you deleted your own boards.
The server is Gandalf's and if he decides a player is banned on all of his servers, it is his decision and our duty to follow through. If we don't have the information who is banned, then it is a problem for us to work as Gandalf wants.

I don't understand where you're getting this thought that we are not a part of the community: we carry the name, follow the Vision, and our scripts are made according to it. That our target audience are players outside of the community is a result of our plan to expand. As there is an agreement that recruiting players between servers is not allowed even within the community, that is the only opportunity for us to get new players.

If we didn't want anything to do with this community, we would be long gone by now.
Title: Re: Reinstate parts of the community on the forums
Post by: Mario_Rinna on September 13, 2014, 03:59:24 pm
So you don't want to be a part of the community as you don't want your target audience to be Argonath players nor do you want anything to do with the main forums, including the redirect to your own forum.
However you want forum rights on the main forums to view a topic regarding Argonath whilst you are not wanting to be a part of the community.

You (MTA) want nothing to do with Argonath, not even the players yet you are wanting access to the forums to interact with the administration, I see no purpose after you deleted your own boards.
And Obama is a reptilian alien, and KGB killed Kennedy, and George Bush blew up the Twin Towers. Are you twelve?
Title: Re: Reinstate parts of the community on the forums
Post by: Devin on September 13, 2014, 11:09:42 pm
And Obama is a reptilian alien, and KGB killed Kennedy, and George Bush blew up the Twin Towers. Are you twelve?

Okay then.
Title: Re: Reinstate parts of the community on the forums
Post by: Nexxt on September 13, 2014, 11:47:39 pm
It's a bit hilarious. There is a huge gap between several servers within the community, a good example is MTA:SA. MTA:SA used to be a nice server with within this community, but then they decided to split up and start their own forums - something I strongly dislike. You are part of the community, so you stay on their forums. If you want to be separated, why not just already rename the server and starts up your own stuff.

Oh, and quite a big coincidence with the hatred against SA:MP. Last time I visited, several people ignored me and failed to help me with my question. Reasons for this was because I am "from SA:MP and cannot RP anyways". Admins who explain you that they do not want they "SA:MP shit to their server" while in fact I failed to receive any assistance. Let alone the ramming and rulebreaking people online .. way to go.

But yeah ... why should we care, people who really care 'bout this community should work in order to improve it as a whole, not just create their own stuff and try not to be linked with other divisions.
Title: Re: Reinstate parts of the community on the forums
Post by: Spike. on September 14, 2014, 12:05:33 am
It's a bit hilarious. There is a huge gap between several servers within the community, a good example is MTA:SA. MTA:SA used to be a nice server with within this community, but then they decided to split up and start their own forums - something I strongly dislike. You are part of the community, so you stay on their forums. If you want to be separated, why not just already rename the server and starts up your own stuff.

Oh, and quite a big coincidence with the hatred against SA:MP. Last time I visited, several people ignored me and failed to help me with my question. Reasons for this was because I am "from SA:MP and cannot RP anyways". Admins who explain you that they do not want they "SA:MP shit to their server" while in fact I failed to receive any assistance. Let alone the ramming and rulebreaking people online .. way to go.

But yeah ... why should we care, people who really care 'bout this community should work in order to improve it as a whole, not just create their own stuff and try not to be linked with other divisions.

ARPD, FBI, Rust, Minecraft, CIA, ARA, etc... have their own forums. Why can't MTA:SA have it too. The new forum was created so that it makes it easier to interact with in a division of the community. I actually think that every server "division" should have their own forum and this one stayed ad a Portal with news, and community wide stuff.

Why would you have everything on a forum ? It's not practical everything would be chaotic. Imagine that every server has their own forum. You could just go to this main forum which would be a portal and have all the forums/services and official/recognized groups forums. It would be more practical and easy.

Of course this is just and Idea.
Title: Re: Reinstate parts of the community on the forums
Post by: Devin on September 14, 2014, 12:08:52 am
Why would you have everything on a forum ? It's not practical everything would be chaotic. Imagine that every server has their own forum. You could just go to this main forum which would be a portal and have all the forums/services and official/recognized groups forums. It would be more practical and easy.

What is not practical is 10 different forums for one item which in this case is a community.
Boards are there for organization and they seem to do the job just fine.
Title: Re: Reinstate parts of the community on the forums
Post by: Nexxt on September 14, 2014, 02:05:44 am
As I said, creating different forums creates different 'groups' within the community. I notice groups disliking other servers and that's not something a community would and should have happening. For me it's far gone at it's current stage anyways, unfortunately nothing compared to what we were; but this is not helping in any way.
Title: Re: Reinstate parts of the community on the forums
Post by: Rusty on September 14, 2014, 02:12:38 am
To be fair main forum is full of shit as it is, it's clustered up so much that someone who is new would have a hard time finding their way around.  No organization and it's in need of a serious clean-up but no one will actually do it.  Sorry but I'd rather have my server's section on another sub-domain forum than on here.

Whether they have a section here or not they should still be granted access to view boards needed for reasons stated.

Title: Re: Reinstate parts of the community on the forums
Post by: SugarD on September 16, 2014, 02:33:02 am
*Cough*

(http://i208.photobucket.com/albums/bb187/ms-sugard-x/argotestserverboards1.png)

(http://i208.photobucket.com/albums/bb187/ms-sugard-x/argotestserverboards2.png)

*Cough*

How is that for equality? ;)
Title: Re: Reinstate parts of the community on the forums
Post by: Chase on September 16, 2014, 03:10:26 am
As a wise man once said - You can't shove an empty milk carton through a keyhole.
Title: Re: Reinstate parts of the community on the forums
Post by: Archie on October 13, 2014, 12:33:20 am
It looks like MTA:SA Leadership ranks are back on forum. Waiting for more...

Thanks.
Title: Re: Reinstate parts of the community on the forums
Post by: Manoni on October 13, 2014, 03:44:16 am
Waiting for more...

What more?
Title: Re: Reinstate parts of the community on the forums
Post by: Boozman on October 13, 2014, 04:35:06 am
Perhaps there should be more focus on restoring the population (if that's even possible) rather than restoring inactive areas of the forums.
Title: Re: Reinstate parts of the community on the forums
Post by: Axison on October 13, 2014, 06:09:42 am
Perhaps there should be more focus on restoring the population (if that's even possible) rather than restoring inactive areas of the forums.
This
Title: Re: Reinstate parts of the community on the forums
Post by: Archie on October 13, 2014, 03:38:49 pm
Perhaps there should be more focus on restoring the population (if that's even possible) rather than restoring inactive areas of the forums.
That's the point. I believe this is possible if we work in same community, same forum. We need to marge our forums in one forum and then we need to start improve Argonath.

At least, that is the way to solve our population problem I think.
Title: Re: Reinstate parts of the community on the forums
Post by: SugarD on October 13, 2014, 07:30:43 pm
The focus should be equal. Our community was incredibly populated when it was diversified by its active games. It also created friendly competition between servers that made the developers of each want to strive to be better than the rest. The effort of getting things back on track is something that would require work from everyone individually and together. That is a community-wide effort. What is being discussed here, though, is just the website/forum side of it.
Title: Re: Reinstate parts of the community on the forums
Post by: Boozman on October 14, 2014, 06:17:15 pm
The focus should be equal. Our community was incredibly populated when it was diversified by its active games. It also created friendly competition between servers that made the developers of each want to strive to be better than the rest. The effort of getting things back on track is something that would require work from everyone individually and together. That is a community-wide effort. What is being discussed here, though, is just the website/forum side of it.
Argonath at it's peak:

An immensely littered forum; 100+ players on SA:MP daily; MTA:SA and VCMP would MAYBE cap out at 20 players on the weekends; A slightly populated stunt server; and sister DM community that could barely hold it's own weight; a dead racing game; a project the developers of argo started years ago that will never see light past concepts; A MTA:VC server that has been dead since 2007 that only you and JDC would ever enter and you would just sit idle (this server was so dead TeaM would use it for private meetings since no one ever came on that server); Need I go on? Your perception of a incredibly populated community is blurry if you ask me, especially when 90% of the players came from SA:MP when the community was at it's peak.

I don't understand why parts of this community are trying to be restored when the vast majority of them are failures and are dead beyond resurrection. Why not focus on the thriving parts of the community? Why not have a major overhaul of the forums, remove servers that (in reality) and just a waste of bandwidth and focus on growing parts of this community that have obviously done well?

Oh wait, then that would mean that a large amount of people will lose their so called "ranks" and "titles" and won't be part of the administration anymore. But worst of all they won't be able to feel like they have some sort of authority over people and won't feel special anymore :(

Wake the f**k up.

/awaitoverreaction
Title: Re: Reinstate parts of the community on the forums
Post by: AK47 on October 14, 2014, 06:31:26 pm
 :app:
Title: Re: Reinstate parts of the community on the forums
Post by: SugarD on October 14, 2014, 07:35:15 pm
Argonath at it's peak:

An immensely littered forum; 100+ players on SA:MP daily; MTA:SA and VCMP would MAYBE cap out at 20 players on the weekends; A slightly populated stunt server; and sister DM community that could barely hold it's own weight; a dead racing game; a project the developers of argo started years ago that will never see light past concepts; A MTA:VC server that has been dead since 2007 that only you and JDC would ever enter and you would just sit idle (this server was so dead TeaM would use it for private meetings since no one ever came on that server); Need I go on? Your perception of a incredibly populated community is blurry if you ask me, especially when 90% of the players came from SA:MP when the community was at it's peak.

I don't understand why parts of this community are trying to be restored when the vast majority of them are failures and are dead beyond resurrection. Why not focus on the thriving parts of the community? Why not have a major overhaul of the forums, remove servers that (in reality) and just a waste of bandwidth and focus on growing parts of this community that have obviously done well?

Oh wait, then that would mean that a large amount of people will lose their so called "ranks" and "titles" and won't be part of the administration anymore. But worst of all they won't be able to feel like they have some sort of authority over people and won't feel special anymore :(

Wake the f**k up.

/awaitoverreaction
MTA:SA was not developed in the past, so of course it had no players. In fact, its server was locked. MTA:VC and VC:MP both had high numbers until ASE went down, during which time most MTA:VC'ers switched to just VC:MP and SA:MP. SA:MP always had popularity because it beat the other mods to features that had never been seen before, which also hooked new players who never had a chance to try the other mods.

MTA:VC dead since 2007? I find that hilarious. You should double-check your history. Especially when you, yourself, played there in 2008 when it was populated.

Our racing game dead? Simply because the person leading it was Community Banned before it was made popular.

The only overreaction is from the person who is saying to only restore a single part of this community because it was more "popular". Contrary to popular belief, Argonath RPG is a world of its own, not a server of its own. There is a reason why we have always expanded while keeping support of our other homes.


As said, we are a community, not a server. Those who think otherwise are dead-wrong. No one is forcing anyone to play in every server we have, but we would also never force anyone to ignore our other servers either. Else, where does "community" come in within our world?
Title: Re: Reinstate parts of the community on the forums
Post by: Boozman on October 14, 2014, 08:02:58 pm
MTA:SA was not developed in the past, so of course it had no players. In fact, its server was locked. MTA:VC and VC:MP both had high numbers until ASE went down, during which time most MTA:VC'ers switched to just VC:MP and SA:MP. SA:MP always had popularity because it beat the other mods to features that had never been seen before, which also hooked new players who never had a chance to try the other mods.

MTA:VC dead since 2007? I find that hilarious. You should double-check your history. Especially when you, yourself, played there in 2008 when it was populated.

Our racing game dead? Simply because the person leading it was Community Banned before it was made popular.

The only overreaction is from the person who is saying to only restore a single part of this community because it was more "popular". Contrary to popular belief, Argonath RPG is a world of its own, not a server of its own. There is a reason why we have always expanded while keeping support of our other homes.


As said, we are a community, not a server. Those who think otherwise are dead-wrong. No one is forcing anyone to play in every server we have, but we would also never force anyone to ignore our other servers either. Else, where does "community" come in within our world?
Perhaps you should check your history.

MTA:SA was not locked and included a basic RP script with a full admin script. I know that for a fact because I was a moderator for MTA:SA in '09.

I joined Argonath in 2009 with SA:MP. I was never an active player of MTA:VC. As a matter of fact the only times I would join MTA:VC was with TeaM for private meetings. But I never considered that an active part of the community. For as long as I've been here I've never seen MTA:VC go over like 5 (Except when everyone in the server was TeaM).

And I never said to shut down every server. I said the servers that don't hold any sort of player base. This community is notorious for wasting resources on services that go unused or end up getting abandoned in the short future, and if you ask me that model should be reconsidered. For example your precious LU mod, WHO THE FUCK IS GOING TO PLAY THAT FOR LONGER THAN AN HOUR? ESPECIALLY WHEN NO ONE PLAYS THE SA:MP SERVER ANYMORE, AND THAT IS THE MOST POPULAR SERVER. Focus on the ones that people want to play (and actually do play) and trash the ones that are using up server resources. I mean really, there is no point in spending all that time developing a server and then you cap out at 4 players on the weekends.

You can't let shit go and you always have an excuse for everything, SugarD. And if you can sit there and say I'm wrong then you've been here far too long and need to consider some sort of sabbatical from this community.
Title: Re: Reinstate parts of the community on the forums
Post by: stormeus on October 14, 2014, 11:54:33 pm
Focus on the ones that people want to play (and actually do play) and trash the ones that are using up server resources.

Because:
Title: Re: Reinstate parts of the community on the forums
Post by: Boozman on October 15, 2014, 12:24:36 am
Because:
  • Developers are forced to develop for a server and do not enjoy it unless the server is popular.
  • Game servers are extremely intensive to run and are wasting all the moneys.
>says the developer of 2 dead servers, one of which hasn't really even launched yet.


Edit:
Truth be told I could care less where the resources of Argonath are utilized. My point is this: Why waste the resources on dead/dying/hopelessly unfinished portions of the community? Why spend so much time developing and spending money on the server just so 5 or less people can play it? It makes no sense. You people are so hopelessly blinded by nostalgia that you fail to see how much of a waste of space these dead servers are.
Title: Re: Reinstate parts of the community on the forums
Post by: stormeus on October 15, 2014, 01:14:42 am
>says the developer of 2 dead servers, one of which hasn't really even launched yet.

Is your definition of dead anything less than SA:MP's minimum player count? VC:MP is active for a fact. Maybe if Argonath would actually put up a reliable host for us instead of forcing us to perpetually scramble for temporary hosts, and people like you would quit your sectarian bullcrap where people aren't allowed to have fun if they're not a big enough server, maybe we'd meet your expectations of usefulness.
Title: Re: Reinstate parts of the community on the forums
Post by: Boozman on October 15, 2014, 02:43:43 am
Is your definition of dead anything less than SA:MP's minimum player count? VC:MP is active for a fact. Maybe if Argonath would actually put up a reliable host for us instead of forcing us to perpetually scramble for temporary hosts, and people like you would quit your sectarian bullcrap where people aren't allowed to have fun if they're not a big enough server, maybe we'd meet your expectations of usefulness.
No, SA:MP is a dying server as well (In terms of Argonath, SA:MP as a whole is flourishing better than ever). This community as a whole is steadily declining and has been for the past year and a half, if not longer, for various reasons that aren't always the fault of the developers. That's why I think resources should be pooled to only a couple of servers instead of 9 Argonath servers and the forums plus the various other non Argonath services being ran by the developers (Paruni, Hand Of Law, etc.). It has to be waste of money from the Owners standpoint, There is no possible way that the server is self sustaining strictly on advertisements, meaning that what the ads don't pay for (and there are probably not many donations anymore) the Owners pay out of pocket. And I'm basing this on Financial Reports (http://club.argonathrpg.com/) from when the server was still largely populated.

I'm not saying your server sucks, I'm not saying any of them suck, I'm simply saying that there is no possible way that this community is financially viable anymore. Which I think that reflects on the Owners, showing how much this community means to them if they are still willing to pay for it at this point (shout out to you guys).

And since you seem to thing I'm oblivious to anything going against my own beliefs, why don't you tell me what sort of usefulness VC:MP offers the community? What classifies VC:MP as an 'active server'? You say that VC:MP is active yet I don't see any evidence to suggest that an actual population exist outside of the development or VC:MP veterans. I could be wrong. But if I am please let me see evidence of this. And let me be clear, I agree with you about the temporary host. The past year or so has been a shuffle of new IPs and servers and that puts a strain on the growth of all the servers, I get that. But once the smoke has settled, will VC:MP, MTA:SA, MTA:VC, Argo Stunt, or any of the other "dying" servers make a come back? Hell, will SA:MP, Minecraft and IV:MP even make a comeback? Maybe. Maybe not. But perhaps the more "popular" servers could be salvaged and regrow if the combined efforts of the community were focused on the few that are still holding some sort of player count and less on the development of servers that are either a) dead or b) not going to yield any kind of population (in the case of LU).

And on the matter of you saying I believe people aren't allowed to have fun on a small server, I leave you with this (http://tn.en.fishki.net/26/upload/en/201305/20/10651/b87ba9d12b8b41c45c13d1438a7a3771.jpg):
Don't speak as if I want Argonath to die, because I spent the past 5 years as part of this community and would never want any of Argonath to die. I'm just simply stating facts here in terms of Finances and Resources.

Now, I'm sure you'll take this as a personal insult to your beloved VC:MP and LU, and you take it how you wish. But understand my point is not to insult anyone or any server.
Title: Re: Reinstate parts of the community on the forums
Post by: SugarD on October 15, 2014, 03:34:41 am
By that logic, we should give up on every server in Argo then, including SA:MP.
Title: Re: Reinstate parts of the community on the forums
Post by: Teddy on October 15, 2014, 03:36:38 am
{{ wall of funny }}

Can you feed me now? You post made my IQ drop to a critical level. SEND HELP.
Title: Re: Reinstate parts of the community on the forums
Post by: Sandi on October 15, 2014, 03:57:07 am
SAMP is not dying.. I am very active on the server..you apparently arent..I am watching people playing since rs5 started..people are getting active the server is rising once again..yes some people left..but quiting would would be very dumb after all what happened. This only shows you were in the community just when it was easy and everything was served. Now when the tough period comes..what happens then? You all just left sayin "fuck this".. So are we idiots because we try hard. All I'm doing for this community is nothing but best..I help new people and just love reading how inactive people come after a year and start to complain.
Title: Re: Reinstate parts of the community on the forums
Post by: Teddy on October 15, 2014, 04:20:35 am
SAMP is not dying.. I am very active on the server..you apparently arent..I am watching people playing since rs5 started..people are getting active the server is rising once again..yes some people left..but quiting would would be very dumb after all what happened. This only shows you were in the community just when it was easy and everything was served. Now when the tough period comes..what happens then? You all just left sayin "f**k this".. So are we idiots because we try hard. All I'm doing for this community is nothing but best..I help new people and just love reading how inactive people come after a year and start to complain.

(http://i3.kym-cdn.com/photos/images/original/000/610/825/eec.jpg)
Title: Re: Reinstate parts of the community on the forums
Post by: Boozman on October 15, 2014, 04:28:07 am
SAMP is not dying.. I am very active on the server..you apparently arent..I am watching people playing since rs5 started..people are getting active the server is rising once again..yes some people left..but quiting would would be very dumb after all what happened. This only shows you were in the community just when it was easy and everything was served. Now when the tough period comes..what happens then? You all just left sayin "f**k this".. So are we idiots because we try hard. All I'm doing for this community is nothing but best..I help new people and just love reading how inactive people come after a year and start to complain.
No, none of you are idiots for trying. As a matter a fact I applaud those still hanging in there. And for the record I didn't leave because the server changed to RS5, I left due to personal reasons and don't have nearly the amount of time I used to play any game really. But I've never really gone anywhere completely, I've been watching Argonath from time to time just to see how things are doing (contrary to popular belief I do care about Argo) and I'm simply pointing out what I observe from the sidelines. The fact that people are still able to hang there is great, don't get me wrong.

By that logic, we should give up on every server in Argo then, including SA:MP.
By what logic? I just fucking said SA:MP and the *still active servers should be focused on more over certain others...

Can you feed me now? You post made my IQ drop to a critical level. SEND HELP.
Your*
Title: Re: Reinstate parts of the community on the forums
Post by: SugarD on October 15, 2014, 04:28:53 am
Argonath at it's peak:

An immensely littered forum; 100+ players on SA:MP daily; MTA:SA and VCMP would MAYBE cap out at 20 players on the weekends
At its peak? I think you meant ~200 players in SA:MP daily, MTA:SA and VC:MP active with large numbers of players coming on to test new scripts, MTA:VC maxing out the server during events, IV:MP reaching its limits and crashing repeatedly because so many players wanted to join, and the forum immensely active with daily posts about ideas and suggestions with which users would conflict over. Oh, and yes...that was all happening at the same time.
Title: Re: Reinstate parts of the community on the forums
Post by: Teddy on October 15, 2014, 04:29:53 am
Your*

Only further validates my statement
Title: Re: Reinstate parts of the community on the forums
Post by: Boozman on October 15, 2014, 04:38:53 am
Only further validates my statement
Okay thanks

At its peak? I think you meant ~200 players in SA:MP daily, MTA:SA and VC:MP active with large numbers of players coming on to test new scripts, MTA:VC maxing out the server during events, IV:MP reaching its limits and crashing repeatedly because so many players wanted to join, and the forum immensely active with daily posts about ideas and suggestions with which users would conflict over. Oh, and yes...that was all happening at the same time.
MTA:VC hasn't maxed out in yearS, Sugar, don't try to feed me that shit. I cannot speak on behalf of the IV:MP server as I never had the chance to play there while it was being actively developed in the past. And yes, as I recall now MTA:SA would have a decent amount of people back in the day. But that was players that would literally enter the server, hack real quick, and leave by ban or quit.

And I will say this about VC:MP, they did a great job attracting people to a dying mod. The amount of players the used to receive was impressive for what the game itself was. But that time is over.

You people can accept it or not but majority of the servers on Argo are dead. The ones still living should be taken care of so they don't suffer the same fate. If I had the time I used to I would be in the server with you guys supporting the community, please believe that.
Title: Re: Reinstate parts of the community on the forums
Post by: SugarD on October 15, 2014, 04:41:03 am
Okay thanks
MTA:VC hasn't maxed out in yearS, Sugar, don't try to feed me that shit. I cannot speak on behalf of the IV:MP server as I never had the chance to play there while it was being actively developed in the past. And yes, as I recall now MTA:SA would have a decent amount of people back in the day. But that was players that would literally enter the server, hack real quick, and leave by ban or quit.

And I will say this about VC:MP, they did a great job attracting people to a dying mod. The amount of players the used to receive was impressive for what the game itself was. But that time is over.

You people can accept it or not but majority of the servers on Argo are dead. The ones still living should be taken care of so they don't suffer the same fate/
1. MTA:VC Day. Server maxed out. You weren't there.

2. VC:MP is not dyin (http://forum.vicecitymultiplayer.com/index.php?action=stats)g. The mod's coders just released a public beta (http://forum.vicecitymultiplayer.com/index.php?topic=6854.0) for 0.4. Argo is working on RS2.1 (http://www.argonathrpg.eu/index.php?topic=104431.0) for its scripts. If that is dead, I'd hate to see what you call "living".
Title: Re: Reinstate parts of the community on the forums
Post by: Boozman on October 15, 2014, 04:42:44 am
1. MTA:VC Day. Server maxed out. You weren't there.
So it called for a special day just to get people in the server? Oh, I'm sorry, please excuse my ignorance.

2. VC:MP is not dying. The mod's coders just released a public beta for 0.4. Argo is working on RS2.x for its scripts. If that is dead, I'd hate to see what you call "living".
Cool, took them long enough. Maybe Argo VC:MP can be revived. But you need players for that.

Edit: And by them I mean VC:MP coders, not Argo VC:MP developers. The Argo VC:MP team has always been good at developing the server. I just personally believe they never got the right amount of players for the work they put in the server.
Title: Re: Reinstate parts of the community on the forums
Post by: SugarD on October 15, 2014, 04:45:06 am
So it called for a special day just to get people in the server? Oh, I'm sorry, please excuse my ignorance.
Cool, took them long enough. Maybe Argo VC:MP can be revived. But you need players for that.
1. Your ignorance is excused, because if you actively played there, you would know that it was an Argonath RPG holiday to celebrate MTA:VC for it being Argo's original birthplace.

2. Took them long enough? Check the links in my post you quoted. Look at the dates. It has been going on for quite some time. Just because you failed to keep up on it does not mean your opinions of it being dead are facts.
Title: Re: Reinstate parts of the community on the forums
Post by: Boozman on October 15, 2014, 04:51:56 am
1. Your ignorance is excused, because if you actively played there, you would know that it was an Argonath RPG holiday to celebrate MTA:VC for it being Argo's original birthplace.
As far as I can remember the only time any one ever went in was for the oscars or random events. So I don't count that as being active.

2. Took them long enough? Check the links in my post you quoted. Look at the dates. It has been going on for quite some time. Just because you failed to keep up on it does not mean your opinions of it being dead are facts.
Okay, you got me there. Last I knew VC:MP's (the client not Argo) development was either dead or extremely slow, so this really is news to me.
Title: Re: Reinstate parts of the community on the forums
Post by: SugarD on October 15, 2014, 04:54:12 am
As far as I can remember the only time any one ever went in was for the oscars or random events. So I don't count that as being active.
Because you never played there actively. You even said it yourself:
I was never an active player of MTA:VC.
Title: Re: Reinstate parts of the community on the forums
Post by: Boozman on October 15, 2014, 04:55:13 am
Because you never played there actively. You even said it yourself:
You don't have to actively play somewhere to see how many people are in the server.
Title: Re: Reinstate parts of the community on the forums
Post by: Teddy on October 15, 2014, 04:58:12 am
(http://img1.wikia.nocookie.net/__cb20130428030602/nickfanon/images/9/9f/2932947-what-is-going-on-in-this-thread-spiderman-edrkKb.jpg)
Title: Re: Reinstate parts of the community on the forums
Post by: Sandi on October 15, 2014, 05:00:28 am
Even my car has better brakes than you guys ><
Title: Re: Reinstate parts of the community on the forums
Post by: SugarD on October 15, 2014, 05:06:11 am
Even my car has better brakes than you guys ><
Some topics are like a train. No matter how hard you try to stop, it gets derailed anyway. :P
Title: Re: Reinstate parts of the community on the forums
Post by: Teddy on October 15, 2014, 05:07:53 am
Even my car has better brakes than you guys ><

At least your car has breaks *angel*
Title: Re: Reinstate parts of the community on the forums
Post by: Sandi on October 15, 2014, 05:15:15 am
You are right Sugar.

And Teddy..I dont want to be a smartass or something .. but it is not recommended to drive a car with no breaks..Unless you were an actor in Tokyo drift so you use the hand-break
Title: Re: Reinstate parts of the community on the forums
Post by: Teddy on October 15, 2014, 05:16:57 am
And Teddy..I dont want to be a smartass or something .. but it is not recommended to drive a car with no breaks..Unless you were an actor in Tokyo drift so you use the hand-break

I know :(
Title: Re: Reinstate parts of the community on the forums
Post by: brian1996 on October 15, 2014, 05:15:55 pm
Maybe Argo VC:MP can be revived. But you need players for that.
The players are there, always have been.
It seems like you have no idea about the playerbase either since i can't call a server with a playerbase of ~40 players a "dying server". As a matter of fact we were gaining new players in a rapid pace. The problem is not having a reliable host to play on which has been the only issue for some time.
Title: Re: Reinstate parts of the community on the forums
Post by: Kessu on October 15, 2014, 05:31:59 pm
Argo is working on RS2.1 for its scripts.
The version is wrong!

Other than that I have to agree with Brian. We used to be happy if there was 10 players in the server with EAF being the minority, then it did a full turnaround and we were disappointed if there wasn't 20 players online with EAF being the minority...

We just need a reliable host in europe (so people from all over the world can play) and we'd be golden.. So far there's not one :(
Title: Re: Reinstate parts of the community on the forums
Post by: Boozman on October 15, 2014, 06:38:25 pm
The players are there, always have been.
It seems like you have no idea about the playerbase either since i can't call a server with a playerbase of ~40 players a "dying server". As a matter of fact we were gaining new players in a rapid pace. The problem is not having a reliable host to play on which has been the only issue for some time.
Okay see I have never seen nearly that many people in Argo VC:MP before, hell I didn't even know 40 people played VC:MP as a whole. As far as I could tell the only people playing were the same few people like developers and EAF. Please understand that I searched for awhile trying to figure out the avarage Argonath player count on every Argo VC:MP server IP (current and former) I could find. I could find no evidence of people actually playing VC:MP so that's what I based my assumptions off of as well as personal experiences in the past when joining the VC:MP server.

So if that is a true statement then I retract what I said about it being a "dying server". Because ~40 players is about 39 more then I thought actually played VC:MP actively. So if a reliable and stable host can yield results like that again then more power to you.
Title: Re: Reinstate parts of the community on the forums
Post by: Teddy on October 15, 2014, 07:58:21 pm
Status domain does periodically track user population. The results are not formatted but all the servers (with the exclusion of MTA:VC due to encryption reasons, we can't track) have at least daily activity. Even if they are dying, people are playing, and if people are playing that should be good enough. Even if a few people are having fun with a small group... who are we to take that away? It's wrong. This community is about having fun, regardless if that be with 2 people, 10 people, 30 people, or 200 people.

Entertainment is not measured by player count.
Title: Re: Reinstate parts of the community on the forums
Post by: SugarD on October 15, 2014, 08:35:15 pm
The version is wrong!
I was going to put RS2.x, but your own commands topic says 2.1! :D
(You might wanna fix that!)

Status domain does periodically track user population. The results are not formatted but all the servers (with the exclusion of MTA:VC due to encryption reasons, we can't track) have at least daily activity. Even if they are dying, people are playing, and if people are playing that should be good enough. Even if a few people are having fun with a small group... who are we to take that away? It's wrong. This community is about having fun, regardless if that be with 2 people, 10 people, 30 people, or 200 people.

Entertainment is not measured by player count.
Agreed 100%. Besides, it isn't like the servers people claim are "dead" would be using a lot of resources then. Keep in mind, many of the server applications are often hosted on the same systems in the same environment, sharing the same resources, and it has never caused us problems before. Prior to a lot of the hosting splitting off, we were constantly expanding our games being hosted directly by Argo's systems, and it was not slowing anything down, the "more popular" servers included. There aren't any resources being wasted...and as Teddy said, as long as someone is enjoying it, who are we to stop that?

This community was founded with a small group of people in MTA:VC back in 2006. Their whole goal was to have fun. Now look what it has become. Taking away what makes our community special is not going to help it grow, but instead hinder it. Remember, we, (and our predecessors), defined the roleplay gamemode in Grand Theft Auto multiplayer modifications. Not these other big guys with all of their fancy rules, huge player bases, and constantly shifting servers. Obviously we did something right because we are also outliving them.
Title: Re: Reinstate parts of the community on the forums
Post by: Kessu on October 15, 2014, 09:24:33 pm
I was going to put RS2.x, but your own commands topic says 2.1! :D
(You might wanna fix that!)
Let's just forget about that, shall we? :D
Title: Re: Reinstate parts of the community on the forums
Post by: Boozman on October 16, 2014, 03:26:39 pm
Status domain does periodically track user population. The results are not formatted but all the servers (with the exclusion of MTA:VC due to encryption reasons, we can't track) have at least daily activity. Even if they are dying, people are playing, and if people are playing that should be good enough. Even if a few people are having fun with a small group... who are we to take that away? It's wrong. This community is about having fun, regardless if that be with 2 people, 10 people, 30 people, or 200 people.

Entertainment is not measured by player count.
Alright, You make a fair point I'll give you that and I'd have to agree.
SimplePortal 2.3.7 © 2008-2025, SimplePortal