Argonath RPG - A World of its own

GTA:IV => IV:MP - Liberty City Multiplayer => IV:MP Ideas & Suggestions => Topic started by: Vitorrio on October 21, 2014, 10:48:13 pm

Title: New RP ways
Post by: Vitorrio on October 21, 2014, 10:48:13 pm
I think the server needs more activities, more morality (I'm not saying there isn't), more RP for short. You know, I think everybody faces this problem at least once a day. :war: It's the bad (not worthy, not ready) cop situation. You know, I'm that kind of cop, too. :v: Sorry for being that kind of cop, guys. But, at least I wasn't like a cop that was shooting randomly (even people in jail). It's a good thing that he was tempbanned and reported to the admins, but that's not gonna solve anything in future situations if we don't act now. So, I'm suggesting an RP Police Academy for the beginner cops, like me, to become real, patient cops, or, at least, good cops, or, luckily, elite cops and FIB agents and even N.O.O.S.E. :cop: I hope you understand the idea, so, if you agree or have something to say, please tell me on this topic.

P.S: New ideas and suggestions coming soon, so stay tuned.
Title: Re: New RP ways
Post by: clancker on October 21, 2014, 11:48:07 pm
There could be created test like the MTA:SA one that cops can take after getting Passport and License.
With this we will be sure that the new cop's will know the rules and everything to be a cop.
There is also already academy within the LCPD that you can join any time by applying and posting some patrol reports it's not too hard to get in it and will also teach you alot of things.
Title: Re: New RP ways
Post by: DinoKid23 on October 22, 2014, 02:40:23 am
[R*]Dino said there was this in IV:MP before, but they removed it because of the Argonath vision thing.
Title: Re: New RP ways
Post by: kewlguy13x on October 22, 2014, 04:19:28 am
It's already everybody's job to teach new players how to RP and The rules of duty.
Title: Re: New RP ways
Post by: Vitorrio on October 22, 2014, 05:14:31 pm
There could be created test like the MTA:SA one that cops can take after getting Passport and License.
With this we will be sure that the new cop's will know the rules and everything to be a cop.
There is also already academy within the LCPD that you can join any time by applying and posting some patrol reports it's not too hard to get in it and will also teach you alot of things.
Thank you for the idea, Johny! It's really great. :app:
Title: Re: New RP ways
Post by: gabrielkiriac on October 22, 2014, 05:30:46 pm
It's already everybody's job to teach new players how to RP and The rules of duty.
Agreed, but how many really listen and don't just go away and shoot someone?
Title: Re: New RP ways
Post by: Vitorrio on October 22, 2014, 05:34:40 pm
It's already everybody's job to teach new players how to RP and The rules of duty.
Yeah, kewl, but if people would be more patient to make visual demonstrations instead of written ones, and to say how to aim in IVMP, it would be better. Trust me. ;)
If there would be more addicted people to teach beginners about the tough life of a cop, of a FBI agent,of  N.O.O.S.E agent. I think you got the idea. Only then, and only then, there would be less bad cops, like one cop that was tempbanned yesterday or this Monday. And, if there would be more fun ways, like great events (not DM ones, I mean team ones), you know, like the car bowling, it would be awesome. Or, of course, some races, nice ones.
Title: Re: New RP ways
Post by: Vitorrio on October 22, 2014, 05:35:19 pm
Agreed, but how many really listen and don't just go away and shoot someone?
Gabi has got a good point there! ;)
Title: Re: New RP ways
Post by: Vitorrio on October 22, 2014, 05:49:23 pm
[R*]Dino said there was this in IV:MP before, but they removed it because of the Argonath vision thing.
Argonath RPG was founded in 2006 with a clear target.
Quote from: Gandalf
The founders were upset with the community they left because of how people treated each other, and how there was a lack of recognition from the administration for the efforts of new players and those who were not in the favour of leaders.
There for it was decided to create a new community that would be open to all people, and where new players were treated same as regulars and veterans. With a new community this was not a problem, as everyone was new and the only veterans were the main leaders.
With the growth of the community over the years, there have been a number of players who do not know about the origins of our community, and the goals that were set when creating it. As a result, there has been a clash between people who feel that they are entitled because of being regulars and the goals and ideas of the owners and developers.
To clarify this, we present our vision.

1.   Argonath was, is, and will always be a community that should be friendly to new people. We will continue to be  a breeding ground for new people to discover the fun of playing by imagination. This is what has brought us official status and creates a regular flow of new players in to our server, keeping the community alive and feeding it.
2.   Argonath gives equal rights to new, experienced and admin players. We do not discriminate between players, and having admin rights or being a long time player does not give any of our players rights to act as better, higher or having more status as another.
3.   Argonath does not offer privileges against payment. The equal status prohibits any possibility of payment for extra possibilities, rights or money in game.
4.   Argonath strives to keep rules simple and understandable. Our community was created as free RP, based on imagination and creativity. We will not ever support it changing in to a jungle of rules that are impossible to understand, follow and adhere to. Our rules will remain the minimal needed to stop players who wish to disturb the fun in playing from doing so, not more and not less.
5.   Argonath leaders will accept new rules and scripts only if they fit the vision. If any suggestion is limiting the possibility to play for new players, strives to give advantage to more experienced players, or creates a more complex rule that would make it hard to understand or follow, it will be rejected, regardless of how much support there is from the community
6.   Argonath players are, regardless of point 5, free to implement within their group or play guidelines and habits of playing. However they are not allowed to force people outside their group to use the same rules, resort to flaming, insulting, or trying to excluse players who do not play by non-official group rules.
7.   Argonath administration team will devote their time primarily to keep players following the guidelines. They apply for this knowingly, and will be given rights and levels according to their devotion, ability to help out others and follow the guidelines given to them. Admin rights shall never be given as reward or to show status. Promotions in the admin team will be based on the perception of the developers and main admins, and shall not be given based on seniority. If at any time admins feel not able to continue their devotion to admin guidelines, they are invited to resign. Resigning from admin rights or losing them should not reflect on the players status or recognition as valuable member of the community.
8.   Argonath recognizes that a part of the community is underage. There for the following shall be prohibited:
a.   Swearing, flaming and insulting. Within roleplay this is allowed very limited and strictly bound to the situation. If there is any doubt about the slang/language used is for ropleplay only,  administration has full right to take any measures they find necessary.
b.   Promotion of usage of alcohol, drugs and other stimulating substances. We respect the freedom of choice, however people should be respecting that others who have different beliefs and choices have this right as well
c.   Explicit sexual content. While within roleplay and discussion a certain freedom is granted, the underage community should be protected from eplicit sexual actions or content.
d.   Cyberharrasment, stalking and bullying of players based on their belief, views, race or choices in life.
9.   Argonath bases its community on respect and friendship between players of all nations.  This means that those who feel that they are allowed to disrespect others, consider others as inferior or treat them as such will be offered the choice to either change their views or leave the community. This includes any groups of players in game.
10.   Argonath will remain as open, friendly and strong community for people worldwide who wish to enjoy playing a game based on imagination and creativity.

I hope everyone will take the time to read this, and take this as their core values.
Dino, I read the Argonath Vision, and it doesn't say anything about a police academy. I think it will be better to keep the city out of corrupt or bad cops. I think you understand. I agree with the fact that there should not be hard or long or too hard to understand rules, but, when you get visual and written explanations, you see it in a different way, you (I mean, the player) will understand what a good cop is, indeed.
Title: Re: New RP ways
Post by: superh2o on October 22, 2014, 06:00:06 pm
Reading and understanding are two things. (sorry if its seems rude buts its the truth)

The part that made IVMP remove the ARPD academy is " Argonath gives equal rights to new, experienced and admin players. We do not discriminate between players, and having admin rights or being a long time player does not give any of our players rights to act as better, higher or having more status as another."

And last but not least, if you ask any ranked police officer for help you will receive it, and if you are willing to put in some patrol time with experienced officers you will be a better police officer, but this is your free will to be a better police officer, there are players who are not willing to learn things and just wanna come in a chase after wanted players, i respect that too as players are free to chose the way how will they play and behave in any role (this case police duty)

What would be the fun if all players who are on duty are very good officers but there is so little of them, on other hand with decrease of police officers you will have a huge increase in wanted players, thus making our server not a light RP one but, a cops and robbers one. 

Hope this answered your question why the academy was removed.

PS: PM Mihail/Kerbe if you have any more questions regarding how to be a better police officer.
Title: Re: New RP ways
Post by: Mark on October 22, 2014, 08:00:23 pm
Don't expect ARPD to teach you everything , they will never do. To be a better officer you need practice and time , focus on it and you will success.

Also , not everyone aims to something, some people may join just to have fun with friends.
About helping i am of the idea that not everyone wants to introduce new players due the fact they haven't a precise idea of how to and how it work.
Title: Re: New RP ways
Post by: kewlguy13x on October 23, 2014, 12:00:48 am
Don't expect ARPD to teach you everything , they will never do. To be a better officer you need practice and time , focus on it and you will success.

Also , not everyone aims to something, some people may join just to have fun with friends.
About helping i am of the idea that not everyone wants to introduce new players due the fact they haven't a precise idea of how to and how it work.

Agreed.
Title: Re: New RP ways
Post by: psyron on October 23, 2014, 12:31:47 am
please nooo, we need rulebreakers. i miss the /report command. please officers rulebreak, please
Title: Re: New RP ways
Post by: Vitorrio on October 23, 2014, 12:46:31 pm
Reading and understanding are two things. (sorry if its seems rude buts its the truth)

The part that made IVMP remove the ARPD academy is "Argonath gives equal rights to new, experienced and admin players. We do not discriminate between players, and having admin rights or being a long time player does not give any of our players rights to act as better, higher or having more status as another."

And last but not least, if you ask any ranked police officer for help you will receive it, and if you are willing to put in some patrol time with experienced officers you will be a better police officer, but this is your free will to be a better police officer, there are players who are not willing to learn things and just wanna come in a chase after wanted players, i respect that too as players are free to chose the way how will they play and behave in any role (this case police duty)

What would be the fun if all players who are on duty are very good officers but there is so little of them, on other hand with decrease of police officers you will have a huge increase in wanted players, thus making our server not a light RP one but, a cops and robbers one. 

Hope this answered your question why the academy was removed.

PS: PM Mihail/Kerbe if you have any more questions regarding how to be a better police officer.
Thank you for illuminating me, you said something very true. But what if Kerbe is not around? And how does that solve the problem with invincible suspects?
Title: Re: New RP ways
Post by: Tiny on October 23, 2014, 01:03:48 pm
please nooo, we need rulebreakers. i miss the /report command. please officers rulebreak, please

 :uhm:
Title: Re: New RP ways
Post by: Vitorrio on October 23, 2014, 01:07:43 pm
Don't expect ARPD to teach you everything , they will never do. To be a better officer you need practice and time , focus on it and you will succeed.

Also, not everyone aims to something, some people may join just to have fun with friends.
About helping I am of the idea that not everyone wants to introduce new players due the fact they haven't a precise idea of how to and how it work.
Thank you for the comment, Mark. Well, I didn't say that I wanted to be taught everything, there are some things you can't be taught, you know. I just want basis only. Not a photo/chart to teach the officer, but an officer(player) that can show you how to do it. And, by aim, I didn't mean achievements(although, you are right about that), I meant aiming with a gun. For example, I had one day a tough suspect. I had 70 shotgun ammo and 300 pistol ammo, and I started shooting the suspect. Other officers were doing that, too. And the suspect was walking very slowly, like he was calm, and he knew that he wouldn't die soon. You know, 3 shotgun shots to a normal health would kill the player. Maybe he had an armor. But I shot his body and head more than six times, and I accidentaly shot a cop, too. And he was shot by two shotgun hits. And, when I told an officer that the suspect won't die, he said because I don't know how to aim. That's why we need a police academy, but not affecting the free will of players. I think that can be done.
Title: Re: New RP ways
Post by: Vitorrio on October 23, 2014, 01:10:36 pm
Please nooo, we need rulebreakers. I miss the /report command. Please officers rulebreak, please!
I agree with you, there should be a balance between good and evil. :balance: But not too many cops that do rulebreaks, pls.
Title: Re: New RP ways
Post by: Vitorrio on October 23, 2014, 01:11:49 pm
:uhm:
Yeah, that's what I thought first when I read it. Not everyone is perfect, you know. And there should be a :balance:. Not only good cops or only bad ones.
Title: Re: New RP ways
Post by: Mark on October 23, 2014, 01:15:15 pm
Shooting in IV:MP is difficult because desync and missing Z angle, plus high ping it's an explosive combination.
I guess none except ARPD and Criminal groups will ever teach you everything about it.
Title: Re: New RP ways
Post by: Vitorrio on October 23, 2014, 01:24:15 pm
Agreed.
How was ARPD like, kewl?
Title: Re: New RP ways
Post by: Vitorrio on October 23, 2014, 01:26:21 pm
Shooting in IV:MP is difficult because desync and missing Z angle, plus high ping it's an explosive combination.
I guess none except ARPD and Criminal groups will ever teach you everything about it.
Thank you again soo much, Mark. Maybe, one day we will meet on the server and spend a great time together.
Title: Re: New RP ways
Post by: Tiny on October 23, 2014, 01:29:35 pm
there should be a balance

No. Rules are made for a reason and there's no need to have balance between players who rulebreak and players who follow the rules. Everyone should follow them for quite obvious reasons.
Title: Re: New RP ways
Post by: Vitorrio on October 23, 2014, 01:31:00 pm
There could be created test like the MTA:SA one that cops can take after getting Passport and License.
With this we will be sure that the new cop's will know the rules and everything to be a cop.
There is also already academy within the LCPD that you can join any time by applying and posting some patrol reports it's not too hard to get in it and will also teach you a lot of things.
What is the MTA:SA and how is this test? How to join the ARPD, please? Thank you all for the comments. I really didn't expect anyone to reply to me so fast, or, even to reply. You really know how to comment at an idea. :sweat:)
Title: Re: New RP ways
Post by: Tiny on October 23, 2014, 01:33:42 pm
What is the MTA:SA and how is this test? How to join the ARPD, pls?Thank you all for the comments. I really didn't expect anyone to reply to me so fast, or, even to reply. You really know how to comment at an idea. :sweat:')

MTA:SA is Argonath's server on... MTA:SA.

To join the ARPD there, first of all you need to play for like 7 days and have a valid passport. Once you got them, you visit the police department and take a small test on how you will act in situations and several rules and regulations questions. Once you know enough, you pass the test and you're ready to become a police officer!  :cop:
Title: Re: New RP ways
Post by: Vitorrio on October 23, 2014, 01:33:57 pm
No. Rules are made for a reason and there's no need to have balance between players who rulebreak and players who follow the rules. Everyone should follow them for quite obvious reasons.
Well, but there are always rule breakers
Title: Re: New RP ways
Post by: Kerbe on October 23, 2014, 02:35:25 pm
Well, but there are always rule breakers

They will be converted to decent players or purged.

On a more serious note, not even academy for police officers would teach them everything. It's the everyday duty that makes you better over time. Of course, this process might be boosted by lessons from more experienced cops, but after all, it's you who has to realise what it means to you to be a good police officer and find ways to improve yourself.
Title: Re: New RP ways
Post by: Tiny on October 23, 2014, 02:40:00 pm
Not only in the cop job, but generally; Knowledge is not enough to make someone good in what he's doing. His will is the key to success. Rules are to keep the server clean of actions that may lead players gaining advantage over other players, so rulebreaking isn't to be accepted, not even balanced.
Title: Re: New RP ways
Post by: Vitorrio on October 23, 2014, 03:07:09 pm
MTA:SA is Argonath's server on... MTA:SA.

To join the ARPD there, first of all you need to play for like 7 days and have a valid passport. Once you got them, you visit the police department and take a small test on how you will act in situations and several rules and regulations questions. Once you know enough, you pass the test and you're ready to become a police officer!  :cop:
MTA:SA is the abreviation for...?
Title: Re: New RP ways
Post by: TiMoN on October 23, 2014, 03:09:32 pm
MTA:SA is the abreviation for...?
Multi Theft Auto: San Andreas
Title: Re: New RP ways
Post by: superh2o on October 23, 2014, 03:22:02 pm
In short to be a good officer you need a lot of time in patrols and you need to experience as many situations as you can while with a better officer so you know how to react and behave :)

Both ARPD and players can help you be that, but in general you and only you are the make or break factor.
Title: Re: New RP ways
Post by: Spike. on October 23, 2014, 03:24:10 pm
MTA:SA is Argonath's server on... MTA:SA.

To join the ARPD there, first of all you need to play for like 7 days and have a valid passport. Once you got them, you visit the police department and take a small test on how you will act in situations and several rules and regulations questions. Once you know enough, you pass the test and you're ready to become a police officer!  :cop:

1st, There is no ARPD there.

2nd, Play for 5 days and get a passport not 7.
Title: Re: New RP ways
Post by: Vitorrio on October 24, 2014, 11:45:31 pm
They will be converted to decent players or purged.

On a more serious note, not even academy for police officers would teach them everything. It's the everyday duty that makes you better over time. Of course, this process might be boosted by lessons from more experienced cops, but after all, it's you who has to realize what it means to you to be a good police officer and find ways to improve yourself.
Kerbe, there should be an initiative from the good cops to teach the other cops how to do it and when they're wrong and why they're wrong. They should make some demonstrative situations and tell them what should they do (for example, the simulation of a heist, or of a kidnap, or of an interrogatory), and then, give some tests (practical ones), and then, note down every time when they are on a real situation, the good and the bad things and the mistakes the cops did, so they can learn. That's how a cop should get experience. It doesn't mean that the older cops don't get experience from the younger ones, they do (this way, how I said).
Title: Re: New RP ways
Post by: Vitorrio on October 24, 2014, 11:46:59 pm
They will be converted to decent players or purged.

On a more serious note, not even academy for police officers would teach them everything. It's the everyday duty that makes you better over time. Of course, this process might be boosted by lessons from more experienced cops, but after all, it's you who has to realise what it means to you to be a good police officer and find ways to improve yourself.
I think you understood what I said, Kerbe. Thank you for reading what I said. ;)
Title: Re: New RP ways
Post by: Vitorrio on October 24, 2014, 11:48:03 pm
Not only in the cop job, but generally; Knowledge is not enough to make someone good in what he's doing. His will is the key to success. Rules are to keep the server clean of actions that may lead players gaining advantage over other players, so rulebreaking isn't to be accepted, not even balanced.
No comment. :app:
Title: Re: New RP ways
Post by: Vitorrio on October 24, 2014, 11:49:43 pm
Multi Theft Auto: San Andreas
Thank you. :) What's the difference between MTA:SA and SA:MP? How to get MTA:SA on PC?
Title: Re: New RP ways
Post by: Vitorrio on October 24, 2014, 11:52:43 pm
In short to be a good officer you need a lot of time in patrols and you need to experience as many situations as you can while with a better officer so you know how to react and behave :)

Both ARPD and players can help you be that, but in general you and only you are the make or break factor.
Thank you. But they are important tools. And you are 100% right. But a tool can help very much in the process, believe me.
Title: Re: New RP ways
Post by: stormeus on October 24, 2014, 11:53:33 pm
[R*]Dino said there was this in IV:MP before, but they removed it because of the Argonath vision thing.

I think I remember the problem being that it was unskippable. Tutorials are fine as long as they're not shoved down the player's throat, and so another and probably better solution would have been to show a message saying something like:

This tutorial is optional; you can skip a part by typing /skippart or skip the entire tutorial by typing /skiptutorial.

By the way CVP, you can reply to multiple people in one post. Multiposting is discouraged because it can be interpreted as spam and takes up space on the page.
Title: Re: New RP ways
Post by: Vitorrio on October 24, 2014, 11:54:08 pm
1st, There is no ARPD there.

2nd, Play for 5 days and get a passport not 7.
:) :cop:
Title: Re: New RP ways
Post by: Vitorrio on October 24, 2014, 11:56:08 pm
I think I remember the problem being that it was unskippable. Tutorials are fine as long as they're not shoved down the player's throat, and so another and probably better solution would have been to show a message saying something like:

This tutorial is optional; you can skip a part by typing /skippart or skip the entire tutorial by typing /skiptutorial.

By the way CVP, you can reply to multiple people in one post. Multiposting is discouraged because it can be interpreted as spam and takes up space on the page.
It's a very good idea. And thank you. But how?
Title: Re: New RP ways
Post by: stormeus on October 24, 2014, 11:57:49 pm
It's a very good idea. And ty. But how?

There is a Reply button at the bottom of the page that does not use Quick Reply. This will take you to a page to write your post, and if you scroll down you'll see other people's posts and an "Insert Quote" link. You can also reach this page by pressing the Preview button in Quick Reply.

Alternatively, you can use the Quote button multiple times in Quick Reply by scrolling up and quoting another post. Repeat as many times as is necessary. :)
Title: Re: New RP ways
Post by: Vitorrio on October 25, 2014, 09:31:00 am
There is a Reply button at the bottom of the page that does not use Quick Reply. This will take you to a page to write your post, and if you scroll down you'll see other people's posts and an "Insert Quote" link. You can also reach this page by pressing the Preview button in Quick Reply.

Alternatively, you can use the Quote button multiple times in Quick Reply by scrolling up and quoting another post. Repeat as many times as is necessary. :)
Thank you. Can you show me?
Title: Re: New RP ways
Post by: Vitorrio on October 25, 2014, 10:03:05 pm
I think we kinda solved the LCPD problem, maybe it's ok. :neutral2: Cops, just make some demonstrations sometimes to the rookies, ok? Like me. :cop: Even if we are equal, we need to help each other! ;) :strong: So, that's it. A new idea is coming really soon. I can already smell it in the oven baaking! :bananarock: :jackson:
Title: Re: New RP ways
Post by: DeeJay on October 26, 2014, 12:09:50 pm
This topic makes no sense at all. Instead of pointing and complaining. How about you do something yourself instead?
Title: Re: New RP ways
Post by: Vitorrio on October 26, 2014, 07:20:48 pm
This topic makes no sense at all. Instead of pointing and complaining. How about you do something yourself instead?
Good point. But I'm not complaining. And I already did something myself. ;)

P.S: Awesome Beavis and Butt-Head photo. :)
Title: Re: New RP ways
Post by: Vitorrio on October 26, 2014, 07:24:10 pm
Ok, guys. I have a new RP Idea. I think there should be an RP radio called the Argonath radio or Argonath FM. I will send a selection of music that I think it should be in the Radio.

P.S: The radio can be listened outside the car, too. :bananarock:
Title: Re: New RP ways
Post by: Bert on October 26, 2014, 07:41:13 pm
Ok, guys. I have a new RP Idea. I think there should be an RP radio called the Argonath radio or Argonath FM. I will send a selection of music that I think it should be in the Radio.

P.S: The radio can be listened outside the car, too. :bananarock:

Or you just go to http://www.argonathradio.com and listen to the radio  :cowboy:

Title: Re: New RP ways
Post by: Vitorrio on October 27, 2014, 04:54:17 pm
Thank you, Loon. I appreciate it. :)
Title: Re: New RP ways
Post by: Vitorrio on October 27, 2014, 05:03:14 pm
But you know, in SAMP I have seen a server (stunt server, not Argonath) which had the server radio in the game, not on a site. And it was based by a server command. (You know how the SAMP menu is :jackson:). Anyway, my list is in the attachment below. ;) How to post 83 songs at a time?
Title: Re: New RP ways
Post by: Kerbe on October 27, 2014, 06:20:19 pm
But you know, in SAMP I have seen a server(stunt server, not Argonath) which had the server radio in the game, not on a site. And it was based by a server command.(You know how the SAMP menu is :jackson:).

In SA:MP, the client allows this function, while in IV:MP, it was not implemented until RC3 client version.

How to post 83 songs at a time?

Please don't.  :lol:
Title: Re: New RP ways
Post by: Bert on October 27, 2014, 07:11:18 pm
But you know, in SAMP I have seen a server(stunt server, not Argonath) which had the server radio in the game, not on a site. And it was based by a server command.(You know how the SAMP menu is :jackson:). Anyway, my list is in the attachment below. ;) How to post 83 songs at a time?

I don't tink it's possible to listen the Argonath Radio inside the server with an command , BUT you never know maybe Armelin can write an script for it ;)
Title: Re: New RP ways
Post by: Vitorrio on October 28, 2014, 04:33:05 pm
I appreciate it, Loon. :)
Title: Re: New RP ways
Post by: Vitorrio on October 28, 2014, 05:25:51 pm
But you know, in SAMP I have seen a server (stunt server, not Argonath) which had the server radio in the game, not on a site. And it was based by a server command. (You know how the SAMP menu is :jackson:). Anyway, my list is in the attachment below.

In SA:MP, the client allows this function, while in IV:MP, it was not implemented until RC3 client version.

How to post 83 songs at a time?

Please don't.  :lol:
Ok, Kerbe.
Title: Re: New RP ways
Post by: Bert on October 28, 2014, 05:29:17 pm
Ok, Kerbe.
I appreciate it, Loon. :)

When you reply to some you can use Quote , while you are doing that you can scroll down and if you want to answer anyone else you can press Insert Quote so you can avoid flooding the topic  ;)
Title: Re: New RP ways
Post by: Vitorrio on October 29, 2014, 09:15:01 pm
When you reply to some you can use Quote , while you are doing that you can scroll down and if you want to answer anyone else you can press Insert Quote so you can avoid flooding the topic  ;)
Ok
Title: Re: New RP ways
Post by: Vitorrio on October 29, 2014, 10:06:43 pm
I have a new RP idea. ;) We should make the Argonath LC News. You know, when something important comes, the player/admin says through the /news command or the /lctree command to say a news report/story, like a summary of what happened on the server that day or what important world news have appeared. And make an RP job /newsman. And, when he/she RP sales a newspaper or a magazine, there should be the command read new/ read magazine.

P.S: Please, if you have RP ideas, don't hesitate to post them on this topic, we will understand and tolerate and help you with that idea, and even correct it or say why it's wrong and how much it is wrong (some ideas can be partly right, partly wrong). :) Thank you so much. :gand:

                                                                                                                     Signed,
                                                                                             your good and polite and helping player,
                                                                                                                   CVP_z3im.   
Title: Re: New RP ways
Post by: kewlguy13x on October 30, 2014, 02:45:33 am
I have a new RP idea. ;) We should make the Argonath LC News. You know, when something important comes, the player/admin says through the /news command or the /lctree command to say a news, like a summary of what happened on the server that day or what important world news have appeared. And make an RP job /newsman. And, when he RP sales a newspaper or a magazine, there should be the command read new/ read magazine.

P.S: Pls, if you have RP ideas, don't hesitate to post them on this topic, we will understand and tolerate and help you with that idea, and even correct it or say why it's wrong and how much is wrong(some ideas can be partly right, partly wrong). :) Thank you so much. :gand:

                                                                                                                     Signed,
                                                                                             your good and polite and helping player,
                                                                                                                   CVP_z3im.


Isn't /ad enough?
Title: Re: New RP ways
Post by: psyron on October 30, 2014, 06:40:42 am
I have a new RP idea. ;) We should make the Argonath LC News. You know, when something important comes, the player/admin says through the /news command or the /lctree command to say a news, like a summary of what happened on the server that day or what important world news have appeared. And make an RP job /newsman. And, when he RP sales a newspaper or a magazine, there should be the command read new/ read magazine.

P.S: Pls, if you have RP ideas, don't hesitate to post them on this topic, we will understand and tolerate and help you with that idea, and even correct it or say why it's wrong and how much is wrong(some ideas can be partly right, partly wrong). :) Thank you so much. :gand:

                                                                                                                     Signed,
                                                                                             your good and polite and helping player,
                                                                                                                   CVP_z3im.

You dont need commands or scripts for this job. We have had newspaper agencies working in LC, though inactive now i reckon

http://www.argonathrpg.eu/index.php?topic=103394.0
Title: Re: New RP ways
Post by: Vitorrio on October 31, 2014, 05:11:25 pm
Isn't /ad enough?
Do you think it's enough, kewl? I don't think so. :neutral2:
You don't need commands or scripts for this job. We have had newspaper agencies working in LC, though inactive now, I reckon.

http://www.argonathrpg.eu/index.php?topic=103394.0
How was the Liberty Tree job working? Why has it been dismissed? :uhm: :neutral:
Title: Re: New RP ways
Post by: psyron on October 31, 2014, 06:04:09 pm
How was the Liberty Tree job working? Why has it been dismised? :uhm: :neutral:

oh it was pretty good, i love writing and i think it was the perfect platform for me to use my imagination and excel my journalism skills. you get known for your work RP wise as well. such commands and scripts will only limit your creativity.

Liberty tree is not dismissed, just seems to be inactive
Title: Re: New RP ways
Post by: kewlguy13x on October 31, 2014, 06:08:25 pm
There is no need for useless scripts to add more commands like /ad...
Title: Re: New RP ways
Post by: Vitorrio on October 31, 2014, 06:11:55 pm
oh it was pretty good, i love writing and i think it was the perfect platform for me to use my imagination and excel my journalism skills. you get known for your work RP wise as well. such commands and scripts will only limit your creativity.

Liberty tree is not dismissed, just seems to be inactive
Oh. Please, ask the admins to reactivate it, please. ;)
There is no need for useless scripts to add more commands like /ad...
:eek: :uhm: Wha? /ad is very useful, kewl. And the LC tree should be active again. :D
Title: Re: New RP ways
Post by: superh2o on October 31, 2014, 06:52:39 pm
Oh. Pls, ask the admins to reactivate it, pls. ;) :eek: :uhm:
Admins have nothing to do with groups. If you want a News thread go make your own.
Title: Re: New RP ways
Post by: Vitorrio on November 10, 2014, 12:25:27 pm
Told you so. Even if a dt comes, it doesn't prove anything. Of course. I can wait. But he could have just gave me the exam. No big deal. In real life, I would have showed him if he was my instructor and would have said: "You really have got driving skills". Of course, I lost my temper, but, it happens. I'll just come back tomorrow. But there will be no dt. And I can prove it. Until then, I'll drive very slow. Just to show them that I'm safer than safe. And people here should have equal rights. Too harsh? Sorry, I'm still angry. And I have many reasons. I have had it being treated like a piece of rubbish! Thanks for understanding. :mad:
Title: Re: New RP ways
Post by: Vitorrio on November 13, 2014, 04:35:41 pm
I have a brilliant idea! :cop: There should be a new job/thing on the cop presentation learning board. Why always go where the suspect went when you can just cut his way? Cops need to think, to be with one step before the suspect, to think like the suspect. Why not think instead of breaking a sweat and lose the suspect? Use parallel roads and shortcuts to catch the suspect. Believe me, it works. That's how we caught an aide in a comet. We did a good a teamwork and we thought. We took many steps before the suspect. That's how we caught him. :gand: :janek: :strong:
Title: Re: New RP ways
Post by: PulseEffect on November 13, 2014, 04:58:00 pm
I don't see why this topic is here..?

Argonath has always had a strive to have roleplay created without scripts, and if needed then they are created. What I see here are things that don't need scripts but instead need people to contribute to them. Whilst that may not ever happen, it's better than making a topic about it.

Developers should not be forced to write a million scripts that will serve as a replacement to pure roleplay. Either over time new players are taught how to play and go along it or if they don't cooperate then they either improve or be removed permanently.

There is no discussion here whatsoever.

Roleplay > Scripts
Or tl;dr RPIT...
Title: Re: New RP ways
Post by: Mikal on November 13, 2014, 05:25:09 pm
I don't see why this topic is here..?

Argonath has always had a strive to have roleplay created without scripts, and if needed then they are created. What I see here are things that don't need scripts but instead need people to contribute to them. Whilst that may not ever happen, it's better than making a topic about it.

Developers should not be forced to write a million scripts that will serve as a replacement to pure roleplay. Either over time new players are taught how to play and go along it or if they don't cooperate then they either improve or be removed permanently.

There is no discussion here whatsoever.

Roleplay > Scripts
Or tl;dr RPIT...
Many people did suggest useless ideas of things which really could just be RPed, but then there were others who suggested good script ideas which would have enhanced RP and even then, they were told "RP-it", by the end of RS4 I think people were so sick of hearing the words RP-it that they started leaving even before RS5 came along.
Title: Re: New RP ways
Post by: Vitorrio on November 14, 2014, 03:06:36 pm
I don't see why this topic is here..?

Argonath has always had a strive to have roleplay created without scripts, and if needed then they are created. What I see here are things that don't need scripts but instead need people to contribute to them. Whilst that may not ever happen, it's better than making a topic about it.

Developers should not be forced to write a million scripts that will serve as a replacement to pure roleplay. Either over time new players are taught how to play and go along it or if they don't cooperate then they either improve or be removed permanently.

There is no discussion here whatsoever.

Roleplay > Scripts
Or tl;dr RPIT...
Of course there is a discution here. That's why I made this topic. Because there are people like you that say things like: "Oh, why shouldn't I let the murderer murder people?"; "Why should I stop people being raped?" etc. This kind of people let bad things happen and don't do anything about it. And they are still the ones who complain in the end.
Title: Re: New RP ways
Post by: Vitorrio on November 14, 2014, 03:08:31 pm
Ok, Mikal. You are right. And I think that this is good this demand. Because of these demands Argonath RPG keeped evolving, that's why that is the best server in the world.
Title: Re: New RP ways
Post by: Vitorrio on November 27, 2014, 05:59:50 pm
Hi. I have a very important suggestion. Admins should let banned or tempbanned players chat and spectate, not to do nothing, just to wait.
Title: Re: New RP ways
Post by: Kerbe on November 27, 2014, 08:20:44 pm
Hi. I have a very important suggestion. Admins should let banned or tempbanned players chat and spectate, not to do nothing, just to wait.

Why? So that they can spam the server and occupy player slots that could be used by players who are not banned?
Title: Re: New RP ways
Post by: superh2o on November 27, 2014, 09:43:53 pm
Hi. I have a very important suggestion. Admins should let banned or tempbanned players chat and spectate, not to do nothing, just to wait.
very important indeed........=.=

Players are banned or temp banned for a reason.
Title: Re: New RP ways
Post by: Vitorrio on November 27, 2014, 10:22:14 pm
very important indeed........=.=

Players are banned or temp banned for a reason.
Ok, but just to spectate the things that players are doing. Like a ghost, to watch one player.
Title: Re: New RP ways
Post by: Vitorrio on November 27, 2014, 10:23:01 pm
Not necesary to occupy a player slot.
Title: Re: New RP ways
Post by: gabrielkiriac on November 27, 2014, 10:51:11 pm
Firstly, please use the queote function -.- It is there so you would not post tens of replies instead of a single one...
Not necesary to occupy a player slot.

How would you like them to be able to do anything in the server without occupying a slot? -.-
Title: Re: New RP ways
Post by: clancker on November 27, 2014, 11:15:05 pm
Not necesary to occupy a player slot.

This is impossible as the SAMP client calculates it alone.
Title: Re: New RP ways
Post by: Vitorrio on December 14, 2014, 08:13:25 am
This is impossible as the SAMP client calculates it alone.
I was talking about the IV MP server. At least make the /spectate command for players who are online. I would like to spectate like in SAMP servers.
Title: Re: New RP ways
Post by: superh2o on December 14, 2014, 09:03:48 am
I was talking about the IV MP server. At least make the /spectate command for players who are online. I would like to spectate like in SAMP servers.
as we told you its IMPOSSIBLE with the current client.
Title: Re: New RP ways
Post by: PulseEffect on December 14, 2014, 10:21:41 am
I was talking about the IV MP server. At least make the /spectate command for players who are online. I would like to spectate like in SAMP servers.

I find scripting spectating for normal players in SA:MP absolutely useless unless you're an admin.
Title: Re: New RP ways
Post by: Vitorrio on December 15, 2014, 02:57:11 pm
New idea. We should add a /teleshopping command, where everybody can add commercials to RP teleshopping items. In plus, we should make some special sitcoms and events because the holidays are coming. Thank you for at least pretending to read this. And, I wish you a Merry Christmas and a Happy New Year, and for jewish people, Happy Hanukkah!!!!!!!! :) :) :) :) :) ;) ;) ;) ;)
Title: Re: New RP ways
Post by: Martijn on December 15, 2014, 04:20:46 pm
New idea. We should add a /teleshopping command, where everybody can add commercials to RP teleshopping items. In plus, we should make some special sitcoms and events because the holidays are comming. Thank you for at least pretending to read this. And, I wish you a Merry Christmas and a Happy New Year, and for jewish people, Happy Hannukah!!!!!!!! :) :) :) :) :) ;) ;) ;) ;)
Lol what's this?
Title: Re: New RP ways
Post by: Vitorrio on December 15, 2014, 10:49:12 pm
Lol what's this?
An idea for a command where you attract people with RP stuff you invent, so you will be more convincing. And something else, I said now Merry Christmas, Happy Hanukkah and Happy New Year, because I will not have the chance to say it on the 24th of December and at 00:00 on 1st January 2015, because I will be gone somewhere in The Carpathians, with no Internet, I think, but with no GTA IV MP for sure. I won't take my PC to the hotel, that would be crazy. :neutral2: By the way, there should be the Weazel News in the future, because they are on all platforms, and Weazel News are the future news, and will be in the server, and they are specific to GTA IV.
Title: Re: New RP ways
Post by: Vitorrio on December 15, 2014, 11:07:09 pm
This is an example how Weazel News will look like:
                       
                                  Skype's new tool will let you translate your video call (almost) in real-time

             It's not the Universal Translator of our Star Trek-inspired dreams, but it's still pretty impressive.

On Monday, Skype showed off a preview of a new tool in the works that provides automated, nearly simultaneous translation between Spanish and English during video calls. Basically, you just have your conversation as normal (well, maybe a little slower than normal) and the program will convert your words between languages automatically. You also get a written transcript of your conversation as you go.

To show off the tool, Skype set up a game between two elementary school classes: one in Tacoma, Wash. and one in Mexico City. The two groups had to figure out, Twenty Questions-style, where the other classroom of kids lived.

Yes, it's not a fluid conversation. You may not want to use it for high-profile negotiations or sensitive conversations. But it's pretty darn good -- especially if Skype incorporates it into the free version of its software.

Language is a big problem for tech to tackle, but  there's no denying that we've come a long way. Rather than phrase books and dictionaries, a lot of tourists are now content to pack their smartphones with apps such as Google Translate when taking short trips abroad. And language-learning apps such as Duolingo or a number of keyboard apps are taking off in popularity as a supplement to more formal language education -- or for people who just want to flirt with the idea of being multilingual.

In the future, Skype engineers said that they're looking to expand it to more languages, and continue to teach the product the different conversational tics in a number of languages. The firm hasn't said exactly which languages are next in line for development, but those interested in registering for the preview can express interest in the following: Arabic, Chinese (Mandarin and Cantonese), French, Italian, Korean, Russian, German, Japanese, Portuguese, Spanish and English.

Those interested can sign up to be a part of the preview on Skype's Web site.


We're a while away from replacing all human translators with machines, but Skype Translator does show how language technology stands to make translation services a little more accessible -- and to bring the world just a little bit closer together.
Title: Re: New RP ways
Post by: Mark on December 16, 2014, 03:04:20 pm
what drugs do you use ?



All your ideas , majority of them , are not realizable and never will be with such client (Just considering them on script side).

ps: Why you need a command to say Happy New Year ?   :hah:
Title: Re: New RP ways
Post by: Vitorrio on December 16, 2014, 04:07:15 pm
what drugs do you use ?



All your ideas , majority of them , are not realizable and never will be with such client (Just considering them on script side).

ps: Why you need a command to say Happy New Year ?   :hah:
I don't use any drugs Markk, jeez! Anyway, I didn't say anything about a Happy New Year command. And how was the Liberty Tree made anyway on this server, on that client?! Hm?!  :smack:
Title: Re: New RP ways
Post by: Kerbe on December 16, 2014, 04:38:29 pm
I don't use any drugs Markk, gesh! Anyway, I didn't say anything about a Happy New Year command. And how was the Liberty Tree made anyway on this server, on that client?! Hm?!  :smack:

Both Weazel News and Liberty Tree were not present in game, merely on forums.

I doubt we need a teleshopping command. Isn't it the same as advertisement?
Title: Re: New RP ways
Post by: Mark on December 16, 2014, 05:15:32 pm
Anyway, I didn't say anything about a Happy New Year command. And how was the Liberty Tree made anyway on this server, on that client?! Hm?!  :smack:

Yes that's right , my bad , i didn't read correctly your words. Liberty Tree is made on forum , the interview is made ingame and then written like you see on the thread
Title: Re: New RP ways
Post by: Vitorrio on December 17, 2014, 09:57:55 pm
Both Weazel News and Liberty Tree were not present in game, merely on forums.

I doubt we need a teleshopping command. Isn't it the same as advertisement?
Uhm, the teleshop command won't cost, and the ones who work for teleshop get a salary. It's like a job.
Title: Re: New RP ways
Post by: psyron on December 17, 2014, 10:04:49 pm
...
Title: Re: New RP ways
Post by: kewlguy13x on December 17, 2014, 10:25:56 pm
This topic is completely pointless.
Title: Re: New RP ways
Post by: Vitorrio on December 17, 2014, 10:29:39 pm
This topic is completely pointless.
What?! No, it's not.
Title: Re: New RP ways
Post by: gabrielkiriac on December 18, 2014, 09:50:55 am
This topic is completely pointless.
He won't get it. Never.
Title: Re: New RP ways
Post by: AhmadLov on December 18, 2014, 10:55:33 am
XD
Title: Re: New RP ways
Post by: Vitorrio on December 18, 2014, 12:47:42 pm
Yeah, it is kind of weird. XDDDDDDDDDDDDDDDD  :lol: :lol: :lol: :lol: :lol: :lol: :D :D :D :D :D :D :D :lol: :lol: :lol:
Title: Re: New RP ways
Post by: Kerbe on December 18, 2014, 01:00:30 pm
Uhm, the teleshop command wont cost, and the ones who work for teleshop get a salary. It's like a job.

So you get paid for advertising your roleplay products? Man, even firemen with their gains would pale if this was ever introduced.
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