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Let's get real - part 2 - RS5 or RS4?

Frank_Hawk · 99196

0 Members and 2 Guests are viewing this topic.

Offline Morais

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Reply #30 on: January 25, 2014, 06:38:52 pm
Should have just created RS4.1 =\

On 50 pages of discussion about RS5 I never saw a post which I agreed more.



Offline Bruce.

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Reply #31 on: January 25, 2014, 06:56:50 pm
Should have just created RS4.1 =\

It was RS4.1

EDIT: 700 Pooooooosts :)

I believe Argonath will be back as soon as the exams are over.
SA:MP server is currently in a decent state with a stable player base of around 20-25 people on a daily basis.


Offline Teddy

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Reply #32 on: January 25, 2014, 06:57:41 pm
Should have just created RS4.1 =\

RS4.1 is actually what you were playing before; RS4.1 came out a bit after RS4 and added support like fire missions.



Offline Teddy

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Reply #33 on: January 25, 2014, 07:08:04 pm
I will also say for those of who think "building" on top of RS4.1 was a good idea. It wasn't.

RS4 was written on a base of RS3, and so on. This means the entire foundation of RS4 was outdated, inefficient, and would have taken a lot of longer for the developers to simply rewrite all of the foundation and then all of the existing features, then changing and adding new features. The RS4 source in all honesty wasn't the most properly written to say the least. The source had not been written also in a way where others working on it wasn't in mind.  Pretty much only the person who worked on that feature could understand exactly what the heck was going on; and anyone else would have to sit there and go over it very carefully. It was a drag and poor design concept.

RS5 in terms of programming is a huge step forward. The foundation is fresh and in someways ahead of the game. The code is a lot more efficient, properly written using modern standards and expectations.

In terms of rewriting, or "updating" RS4 I hope you see why RS5 was the only option for updating.



Offline Nikiola

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Reply #34 on: January 25, 2014, 07:20:02 pm
People complain, you tell them to provide a solution.
People provide reasonable solutions, nothing changes.
Nothing changes, people still complain.
People still complain, you tell them to leave.

Then the stories how everyone have exams, how samp suddenly became an old game upon release of RS5 are following to cover up the player base loss.

People would get along with new addons, but not with total changes in the system which changed the gameplay permamently.
- Removal of PnS
- Removal of food system
- Paying for a gun each time you want to buy more ammo
- Script not being functional without many people and lot of cash (It's not fun to drive alone a blista compact all day long)
- No economy balance ( Fireman earns 4k per 40mins, drug dealer earns 400$ for 40mins in case that drug dealer knows all active spots at the moment and drug markets, there are more examples)
- Criminals being degraded to the ground. It's not even fun, yet it's really annoying and huge waste of time. (i.e. It takes ages to find the spot to grow drugs, when u grow drugs it takes 7-10 mins for them to grow. For 10minutes u can get arrested 5 times, killed 10 times and robbed 15 times)

For your information, upon official release of RS5 there were 120+ players on the server untill they realised that nothing has changed since the BETA and that the script is not working properly/is broken, then they all left the server.
They didnt leave the community, they are all daily active on forums, complaining and providing solutions for the problems to be fixed.

RS5 is not fun to play, its complicated, annoying and it totally ruined the gameplay.

All those factors are true, An To the guy who Said People are realising samp is Old I highly Doubt that's the reason There are several servers with 500+ Players sooo ummm No... :app:



Offline Mopreme

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Reply #35 on: January 25, 2014, 07:29:18 pm
I vote RS4 with a little twist of perffering a reset of inventories as well.
I fully agree with your words, Frank. Especially these:

We still have time to turn this around and we have the collective responsibility to restore the server’s competitive stance on the world SA:MP stage in hope of securing the best talent out there and continued organic growth.

But as already mentioned, all these topics will have no impact anyway. Pretty obvious, no matter how many people desire RS4, it will just remain in the past. I am sorry to say this, but it is very difficult to picture how growth will occur as RS5 brought the direct opposite of growth. Give it as much time as you'd like, stay as positive as you'd like, but sooner or later you will realize that RS4 was in a state, that RS5 just won't reach.
The management seem to prefer having a fully tuned server bloated with loads of additions even if it costs a 50%+ cut in the player count and a huge number of people leaving. You wanted a unique server which you had with RS4 but apparently you wanted it to be "more unique". You wanted the scripts to work more efficient and to be more "clean". Newsflash; from the players perspective, everything worked very well in RS4. You have great scripting talents which you have already proved, now get over it - in daily usage most of that just don't matter one single bit.

If you do the crime, you gotta do the time.


Offline Mario_Rinna

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Reply #36 on: January 25, 2014, 07:31:06 pm
Mario Rinna suggested another alternative which is now a serious and heavily endorsed idea which is to roll back to the last backup of RS4 and restore some confidence and normality into the server. This is a suggested solution as RS5 has been given reasonable teething time to self-correct but now having seen the dust settle, the core problems persist with no real communicated resolution on the horizon. 
It seems I was misunderstood. What I meant to say is that it could be beneficial to convert RS4 accounts and their stats into a format suitable for RS5, allowing to keep both RS5 scripts and players' assets. This could take a lot of effort, but it could also save the time required to build an economy from scratch.



Offline Matt Murdock

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Reply #37 on: January 25, 2014, 07:53:41 pm
GTA V killed SA. That's all. No hatred towards RS5 plz.


Offline =AV=Rob

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Reply #38 on: January 25, 2014, 07:55:40 pm
GTA V killed SA. That's all. No hatred towards RS5 plz.




Offline Slavik

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Reply #39 on: January 25, 2014, 07:59:38 pm
^^ :rofl:

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Offline Kaze

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Reply #40 on: January 25, 2014, 09:12:46 pm
RS4 with some additions of RS5 = Perfect



Offline Slavik

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Reply #41 on: January 25, 2014, 09:52:04 pm
If they add new scripts to RS4.1.. It wouldn't be RS5 it would be RS4.2...

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Offline Sandi

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Reply #42 on: January 25, 2014, 09:58:51 pm
It's a little too late..



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Offline Mark_C

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Reply #43 on: January 25, 2014, 10:13:47 pm
GTA V killed SA. That's all. No hatred towards RS5 plz.
No hatred toward your nosense..



Offline Slavik

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Reply #44 on: January 25, 2014, 10:17:41 pm

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