Argonath RPG - A World of its own

GTA:SA => SA:MP - San Andreas Multiplayer => SA:MP General => Topic started by: .James on July 23, 2016, 07:54:34 pm

Title: Unite.
Post by: .James on July 23, 2016, 07:54:34 pm
It's quite sad seeing the server dying day after another though the 10th anniversary is on the doors.
Maybe, we all could unite and help eachother to get this server back once again. Quit moaning, be fucking grateful, enough fucking around.
The current script is actually amazing, and of course the work of those hard working scripters appreciated.
Now, I'd like to know what's the current reason of this whole inactivity? What would you guys want to have in the server so y'all get back active?
I got alot of things to say, but I can't really sum all of them up, but how about if we all unite and revive this server back again?
Maybe we could be more helpful and help the developers out instead of going all dick mode on the updates and moan around, be fucking cooperative.
Unite please, and revive this server once again.
/discuss.
Title: Re: Unite.
Post by: Ramo_Hawk on July 23, 2016, 08:00:23 pm
I'd like to know what's the current reason of this whole inactivity?

Part of the current administration is unfit to actually administrate.
Title: Re: Unite.
Post by: CharlieKasper on July 23, 2016, 08:04:11 pm
People will play when everything about the server, its rules, its administration team isn't hurting their will to play. Address the problems and we will be able to gain some of the playerbase back definitely.

If Argonath HQ is willing to listen, people will mention all the problems which stops them from playing regularly.

And of course, stop the people who turn it into a police vs criminals topic.
Title: Re: Unite.
Post by: taseen11 on July 23, 2016, 08:09:22 pm
Part of the current administration is cancerous and unfit to actually administrate.
Inb4 moderated.

It's the players fault though omg!!



On a side note it is sad to see the server in decline like this. It would be great if trucking could be back as soon as possible. I strongly believe that this is one of the scripts that could pull us out of this declination.
Title: Re: Unite.
Post by: Ramo_Hawk on July 23, 2016, 08:12:09 pm
On a side note it is sad to see the server in decline like this. It would be great if trucking could be back as soon as possible. I strongly believe that this is one of the scripts that could pull us out of this declination.

For money farming mhm? Meh, tbh I personally been dropping inactivity from samp due to the shitty moaning from... wait for it.. administration.
Title: Re: Unite.
Post by: .James on July 23, 2016, 08:14:22 pm
@Mikro @eymas
Title: Re: Unite.
Post by: Sarmed on July 23, 2016, 08:14:48 pm
People will play when everything about the server, its rules, its administration team isn't hurting their will to play. Address the problems and we will be able to gain some of the playerbase back definitely.
Exactly, then people like to play Argonath daily, if HQ listen our problems.
Title: Re: Unite.
Post by: Bruce. on July 23, 2016, 08:30:28 pm
Part of the current administration is unfit to actually administrate.
Yeah man so much, you got no idea.
Title: Re: Unite.
Post by: Traser on July 23, 2016, 08:34:24 pm
Yeah man so much cancer you got no idea.

I hope you're being sarcastic.

- Please refrain from posting any hateful comments, discuss on a professional level, otherwise the forum administration team will take care of it.
Title: Re: Unite.
Post by: Dean. on July 23, 2016, 08:36:44 pm
Part of the current administration is unfit to actually administrate.

Agreed.
Title: Re: Unite.
Post by: Mr. Goobii on July 23, 2016, 08:40:42 pm
This is something we need to discuss within the administration. Didn't know you guys felt this way and I'm always trying to uphold my best professionalism when being on the server. Feedback is always good and when we got it, we got to take it in and try make the best of the situation. Maybe now we'll have an open dialog with the admins on the server and see where the bottleneck is.

Cheers!
Title: Re: Unite.
Post by: Devin on July 23, 2016, 08:41:08 pm
Yeah man so much, you got no idea.

Prime example of why people get frustrated with staff members. Stop it.
Title: Re: Unite.
Post by: Arslan on July 23, 2016, 08:44:50 pm
Part of the current administration is unfit to actually administrate.

Due experiences in the last week. They are bad on both sides of argument. Biggest issue atm in my opinion. The admin being hardman in this topic is one of them.
Title: Re: Unite.
Post by: Bruce. on July 23, 2016, 08:47:06 pm
The admin being hardman in this topic is one of them.
Thank you, love you too. Go spawn a hydra now there are people on weed fields.
Title: Re: Unite.
Post by: Arslan on July 23, 2016, 08:48:49 pm
Thank you, love you too. Go spawn a hydra now there are people on weed fields.
Unfortunately can't spawn them  :(
Title: Re: Unite.
Post by: .Matthew. on July 23, 2016, 08:50:33 pm
Prime example of why people get frustrated with staff members. Stop it.
You were good at keeping staff in their place. I really doubt some of them would still be staff at this time if you were still a manager.
Title: Re: Unite.
Post by: .James on July 23, 2016, 08:50:45 pm
Stop fucking around posting that kind of immature replies and be serious for a time and helpful.
Title: Re: Unite.
Post by: Mark on July 23, 2016, 08:51:11 pm
Stop with the constant cops vs criminals arguments and try new roleplay scenarios that do not have to involve cops or stupid criminal fights, lot of people are tired by this. Before all the mafiosos and cops come at me saying they represent the playerbase of the server, keep in mind that the current playercount is the result of your constant bitching and attitude and the way you interact with those that do not want to roleplay a criminal but yet get constantly stalked and seen as a rulebreaker. (I got many examples from recent weeks, from roleplaying a hobo to a hippie driving high and much more, all stuff ignored and considered "rulebreak" by some because it was a new format that they have never tried)

For money farming mhm? Meh, tbh I personally been dropping inactivity from samp due to the shitty moaning from... wait for it.. administration.

There is a reason if they removed the previous one, considered money farming script, so you probably won't see anything like that anymore.
Title: Re: Unite.
Post by: Arslan on July 23, 2016, 08:52:05 pm
Stop fucking around posting that kind of immature replies and be serious for a time and helpful.
Well we just pointed out a problem in our opinion, the one posting such replies is who should be listening not rejecting so clearly doesn't belong in the team.

As I said all cops v criminal argument aside. Admin team needs to fix up.

Since Devin left its sort of a #Letsdowhateverthefuckwewant pass for admin team from what I've seen.
Title: Re: Unite.
Post by: taseen11 on July 23, 2016, 08:52:45 pm
There is a reason if they removed the previous one, considered money farming script, so you probably won't see anything like that anymore.

They removed it because some moderator abused a bug which allowed for 2x more cash per journey
Title: Re: Unite.
Post by: Sarmed on July 23, 2016, 08:54:49 pm
Part of the current administration is unfit to actually administrate.
Right, anyway this topic is open for "why people not playing Argonath" not for arguments.
Title: Re: Unite.
Post by: Mark on July 23, 2016, 08:55:42 pm
They removed it because some moderator abused a bug which allowed for 2x more cash per journey

It was not just that, the bug was even reported before it was discovered if i remember correctly. Some people from the previous team decided it was better to remove the whole script rather than fixing it, maybe also adjusting prices, while waiting for the new one and this is why you don't see any trucking script since a year.
Title: Re: Unite.
Post by: .James on July 23, 2016, 08:56:04 pm
I hope people accept the fact that we all do mistakes and drop the win mentality.
It's a game for god sake, just admit your wrong and don't be sarcastic.
We are trying to fix a problem, improve the server and bring it back alive.
"Unite."
Title: Re: Unite.
Post by: Bruce. on July 23, 2016, 09:02:24 pm
Since Devin left its sort of a #Letsdowhateverthefuckwewant pass for admin team from what I've seen.
Because you totally know what happens inside the admin team. Because we can totally do whatever the fuck we want.
Title: Re: Unite.
Post by: .Matthew. on July 23, 2016, 09:03:19 pm
Simple, both sides need to cut out personal agenda against each other held against each other in first place just because one is in "enemy" faction.
We're playing a game, if I'm in FBI and you're in Corleone it doesn't mean I must hate your guts out of roleplay and want to find you IRL to snap you. That kind of mentality needs to be thrown out.
From what I see now, police and criminals hate each other too much for any interaction between one another to happen without resulting in shootout or flame / provocation wars.

On the other hand, as many pointed out, the staff team is not being controlled as it was with the old management. They certainly don't serve and help the players by acting all tough and sarcastic with them.
I'll list Bruce as prime example of a broken staff member since he wants to be an example according to his posts.
Title: Re: Unite.
Post by: Norrage on July 23, 2016, 09:07:42 pm
> Administration things fought out
> Next issue comes up

There is no end.
Title: Re: Unite.
Post by: Bruce. on July 23, 2016, 09:12:23 pm
On the other hand, as many pointed out, the staff team is not being controlled as it was with the old management. They certainly don't serve and help the players by acting all tough and sarcastic with them.
I'll list Bruce as prime example of a broken staff member since he wants to be an example according to his posts.
And how do you know that we are not being controlled as we were. Elaborate how we are not, because I don't see anything changing how staff replies and helps players.
Title: Re: Unite.
Post by: Bruce. on July 23, 2016, 09:13:33 pm
On another note. The amount of people viewing this topic is higher then the actual players in game. There's your problem. Shut the forum down and let people be in game.
Title: Re: Unite.
Post by: Sarmed on July 23, 2016, 09:13:46 pm
On the other hand, as many pointed out, the staff team is not being controlled as it was with the old management. They certainly don't serve and help the players by acting all tough and sarcastic with them.
I'll list Bruce as prime example of a broken staff member since he wants to be an example according to his posts.
i did not expect this type of comments comes from Administration team, i have seen Administration team totally failed to handle the server, since Rusty and Devin left the server.
Title: Re: Unite.
Post by: Dean. on July 23, 2016, 09:15:01 pm
Thank you, love you too. Go spawn a hydra now there are people on weed fields.

lol this just shows everyone is right, great representation of the admin staff.
Title: Re: Unite.
Post by: TheGreasyChopper on July 23, 2016, 09:15:49 pm
It's quite sad seeing the server dying day after another though the 10th anniversary is on the doors.

It's the community's 10th birthday, not SA:MP's  :lol: The problem is that there isn't anything to do anymore, there's no roleplay. It's grinding weed, mining and getting notoriety, and then all over again. There's no stream of new things added to keep the players' interest. There was a great period in RS5.2 when Roleplay got more serious and it turned out good, but then the whole RPG thing kicked in with levels and notoriety and all that, turning it into a massive grindfest. People don't RP that much anymore, it's just grinding the script. 

We can't unite, there's alot of sides on Argonath which are contradictions of eachother, opposites if you will. You'll never see a Soprano go Gvardia, you'll never see Svensson go Grove Street, it's not just roleplay groups, it's small communities in which members find comfort. The SA:MP community is on a train-track, it keeps moving toward one simple destination, you can't take a left or a right turn...it'll keep ending up like this, going good again for a few weeks then crashing down again. Explains why most of the SA:MP people moved to VC:MP lately, which is a great thing, considering VC:MP had no more than a steady playercount of 10 people until lately, while SA:MP never fell under 15 on a regular day.
Title: Re: Unite.
Post by: Justin39 on July 23, 2016, 09:16:04 pm
James is trying to have an actual discussion here and you guys are fighting over what admins you don't like, great.

It's a good idea to stay on the topic from the first post..
Title: Re: Unite.
Post by: Bruce. on July 23, 2016, 09:17:37 pm
lol this just shows everyone is right, great representation of the admin staff.
Sorry I should have gifted flowers at the moment I was being shit on. My apologies.
Title: Re: Unite.
Post by: .Matthew. on July 23, 2016, 09:18:09 pm
On another note. The amount of people viewing this topic is higher then the actual players in game. There's your problem. Shut the forum down and let people be in game.
Maybe because there's like 3 pages now of people knowing and seeing there are issues. Yet every time a topic like this is made, it's locked and thrown under the carpet.
It's staff and management who can fix the server, saying "it's all players mentality, fix it yourselves" won't do anything.

Sorry I should have gifted flowers at the moment I was being shit on. My apologies.
You're a staff member. If you can't control your temper and remain professional you should say goodbye and do a favor for the community and the staff team itself.
Your sarcastic posts are an issue, you can see numerous people confirming it so... there's clearly an issue with the way how you deal and react to things.
Title: Re: Unite.
Post by: Dean. on July 23, 2016, 09:19:19 pm
Sorry I should have gifted flowers at the moment I was being shit on. My apologies.

Yes for pointing out flaws you can actually fix.
Title: Re: Unite.
Post by: Reasy on July 23, 2016, 09:27:02 pm
We may get back some when People quit brawling over bosh and be a bit more ripe.
Title: Re: Unite.
Post by: TheGreasyChopper on July 23, 2016, 09:27:44 pm
You're a staff member. If you can't control your temper and remain professional you should say goodbye and do a favor for the community and the staff team itself.
Your sarcastic posts are an issue, you can see numerous people confirming it so... there's clearly an issue with the way how you deal and react to things.

That's one of the reasons people are leaving in general, it's not just staff. Some people can get away with talking shit constantly, while others can't, because they get punished. Everyone should feel free to say whatever he wants to whoever he wants. If someone talks shit to you, you talk back. We aren't an elementary school, nor a kindergarden. Suck it up if you can't talk back, move on and continue doing whatever you did. Someone's talking shit to you? Last time I checked words don't do much, so continue doing whatever you are InGame and stop being a sensitive teenage girl

(Not directed at you Matthew, nor to any specific person, it's directed to everyone, if you talk shit about admins, expect them talking back)
Title: Re: Unite.
Post by: .Matthew. on July 23, 2016, 09:31:08 pm
Exactly as you said. They see a few serious posts, some that they don't like, and they instantly start locking the topic or deleting the posts. If you can't allow people to post what's wrong in their view, then you can't expect for the issues to magically disappear. Issues must be pointed out, one way or another, and that's why players are golden. If you care about the community you administer, you should consider player's opinions and views golden and according to them find a solution and fix up whatever is wrong.

The main issue in Argonath is that every time a topic opens up, people start discussions, bring up issues and etc.. it's automatically considered moaning and gets shut down.
Also, stop with this weird vision that players can fix up a server. It's your job as managers, developers and staff members to gather up issues and opinions of your players and fix them with your abilities.
Each player enforcing his own style and own vision of a "fix" to the issue won't lead anywhere.
Title: Re: Unite.
Post by: psyron on July 23, 2016, 09:36:09 pm
im inactive because i got interested in other games, as well as real life. no hate, i love everyone  :weed:
Title: Re: Unite.
Post by: Leon. on July 23, 2016, 09:48:51 pm
It's not what I want in the server, it's what I want out. Such as the recent spike in shitty attitudes from members of police, shitty attitudes from past and current admins/community leaders, shitty attitudes from members of enemy groups, provoking in /p, provoking in forums, bitching in /p and forums. I'm sitting here trying to spread positivity and you are all bringing me down with your shitty attitudes. Therefore I am less inclined to play.

Also, stop with this weird vision that players can fix up a server. It's your job as managers, developers and staff members to gather up issues and opinions of your players and fix them with your abilities.
Each player enforcing his own style and own vision of a "fix" to the issue won't lead anywhere.
There are many here who need to work on their expression of their opinions, because usually here it leads to pointing fingers and calling people retards, and getting topics that started perfectly civil locked. That speaks volumes for the playerbase, not the admins.
Title: Re: Unite.
Post by: Bas on July 23, 2016, 09:49:52 pm
Alright I see a lot of people blaming eachother... Lets get constructive.
What do you actually think that has to improve. List your 3 most important thoughts. I'd appreciate it if you use the form below to avoid any derailing of the topic.
And please people, respect other people's opinions.

Code: [Select]
[b]Name[/b]
[b]Point of improvement:[/b]
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Title: Re: Unite.
Post by: .Matthew. on July 23, 2016, 09:52:31 pm
Name Matthew
Point of improvement:
- More open development like when Teddy was here. Make a topic, roadmap or something where we can see what's priority, what not and etc..
- Better management over staff. Staff members should be able to control their temper, avoid sarcasm with players and remain professional.
- Drop all hatred on one another based upon someone's group / faction.
Title: Re: Unite.
Post by: Bas on July 23, 2016, 09:54:23 pm
Name Matthew
Point of improvement:
- More open development like when Teddy was here. Make a topic, roadmap or something where we can see what's priority, what not and etc..
- Better management over staff. Staff members should be able to control their temper, avoid sarcasm with players and remain professional.
- Drop all hatred on one another based upon someone's group / faction.

Point 1:
I agree with the open development, that would be a great suggestion to forward to Mikro.

Point 2:
This may be due to the lack of HQ members currently, though I've heard that there are some things in the works to take care of that.

Point 3:
This is something that both sides have to work on, but deffinantly not impossible.
Title: Re: Unite.
Post by: Gnb_22 on July 23, 2016, 09:59:34 pm
Name Matthew
Point of improvement:
- More open development like when Teddy was here. Make a topic, roadmap or something where we can see what's priority, what not and etc..
- Better management over staff. Staff members should be able to control their temper, avoid sarcasm with players and remain professional.
- Drop all hatred on one another based upon someone's group / faction.
:app:

The only thing I can add to this is staff members remove their bias and be more objective. More uniformity in the unban section as well the way these unbans have been handles recently is fucking ridiculous people been getting 2 months review dates after being banned for boderline bullshit reasons. I'm pretty sure hardly any investigations is being done cause im pretty sure if it was they could see the clear mistakes.
Title: Re: Unite.
Post by: Leon. on July 23, 2016, 10:02:23 pm
I'm down.

Leon_Gvardia
Point of improvement: The Rules
-If it's not in the official rules (http://www.argonathrpg.eu/index.php?topic=100219.0), admins cannot ban for it. There are too many broad grey area rules based on comments made by Teddy in topics from 10 pages back, or things said by Gandalf in the "Ask Developers Topic." Write it down somewhere we can all see it.
-There was once a guide to new moderators giving them general guidelines on how to handle certain situations. There obviously needs to be another, and not just for new moderators, because as I've stated in another topic, one admin will often ban for something that another admin would kick for. The other day I saw two admins punished a guy at the exact same time - a ban first, then a kick right after. These days I am seeing people getting banned for things that people have never been banned before in my entire time of playing (such as metagaming) which makes playing here discouraging.
-If a new rule or interpretation of a rule has been created somewhere on the forums or otherwise, it needs to be clearly broadcasted for everyone to see. Players should not be expected to read every page of every topic in the SA:MP boards looking for "common sense."
-Admins need to stop working against us.
Title: Re: Unite.
Post by: Bas on July 23, 2016, 10:09:43 pm
I'm down.

Leon_Gvardia
Point of improvement: The Rules
-If it's not in the official rules (http://www.argonathrpg.eu/index.php?topic=100219.0), admins cannot ban for it. There are too many broad grey area rules based on comments made by Teddy in topics from 10 pages back, or things said by Gandalf in the "Ask Developers Topic." Write it down somewhere we can all see it.
-There was once a guide to new moderators giving them general guidelines on how to handle certain situations. There obviously needs to be another, and not just for new moderators, because as I've stated in another topic, one admin will often ban for something that another admin would kick for. The other day I saw two admins punished a guy at the exact same time - a ban first, then a kick right after. These days I am seeing people getting banned for things that people have never been banned before in my entire time of playing (such as metagaming) which makes playing here discouraging.
-If a new rule or interpretation of a rule has been created somewhere on the forums or otherwise, it needs to be clearly broadcasted for everyone to see. Players should not be expected to read every page of every topic in the SA:MP boards looking for "common sense."
-Admins need to stop working against us.

Point 1:
I do agree, there has to be a proper topic with all the rules on it. The problem is that there are new situations daily that may not be added straight away to the current topic. What you have to remember is that admins often consult the admin chat for fellow staff members advice so that should put us more or less on one line.

Point 2:
This is because staff members may punish at their own discretion, where others deem it neccesary to place a full ban others may consider a temp ban instead. It has always been like this.

Point 3:
This is already in effect, Mikro posted a topic regarding the raiding of weedfields a few days ago clear for everyone to see.

Point 4:
We always try to work with the players, however often players will resort to insulting or other unfriendly behavior which may in fact piss the staff member off aswell. We're players just like you guys.
Title: Re: Unite.
Post by: Gnb_22 on July 23, 2016, 10:20:57 pm

This is already in effect, Mikro posted a topic regarding the raiding of weedfields a few days ago clear for everyone to see.


The rule is very vauge as usual and doesnt really set anything specific and no room for discussions or questions was even added. This is the usual problem to be honest in Argonath. There is always some random rule that appears from a set of events that occured in the game and it is usually vauge as fuck and someone else ends up banned due to lack of proper interpretation
Title: Re: Unite.
Post by: Hevar. on July 23, 2016, 10:37:42 pm
It's the players fault though omg!!



On a side note it is sad to see the server in decline like this. It would be great if trucking could be back as soon as possible. I strongly believe that this is one of the scripts that could pull us out of this declination.

Nah..honestly more like SAPD/FBI fault that always shows up and destorying the RP with some bullshit then its ends with moaing on /p and always one of them gets mad and logs out.

Title: Re: Unite.
Post by: Mikal on July 23, 2016, 10:38:11 pm
> Rules that make the server less fun
> Rules that give law enforcement a better advantage
> Fucking with notoriety when it was already well balanced
> Some staff members who don't seem to know what they are doing
> Alot of arrogance around HQ where players are straight up ignored
> The constant babysitting, "you can't do this, you can't do that"
For example, not being able to save your weed from law enforcement when you clearly have the opportunity but players will moan and /q.

FLA experienced the same shit, we were the most dominant group on the server, nobody, not even law enforcement could challenge us, we tried the RP route for independence, we didn't get it, we tried the war route for independence, we didn't get it, we were told by HQ "Law enforcement members are threatening to leave the server" and then we were put into that treaty crap and told anyone who breaches it will be banned, if you oppress the people who make the server active and treat them like shit for the benefit of a smaller minority of players, then this is what you get.

Myself for example, I was content in playing on Argonath for a while, FLA is what made me want to play, but then FLA was buried under a barrage of moaning and restrictions by HQ along with the constant witch hunting from admins who just happened to be law enforcement, that is why my attitude in this place turned shit, and that is what lead to the ban which I apparently requested, HQ, you pleased the few and lost the many.
Title: Re: Unite.
Post by: Hevar. on July 23, 2016, 10:40:12 pm
Name Hevar
Point of improvement:
Too much strict rules and stuff,,,,cant we just take it back like we had in RS4? Some old school feeling =)
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Title: Re: Unite.
Post by: FARQ3X on July 23, 2016, 11:10:40 pm
Name Enzo Dispensa
Point of improvement: Rules, Player Knowledge.
- Add a roadmap like before.
- Make anew Rules topic, with ALL the details, trying to cover grey areas etc.
- Let players help you, some of us are very willing to help you, yet you decline our help putting stress on the entire server not yourselves
- Re-Balance Notoriety
- I am with this on some people, some staff members judgement is questionable, and I think it is time HQ got some new division to watch over them / Expand HQ Slightly
- I think we make criminal side have actual risk. I think if the scripting team added some kind of drug/weapon smuggling script, or a robbery script wtih paid Rewards with strict rules
Would need Notoriety level, Be launched by admins+ ONLY, require to spend time in the area/place you are robbing, also giving an alarm to the SAPD when the robbery commence,without Autosuspection, the higher the notoriety of all members the better the heist, only to be launched once every so many hours with at least 4 SAPD members online at the time
- Limit Metagaming+powergaming
- Remove /area and blips

I think this is the only thing we need addressing to be honest. Criminals eventually run out of things to do :P My Robbery Script is a bit of a copy from IV:MP while Smuggling from VC:MP(Argonath) So please don't hate as they both seem to work very well
Title: Re: Unite.
Post by: Sarmed on July 23, 2016, 11:12:40 pm
Name Sarmed Luciano
Point of improvement:
-As Hevar said too much strict rules if we do something wrong staff members need to teach us what we are doing wrong and what we need to do, but admins just /banned or /warn us, this is not a right way to teach.

-More than 20+ players are banned and HQ need to give a chance to come back again, yes i know HQ give 2 or 3 chances but atleast give 4 or 5 chances to improve us, as leon said "Admins need to stop working against us."
-I never seen any admins or moderator get banned or any warn, why, did he have 100% RolePlay skills?
Title: Re: Unite.
Post by: CharlieKasper on July 23, 2016, 11:27:50 pm
I will list out what comes immediately into my mind.

Notoriety. While the decrease in losses is great it doesn't make up for the fact that people will gradually lose notoriety for not trying to gain or maintain notoriety. It definitely makes us not log into the game just to have some fun or natural roleplay. People may try to log in as little as possible - When they are called for some important roleplay. Or when they have to maintain their notoriety. Gradual decrease has to go.

Considering some players higher than the others. (Read admins) In a recent unban request, a certain admin didn't roleplay as much as HQ (or perhaps the previous) expects the players to roleplay. The excuse? No time to type. The exact same excuse three players gave in their unban requests for very same situations. I am not saying such admins ought to be punished, but they are not setting an even remotely good example for the players. Similarly some admins won't stop shit talking on forums. Normal players doing the same get moderated or muted. These admins need to go.

Recent rule changes They aren't well though of and are killing the server.
Title: Re: Unite.
Post by: Ramo_Hawk on July 23, 2016, 11:53:44 pm
I am not sorry for what you're about to read.

Admin team needs to fix up.

Since Devin left its sort of a #Letsdowhateverthefuckwewant pass for admin team from what I've seen.
Damn straight.

I'll list Bruce as prime example of a broken staff member since he wants to be an example according to his posts.
:app:

And how do you know that we are not being controlled as we were. Elaborate how we are not
Because you and your so called colleagues are more abusive than before.

On another note. The amount of people viewing this topic is higher then the actual players in game. There's your problem. Shut the forum down and let people be in game.
No, this is where we're able to speak freely. If we even said anything from this section in-game you'd ban every each of us.

Sorry I should have gifted flowers at the moment I was being shit on. My apologies.
You are like an admin version of Timon and Conk combined, please resign so we have one less tumor to take care of.

Alright I see a lot of people blaming eachother... Lets get constructive.
What do you actually think that has to improve. List your 3 most important thoughts. I'd appreciate it if you use the form below to avoid any derailing of the topic.
And please people, respect other people's opinions.

Code: [Select]
[b]Name[/b]
[b]Point of improvement:[/b]
-
-
-
Name: Ramo Hawk.
Point of improvement:
- Remove Bruce.
- Remove Marcel.
- Remove Peter.

Point 1:
I agree with the open development, that would be a great suggestion to forward to Mikro.
Remove Mikro.

^
The only thing I can add to this is staff members remove their bias and be more objective.

- Remove /area and blips
Never gonna happen.
Title: Re: Unite.
Post by: Ivan_Dzeba on July 24, 2016, 12:03:27 am
Name Dusty
Point of improvement:
- Less stricter rules and less stricter staff(Like Hevar said)
- Train the staff on how to handle situations better
- Fix the problems on both of the sides, law and criminal, so that everything is balanced.
- Discuss about new scripts which would encourage RP and/or add more fun.
- Less stricter on ban appeals.
Title: Re: Unite.
Post by: Ben. on July 24, 2016, 12:25:09 am
Name Hevar
Point of improvement:
Too much strict rules and stuff,,,,cant we just take it back like we had in RS4? Some old school feeling =)
-
-
This!  :D
Title: Re: Unite.
Post by: .Mario. on July 24, 2016, 12:43:18 am
You guys need to understand not everything lasts forever. How many members of the ''HQ'' and developers have we lost so far? I've lost count. Do you think Mikro can handle it all alone already? It's one of the reasons why you find the server with six players online already.
If all the people who kept this alive and running quit, what more do you expect from the community?
Title: Re: Unite.
Post by: Hevar. on July 24, 2016, 12:55:06 am
You guys need to understand not everything lasts forever. How many members of the ''HQ'' and developers have we lost so far? I've lost count. Do you think Mikro can handle it all alone already? It's one of the reasons why you find the server with six players online already.
If all the people who kept this alive and running quit, what more do you expect from the community?

Rich boy, sit ya ass down!
Title: Re: Unite.
Post by: Gnb_22 on July 24, 2016, 01:09:13 am
You guys need to understand not everything lasts forever. How many members of the ''HQ'' and developers have we lost so far? I've lost count. Do you think Mikro can handle it all alone already? It's one of the reasons why you find the server with six players online already.
If all the people who kept this alive and running quit, what more do you expect from the community?

Here's where you're wrong he's not alone, he has Leon and an entire admin team as well as players he can consult with. Thats really a poor excuse to be honest. If you would lift your head up from boot licking you would probably see whats up. Players dont usually take a stance like this for no reason. I'm not condeming Mikro or calling anyone out in particular. I'm just saying that somewhere along the line they fucked shit up and they should probably start throwing a listening ear out to the community. Yes we know they arent paid and they are sacrificing their own time but they also knew what they were getting into when they walked in to the positions. They saw the treatment others prior got so they should have known what was up.
Title: Re: Unite.
Post by: Julio. on July 24, 2016, 01:20:24 am
I think you guys are forgetting that the SA:MP server has no allocated leader at the moment. The management team can only do so much, but this kind of thing works better with individuals and not a committee of managers and admins.

Wait it out, but one thing I would like to see is the gradual reduction of notoriety being removed. That's definitely done more damage (despite the other loss reductions) than good.
Title: Re: Unite.
Post by: Cofiliano on July 24, 2016, 01:22:21 am
You guys need to understand not everything lasts forever. How many members of the ''HQ'' and developers have we lost so far? I've lost count. Do you think Mikro can handle it all alone already? It's one of the reasons why you find the server with six players online already.
If all the people who kept this alive and running quit, what more do you expect from the community?
This isn't the first time something like this happened, and Argonath became a better server after it. This time it didn't, which means a change is needed.

And sometimes its better to have one person then many. Everyones crying for Teddy nowdays, even tho he was mostly alone when it comes to the 'hard part' of the job.


I wont state the reasons why it went that way, since I already did in this topic:(http://www.argonathrpg.eu/index.php?topic=117467.15).


Points of improvement? New people.
Title: Re: Unite.
Post by: wweman14 on July 24, 2016, 01:31:52 am
It's a simple cause and effect situation.


HQ listens to players and gives them what they ask for? They get more players and activity on the server.


HQ ignores and goes opposite of what the players want? Less players and less activity.


Let's remember that the people are the ones who make the server. Start acting like it, and the rest will fall suit.
Title: Re: Unite.
Post by: Ben. on July 24, 2016, 01:49:10 am
It's a simple cause and effect situation.


HQ listens to players and gives them what they ask for? They get more players and activity on the server.


HQ ignores and goes opposite of what the players want? Less players and less activity.


Let's remember that the people are the ones who make the server. Start acting like it, and the rest will fall suit.
It's good to listen to the people, but there's some things that players don't see the wider view on. For example, players asked for tazers and RPGs...the first HQ's stance on this was a big no.
It was given to players by another generation of HQ, and now we have...err..salt. Yes, if we hadnt had those items a few people would be a bit sad, but now we have a situation where those two items cause a lot of friction.

Totally agreed that the players will make or break the server, though. We just need to get IG and blow up Cofi with an RPG have some fun!
Title: Re: Unite.
Post by: wweman14 on July 24, 2016, 02:08:16 am
Well, obviously, the players who know what Argonath is and what makes it work will only suggest things that are infact sensible. There is no need to add unnecessary things such as RPGs and tasers.
Title: Re: Unite.
Post by: Stivi on July 24, 2016, 02:26:50 am
Remove Mikro.
I agree that Mikro shouldn't be part of HQ, but he's lead developer so I guess he was a fit pick. But he should remain part of the developing team, if not lead it. I too think he made a couple of quick decisions but they aren't things that can't be reverted back to how they were.
Title: Re: Unite.
Post by: Hevar. on July 24, 2016, 02:44:43 am


Rusty here forgot my other accounts password,  thought I'd  drop a message anyhow

HAHAHA how fuck did you forgot your password? ever heard about Chrome auto save? :D
Title: Re: Unite.
Post by: DinoKid23 on July 24, 2016, 03:32:56 am
for tenth anniversary, server leadership should give everyone one last benefit of the doubt and unban everyone

instant profit in player count so everyone plays with their friends and having the fun!!!11!1
Title: Re: Unite.
Post by: Petarda on July 24, 2016, 03:34:38 am
There's no way to get new players, the only way is to get old one back, SAMP is dead, not server, SAMP itself is dead and nobody except [dM]xgUnz227 and 12y/o pakis plays it.
Title: Re: Unite.
Post by: McGarrett on July 24, 2016, 04:15:02 am
(http://az616578.vo.msecnd.net/files/2016/06/10/6360111794379178901307450605_9-3044841-toxic_t620.jpg)
Title: Re: Unite.
Post by: zipp3r on July 24, 2016, 04:44:56 am
There's no way to get new players, the only way is to get old one back, SAMP is dead, not server, SAMP itself is dead and nobody except [dM]xgUnz227 and 12y/o pakis plays it.
samp is not that dead as many of you are thinking so. you can check the player count of the whole SAMP just google
Title: Re: Unite.
Post by: Chase on July 24, 2016, 04:47:40 am
All things have an end. Sadly, Argonath is no exception.

I would not be surprised if Gandalf pulls the plug this coming Thursday to mark the 10th anniversary and the last.

But I'd also not be surprised if he continues his current path of his "hands off" approach and let the community slowly crawl until it's dead with no activity. That is what happened to the community he and Aragorn was a part of before Argonath was born. I will not mention them by name but some old timers will know that certain MTA:VC server I'm talking about. Their website and forum is still up. I don't know about their servers, but their forum is a ghost town. Barely any posts there from this year.

Expect the same outcome in 2-3 years from now if the plug is not pulled earlier.
Title: Re: Unite.
Post by: Cofiliano on July 24, 2016, 04:56:46 am
Knowing Gandalf, I doubt he would pull a plug not this thursday, yet until its a ghost town.

Its sad that Argonath was on a good path last couple of months/year, with large improvements when it coems to scripts, roleplay standards, and even the player count.

But one Teddy isn't enough, yet things needs to get more serious.  You need a team of people who will actually dedicate themselves enough, yet those people needs to be experienced in life, in managing human resources, they need to be practical and reasonable, and with a strict plan and policy, based on the wishes of the players, in which direction Argonath should go.

And they should stick to that plan. The question is do we have those kind of people?
Title: Re: Unite.
Post by: Chase on July 24, 2016, 05:04:59 am
The question is do we have those kind of people?

Unfortunately I don't think so. Most of the people skilled enough to do things like scripting and database design have moved on / and or grown older, got a job and a busy life.

Some of you may recall the scripting team reform last year. The last scripting team chose not to be as productive as they should so a new team was formed and replaced them. The current team has too much work with very low manpower I think.

Unfortunately this time I think Argonath is out of backups/replacements.
Title: Re: Unite.
Post by: TheRock on July 24, 2016, 05:21:13 am
Since I haven't been on SA:MP the last months, and reasons are a bit complicated I am kinda sad to see this heading down.

Why I no longer play? More responsibilities in real life, House has bills and somebody gotta pay for them.. less time for gaming & less movitaved for Argonath SA:MP due mainly to bad administration attitude the least times I logged..
I remember a server whereas I would join and have fun, be able to talk without fearing any /banana's just because some admin dislike me or the topic I speak for.. (Yes, Bruce this is going for you in particular, I don't like playing hide'n'seek.)
Genuine HQ members who would discuss the issue prior to issuing any warning or actually punishing a player.. The drill was always the same, make 'some' friends.. Join a Clique, get invited to A-Team, become a Manager and stop spending time on SA:MP.. or become a ghost.. and play other games with the rest of the A-team&Managers.. At least it was obvious who took advantage of friendships for a status on SA:MP rofl. Harsh bans for really no reason.. There was a thread few months ago disallowing us to mention another community's name, whilst A-Team tried to adapt to that community's harsh punishing methods with 'permanent' bans though (Unlike the previous years that 3-10>permanent bans>unbanned soon)..
Literally I see no point there.. It's a damn game.. We had good people who got fed up with being banned.. Some were valid, some were not.. Let's not forget many of the current members of the HQ got long history in the unban forums  :lol: :lol:
My point is as if; If the leadership or Captain (or you name it..) of the Ship doesn't give a shit about it's crew, crew will always try to take over or abandon the ship.

Scripts are perfect, Every RS version had it's ups and downs. I truly respect every single scripter, Without them we would not be here to this day. Although I still believe it's wrong for few people to work on so many projects or lead other groups meanwhile.

Maybe what I just typed is non-sense to some, to some others may not.. However I felt the need for it.
Title: Re: Unite.
Post by: TrotlDebilni on July 24, 2016, 07:37:50 am
The sad truth of the server dying.. Without naming any names some old old veteran came back last week, joined teamspeak and we were driving around and he kept saying how fucking cool the scripts are, not even half of the mapping, he freaked out that you can whisper directly to a person. Why the hell wasn't this a thing four years ago? Surely couldn't have been too hard.

Argonath got a Teddy.. well argonath had a Teddy, and someone willing to waste so much of their life working for this community with so much talent is hard to find. Once he left it really did put the last nail in the coffin. Now from people being banned for two months because they jumped onto a car in a non roleplay manner to veterans getting banned for shooting a gun everyone is slowly leaving forced or willing.

And as @Petarda said, the only new players we can get are middle Eastern who can't run any other game or hackers who are hacking a 13 year old game. Everyone settled down at their community or has left.

Not only that but we have a forum where the saying "if you give 1000 monkeys 1000 typewriters and an infinite amount of time they will produce shakespeares works." is trying to be disproven it's no wonder people don't find this community welcoming.

Now we are stuck at 4/200 players on a Saturday.
Title: Re: Unite.
Post by: CharlieKasper on July 24, 2016, 09:14:23 am
SA:MP was the largest community of Argonath and therefore when it dies, the feeling of Argonath dying also comes with it. There are two servers on Argonath which are strill thriving (IVMP and VCMP).

If we have to look at how Argonath can be kept alive, ditch the RPG from Argonath. RPG servers won't go away but Argonath most also openly welcome different gamemods for different games. Ask the community what game they want. Also look for games that are massive in the online gaming space. Look for games that you see has a potential to become a massive online multiplayer. Argonath shouldn't just be primarily GTA.

Online gaming will never go away and if Argonath moves on with time and tries new games, Argonath will be alive for long.
Title: Re: Unite.
Post by: .Matthew. on July 24, 2016, 09:20:58 am
Many of you point out something that's very true, Argonath doesn't know what it is and it's not defined. Is it a serious roleplay, is it a light roleplay, is it a medium roleplay, what is considered acceptable, what not and so on... they make certain groups do some complex roleplay yet other groups don't have to do it. There needs to be clear definition of what roleplay level Argonath is and clear definition of rules, what's acceptable and what not.

Letting every player roleplay on his own level and then punish him when it's not appealing for others or admins isn't gonna lead anywhere good. Everyone should have to roleplay on same level under same rules.
Title: Re: Unite.
Post by: Duel on July 24, 2016, 10:13:00 am
Whilst reading through the topic, I notice why the players are complaining about the a-team due to some people.


I am still glad to see that players are still wanting to keep this server going, I appreciate it.
Title: Re: Unite.
Post by: Stivi on July 24, 2016, 10:20:52 am
Source: http://www.argonathrpg.eu/index.php?topic=117134.msg1781825;topicseen#new

Quote
You know something really cute. I don't give anything as to cursing because today I lay down a hammer for everyone here.

Justin You have a fucking problem. Wahhh i said fuck. I don't care. I dont give a fuck about what your going to say in return to me and could careless if you refuse to unban me.Your problem here is the following. You became a Moderator and moved up and now an admin and throw everyone that plays around with you like shit. Its like members don't mean nothing to you. Might as well have every single admin on that server and play by yourselfs. Its just a server everyone says but its not. It could be a server or not but in reality its the things you do that thousands of members play>leave and get banned. Rules will be rules yes. ME saying fuck the admins get banned. Look at makayla you have a problem. FUCKING PRY THIS TO YOUR HEAD.

I got banned because of somebody decided from the police swat to shoot at us because we held guns up at FBI or some stink swat truck. Listen. I seen the shit you do in SAMP and everyone here can say this unless you going to call somebody to erase this. You ban like if there is no tomorrow. You dont care about the rules cause you just banned half the server. You and the rest of the admins ban the server. How long do you think SAMP will be there. Its obsolete. I play to have some of my friends with low end equipment to have some fun. But when i look on the list and see other servers going down you should be highly happy to see members. You don't chase them away. And don't tell me we should let them run the fuck around shit.Shut the fuck up and sit down and learn a thing or 2. I ran servers. I bring on about more than 10 members each by name I played with members. I know how to run a server but how the hell can you play samp when people shooting at u before u even say the word hi or hello and they get scot free with a warning but to somebody else 60 min Deathmatching.

Grand Theft Auto is ment for DM you made it into RP. Thats good thats great. But understand. You cant be treating everyone like shit because at the end of the day who ever comes at me for shit like this im not going to be treating you like a happy camper. I can care wholess is going to tell me im a child cause im a fucking older person telling you something so that in future when the server is left with 10 members understand all the shit from when it began to know of what it went through.

Any other admin that has a bone with me and this topic feel free as into talk with me on phone email or etc etc.


Reason why i was banned was from reentering a weed field we planted. Mother Fucker. People was snipping us without /su people was shooting at me before. PEOPLE WAS ATTACKING ME FROM DAY ONE HOW LONG AGO and then im a criminal for this bullshit of bitching to admins. What the fuck is an admin for if he or she is refusing to help. Your nothing without admin privileges. Trust me your nothing. I know you. I really know you. I know you were better than this. You were a good person. But you changed because your balls got attached to admin. Trust me in a couple of year games like these are outdated for good. Enjoy it as your last

I speak for everyone here on behalf of me when i say you need to reconsider players who dont hack, destroy or hurt the server cause them 200 slots is a waste.

Stop banning like there is no tomorrow. I told Devin that even if the guy didn't deserve an unban, every admin should read the post, don't know if you read it, but if you didn't, now you should. And don't laugh about the guy in ateam skype chat, actually read it and "pry it to your head".
Title: Re: Unite.
Post by: .Matthew. on July 24, 2016, 11:10:06 am
Well, I see that our opinions and statements did make some moves be taken. That's a positive thing and encouraging. Hopefully it keeps up with other points and we can have the server back active.
Title: Re: Unite.
Post by: eymas on July 24, 2016, 11:12:06 am
Gone for a day and I return to this...

...with two faces of worry and relief. I am seeing suggestions that look worthwhile to attempt solving this dump we've gotten into, as well as some that I believe cannot be achieved. Some players their actions that prove childish and unacceptable, yet reasonable in the point they are trying to bring.

Even though I dislike an emotional see-saw like this, I guess it's part of being a manager in the first place. Thus I'll take my experiences and hope they'll drive us to a brighter tomorrow. Let's see what I can do.


Remember that you should take unjust banishment complaints to us(mikro/me) immediately or by using the report-a-staff-member form.
Unruly staff members be reported to us immediately as well.

Anything you wish to discuss in private, feel free to hit me on discord or skype.
Title: Re: Unite.
Post by: Bruce. on July 24, 2016, 11:31:14 am
-More than 20+ players are banned and HQ need to give a chance to come back again, yes i know HQ give 2 or 3 chances but atleast give 4 or 5 chances to improve us, as leon said "Admins need to stop working against us."
-I never seen any admins or moderator get banned or any warn, why, did he have 100% RolePlay skills?
- That's up to the player himself to not rulebreak. If you get banned let's say 3 times in 2 months, why does he deserve a fourth chance?
- Because admins have forum boards where they get warned at. A admin being punished isn't something to be public. And yeah as you can see I got punished now. And you say admins don't get punished.
Title: Re: Unite.
Post by: Bruce. on July 24, 2016, 11:36:06 am
NameBruce
Point of improvement:
- Remove the option to spawn somewhere else on relog, it's a roleplay server not a stunt server. You should always spawn where you left. And when die you should spawn at nearest hospital.
- Remove the continues loose of notoriety every 10 minutes. It's basically something that killed the server...if it's not obvious enough.
- Remove /area. For the sake of roleplay this is not needed at all, if you want to find someone get people online and scout.
- The suspect system has to be fully replaced. This one makes us a cops and robbers server.
- Won't even go into the "remove blips" part because I know Gandalf doesn't approve it and without his approval it won't happen. Even tho it would generate more roleplays and more effort to do stuff.
- Add the possibility to jail at all the cells in the PD stations and not only one. It would look more RPish than placing 4 people inside a jail cell.
- Add the possibility to jail more then 90 seconds. Make it 3-4 or even 5 minutes.
- A new interior for the main police stations would be great. I do know Mikal started one but as he said before he lost motivation.

I'll add some more in the future, I had a list full of suggestions but I lost it when cleaned up my laptop so this is all I can remember at the moment.


I hope people are happy now that I got kicked. ;)
Title: Re: Unite.
Post by: Anto17 on July 24, 2016, 11:46:05 am
Agreed.
Yeah, I agree "in part" too.   :app: :app:
Title: Re: Unite.
Post by: TiMoN on July 24, 2016, 11:52:01 am
Remove shit administrators with lots complaints on them.

Stop forcing your admin RP mentality down our throats, I don't give a flopping fuck where you came from who from your friends taught you to RP, everyone has their own understanding on how RP works and you should swallow your shit and accept that.

Add promised scripts that were supposed to be there "a few weeks" after RS5.2.
Title: Re: Unite.
Post by: Stivi on July 24, 2016, 11:53:08 am
I'm not going to argue with you, just give my point.  First of all if you don't know why he was banned or didn't see me ban him I wouldn't be accusing me of "banning like there's no tomorrow".
Then don't bring up an argument if you don't want to argue. I, as a few others too, completely agree on you banning for no reason and bullshit reasons. You and Peter as well.
Title: Re: Unite.
Post by: Justin39 on July 24, 2016, 12:03:22 pm
-being mature and removing my posts, you should do the same.
Title: Re: Unite.
Post by: Richard. on July 24, 2016, 12:12:31 pm
Alright, you win!  I have banned people in the past when I probably shouldn't have.  Here's my sincere apology if you want it: I'm sorry. 

What do you want to happen now?  Me get removed like Bruce? May fix something, sure.
It takes guts for someone to admit that...props to you
Title: Re: Unite.
Post by: jovanca on July 24, 2016, 12:14:42 pm
Yea guys retarded staff. Im very mad. They banned my friend too
Title: Re: Unite.
Post by: TrotlDebilni on July 24, 2016, 12:17:28 pm
It takes guts for someone to admit that...props to you
I know right? all we want is honesty.
Title: Re: Unite.
Post by: Manoni on July 24, 2016, 12:19:53 pm
You guys keep going from constructive suggestions to direct attacks towards staff members, that way you can not expect managers to take your words with seriousness.
Title: Re: Unite.
Post by: Ivan_Dzeba on July 24, 2016, 12:23:57 pm
We won't solve shit by how the topic is right now.I can NOT believe in what we are turning into.

I am sick of people complaining on the staff team, we should respect them, I do, but I do not know about the others. Without the staff team who knows how would Argonath look like.

Let us ALL please stay civilized and normal. Let us not fight with the staff.

Respect to the staff.
Title: Re: Unite.
Post by: jovanca on July 24, 2016, 12:26:14 pm
it's not the staff. it's the people who fucked up and refuse to admit it. shit on the administration instead, because why not? it's an easy target, 3 long time hq members left
Title: Re: Unite.
Post by: Janicch on July 24, 2016, 12:28:15 pm
You guys keep going from constructive suggestions to direct attacks towards staff members, that way you can not expect managers to take your words with seriousness.


What?
What should we do then, wait until there are 4 players daily, all day long?
The hell is wrong with you?

it's not the staff. it's the people who fucked up and refuse to admit it. shit on the administration instead, because why not? it's an easy target, 3 long time hq members left

Well, as far as i know, everything was good until changes were made. You should know before posting your opinion, which i hope is countable.

Btw, HQ is responsible for people who they put in charge, if they see that they're not effective, they should make changes not hope that everything is going to be fine in time.
Title: Re: Unite.
Post by: Manoni on July 24, 2016, 12:32:57 pm
Respect to the staff.

You are right but respect has to be earned, not by having a shiny rank on your name, to be respected you have to give respect to others. I do admit that sometimes us, as administrators, we lose that sense of respect towards the players, we need to remember that we are all equal here, we assist players, we don't make their situation worse.

What?
What should we do then, wait until there are 4 players daily, all day long?
The hell is wrong with you?

I don't know what you mean with that, I just pointed out that there are better ways to give suggestions rather than just come up here and say that admins should be kicked because they are being shit.
Title: Re: Unite.
Post by: Janicch on July 24, 2016, 12:38:25 pm
You are right but respect has to be earned, not by having a shiny rank on your name, to be respected you have to give respect to others. I do admit that sometimes us, as administrators, we lose that sense of respect towards the players, we need to remember that we are all equal here, we assist players, we don't make their situation worse.

I don't know what you mean with that, I just pointed out that there are better ways to give suggestions rather than just come up here and say that admins should be kicked because they are being shit.

You shouldn't kick any admin that is shit, there can't be situations that a 'shit' receives admin privileges and is an admin.

.
You guys keep going from constructive suggestions to direct attacks towards staff members, that way you can not expect managers to take your words with seriousness.

Quote
I just pointed out that there are better ways to give suggestions rather than just come up here

Not quite sure if you suggest here anything instead showing your support and showing that you're on their side (admins and HQ). So stop wasting your post count.



Title: Re: Unite.
Post by: Kavensky on July 24, 2016, 12:40:43 pm
AHAHAHHAHA

This is pathetic and stupid

Let us ALL please stay civilized



- Removed -
Title: Re: Unite.
Post by: jovanca on July 24, 2016, 12:41:57 pm
Well, as far as i know, everything was good until changes were made. You should know before posting your opinion, which i hope is countable.

when was the last time you came ingame? because i was part of that same staff untill a few months ago, and come online almost every day, yet i don't think i've seen you online since the beggining of rs5
Title: Re: Unite.
Post by: Janicch on July 24, 2016, 12:44:06 pm
when was the last time you came ingame? because i was part of that same staff untill a few months ago, and come online almost every day, yet i don't think i've seen you online since the beggining of rs5

Get any fact in the studio before providing any information like this.  :rofl:

Did we or did we not have activity in game panel or did it got removed?  :neutral2:
Title: Re: Unite.
Post by: jovanca on July 24, 2016, 12:46:27 pm
Get any fact in the studio before providing any information like this.  :rofl:

where are the facts you are talking about though? because i talked based on what i saw over the last 2 years. yet you talk based on something you couldn't have seen over the last two years because you haven't spent much time around, have you?
Title: Re: Unite.
Post by: taseen11 on July 24, 2016, 12:59:57 pm
Get any fact in the studio before providing any information like this.  :rofl:

Did we or did we not have activity in game panel or did it got removed?  :neutral2:

HOLD THE PHONE, DAMN
(http://i.imgur.com/IUiuyRR.jpg)



Plz all, trucking is the key to getting the server back on track, we had a decent playerbase back when it was around, people were happy!
Title: Re: Unite.
Post by: Manoni on July 24, 2016, 01:06:02 pm
Not quite sure if you suggest here anything instead showing your support and showing that you're on their side (admins and HQ). So stop wasting your post count.

No quite sure if you understand my words instead of showing your ignorance by calling out a "side" on this issue, there's no side, we need to stop putting the blame on to someone and collaborate as a whole to sort things out. Stop wasting your post count.



Suggestions:
Title: Re: Unite.
Post by: FARQ3X on July 24, 2016, 01:18:18 pm
No quite sure if you understand my words instead of showing your ignorance by calling out a "side" on this issue, there's no side, we need to stop putting the blame on to someone and collaborate as a whole to sort things out. Stop wasting your post count.



Suggestions:
  • Admin reform: Demotions to those needed or removal if HQ sees them necessary.
  • Be unbiased (admins): You didn't received rights to defend your friends, nor your group, your actions are the same to everyone, does not matter if you have to punish your own friend, he broke the rules, he gets the same treatment as someone else not mattering what it can be a criminal or a cop.
  • Rewrite of rules: No more gray areas, let's take serious time to specify everything that is allowed and what is not.
  • New scripts: Not much we can do to this but at least we can try to start releasing the rest of the things that were left in progress and that were promised some time ago. Most of the scripters are also admins, we need them to focus on script rather than being in game administrating, we already have enough members for that.
  • Fix attitude: We all have been shit sometimes, players and admins, that way things are never gonna get solved. Dedication, respect, tolerance is what we need from both sides.
  • Roleplay: Argonath always had many different styles of RP. Some people likes serious roleplay, others just wanna drive around or be with their friends having fun, that's something we can't forbid, is something we don't want to change, but if you really think that coming into the server with a gun and a sentence to start shooting is roleplay then you do might have to work on your skills.
  • Script improvement: Listen to players and what they want, that's the reason things are being made afterall, to have them in the server actively playing the way they like to, some things might be considered others might not for x or y reason, but the least to say is that script shouldn't be having changes without the opinion of the community.

Amen.
Title: Re: Unite.
Post by: Reasy on July 24, 2016, 01:35:22 pm
Players are overwhelmingly portrayed as inferiors in eyes of some Staff Members, So yeah, Sweeping those who are in a constant SHOW-OFF would do a good work.
Title: Re: Unite.
Post by: Norrage on July 24, 2016, 01:36:58 pm
No quite sure if you understand my words instead of showing your ignorance by calling out a "side" on this issue, there's no side, we need to stop putting the blame on to someone and collaborate as a whole to sort things out. Stop wasting your post count.



Suggestions:
  • Admin reform: Demotions to those needed or removal if HQ sees them necessary.
  • Be unbiased (admins): You didn't received rights to defend your friends, nor your group, your actions are the same to everyone, does not matter if you have to punish your own friend, he broke the rules, he gets the same treatment as someone else not mattering what it can be a criminal or a cop.
  • Rewrite of rules: No more gray areas, let's take serious time to specify everything that is allowed and what is not.
  • New scripts: Not much we can do to this but at least we can try to start releasing the rest of the things that were left in progress and that were promised some time ago. Most of the scripters are also admins, we need them to focus on script rather than being in game administrating, we already have enough members for that.
  • Fix attitude: We all have been shit sometimes, players and admins, that way things are never gonna get solved. Dedication, respect, tolerance is what we need from both sides.
  • Roleplay: Argonath always had many different styles of RP. Some people likes serious roleplay, others just wanna drive around or be with their friends having fun, that's something we can't forbid, is something we don't want to change, but if you really think that coming into the server with a gun and a sentence to start shooting is roleplay then you do might have to work on your skills.
  • Script improvement: Listen to players and what they want, that's the reason things are being made afterall, to have them in the server actively playing the way they like to, some things might be considered others might not for x or y reason, but the least to say is that script shouldn't be having changes without the opinion of the community.

Forward this to HQ please.
Title: Re: Unite.
Post by: Luke on July 24, 2016, 02:01:41 pm
No quite sure if you understand my words instead of showing your ignorance by calling out a "side" on this issue, there's no side, we need to stop putting the blame on to someone and collaborate as a whole to sort things out. Stop wasting your post count.



Suggestions:
  • Admin reform: Demotions to those needed or removal if HQ sees them necessary.
  • Be unbiased (admins): You didn't received rights to defend your friends, nor your group, your actions are the same to everyone, does not matter if you have to punish your own friend, he broke the rules, he gets the same treatment as someone else not mattering what it can be a criminal or a cop.
  • Rewrite of rules: No more gray areas, let's take serious time to specify everything that is allowed and what is not.
  • New scripts: Not much we can do to this but at least we can try to start releasing the rest of the things that were left in progress and that were promised some time ago. Most of the scripters are also admins, we need them to focus on script rather than being in game administrating, we already have enough members for that.
  • Fix attitude: We all have been shit sometimes, players and admins, that way things are never gonna get solved. Dedication, respect, tolerance is what we need from both sides.
  • Roleplay: Argonath always had many different styles of RP. Some people likes serious roleplay, others just wanna drive around or be with their friends having fun, that's something we can't forbid, is something we don't want to change, but if you really think that coming into the server with a gun and a sentence to start shooting is roleplay then you do might have to work on your skills.
  • Script improvement: Listen to players and what they want, that's the reason things are being made afterall, to have them in the server actively playing the way they like to, some things might be considered others might not for x or y reason, but the least to say is that script shouldn't be having changes without the opinion of the community.

Cannot agree with this anymore, feel this has pretty much hit the nail clean on the head.
Title: Re: Unite.
Post by: eymas on July 24, 2016, 02:03:26 pm
Part of the current administration is unfit to actually administrate.
We are aware of this fact, and my perception is because they are cornered with the pressure that's now upon them. The behavior they're given can influence them to repeat the same for one, and the complex incidents they have to take care of in-game are adding up.
Some staff members have been under evaluation because of recent events, and I hope things will not worsen any further.

It's the players fault though omg!!



On a side note it is sad to see the server in decline like this. It would be great if trucking could be back as soon as possible. I strongly believe that this is one of the scripts that could pull us out of this declination.
I am the idiot who sometimes uses that argument, and most of the time it's because of the way some scripts are being used by them. In example the arguments about heavy-air and RPGs et al. Much like others have mentioned, it may be a better idea to remove the sour apples instead of ditching the entire harvest (translation: To remove the abusing players instead of the whole script ergo ruining it for others) but if it appears to me that things continue to remain in a negative aspect I do feel compelled to go over to the worst-case scenario.

In regards to trucking, it would make a come-back in a more polished way as far as I have heard but we will have to wait for our development team to release it. If it will pull us out of the abyss, I doubt, but it would at least be a light in the darkness for a while.


On to the cute forms that have been made, I like the initiative.
Name Matthew
Point of improvement:
- More open development like when Teddy was here. Make a topic, roadmap or something where we can see what's priority, what not and etc..
- Better management over staff. Staff members should be able to control their temper, avoid sarcasm with players and remain professional.
- Drop all hatred on one another based upon someone's group / faction.
1: @Mikro should keep this up indeed.
2: We're holding a close eye on the team at the moment.
3: That's for everyone to work on.

I'm down.

Leon_Gvardia
Point of improvement: The Rules
-If it's not in the official rules (http://www.argonathrpg.eu/index.php?topic=100219.0), admins cannot ban for it. There are too many broad grey area rules based on comments made by Teddy in topics from 10 pages back, or things said by Gandalf in the "Ask Developers Topic." Write it down somewhere we can all see it.
-There was once a guide to new moderators giving them general guidelines on how to handle certain situations. There obviously needs to be another, and not just for new moderators, because as I've stated in another topic, one admin will often ban for something that another admin would kick for. The other day I saw two admins punished a guy at the exact same time - a ban first, then a kick right after. These days I am seeing people getting banned for things that people have never been banned before in my entire time of playing (such as metagaming) which makes playing here discouraging.
-If a new rule or interpretation of a rule has been created somewhere on the forums or otherwise, it needs to be clearly broadcasted for everyone to see. Players should not be expected to read every page of every topic in the SA:MP boards looking for "common sense."
-Admins need to stop working against us.
1: Know that we'd end up with a topic too long to read which is why some rules are merely branched off of the core rules stated in existing topics/dialogs. Even though the idea is sensible in a way, I believe it's far too much to do. Most of the floating rules are discussed before actually employing them because most are outdated/conflicting with newer rules.
2: It's still there. And we'd push it in their faces again.
3: Rules are indeed announced before being implemented, however I do think more thought needs to be put behind the potential scenarios and responses to those. One recent rule is still open to different opinions for one.
4: Hopefully, players can do the same. We all need to work together, rather than against. I know it's a cheesy thing to say but you can't deny it.

Name Hevar
Point of improvement:
Too much strict rules and stuff,,,,cant we just take it back like we had in RS4? Some old school feeling =)
Most of them have been put in place because of repeated events that grinded onto players, driving them away. And still we face this issue but differently. One thing I can promise is to prevent them from becoming TOO restrictive (albeit promises cannot be 100% guaranteed.)

Name Enzo Dispensa
Point of improvement: Rules, Player Knowledge.
- Add a roadmap like before.
- Make anew Rules topic, with ALL the details, trying to cover grey areas etc.
- Let players help you, some of us are very willing to help you, yet you decline our help putting stress on the entire server not yourselves
- Re-Balance Notoriety
- I am with this on some people, some staff members judgement is questionable, and I think it is time HQ got some new division to watch over them / Expand HQ Slightly
- I think we make criminal side have actual risk. I think if the scripting team added some kind of drug/weapon smuggling script, or a robbery script wtih paid Rewards with strict rules
Would need Notoriety level, Be launched by admins+ ONLY, require to spend time in the area/place you are robbing, also giving an alarm to the SAPD when the robbery commence,without Autosuspection, the higher the notoriety of all members the better the heist, only to be launched once every so many hours with at least 4 SAPD members online at the time
- Limit Metagaming+powergaming
- Remove /area and blips

I think this is the only thing we need addressing to be honest. Criminals eventually run out of things to do :P My Robbery Script is a bit of a copy from IV:MP while Smuggling from VC:MP(Argonath) So please don't hate as they both seem to work very well
1: Discussed before.
2: Don't think that is necessary, and as said before it'd be way too much work. Covering the gray areas we could do however but to rewrite the entire rules topic and adding ALL rules into it... It'd be longer than the time it took for the bible to be written. Sorry.
3: We accept community input, but what other "help" would you mean? If so you could always PM us suggestions or so.
4: Needs explanation just like above.
5: We're working on this.
6: Up to the dev team.
7: Our stance on meta/powergaming remains the same although it is evident we have noticed players calling for gunmen via skype for example, this could be an argument. Powergaming is basically included in our rules on forcing roleplay onto others already. Just remember we won't change to a serious server or something, the whole point of argonath is to have some freedom in your game.
8: I'll be honest. No thanks.

Name Sarmed Luciano
Point of improvement:
-As Hevar said too much strict rules if we do something wrong staff members need to teach us what we are doing wrong and what we need to do, but admins just /banned or /warn us, this is not a right way to teach.

-More than 20+ players are banned and HQ need to give a chance to come back again, yes i know HQ give 2 or 3 chances but atleast give 4 or 5 chances to improve us, as leon said "Admins need to stop working against us."
-I never seen any admins or moderator get banned or any warn, why, did he have 100% RolePlay skills?
1: Correct. As said we're looking to get our staff on the right track again.
2: Some players however have been given more than enough changes. Some of the banned players may be given another chance however, perhaps in time or without delay. I'll discuss this with HQ later on.
3: No idea what you are insinuating. But staff never use commands onto each other as that would get them fired rather quickly.

I will list out what comes immediately into my mind.

Notoriety. While the decrease in losses is great it doesn't make up for the fact that people will gradually lose notoriety for not trying to gain or maintain notoriety. It definitely makes us not log into the game just to have some fun or natural roleplay. People may try to log in as little as possible - When they are called for some important roleplay. Or when they have to maintain their notoriety. Gradual decrease has to go.

Considering some players higher than the others. (Read admins) In a recent unban request, a certain admin didn't roleplay as much as HQ (or perhaps the previous) expects the players to roleplay. The excuse? No time to type. The exact same excuse three players gave in their unban requests for very same situations. I am not saying such admins ought to be punished, but they are not setting an even remotely good example for the players. Similarly some admins won't stop shit talking on forums. Normal players doing the same get moderated or muted. These admins need to go.

Recent rule changes They aren't well though of and are killing the server.
1: The decrease in notoriety is quite notorious for upsetting a lot of players. I'll talk with Mikro for a proper solution.
2: Together with the other points for the staff team this'll be taken in the whole list.
3: Like I said, I too agree with some rules needing more thought behind them. The words "killing the server" however bear no weight.

Name: Ramo Hawk.
Point of improvement:
- Remove Bruce.
- Remove Marcel.
- Remove Peter.
Remove Mikro.
- Remove Ramo.

No, this is where we're able to speak freely. If we even said anything from this section in-game you'd ban every each of us.
Remember that the right of free speech gets revoked when you are being offensive in one way or another. Your post in general is something I'd punish for but I'm not a forum moderator.

Name Dusty
Point of improvement:
- Less stricter rules and less stricter staff(Like Hevar said)
- Train the staff on how to handle situations better
- Fix the problems on both of the sides, law and criminal, so that everything is balanced.
- Discuss about new scripts which would encourage RP and/or add more fun.
- Less stricter on ban appeals.
1: Would need to look into what is seen as "strict" by many. Feel free to send examples to me.
2: When staff does not know how to treat situations they would ask for input from fellow staff members or from HQ.
3: Easy to say but we do need to know what problems are there.
4:  :neutral2:
5: Banishments are the last resorts for staff members, they are used when a person has broken rules too many times and does not learn. Therefore we try to have banishments be messages for people to change their ways preferably forever. In a sense the word means you're permanently removed, but here they're mostly tempbans for weeks/months. Or years for some people. Even then HQ members still have the freedom to decide times themselves, or overturn it completely in case the ban was issued "too early" or on invalid grounds.

TL;DR: Bans are meant to be strict as a means of having people realize they need to improve their ways.

HQ listens to players and gives them what they ask for? They get more players and activity on the server.
HQ ignores and goes opposite of what the players want? Less players and less activity.

Let's remember that the people are the ones who make the server. Start acting like it, and the rest will fall suit.
Remember that we cannot always listen to the players and that we sometimes need to do the opposite. A lot of players ask for things to be removed while we still see reason in keeping it. Players ask for things to be added that are beneficial but we have to deny it because it goes against argonath's vision. Understand that as well.

for tenth anniversary, server leadership should give everyone one last benefit of the doubt and unban everyone

instant profit in player count so everyone plays with their friends and having the fun!!!11!1
While bringing back people who have disrupted the server plentiful of times, hacked accounts, annoyed everyone by hacking or breaking rules, going against order by sowing seeds of discord, and so forth... sounds like a very good idea.

All things have an end. Sadly, Argonath is no exception.

I would not be surprised if Gandalf pulls the plug this coming Thursday to mark the 10th anniversary and the last.

But I'd also not be surprised if he continues his current path of his "hands off" approach and let the community slowly crawl until it's dead with no activity. That is what happened to the community he and Aragorn was a part of before Argonath was born. I will not mention them by name but some old timers will know that certain MTA:VC server I'm talking about. Their website and forum is still up. I don't know about their servers, but their forum is a ghost town. Barely any posts there from this year.

Expect the same outcome in 2-3 years from now if the plug is not pulled earlier.
At one point I'd expect the community to either step away from their roots and into new territory, but perhaps the chance exists that Argonath will become a memory. We'll see what happens.

NameBruce
Point of improvement:
- Remove the option to spawn somewhere else on relog, it's a roleplay server not a stunt server. You should always spawn where you left. And when die you should spawn at nearest hospital.
- Remove the continues loose of notoriety every 10 minutes. It's basically something that killed the server...if it's not obvious enough.
- Remove /area. For the sake of roleplay this is not needed at all, if you want to find someone get people online and scout.
- The suspect system has to be fully replaced. This one makes us a cops and robbers server.
- Won't even go into the "remove blips" part because I know Gandalf doesn't approve it and without his approval it won't happen. Even tho it would generate more roleplays and more effort to do stuff.
- Add the possibility to jail at all the cells in the PD stations and not only one. It would look more RPish than placing 4 people inside a jail cell.
- Add the possibility to jail more then 90 seconds. Make it 3-4 or even 5 minutes.
- A new interior for the main police stations would be great. I do know Mikal started one but as he said before he lost motivation.

I'll add some more in the future, I had a list full of suggestions but I lost it when cleaned up my laptop so this is all I can remember at the moment.


I hope people are happy now that I got kicked. ;)
1: Do have to agree with that.
2: I get it, I get it. I hope Mikro does too.
3: Players could always talk to each other to meet up somewhere, to be honest.
4: The same was said about the previous system (with orange names) so I guess this'll have to be taken into separate discussion.
5: I doubt removing blips would change anything in the first place. I wouldn't approve of the idea either.
6-7: Scripting team needs to look into it.
8: Mapping team may have to look into this (Do we still have one even?) Besides, what's wrong with it?  :neutral2:

Stop forcing your admin RP mentality down our throats, I don't give a flopping fuck where you came from who from your friends taught you to RP, everyone has their own understanding on how RP works and you should swallow your shit and accept that.
Argonath's whole premise on roleplay is that you need to be able to respond on different kinds of it, one may do it like really-serious roleplay servers or venues, and some do it on a really basic level. If you mean the idealistic views the staff propose, see them more as suggestions rather than commands. We try to keep the "roleplay within reasonable boundaries" statement true, for one, but perhaps it's something we'd need to look after.

You shouldn't kick any admin that is shit, there can't be situations that a 'shit' receives admin privileges and is an admin.
It's much better to teach people to improve, however if it's not possible then we have no other option. Certain admins have been good in the past but have degraded over time, especially now since we are being cornered with negativity, this seeps into the person and can cause him to turn sour along with the others. Hell, this has happened to us already and it has disappointed me gravely.

No quite sure if you understand my words instead of showing your ignorance by calling out a "side" on this issue, there's no side, we need to stop putting the blame on to someone and collaborate as a whole to sort things out. Stop wasting your post count.



Suggestions:
  • Admin reform: Demotions to those needed or removal if HQ sees them necessary.
  • Be unbiased (admins): You didn't received rights to defend your friends, nor your group, your actions are the same to everyone, does not matter if you have to punish your own friend, he broke the rules, he gets the same treatment as someone else not mattering what it can be a criminal or a cop.
  • Rewrite of rules: No more gray areas, let's take serious time to specify everything that is allowed and what is not.
  • New scripts: Not much we can do to this but at least we can try to start releasing the rest of the things that were left in progress and that were promised some time ago. Most of the scripters are also admins, we need them to focus on script rather than being in game administrating, we already have enough members for that.
  • Fix attitude: We all have been shit sometimes, players and admins, that way things are never gonna get solved. Dedication, respect, tolerance is what we need from both sides.
  • Roleplay: Argonath always had many different styles of RP. Some people likes serious roleplay, others just wanna drive around or be with their friends having fun, that's something we can't forbid, is something we don't want to change, but if you really think that coming into the server with a gun and a sentence to start shooting is roleplay then you do might have to work on your skills.
  • Script improvement: Listen to players and what they want, that's the reason things are being made afterall, to have them in the server actively playing the way they like to, some things might be considered others might not for x or y reason, but the least to say is that script shouldn't be having changes without the opinion of the community.
1: We have plans on this already. Guess it's time to pin a date?
2: Yes please.
3: If its requested that much I'd propose we make this a group effort.
4: Wouldn't it be a better idea to focus on the community rather than the foundation at the moment.
5: Agreed.
6: Definitely.
7: Again, we can't listen to everything and sometimes we have to deny suggestions. But we do always take the opinion of all players into consideration.

Forward this to HQ please.
But I can read this topic  :(

After doing that however. I've seen that we are still in a state of doom and gloom, and we have had plenty of suggestions to improve and get us out of it. Only time will tell when we do, but remember that we are all in this together. Even if we have ideas of leaving this for dead, some of us still hold but a glint of hope in our eyes. I can only plead that people will stop fighting against each other, and instead sit at the table to discuss things in a formal manner. Should you be unable to, then take a break and step away from it. I know it isn't right to say but that is the truth.

I am still in the community to bring it back to a state of peace, otherwise I would have left long ago. Hope that we can leave with a salvaged treasure as the community meant much for us all, it's given us opportunities to improve in communication and/or skill, or just to be a world to relieve your stress in with an element of fun.
Title: Re: Unite.
Post by: Cofiliano on July 24, 2016, 02:24:26 pm
Forward this to HQ please.
HQ needs a urgent reform more then any part of the Argonath. You can't start building a house from the roof, yet from the basement.
Title: Re: Unite.
Post by: Ramo_Hawk on July 24, 2016, 02:32:09 pm
I am the idiot
Yes.

- Remove Ramo.
Many tried, many failed.

Remember that the right of free speech gets revoked when you are being offensive in one way or another. Your post in general is something I'd punish for but I'm not a forum moderator.
Guess that's why you're not a forum moderator.  :)
Title: Re: Unite.
Post by: Julio. on July 24, 2016, 03:16:06 pm
HQ needs a urgent reform more then any part of the Argonath.

 ;)
Title: Re: Unite.
Post by: CharlieKasper on July 24, 2016, 03:17:35 pm
Quote from: eymas link=topic=117492.msg1847603#msg1847603
The words "killing the server" however bear no weight.
Quote from: eymas link=topic=117492.msg1847603#msg1847603
bear no weight.
9/200 on a Saturday evening isn't what someone would call alive either. The rules were rushed and must be put on hold and discussed properly.
Title: Re: Unite.
Post by: Jeremy. on July 24, 2016, 03:52:32 pm
Do people really talk about "trucking" bullshit? How dumb can someone be saying this is the reason of inactivity in the server? This is more retarded than veteranslvl99topkek saying they're not playing anymore due to their real life. You didn't have it when you used playing here?

The reason is pretty simple, lack of motivation. How do you expect players be acitve on a server that rules are being made just for certain players? Obviously when normal players break it they end up being banned and when admins do it it's pretty legit and such a "RP" rule never existed.

What are we talking about?
Title: Re: Unite.
Post by: Adam on July 24, 2016, 04:02:53 pm
The amount of bullshit and hatred is unbelievable between the players and other factions in the community,
its everywhere, and it'll always remain, a few factors increased this recently, which is why we're seeing Argonath as it is now.
Any problems within the administration team, rules, or script get fixed at last with proper communication.

If you want a change, start by changing yourselves first. All topics containing constructive ideas (about scripts or rules) unfortunately get ruined by those ignorant moaners, this is why you don't get an instant change of it by the HQ.

The lack of motivation isn't coming from those biased rules. Its coming from the players themselves.

*This post isn't meant to be dramatic, and i'm on no one's side, just cut your disgusting attitude and you'll enjoy your game play much more.
Title: Re: Unite.
Post by: Jeremy. on July 24, 2016, 04:11:42 pm
The amount of bullshit and hatred is unbelievable between the players and other factions in the community,
its everywhere, and it'll always remain, a few factors increased this recently, which is why we're seeing Argonath as it is now.
Any problems within the administration team, rules, or script get fixed at last with proper communication.

If you want a change, start by changing yourselves first. All topics containing constructive ideas (about scripts or rules) unfortunately get ruined by those ignorant moaners, this is why you don't get an instant change of it by the HQ.

The lack of motivation isn't coming from those biased rules. Its coming from the players themselves.

*This post isn't meant to be dramatic, and i'm on no one's side, just cut your disgusting attitude and you'll enjoy your game play much more.

Is this normal for you? - http://www.argonathrpg.eu/index.php?topic=117461.0

Considering some players higher than the others. (Read admins) In a recent unban request, a certain admin didn't roleplay as much as HQ (or perhaps the previous) expects the players to roleplay. The excuse? No time to type. The exact same excuse three players gave in their unban requests for very same situations. I am not saying such admins ought to be punished, but they are not setting an even remotely good example for the players.

(http://emojipedia-us.s3.amazonaws.com/cache/70/b7/70b7c0a23e9828e2cf36b1b41ac2c5a6.png)

There's some good bullshit to read in that topic for you.
Title: Re: Unite.
Post by: Vomit. on July 24, 2016, 04:35:26 pm
Everyone just gotta realise at the end of the day its a game don't let stuff that happens butt hurt you :D

also its human psychology for us humans to keep at something if were rewarded by doing something continiously, so obviously the biggest thing is making money, so I say more ways of making money = more motivated people are, more time spent in the server :)
Title: Re: Unite.
Post by: Adam on July 24, 2016, 04:43:19 pm
Is this normal for you? - http://www.argonathrpg.eu/index.php?topic=117461.0
What got Timon denied is his attitude.

Anyways, I don't role play as a cop, but I don't really get what criminals don't understand that its very normal that you attempt to escape when you're confronted by cops? Even if you got no chance to escape its absolutely normal that you surrender.
I'm certain that this concept is wiped from the brains of most of the criminals here.
And Yes I can keep in mind that cops shouldn't /normally/ raid into ghettos and dangerous areas too. Which is also missing here.
Everyone, wants, to win.
Title: Re: Unite.
Post by: Ivan_Dzeba on July 24, 2016, 05:02:59 pm
Starting with you.


 Grow some balls and tell your opinion and quit trying to defend people who don't need OR want being defended by a 14 year old.

I will always love the police and every authority.

The opinion I said was honest and true.

Title: Re: Unite.
Post by: Hevar. on July 24, 2016, 05:24:34 pm
We need a new presudent!

#DownWithGandalfRegime
Title: Re: Unite.
Post by: Vladislav on July 24, 2016, 05:33:57 pm
The lack of motivation isn't coming from those biased rules. Its coming from the players themselves.

Players need some sort of incentive if you want them to have any kind of motivation to play the game. Not to rehash the points already made in this topic, but a reform of HQ is definitely needed, or at the very least a change in the way certain matters are approached. The lack of players isn't due to the lack of roleplay, "play to win", quarrels between rival groups or anything else along those lines. From my personal experience, those aspects always existed in the server yet people still managed to work around it and have some fun.

I tend to not complain much regardless of what I think of some of the recent changes to the server, i understand sometimes when you make certain developments it's pretty much trial and error and you can't get it right every time.

It's the inconsistent application of the rules that's made me not want to play on the server, and how loosely defined the term "quality RP" has become. We're basically at a point where if any RP ends with someone dying, you're afraid that one of you will end up getting punished.

You can say that we're free to query admins as to what is and isn't allowed, but if I have to have a whole 10 minute Q&A with a member of staff where i map out how the whole RP is going to go down; then chances are i'm going to feel it's not really worthwhile.
Title: Re: Unite.
Post by: Ramo_Hawk on July 24, 2016, 05:42:03 pm
I will always love the police and every authority.

The opinion I said was honest and true.

Are you the same person who kept speaking about Jesus Christ the other day?
Title: Re: Unite.
Post by: Ivan_Dzeba on July 24, 2016, 05:47:27 pm
Are you the same person who kept speaking about Jesus Christ the other day?

Yeah.
Title: Re: Unite.
Post by: Ramo_Hawk on July 24, 2016, 05:59:44 pm
[13:45:06] {0055FF}Dusty{FFFFFF}: (30) Y'all brainwashed by media.
[13:47:55] {0055FF}Dusty{FFFFFF}: (30) Greasy, Jesus said that most will go into hell and few into heaven. So yeah, I must love everyone.
[13:52:21] {0055FF}Dusty{FFFFFF}: (30) I always smile,wave and say hello to them.
[13:53:31] {0055FF}Dusty{FFFFFF}: (30) I want to hug every cop when I see him. And thank him for risking his life.
[13:54:37] {0055FF}Dusty{FFFFFF}: (30) I don't care. When I see police brutality, it encourages me more.
[13:55:18] {0055FF}Dusty{FFFFFF}: (30) I love them after researching and hearing about them.
Are you the same person who kept speaking about Jesus Christ the other day?
Yeah.


[13:45:06] {0055FF}Dusty{FFFFFF}: (30) Y'all brainwashed by media.
?
Title: Re: Unite.
Post by: Ivan_Dzeba on July 24, 2016, 06:05:55 pm
?

Ramo, stop going off-topic.
Title: Re: Unite.
Post by: Sarmed on July 24, 2016, 06:54:11 pm
- That's up to the player himself to not rulebreak. If you get banned let's say 3 times in 2 months, why does he deserve a fourth chance?
I agree with you but those who are playing last 5 or more than 6 years for example (Coffiliano, Conk, TiMon, Acika) these players deserve 4 and 5th chance.
Title: Re: Unite.
Post by: AK47 on July 24, 2016, 06:56:53 pm
I agree with you but those who are playing last 5 or more than 6 years for example (Coffiliano, Conk, TiMon, Acika) these players deserve 4 and 5th chance.

It all comes down to when certain people repeat the same mistakes over and over again. If they get banned, get another chance, does the same thing and get banned again and it goes on. Why should those people get another chance when they clearly cannot understand what they are doing wrong?
Title: Re: Unite.
Post by: TrotlDebilni on July 24, 2016, 07:01:29 pm
Many tried, many failed.
Thank god Everett didn't fail kicking you out of Corleone.
Title: Re: Unite.
Post by: Sarmed on July 24, 2016, 07:38:37 pm
It all comes down to when certain people repeat the same mistakes over and over again. If they get banned, get another chance, does the same thing and get banned again and it goes on. Why should those people get another chance when they clearly cannot understand what they are doing wrong?
I never seen before these guys are banned?

Thanks Eymas for quick response, one thing more i want to say;
-Remove lose notoriety in every 10 minutes, suppose i logged in for 1 or 2 hours just i start cooking meth and others stuffs to gain notoriety, no roleplay no fun nothing.
Title: Re: Unite.
Post by: AK47 on July 24, 2016, 07:44:05 pm
I never seen before these guys are banned?

Was talking more in general.
Title: Re: Unite.
Post by: Hidduh on July 24, 2016, 08:25:53 pm
All things have an end. Sadly, Argonath is no exception.

I would not be surprised if Gandalf pulls the plug this coming Thursday to mark the 10th anniversary and the last.

I'm saddened to say that I am kind of expecting the same thing to happen.. If it's not now, then it'll be in the upcoming few years. But hey, nobody knows the future... right?


I joined Argonath back in 2007 when I was about 12/13 years old. When I look back on from where 'my adventure' started up until now, the community has definitely seen some major changes in leadership and vision. Some were good and some were bad... it happens when you run a community this size. I don't agree to some decisions made either but it is, as a community, everyone's responsibility to do something about it instead of pointing fingers, because that's basically a summary of every single topic addressing this issue.. players pointing fingers towards the A-team/HQ and vice versa... I would love to see an unbiased discussion where we can address those issues and solve them together as a whole without any sort of provoking or disrespect.

We've all made mistakes (including myself) which we regret but I seriously don't see the point to be looking back on those times. Whatever happened in the past happened. I would love to see the 'old' Argonath back, where people came to relax and have fun instead of complaining about practically anything.. I'm pretty sure that many of those who are no longer active here left because of that.. and for me it was having to log in on either SA:MP or the forums and having to see either complaining and fighting in-game, or countless topics of community members accusing staff/HQ of wrongdoings or vice versa..

Hell... i don't even know if I still have the right to involve myself in this matter and to speak my mind about it but i'm glad i got an opportunity to address whatever's been floating in my head whenever I look back on Argonath... I still enjoy it too much to sweep it under the carpet and to pretend it never existed.
Title: Re: Unite.
Post by: Petarda on July 24, 2016, 08:46:00 pm
Let's wait for 10y anniversary, if it fails and we still don't get players we should just euthanize Argonath  :janek:
Title: Re: Unite.
Post by: Leon. on July 24, 2016, 08:48:09 pm
Although I posted the topic regarding the gradually lose notoriety script, I would like to clarify that is not the reason I'm not in-game. I am probably the second to last person to be bothered by losing money, notoriety, winning, stats, etc (although they may be fun :P)
It's the inconsistent application of the rules that's made me not want to play on the server, and how loosely defined the term "quality RP" has become.
I have listed a few reasons as to why I am currently inactive in a previous post, but specifically, this is the #1 reason I've recently dropped my activity for now. I fear that even though after all of these years with an impressively clean punishment record, one day I will be banned for something or some "rule" that was never punished for in my days, or simply be in the wrong place at the wrong time, then be expected to know better because I am a "veteran" and should know everything.
Title: Re: Unite.
Post by: Richard. on July 24, 2016, 08:52:13 pm
Haven't read all of the replies but I'll share my opinion anyways.

-First thing that has to happen is a meeting in the admin team, they have to privately discuss what's the problem/issue inside the admin-team and solve it.
-Go through all of the server rules, re-think about them and try to have the best out come where all players are happy about it. Less rules changes/creations.
-Less bans, increase admin jail time. Nowadays I don't see any players get warned/kicked/jailed, 90% of punishments are bans and that's wrong, ban should always be the last option.
-General Pardon - Remove all of the current server bans(Except maybe critical ones that have put the server in risk).
-Look for a new blood, basically an admin with great temper to lead the SA:MP. No need to look behind and try to find old managers, instead find new ones that would be excited and interested for a new position.
-More tolerance from admins.
Title: Re: Unite.
Post by: Leon. on July 24, 2016, 09:15:30 pm
A lot of suggestions here while bringing valid points have been in a fairly general sense. Here is a very specific suggestion from me.

Quote
8. Roleplaying
All players should attempt to roleplay at all times and are expected to roleplay within the boundaries of these rules.  This means player's cannot refuse to roleplay or behave in a manner that is clearly an attempt to ruin the situation that is currently on-going.  Failing to respond to /me and /em actions will be taken as refusal to roleplay.

If you wish to get out of the roleplay situation you are in then you must do so within roleplay boundaries, you cannot quit the game or simply run off or even have a staff member teleport you.  Those that do will simply be punished.

Excessive language within roleplay is fine unless someone in your group gets upset at what is being said then you should stop if told to do so by a Staff member.  Have common courtesy to respect others and not everyone may be fine with what is going on so do take the time to ask if this type of roleplay is okay for them.

We ask that all players be somewhat realistic when they roleplay, we do not wish to have bad practices spread through out the server.  OOC and IC are still not supported by Argonath but we do allow it long as it isn't forced onto those you are roleplaying with.

There is one small thing that needs to be added, since it is enforced.

"In the spirit of roleplay, if calling for backup in a combat, kidnap, or robbery situation, it must be done in a roleplay manner. This includes:
-Calling or sending an SMS.
-Using a CBRadio.

This excludes:
-Using /p
-Using /pm
-Using /gm

If you are a victim and your methods of communication have been confiscated, you may not call for backup.
If you die in the situation, you may not call for backup after the fact to gain revenge."

If this is not going to be added to the rule list, and then added as a "Daily Message" for like two weeks in-game, then don't enforce it.
Title: Re: Unite.
Post by: Petarda on July 24, 2016, 09:39:13 pm
The reason of high forum user count and low player count on SAMP is people viewing who's online and who's not. So they join only when their friends are in game and meanwhile they browse and shitpost on forum. I admit I do that too.

No idea how to solve this I'm just stating it as a problem.
Title: Re: Unite.
Post by: Julio. on July 24, 2016, 10:28:46 pm
Haven't read all of the replies but I'll share my opinion anyways.

-First thing that has to happen is a meeting in the admin team, they have to privately discuss what's the problem/issue inside the admin-team and solve it.
-Go through all of the server rules, re-think about them and try to have the best out come where all players are happy about it. Less rules changes/creations.
-Less bans, increase admin jail time. Nowadays I don't see any players get warned/kicked/jailed, 90% of punishments are bans and that's wrong, ban should always be the last option.
-General Pardon - Remove all of the current server bans(Except maybe critical ones that have put the server in risk).
-Look for a new blood, basically an admin with great temper to lead the SA:MP. No need to look behind and try to find old managers, instead find new ones that would be excited and interested for a new position.
-More tolerance from admins.

Combine that with removing the gradual notoriety increase (Sorry @Mikro, I see where you were going with this but I think it is putting people off) and it's a good start.
Title: Re: Unite.
Post by: Liviu. on July 24, 2016, 11:47:35 pm
a lot of players have been blaming 'p2w' attitude for playercount dropping. if you want that attitude removed, make the weapons / goods much more easily to access.
Title: Re: Unite.
Post by: Ivan_Dzeba on July 25, 2016, 10:28:21 am
@Gandalf  @Aragorn @Sauron Help us.
Title: Re: Unite.
Post by: Ramo_Hawk on July 25, 2016, 10:40:44 am
@Gandalf  @Aragorn @Sauron Help us.

Jesus might be able to help.
Title: Re: Unite.
Post by: Julio. on July 25, 2016, 11:23:10 am
The best way we can all help is to just get ingame and do our thing  :D

Maybe one day I'll beat you in a duel Ramo.  :cowboy:
Title: Re: Unite.
Post by: Stivi on July 25, 2016, 11:25:38 am
The toxicity will tear this community apart.

Argonath samp is going through an identity crisis, it's not cops & robbers, it's not DM/TDM, and it definitely not RP/RPG. Oh not freeroam/stunt either else you get banned for "you don't belong here".
Title: Re: Unite.
Post by: TiMoN on July 25, 2016, 11:38:17 am
Maybe one day I'll beat you in a duel Ramo.  :cowboy:
That would be highly improbable.
Title: Re: Unite.
Post by: Julio. on July 25, 2016, 12:01:57 pm
That would be highly improbable.

I agree, maybe I can use a deagle and he can use a silenced pistol... whilst wearing a blindfold and smoking weed...  :lol:
Title: Re: Unite.
Post by: .Matthew. on July 25, 2016, 12:20:32 pm
The toxicity will tear this community apart.

Argonath samp is going through an identity crisis, it's not cops & robbers, it's not DM/TDM, and it definitely not RP/RPG. Oh not freeroam/stunt either else you get banned for "you don't belong here".
Exactly. It's whatever an individual chooses to make it. There's no defined standard which everyone must follow. HQ needs to set up a standard, followed by everyone.
Title: Re: Unite.
Post by: Salmonella on July 25, 2016, 12:23:47 pm
just play the game lads
Title: Re: Unite.
Post by: Grizz on July 25, 2016, 12:30:28 pm
just play the game lads
Title: Re: Unite.
Post by: Dennis. on July 25, 2016, 12:42:18 pm
just play the game lads
Title: Re: Unite.
Post by: Julio. on July 25, 2016, 12:48:44 pm
just play the game lads
Title: Re: Unite.
Post by: Gnb_22 on July 25, 2016, 01:04:10 pm
Ok just make me division leader and all will be fine.
Title: Re: Unite.
Post by: Sarmed on July 25, 2016, 01:05:56 pm
Ok just make me division leader and all will be fine.
:rofl: :rofl:
Title: Re: Unite.
Post by: Julio. on July 25, 2016, 01:07:47 pm
Ok just make me division leader and all will be fine.

There've been worse ideas  :lol:
Title: Re: Unite.
Post by: Gnb_22 on July 25, 2016, 01:12:57 pm
There've been worse ideas  :lol:

I'm actually serious tho I can actually fix this.
Title: Re: Unite.
Post by: Sweeper on July 25, 2016, 01:27:06 pm
I'm actually anti-authoritarian*
Title: Re: Unite.
Post by: Dennis. on July 25, 2016, 02:10:11 pm
Ok just make me division leader and all will be fine.
:D
Title: Re: Unite.
Post by: Salmonella on July 25, 2016, 02:38:34 pm
I'm actually serious tho I can actually fix this.

Well, it is one way to put a definite end to SAMP Argonath...  :D
Title: Re: Unite.
Post by: Cofiliano on July 25, 2016, 02:48:03 pm
You can make jokes all you want, Tevin would actually be a good solution in my opinion.
Title: Re: Unite.
Post by: TrotlDebilni on July 25, 2016, 02:53:27 pm
At this point I wouldn't be shocked if Tevin and Cofi are left to manage the server honestly. Weirder shit has happened.
Title: Re: Unite.
Post by: Ramo_Hawk on July 25, 2016, 02:56:08 pm
You can make jokes all you want, Tevin would actually be a good solution in my opinion.
Title: Re: Unite.
Post by: TiMoN on July 25, 2016, 02:56:41 pm
Me too!
Title: Re: Unite.
Post by: Cofiliano on July 25, 2016, 02:57:07 pm
At this point I wouldn't be shocked if Tevin and Cofi are left to manage the server honestly. Weirder shit has happened.
Not interested, nor am I fit for it. Plus all the haters.
Title: Re: Unite.
Post by: TrotlDebilni on July 25, 2016, 02:58:30 pm
Not interested, nor am I fit for it. Plus all the haters.
Don't worry bout the haters Cofi, just hide behind the nuke proof door.
Title: Re: Unite.
Post by: .Mario. on July 25, 2016, 03:04:13 pm
lol
Title: Re: Unite.
Post by: Ramo_Hawk on July 25, 2016, 03:10:37 pm
lol

Don't laugh too much, might fall off your NRG.
Title: Re: Unite.
Post by: Julio. on July 25, 2016, 03:14:41 pm
Heh, it always used to be Sultans that you'd see driving around the map...
Title: Re: Unite.
Post by: TrotlDebilni on July 25, 2016, 03:15:25 pm
Heh, it always used to be Sultans that you'd see driving around the map...
That was when there were more than 8 people online, why drive 2 sultans when you can drive 8 NRG's?
Title: Re: Unite.
Post by: Cofiliano on July 25, 2016, 03:16:30 pm
Don't worry bout the haters Cofi, just hide behind the nuke proof door.
Yes, because I'm the one who's famous for  constantly hidding in properties, right.


Lets see what the future, and tomorrows birthday brings us.
Title: Re: Unite.
Post by: Julio. on July 25, 2016, 03:18:03 pm
That was when there were more than 8 people online, why drive 2 sultans when you can drive 8 NRG's?

Yeah... try 7 sultans full of criminals... the most memorable group I remember with that many people was Stracci as I was a part of it, but I seem to recall Gvardia reaching (or exceeding) that level of activity!
Title: Re: Unite.
Post by: Dennis. on July 25, 2016, 03:46:50 pm
Lets see what the future, and tomorrows birthday brings us.
Maybe they unban us both :lol:
Title: Re: Unite.
Post by: eymas on July 25, 2016, 03:55:20 pm
Not interested, nor am I fit for it. Plus all the haters.
I remember when you were a moderator.

I'm actually serious tho I can actually fix this.
You can tell me what you would do and perhaps we could see if it can be done. After all the community has given us some good ideas in this topic already. Now it's to find some time to implement them...

...and I am packed for the upcoming weeks so only time may tell.  :neutral2:
Title: Re: Unite.
Post by: Cofiliano on July 25, 2016, 03:58:24 pm
Maybe they unban us both :lol:
Hope not.
I remember when you were a moderator.
Ya, punishing cops for DMing in CBF era. :lol:
Title: Re: Unite.
Post by: Luke on July 25, 2016, 03:59:58 pm
Ok just make me division leader and all will be fine.

Would be another enjoyable one side affair.
Title: Re: Unite.
Post by: .Mario. on July 25, 2016, 04:00:27 pm
Maybe they unban us both :lol:
Hope not.
Title: Re: Unite.
Post by: Pedro. on July 25, 2016, 04:09:15 pm
mario soprano san fierro emperor for community leader pls
Title: Re: Unite.
Post by: AK47 on July 25, 2016, 04:14:37 pm
Aaaaaaand derail
Title: Re: Unite.
Post by: Julio. on July 25, 2016, 04:16:18 pm
We're especially good at that round here, most topics tend to turn into general discussion... despite our actual general discussion type topics never really taking off!
Title: Re: Unite.
Post by: Dennis. on July 25, 2016, 04:16:43 pm
Hope not.
:lol:

mario soprano san fierro emperor for community leader pls
u still alive?
Title: Re: Unite.
Post by: Mikro on July 25, 2016, 04:41:15 pm
Pretty interesting to see how everyone is screaming for strictness, new rules, no bias, etc, yet also want strictness removed, give chances, want rules removed and propose biased solutions. If you read all the posts in this topic and evaluate them, you can easily see there is never a good solution. What suits one, does not suit the other. And no one wants to loose something that they believe is "theirs".

I understand, I am named the bad guy in this a lot. As said, not all changes will suit everyone. I am here long enough to the understand impact of decisions and to know how players will react. As expect I turned into the worse HQ member ever according to half of the community. But nothing is done without reason, discussion or days of reading logs. You might not agree, but at some point you have to suck it up.

To be harsh, at the end of the day this is still some sort of dictatorship and the general daily salt production will not change that. This however does not mean we do not listen to the community. Almost every day I try to read every single suggestion that was brought up. But for the implementation I refer you to the first paragraph again; there is never a good solution or decision so for half of you it might feel like you are ignored.

I have had personal discussions with a lot of players and that gained me a lot of information. But also some tend to push the rules and level of what is accepted a bit too much. The decisions that were made lately might seem harsh, but are far from unfair when considering the "good old times" everyone is referring too. For all the time Argonath exists these discussions has been going on. Last years we have been more accepting than every. We have been listening more than ever. However if your statements are only biased, self suiting, full of sarcasm or purely provocative or insulting, than it is pretty hard to listen. You might find it harsh, but it has been accepted for way too long. Talk with respect and you will get respect.

So what now? There is not much we can do with a direct effect, as said in the first paragraph. We will continue listening and helping those that need help. We will continue to be harsh to those that show no respect. We will continue developing new features and improving existing ones. And we expect you to play fair, say sorry when needed, say thank you when someone helped and compliment a RP when you had fun.

I am always open for a constructive private discussion. No matter if you hate me or not.

Keep the off-topic out and please continue the constructive arguments. However keep in mind that everything you propose cannot always be implemented or changed.
Title: Re: Unite.
Post by: Gnb_22 on July 25, 2016, 05:03:35 pm
-

Glad to see you finally break the silence after days of shying away from this topic.
Title: Re: Unite.
Post by: .James on July 25, 2016, 05:08:46 pm

You can tell me what you would do and perhaps we could see if it can be done. After all the community has given us some good ideas in this topic already. Now it's to find some time to implement them...

...and I am packed for the upcoming weeks so only time may tell.  :neutral2:
I surely deserve the div leader pos for starting this topic and letting community members give those ideas:3
Title: Re: Unite.
Post by: Khm on July 25, 2016, 05:09:57 pm
In my opinion there should be only one (someone neutral) leader (w/e u want to call him/her) to choose what's right to do and what's not. Having too many people wanting different stuff (most of them are shit) would bring nothing but headache and endless arguments.
Title: Re: Unite.
Post by: Ramo_Hawk on July 25, 2016, 05:10:58 pm
We will continue to be harsh to those that show no respect.
Doesn't matter if you're the best Dictator or not, respect is earned not given and you didn't do much to earn it.

And it's not that we dislike you that much, its just that some of the abusive administration are let to be abusive while they are under your leadership.
Title: Re: Unite.
Post by: Mikro on July 25, 2016, 05:11:13 pm
Glad to see you finally break the silence after days of shying away from this topic.

So I don't deserve 2 days away from the server? I respect you, but please don't bring assumptions like that.
Title: Re: Unite.
Post by: TrotlDebilni on July 25, 2016, 05:24:06 pm
So I don't deserve 2 days away from the server? I respect you, but please don't bring assumptions like that.
I mean, you surely did have to let the water settle before jumping in. It's a good way to do it, Gnb didn't mean anything by it.

In my opinion there should be only one (someone neutral) leader (w/e u want to call him/her) to choose what's right to do and what's not. Having too many people wanting different stuff (most of them are shit) would bring nothing but headache and endless arguments.

Scripts were always and I mean FUCKING ALWAYS biased towards cops up until Teddy joined the team, and even then he made cop biased scripts until he made a account that was meant to be his criminal account. That is when we started getting decent scripts that didn't fuck us over.

Yea we had a neutral leader and we pushed him away.
Title: Re: Unite.
Post by: Cyril on July 25, 2016, 05:34:27 pm
I understand, I am named the bad guy in this a lot. As said, not all changes will suit everyone. I am here long enough to the understand impact of decisions and to know how players will react. As expect I turned into the worse HQ member ever according to half of the community.

They always need a bad guy. Don't worry. It was me in the past, it's you today and it will be someone else tomorrow :)
Just keep doing what you think is right for the server you manage.
Although I don't know what is going on currently on the server as I haven't been playing on it since long ago, it's funny to notice that it's still the same people that are going after the administration years after years.

People always complain about the same stuff over and over:
- Complain about admins
- Complain about SAPD
- Complain about features: remove /area, etc.
- Complain about lack of roleplay on the server
- Complain about deathmatchers

It feels like the mentality in the server is never evolving. Pretty sadening.

I wish all admins good luck and to keep doing what they think is the best for the server. Don't let constant complains bring you down.
Title: Re: Unite.
Post by: .Mario. on July 25, 2016, 05:34:48 pm
mario soprano san fierro emperor for community leader pls
example of attitude of why we dont move forward

yet, exactly what this topics talks about!
Title: Re: Unite.
Post by: TiMoN on July 25, 2016, 05:39:46 pm
They always need a bad guy. Don't worry. It was me in the past, it's you today and it will be someone else tomorrow :)
Just keep doing what you think is right for the server you manage.
Although I don't know what is going on currently on the server as I haven't been playing on it since long ago, it's funny to notice that it's still the same people that are going after the administration years after years.

People always complain about the same stuff over and over:
- Complain about admins
- Complain about SAPD
- Complain about features: remove /area, etc.
- Complain about lack of roleplay on the server
- Complain about deathmatchers

It feels like the mentality in the server is never evolving. Pretty sadening.

I wish all admins good luck and to keep doing what they think is the best for the server. Don't let constant complains bring you down.
Except that when you were manager people complained in game.
Title: Re: Unite.
Post by: Gnb_22 on July 25, 2016, 05:44:20 pm
So I don't deserve 2 days away from the server? I respect you, but please don't bring assumptions like that.

 ;) Was more of an observation. Didn't mean any harm none the less.



Random BS from an unaware old person who wishes to defend what he doesnt now about

People don't complain on a scale like this just for the sake of complaining. There are problems that exist and needs to be addressed and this is the point of the topic to address these issues.
Title: Re: Unite.
Post by: Sweeper on July 25, 2016, 05:46:55 pm
Scripts were always and I mean FUCKING ALWAYS biased towards cops up until Teddy joined the team, and even then he made cop biased scripts until he made a account that was meant to be his criminal account. That is when we started getting decent scripts that didn't fuck us over.

Yea we had a neutral leader and we pushed him away.

Everything for Theodore Enterprise.
Title: Re: Unite.
Post by: AK47 on July 25, 2016, 05:47:59 pm
I wish all admins good luck and to keep doing what they think is the best for the server. Don't let constant complains bring you down.

 :cop:
Title: Re: Unite.
Post by: TrotlDebilni on July 25, 2016, 05:56:01 pm


I hope God guides you to the right path.



On topic:

I also would like Cofi Division Leader.

(http://www.ar15.com/media/mediaFiles/1715/18364.JPG)
Title: Re: Unite.
Post by: Ivan_Dzeba on July 25, 2016, 05:58:52 pm
Argonath is having a identity crisis. And I would really like if Cofi and Grandpa become division leaders.
Title: Re: Unite.
Post by: Jeremy. on July 25, 2016, 06:00:24 pm
They always need a bad guy. Don't worry. It was me in the past, it's you today and it will be someone else tomorrow :)
Just keep doing what you think is right for the server you manage.
Although I don't know what is going on currently on the server as I haven't been playing on it since long ago, it's funny to notice that it's still the same people that are going after the administration years after years.

People always complain about the same stuff over and over:
- Complain about admins
- Complain about SAPD
- Complain about features: remove /area, etc.
- Complain about lack of roleplay on the server
- Complain about deathmatchers

It feels like the mentality in the server is never evolving. Pretty sadening.

I wish all admins good luck and to keep doing what they think is the best for the server. Don't let constant complains bring you down.

I doubt you would say that if you were around. Too bad you're not now go back into your cave and let moaners talk here because that's how it works. :smack:
Title: Re: Unite.
Post by: Bruce. on July 25, 2016, 06:02:59 pm
let moaners talk here because that's how it works. :smack:
The ugly truth.
Title: Re: Unite.
Post by: Devin on July 25, 2016, 06:11:07 pm
I've seen the division leader rank mentioned a couple of times so far. I'll be brutally honest here, there are criteria necessary for someone that is put in a division leader position to be successful. They need to have been around for a long time, with years of experience as a staff member, they need plenty time to spend dealing with queries from not only players but staff too and to actually know how to handle varying situations on the fly, someone that has been on both sides of the street as in knowledge and experience with the police side of things and the criminal side of things. Consistency is key, the person needs to have the same perspective on every situation to ensure unbiased and fair judgement calls. Even the one fewer people follow which is neither, just the random players perspective.

With no disrespect intended unfortunately I couldn't see anyone suitable enough to fulfill those criteria before leaving hence me leaving the spot vacant.
No one can just walk in and be suitable to be set as a division leader without years of active experience within the community over the past few years, not just someone that has played years ago and returns. Times change, the way things are handled are frequently adjusted and for someone to walk in and take the leadership position wouldn't work.

Sadly my free time to handle these matters came to an end which resulted in my resignation.
Title: Re: Unite.
Post by: Khm on July 25, 2016, 06:29:10 pm
Someone who can't control his family/mafia IG shouldn't step up to take that task imho.
Title: Re: Unite.
Post by: Gnb_22 on July 25, 2016, 06:33:49 pm
Someone who can't control his family/mafia IG shouldn't step up to take that task imho.

Hey I can control my members.   ;)
Title: Re: Unite.
Post by: Vladislav on July 25, 2016, 07:14:25 pm

Sure, in your day they were just "complaints", most people back then just expressed their discontent and carried on playing.

This isn't your day though, the server has been on a rapid decline for a while now. All those complaints that were being dismissed as "moaning" have caught up on the server management and now no-one wants to play anymore. Not cops, not criminals, not civilians.

This isn't about you or Mikro or anyone else being cast as the pantomime villains. A serious change is needed and unlike before, where if people didn't like a change they still rolled with it, people are acting a lot more harshly to any developments they don't like now.

Honestly, at the moment I feel like we're heading to a point where the damage done is irreversible. It's the last thing i want, but the server hasn't been able to maintain a higher playercount for ages. There's odd days out, where some new features are added and everyone drops by to see how they work, at which point the server will reach like 80ish players; but once the novelty of these new features wears off the playercount drops right back down. If that isn't cause for a radical change then i don't know what is..
Title: Re: Unite.
Post by: Ivan_Dzeba on July 26, 2016, 11:27:11 am
Honestly, at the moment I feel like we're heading to a point where the damage done is irreversible. It's the last thing i want, but the server hasn't been able to maintain a higher playercount for ages. There's odd days out, where some new features are added and everyone drops by to see how they work, at which point the server will reach like 80ish players; but once the novelty of these new features wears off the playercount drops right back down. If that isn't cause for a radical change then i don't know what is..

This is the thing I have always thought about.
Title: Re: Unite.
Post by: Julio. on July 26, 2016, 11:38:32 am
Honestly, at the moment I feel like we're heading to a point where the damage done is irreversible. It's the last thing i want, but the server hasn't been able to maintain a higher playercount for ages. There's odd days out, where some new features are added and everyone drops by to see how they work, at which point the server will reach like 80ish players; but once the novelty of these new features wears off the playercount drops right back down. If that isn't cause for a radical change then i don't know what is..

It's a case of getting new players in, and keeping them.

Now we're getting a few newbies through the front door, we want to try and keep them. Time for some of the groups (SAPD, Corleone, Luciano, Soprano, Gvardia + other clans) to start stepping up and supporting them. As a new player you're far more likely to stay in the server if you're interacting in a group of people.
Title: Re: Unite.
Post by: FARQ3X on July 26, 2016, 02:15:16 pm
It's a case of getting new players in, and keeping them.

Now we're getting a few newbies through the front door, we want to try and keep them. Time for some of the groups (SAPD, Corleone, Luciano, Soprano, Gvardia + other clans) to start stepping up and supporting them. As a new player you're far more likely to stay in the server if you're interacting in a group of people.

SAPD - /su breathing
Corleone - Inactive
Luciano - Please don't
Soprano - Possibly
Gvardia - Inactive
Other Clan - Inactive
Title: Re: Unite.
Post by: Ramo_Hawk on July 26, 2016, 02:20:10 pm
Corleone - Inactive

Lol what?
Title: Re: Unite.
Post by: Julio. on July 26, 2016, 02:20:38 pm
SAPD - /su breathing
Corleone - Inactive
Luciano - Please don't
Soprano - Possibly
Gvardia - Inactive
Other Clan - Inactive

It's important we have groups which recruit new players. Think back to your first days here... I myself was recruited by the "LV Mafia." Terrible group but it taught me a lot and I moved on. Bigger groups with a better reputation never gave me a chance as a new player.
Title: Re: Unite.
Post by: DeeJay on July 26, 2016, 02:23:01 pm
R.H.D - RS Hauls Deliveries - Active and active
Title: Re: Unite.
Post by: .James on July 26, 2016, 02:24:40 pm
Corleone - Inactive
:lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol:
Title: Re: Unite.
Post by: Bas on July 26, 2016, 02:25:00 pm
SAPD - /su breathing
Corleone - Inactive
Luciano - Please don't
Soprano - Possibly
Gvardia - Inactive
Other Clan - Inactive

Are you even remotely active ingame? Calling corleone inactive while they have a steady activity going on.
Title: Re: Unite.
Post by: Richard. on July 26, 2016, 02:25:30 pm
Corleone - Inactive
I understand that you have been banned for a while now and there might have been some kind of influence on your opinion. I believe you can't judge if X group is active or not by being banned. I'm not gonna give much relevance to your post knowing that your unban request might have been a little too tiring for you. Welcome back though :strong:
Title: Re: Unite.
Post by: Julio. on July 26, 2016, 02:25:47 pm
R.H.D - RS Hauls Deliveries - Active and active

Let's hope they support you guys with some sort of trucking script, would be nice to encourage a few more newer players in that direction  :D
Title: Re: Unite.
Post by: Luke on July 26, 2016, 02:25:53 pm
Are you even remotely active ingame? Calling corleone inactive while they have a steady activity going on.

:lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol:

It's a Soprano fanboy
Title: Re: Unite.
Post by: Gnb_22 on July 26, 2016, 02:29:31 pm
Are you even remotely active ingame? Calling corleone inactive while they have a steady activity going on.

He was banned for awhile, can't blame him.
Title: Re: Unite.
Post by: Sarmed on July 26, 2016, 02:40:05 pm
Luciano - Please don't
Scare boy  :lol: :rofl:
Title: Re: Unite.
Post by: FARQ3X on July 26, 2016, 02:42:06 pm
It's important we have groups which recruit new players. Think back to your first days here... I myself was recruited by the "LV Mafia." Terrible group but it taught me a lot and I moved on. Bigger groups with a better reputation never gave me a chance as a new player.

I logged on and there as Robin Luciano recruiting me for Luciano. Yes I see Corleone is back alive now
Title: Re: Unite.
Post by: Julio. on July 26, 2016, 02:42:52 pm
Don't make us mention Gulucan!

Though I would add some ex-Gulucan players went on to better things here. Goes to show any experience can be a good one!

I logged on and there as Robin Luciano recruiting me for Luciano.

Same as Karliss_LV recruiting to the LV Mafia lol. It's a brilliant way of keeping players though  :D
Title: Re: Unite.
Post by: FARQ3X on July 26, 2016, 02:44:52 pm
Don't make us mention Gulucan!

Though I would add some ex-Gulucan players went on to better things here. Goes to show any experience can be a good one!

Same as Karliss_LV recruiting to the LV Mafia lol. It's a brilliant way of keeping players though  :D

I went inactive straight away actually hehe, I first started playing when @Bass Got me from IV:MP :P Had some fun, went inactive now, Now Im back again :P
Title: Re: Unite.
Post by: Julio. on July 26, 2016, 02:47:14 pm
I went inactive straight away actually hehe, I first started playing when @Bass Got me from IV:MP :P Had some fun, went inactive now, Now Im back again :P

Good to have your here buddy  ;)
Title: Re: Unite.
Post by: FARQ3X on July 26, 2016, 02:49:59 pm
Good to have your here buddy  ;)

Doubt its for long actually, I think its time to get back to real life  :lol:
Title: Re: Unite.
Post by: Julio. on July 26, 2016, 02:54:19 pm
Doubt its for long actually, I think its time to get back to real life  :lol:

Everything in moderation  :D
Title: Re: Unite.
Post by: FARQ3X on July 26, 2016, 02:55:57 pm
Everything in moderation  :D

That ain't the problem actually hehe, have a few reasons.
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