Argonath RPG - A World of its own
GTA:SA => SA:MP - San Andreas Multiplayer => SA:MP General => Topic started by: Teddy on June 30, 2016, 07:01:04 pm
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Hello,
The question is simple. If Argonath were to start a payment system (for real money) for in-game rewards, what would you pay for? This can be existing things or totally new ideas. What wouldn't you want people to be able to pay for (e.g houses, vehicles, etc)?
We're simply polling the idea.
Kindly,
Teddy
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Yes i would pay 50 euro for 25m ingame =)
btw,,,i also want a Donator icon on my forum profile hihihihi
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Buy Hevar A New Skin so he wont be clown anymore :P
I Would also pay real money for ig money
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money for special vehicles like sandkings, nrg's, infernuses, etc
money for a special donator /gm
money for several free furniture pieces
money NOT for in game money cus play 2 win unless it's like a real small amount like a dollar irl for one hundred dollars
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Players should pay for:
If one wants to have several characters he would have to pay to have another one!
Permission to drive certain vehicles (Such as Infernuses and NRG's) ( Would only last for the month they donated.
Introduction of Donator weapons such as RPG's (Would work as permission to use this weapons)
If players donate they would be imune to ingame taxes.
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With as ridiculously easy as it is to make money IG, I'd be fine if people wanted to pay for ig cash to support the server. You can make a million dollars in a week from meth, without barely breaking a sweat.
Custom mappings would be fine as well for interiors, but custom world mappings (fences etc) should be kept free for all users.
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fuel
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Custom maps, scripted HQ, script support for normal groups/individuals. Cash as well but i see no reason, its easy to farm.
What i wouldnt want others to be able to get by pay is anything others cant get with their own effort.(eg official groups can get hq/script support/map requests. People who farm cash get cash).
Then, celso's idea to pay real cash for nrg/infernus. I would agree on this but only if players could buy these too but for way higher amount (eg 500k nrg 1m infernus, 2m for heli, 5m for shamal..)
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other's
Absolutely nothing.
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I would pay to have my own 4door rancher
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Give donator s VIP island, with big houses and special vehicle dealership selling luxury sport cars or monster truck / dumper and shit
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the ability to /kick
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the ability to /kick
host a /votekick (id)
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Pay for additional account(s).
Pay for additional properties (for the 3rd property you should pay).
Pay for additional vehicles.
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My own custom mapped house / let me remap Palomino Creek.
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I know that ain't the question you've posed Teddy but I dislike this idea..
The only way I can think of is: Real money to get premium/donator and get discounts on shops (clothing, furniture, etc) or/and get bonuses on jobs and on things like notoriety (either gain more or lose less or both)
Everything else I don't think that should be achievable with real money(I mean IG money, property and vehicles) because it just goes too much against the original Argonath vision imo
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The least you can do to keep it balanced is only by adding vanity, like the neon system that we have hidden in a cabinet.
Custom mappings are too much of a hassle, and no advantages should come out of it.
As for extra accounts. Even though that is tearing a hole in our rules/systems, it could be an option (assuming you limit it to one only)
Much better would be to just leave it for donations to running the servers, with maybe a nice tag on the forums to compensate ;)
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Our ideas include:
There are different exchange rates for "Argonath Castar" (which is a fictional currency in Gondor), these are essentially premium points you can use for the following:
1) custom titles (3d text under the name)
2) boosters (e.g exp boosts, notoriety boosts, etc) in the form of 1 day, 3 day, and 9 day setups.
3) Tax exemptions (for properties) for a fixed duration (such as 1 month, or two months, etc)
4) Premium packages which include special donator boards which contain early insight to upcoming content and features, more direct priority support, and special input on newer ideas. In addition, includes ability to get early access to newer jobs (e.g upcoming fishing job). Access to an exclusive market with discounted items and exclusive VIP items (e.g the boosters). These would be monthly.
5) Extra slots and save slots in the upcoming /wear which includes saving of different wear setups
thoughts?
We get that people may not agree with this; but Gandalf does and one thing we need to understand is: Argonath costs time and money. The developers and staff put a lot of time into this and it all costs money. There isn't enough incentive to donate right now, because hardly anyone does at the present time, as a result we need to adapt to the times and the new era of gaming we live in and introduce those incentives. This is how it works.
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1) custom titles (3d text under the name)
3) Tax exemptions (for properties) for a fixed duration (such as 1 month, or two months, etc)
1. Who would pay for a custom title? Like anyone's interested.
3. Who cares about 0,8 percent tax a month? It's not worth wasting in real life cash for this. Too little value.
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1. Who would pay for a custom title? Like anyone's interested.
3. Who cares about 0,8 percent tax a month? It's not worth wasting in real life cash for this. Too little value.
1. You'd be surprised the ego of some people here.
3. Fair enough I suppose.
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1. You'd be surprised the ego of some people here.
3. Fair enough I suppose.
1. Until it's their real money they will have to spend.
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1. Until it's their real money they will have to spend.
That fact would play even more into their inflated egos :lol:
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1. Custom interior maps
2. Attaching customer objects to yourself + vehicles (unique objects)
I wouldn't like to see:
1. RL money in exchange for IG money
2. Payment to use specific vehicles
3. Payment to gain any kind of ingame role
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3. Payment to gain any kind of ingame role
ADMIN RIGHTS IN-GAME FOR $150 EUROS
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ADMIN RIGHTS IN-GAME FOR $150 EUROS
Yes because I'd already have it...
In all seriousness, donator benefits that affect the gameplay too much (IG money etc) sound juicy, but are unfair to those players that don't have the funds.
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I'm all for anything being able to be paid for in real life cash. I just don't want to see the server locking things, making it so you need real life coin to be able to play Argonath to its fullest, I'm not for that.
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Our ideas include:
There are different exchange rates for "Argonath Castar" (which is a fictional currency in Gondor), these are essentially premium points you can use for the following:
1) custom titles (3d text under the name)
2) boosters (e.g exp boosts, notoriety boosts, etc) in the form of 1 day, 3 day, and 9 day setups.
3) Tax exemptions (for properties) for a fixed duration (such as 1 month, or two months, etc)
4) Premium packages which include special donator boards which contain early insight to upcoming content and features, more direct priority support, and special input on newer ideas. In addition, includes ability to get early access to newer jobs (e.g upcoming fishing job). Access to an exclusive market with discounted items and exclusive VIP items (e.g the boosters). These would be monthly.
5) Extra slots and save slots in the upcoming /wear which includes saving of different wear setups
thoughts?
Wouldn't pay for any of those.
For money and self scripted stuff in-game, as well as multiple accounts - I would pay. If I was active and playing that is.
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I'm all for anything being able to be paid for in real life cash. I just don't want to see the server locking things, making it so you need real life coin to be able to play Argonath to its fullest, I'm not for that.
Then just donate (if you haven't done that already).
People won't pay for things like 'early access' to things supposed to be implemented a year ago. Either give them in-game advantages or extras or forget it.
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Maybe real-estate/land can be put up for sale for RL money, with different $ per sq feet costs for posche and rural areas.
People who purchase land will have total control over that area:
- Mapping requests - Total freedom to request whatever they want from the mappers.
- Laws - If the purchased area is large enough(county size) they can form their own laws.
Of course some areas would need to be put not for sale.
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1. Custom interior maps
2. Attaching customer objects to yourself + vehicles (unique objects)
I wouldn't like to see:
1. RL money in exchange for IG money
2. Payment to use specific vehicles
3. Payment to gain any kind of ingame role
Saying that, if people want to spend their RL cash on IG money then fine. Thinking about it, you can already earn money other ways so it's a "shortcut" rather than a benefit.
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Pay for additional account(s).
Pay for additional properties (for the 3rd property you should pay).
Pay for additional vehicles.
Correct agree with that too
but by additional vehicles u mean to have 7th vehicle?
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What about an island / collection of islands? I mean big islands... City islands?
Maybe we could make these accessible only by having that 3/5/9 days premium that Teddy was talking about?
Of course these islands would need to be special in some way..
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This is cancerous. If you want to make profit off Argonath just say so and ask for donations.
If you're serious about this, there are some donuts which I really like, I believe they were mapped in SAPD Interior once. I'll offer $0.10 for it, thanks in advance.
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ADMIN RIGHTS IN-GAME FOR $150 EUROS
I will start a black market then :P
$100 over here!
Correct agree with that too
but by additional vehicles u mean to have 7th vehicle?
Having three spawned vehicles is more than enough I believe (for a player, not a group). If you wanna have a collection of vehicles you gotta pay some bucks :P
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I'd pay for multiple accounts and several scripting benefits such as outside objects and permanent graffiti text.
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No.
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My own custom mapped house / let me remap Palomino Creek.
This maybe yes I would pay money for, or wouldn't mind people paying for.
No "more houses/vehicles" or anything alike. Appearance things only.
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If it would allow cash payments, I would buy a VIP all-inclusive Godmode car spawning access for 5€/month. That would never happen, anyway :rofl: :rofl:.
Now, to be honest, I would pay for developing and development and developer privileges, so that I would customise business buildings and possibly unused business buildings, to add new cars for jobs (I would probably add Merit and Cabby cabs), customise the cars and customise the scenery in some public Roleplays (for example, in an apocalypse Roleplay, I would put boats and rusty cars on the streets). It would be really fun. :dance:
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If it would allow cash payments, I would buy a VIP all-inclusive Godmode car spawning access for 5€/month. That would never happen, anyway :rofl: :rofl:.
Now, to be honest, I would pay for developing and development and developer privileges, so that I would customise business buildings and possibly unused business buildings, to add new cars for jobs (I would probably add Merit and Cabby cabs), customise the cars and customise the scenery in some public Roleplays (for example, in an apocalypse Roleplay, I would put boats and rusty cars on the streets). It would be really fun. :dance:
That is never going to happen.
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Nothing because I can pay anything I want with ingame money.
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Nothing really. Tho that's just me.
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donate for unban
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Nothing really. Tho that's just me.
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Appealing to the more materialistic playerbase, I see? Gotta do what you gotta do I suppose.
Question 1 - nothing at all.
Question 2 - anything that would imply "pay to win." Meaning, no buying properties with money, no buying vehicles, no buying money, no buying items of any kind (including COMBAT SHOTGUN), no buying vehicle slots, no buying house/vehicle licenses, no buying tax breaks, no buying whats, butts, and coconuts. The day I see people running around with combat shotguns, 11 cars, and 5 casinos (hypothetical exaggeration, mind you) because they or their parents have a fatter wallet than I do is the day I quit.
Custom mapping and objects sounds cool, would bring some diversity to the map I guess.
Our ideas include:
There are different exchange rates for "Argonath Castar" (which is a fictional currency in Gondor), these are essentially premium points you can use for the following:
1) custom titles (3d text under the name)
2) boosters (e.g exp boosts, notoriety boosts, etc) in the form of 1 day, 3 day, and 9 day setups.
3) Tax exemptions (for properties) for a fixed duration (such as 1 month, or two months, etc)
4) Premium packages which include special donator boards which contain early insight to upcoming content and features, more direct priority support, and special input on newer ideas. In addition, includes ability to get early access to newer jobs (e.g upcoming fishing job). Access to an exclusive market with discounted items and exclusive VIP items (e.g the boosters). These would be monthly.
5) Extra slots and save slots in the upcoming /wear which includes saving of different wear setups
1) Sure
2) Meh, 1/3/9 days is a decent compromise
3) No like
4) Sounds cool
5) I dig
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ask for donations.
In just under a month, we would've been asking for donations for a decade, and yet not once has enough donations been received to cover the cost of essential expenses.
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I would pay to have my own 4door rancher
I can give you a nice balanced scheme (IMO)
Special Vehicle - €5/$5
Custom House - €10/$10 (House up to 3m Value and in specific locations outside main cities)
Custom House - €20/$20 (House with any Value and in Specific Locations outside main cities)
Custom House - €30/$30 (House with any value and anywhere) + Free Special Vehicle
HQ For Group for 1 year - €50/$50 (Any already set building)
This is just a list I think would make sense
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I can give you a nice balanced scheme (IMO)
Special Vehicle - €5/$5
Custom House - €10/$10 (House up to 3m Value and in specific locations outside main cities)
Custom House - €20/$20 (House with any Value and in Specific Locations outside main cities)
Custom House - €30/$30 (House with any value and anywhere) + Free Special Vehicle
HQ For Group for 1 year - €50/$50 (Any already set building)
This is just a list I think would make sense
We will not become a pay to win server.
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I have no problems with paid items, as long as such items can also be earned by playing a lot.
Also I don't think paid items should be in game cash, or be redeemed for in game cash. That would over inflate the economy to RS4 levels.
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The only thing i'd (somewhat) consider to spend cash on would be to have an additional account.
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We will not become a pay to win server.
Pretty much everything proposed comes down to 'pay to win' in Argonath terminology. ''Winning'' in Argonath would be having those things others don't have and can only be bought with real money. This is why I'm personally against any form of real life money being involved in Argonath.
You'll see after it becomes reality.
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I would pay to have my own 4door rancher
Custom mapping and objects sounds cool, would bring some diversity to the map I guess.
This.
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In just under a month, we would've been asking for donations for a decade, and yet not once has enough donations been received to cover the cost of essential expenses.
But what woud money help you with? Will it pay your taxes? Or you just want to get the money to get the forum on a better, more protected and secure and ad-free? Well, I think we should all donate 1€(the ones we actually have a debit/credit card), if you really want money for some servers in some games.
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But what woud money help you with? Will it pay your taxes? Or you just want to get the money to get the forum on a better, more protected and secure and ad-free? Well, I think we should all donate 1€(the ones we actually have a debit/credit card), if you really want money for some servers in some games.
Server hosting is not cheap. Donations won't just go towards "paying taxes," check out club.argonathrpg.com for the financial statements.
Currently a lot of money comes out of the owners pockets to keep this place running, so donations would help subsidise the community, with enough donations potentially allowing the server to branch to more platforms, and keeping it running for a longer period of time.
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We will not become a pay to win server.
The only area where it is pay 2 win is the group hq. Let me rephrase
You have to pay for the properties to be mapped. Their value comes put of the PLAYERS pocket
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I'd pay for Argonath to remain one of the few servers without premium items for real cash. Don't wanna pull the vision card, but this is something that shouldn't even be considered.
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Brilliant idea, maybe paying IRL for IG might deter kids playing here. Money isn't an issue I can easily paypal Gandalf but ofcourse I want something valuable on the other end.
IRL, I'm close with one homeless guy and always drop him off some change and in return he comes and lets me know when the ticket man is here so I don't get a parking fine. So yeah, I wouldn't mind giving IG money for something I get in return
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We will not become a pay to win server.
Indeed, this is the most important requirement for any benefit a player would get from paying. Something like the below I would probably support:
- VIP/Donator package, gives a small badge on forum and panel + some extra small things or something
- Weekly access to "VIP sales" which would sell special wearable items (parrot for example)
- Extra /wear slots
- Custom title hovering under/above your name
- Small skill increase
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Indeed, this is the most important requirement for any benefit a player would get from paying. Something like the below I would probably support:
- VIP/Donator package, gives a small badge on forum and panel + some extra small things or something
- Weekly access to "VIP sales" which would sell special wearable items (parrot for example)
- Extra /wear slots
- Custom title hovering under/above your name
- Small skill increase
- Cow bicycle
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Sharkcards, special vehicles (4-door Rancher, Infernus, NRG etc)
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You've already mapped out your plans. What's the point of this topic?
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You've already mapped out your plans. What's the point of this topic?
Maybe he's just not arrogant and believes the community can be helpful and think of something he hasn't? People complain about everything..
Portuguese saying "doesn't chew the bone but doesn't let others chew it either"
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You've already mapped out your plans. What's the point of this topic?
Really...? He's asking for community input, not outlining his plans for world domination. Go have a KitKat mate.
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The benefit of having multiple points of view is to then find out where there may be flaws in the plan, or what could be improved/added upon.
Or like yours, they add nothing at all. So now we know what the point of your post was.
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The 'you' was plural so who's the 'he' you're referring to in your posts?
Community input? Who asked for a custom title, early access, extra skills or a parrot?
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The 'you' was plural so who's the 'he' you're referring to in your posts?
Community input? Who asked for a custom title, early access, extra skills or a parrot?
Quit shuffling and just deal already, you don't agree with this just say so and be done with it.
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some extra small things or something
- Weekly access to "VIP sales" which would sell special wearable items (parrot for example)
- Small skill increase
No. And I can provide an argument why not, but just no.
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Pay to get boosts or items ingame? Hell no. Wanna donate? Fine, you get a badge on the forum called "Donator" and maybe the possibility to access to new features ONLY to help the development and not to shout it around.
If you need donations so badly this is the only way to keep it balanced enough. People will only "donate" to get their perks instead of doing it to help the owner in paying the bills. I ain't going to bother playing here with a system that gives you the possibility to use real life cash to boost some of the gamemode features. (Even notoriety, go fucking earn it)
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I wouldn't want people to be able to pay for houses, if anything it should be for weapons like chainsaw, minigun, grenades. Also to pay for certain /wear items.
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That gives advantage to the real life rich people. The thing is if you want more players to donate money, make everything equal, not buyable. Make that /character buyable for example (that's the only worth buying thing, and players are pretty equal in social class). I assure you, if that capitalist bullshit become real more people will leave the server.
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Also it will increase the corruption and will bring only discord. Extra characters and little donator icon is the only thing that could be if not useful, at least not useless. But the idea is dumb. If people start buying things, I'll leave. :neutral2:
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I believe keeping things on a purely cosmetic level is better, even if it won't get you as much money as boosters and crap like that. This way, at least, won't piss off so much people.
Ideas:
- Attach spoilers to vehicles who normally can't have them, custom exhausts to cars that don't have visible exhausts (for example side exhausts on Sabre), etc.
Only issue is that, as far as I remember, parts who use car color IDs will show up as grey. There's some neon objects too, but they have some terrible 2DFX parameters that make the surrounding lighting absolutely horrible so it's understandable that you don't add these.
Before some people say it is not possible, it HAS been possible since 0.3c or so.
- Following the same idea above, you could add speakers (there's a few good objects for that) in vehicle trunks as well, or in the back of pickups. If it is possible to have 3D sounds attached to vehicles in SA:MP, you could add these looping music themes that GTA SA has, allowing other people to hear it. Not sure if that is possible in SA:MP, though, in fact I'm almost sure it is not.
- Ability to add hats, sunglasses, etc. This has also been possible for a while. I know that positioning them for each skin is a pain in the ass, so maybe leave that to the player? But you should still control it as you wouldn't want people with flying hats or other dumb looking stuff like that.
- As some users mentioned before, custom mapping would be nice, but It'd need a good quality control scheme set up. You don't want badly mapped stuff. Keeping the amount of objects to a minimum should be encouraged, because as we know SA:MP object streamers are shit, it's almost the SA:MP motto after all. (even MTA:SA has some issues with it).
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Bronze donator - $5/£5
- 50k cash sharkcard
- Free vehicle of such (NRJ, lower end car)
- 1 free namechange (z0mg *insert other server name here*)
Silver donator - $10/£10
- 100k cash sharkcard
- Free vehicle (sultan etc)
- 2 free namechanges
Gold donator - $15/£15
- 150k cash sharkcard
- free vehicle (Cheetah, Bullet idk)
- 3 free namechanges
- ability to have a second character
Please dont shoot me, may be overpriced, but just a thought.
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I suspect even a "donator" icon on the forum would be enough to attract people to the idea.
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No. And I can provide an argument why not, but just no.
Well, provide the argument than. Special wearables is not something that gives an advantage over other, neither pay to win. As you have said yourself "appearance things only". Faster skill increase is just putting a bit less work in gaining those skills, seems like a reasonable compromise. If in your opinion both these ideas are pay to win or gives too much advantage, almost all ideas provided in this topic are unsuitable, leaving only something like a forum/panel badge.
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Custom maps, scripted HQ, script support for normal groups/individuals. Cash as well but i see no reason, its easy to farm.
What i wouldnt want others to be able to get by pay is anything others cant get with their own effort.(eg official groups can get hq/script support/map requests. People who farm cash get cash).
Then, celso's idea to pay real cash for nrg/infernus. I would agree on this but only if players could buy these too but for way higher amount (eg 500k nrg 1m infernus, 2m for heli, 5m for shamal..)
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Premium users should be able to get:
*Forum Status
*One free Aircraft
*One free vehicle
*get cash ingame
*Able to do color in /ad
*Get a custom phone number
*Get membership in /groupmembers ArgoDonator
^ This is a extreme package for people which donate in Argonath =)
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*Get membership in /groupmembers ArgoDonator
That's a cracking idea mate. There could be a parking area full of vehicles which otherwise are more difficult to find. Bloodring Bangers, Hotrings, Karts, Hovercraft etc. Being a member of the group would permit you to use any of these vehicles.
Would support that, and forum donator icons 100%. Minimal impact on players who do not have it, but is a neat and fun perk to players who do.
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Money for in-game money. For example $1 in RL for $100,000 IG.
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Money for in-game money. For example $1 in RL for $100,000 IG.
See, I'd actually say that was too little, if people want to buy IG cash, and it's added as an option, $10 for 100,000 would be more reasonable or else we'd have people running around with huge amounts of cash.
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See, I'd actually say that was too little, if people want to buy IG cash, and it's added as an option, $10 for 100,000 would be more reasonable or else we'd have people running around with huge amounts of cash.
Yeah i agree with you. I just couldn't find good ratio, but obviously $1 for $10,000 is better. :D
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Yeah i agree with you. I just couldn't find good ratio, but obviously $1 for $10,000 is better. :D
$1 IG for $10,000 IRL would be even better! :lol:
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Premium users should be able to get:
*Forum Status
*One free Aircraft
*One free vehicle
*get cash ingame
*Able to do color in /ad
*Get a custom phone number
*Get membership in /groupmembers ArgoDonator
^ This is a extreme package for people which donate in Argonath =)
yes
no
no
no
yes
yes
yes
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$1 IG for $10,000 IRL would be even better! :lol:
Damn.
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IRL money for IG money would be a terrible idea, even if it would bring a lot of income for Argonath. It would destroy the community from the inside out as there would be a divide between those who could afford to use they're own in real life money, compared to those who are less fortunate.
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IRL money for IG money is something that should never be thought about...
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Pay to win under any circumstances by giving a person something for a donation. No way to avoid that.
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Well, lets take an example from /sponsor. One player donates his cash, but it must be distributed equally among all players. Instead of rewarding the donator, how about we reward the entire community? Some things that jump to mind scream supporting our development team in one way or another, or to vote priority of something on the roadmap for say a week. Want to see Fishing? Donate $20USD and buy 5 days for the dev team to focus on that project. Arbitrary numbers of course. Pay to win could potentially be the death of the server, and it's a touchy subject to even bring it up.
If the intention is donations required to keep the server alive, then reward all the players, not the donator. I don't even expect a thank you anymore when I /sponsor, but I still do; because I love this place and want to see the playerbase stay. Another example: if we meet a preset donation amount for the month, then the entire server can use neons for a week. Or get trucking back in the server and to hell with this /mine skills for now. Even a simple storage for guns inside a house for the whole server would get people donating. The players aren't here cuz SA:MP has the best graphics, or is the latest and greatest. The players stay because of a loyalty to the community as a whole, and the idea of what Argonath should be. Promises were made about updates, and some have been met, others have not, HQ's got its own re-structuring going on, and devs have a huge workload.
If we're going for donations, lets make it a team effort. EVERYBODY benefits, just like /sponsor, whether youve been idle for 12hrs or just sponsored 50k yourself.
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I'd pay for working /siren
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Not sure if I would pay for any of this, but those are my suggestions that I believe are balanced.
-Autorestock of business (perhaps up to 2 months max)
-Prepaid property tax (perhaps up to 2 months max)
-Custom phonenumber
-Additional vehicle license
-Custom vehicle number plates
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Not sure if I would pay for any of this, but those are my suggestions that I believe are balanced.
-Autorestock of business (perhaps up to 2 months max)
-Prepaid property tax (perhaps up to 2 months max)
-Custom phonenumber
-Additional vehicle license
-Custom vehicle number plates
I'd pay for working /siren
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Well, lets take an example from /sponsor. One player donates his cash, but it must be distributed equally among all players. Instead of rewarding the donator, how about we reward the entire community? Some things that jump to mind scream supporting our development team in one way or another, or to vote priority of something on the roadmap for say a week. Want to see Fishing? Donate $20USD and buy 5 days for the dev team to focus on that project. Arbitrary numbers of course. Pay to win could potentially be the death of the server, and it's a touchy subject to even bring it up.
If the intention is donations required to keep the server alive, then reward all the players, not the donator. I don't even expect a thank you anymore when I /sponsor, but I still do; because I love this place and want to see the playerbase stay. Another example: if we meet a preset donation amount for the month, then the entire server can use neons for a week. Or get trucking back in the server and to hell with this /mine skills for now. Even a simple storage for guns inside a house for the whole server would get people donating. The players aren't here cuz SA:MP has the best graphics, or is the latest and greatest. The players stay because of a loyalty to the community as a whole, and the idea of what Argonath should be. Promises were made about updates, and some have been met, others have not, HQ's got its own re-structuring going on, and devs have a huge workload.
If we're going for donations, lets make it a team effort. EVERYBODY benefits, just like /sponsor, whether youve been idle for 12hrs or just sponsored 50k yourself.
I like this idea, never been supportive of the play to win. If someone donates, he should get perks that does not affect his in-game status or the status of another player (in sense of making it easier for a person with spare money IRL to obtain something.)
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I'd pay if we get devin back, so yea
Donators can have Devin back :D
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Would pay for an hourly payday for Emergency services.! (Police, FD, EMS)
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Well, provide the argument than. Special wearables is not something that gives an advantage over other, neither pay to win. As you have said yourself "appearance things only". Faster skill increase is just putting a bit less work in gaining those skills, seems like a reasonable compromise. If in your opinion both these ideas are pay to win or gives too much advantage, almost all ideas provided in this topic are unsuitable, leaving only something like a forum/panel badge.
It's not p2w, however they'll have access to stuff normal players won't have. Having VIP sales, sure. But having an item and the rest not isn't fine to me and others who pointed out as well. Appearance things only, yes I'm fine with that. But "more items in /wear" fine, not "have this parrot others can't have it". A chance to partake in a sale where the parrot is sold, sure.
Skill increase? That's p2w. You literally pay money so you can be better at stuff. Like buying an RPG at CS:GO, with 0.1 sec reload time and ~ ammo. You have a slightly better chance to upgrade your skills.
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Why money? Why not get the advantages with activity and seniority? Money would be so unfair for some people who are playing from internet cafés..
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It's not p2w, however they'll have access to stuff normal players won't have. Having VIP sales, sure. But having an item and the rest not isn't fine to me and others who pointed out as well. Appearance things only, yes I'm fine with that. But "more items in /wear" fine, not "have this parrot others can't have it". A chance to partake in a sale where the parrot is sold, sure.
Skill increase? That's p2w. You literally pay money so you can be better at stuff. Like buying an RPG at CS:GO, with 0.1 sec reload time and ~ ammo. You have a slightly better chance to upgrade your skills.
Agreed on the skill part..
But if you want to have some cooler stuff then buy it.. it's the hole point of donater, to have something others don't have.
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But if you want to have some cooler stuff then buy it.. it's the hole point of donater, to have something others don't have.
Have something before others would be acceptable, but not limited-access to stuff. I'm not going to donate any money, I can't access my bank account until 18y/o and need parental permission to make something with them (be that withdrawal or transfer), so the moment people get what I can't get because they donated is the moment I quit.
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For:
- If someone donates they should get a Donator badge on forums.
- In-game commands or functions, may or may not have limited use or time limited. Not anything that will give a advantage over other players.
- Bonus XP boost for skills.
Against:
- Financial Gains.
- Purchasing Vehicles.
These are the things that are at the top of my head right now. I am against paying for an advantage over other players in most situations, as there are things that would be nice to pay for, but, a slight advantage I do not mind. I do understand everyone is in different financial status and conditions (IRL) that might not allow them to purchase these perks, so it would be nice to see the majority of the perks give little to no advantage over others as giving money to a server should really be about supporting the staff that work hard to keep the servers in order and help pay the costs of hosting.
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Why money? Why not get the advantages with activity and seniority? Money would be so unfair for some people who are playing from internet cafés..
Sure, can you please find us a host that'll accept payment in the form of activity and seniority? If you can find one then by all freaking means, I'd have it up and running in a few hours on that new host. However that's not how the world works buttercup. One day, you'll figure that out.
To everyone else,
Thanks for the suggestions and feedback. I know some of you voiced against this entirely but that wasn't the question. It's not a matter of if we do this but when and to what extent. That extent has and will be determined by the feedback here and I will stress again that we will not make this like some shitty overpopular rp server where you pay for the dumbest most p2w style shit. This will be very controlled and very carefully monitored. I do agree that if you are a donator and you don't get an advantage, what's the point? People are raised at a very young age, when you do good you get a reward. That's society. That's how the world works. It's time for us to adapt to the new model.
Thanks again for the feedback, I will personally review each and every reply before taking a finalized proposal to the owner.