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Cops versus cops?

Que · 5265

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Offline ssaammee

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Reply #30 on: April 14, 2014, 12:07:09 pm
Cops are not willing to roleplay with criminals due to the type of players that Brian has mentioned.

Criminals are not willing to roleplay with cops due to the type of players that Solis has mentioned.

Good Cops complains about it.
Good Criminals complains about it.

Neverending story.



Offline Khm

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Reply #31 on: April 14, 2014, 12:15:19 pm
Lots of you complain about cops dming, yet I don't see your reports about it on ARPD forum.
Check out all my posts of my account "Khm" on ARPD forum then. It's not my fault if their team-mates state that they witnessed everything and go against the reporter for just f**king asslicking or the mist known reason "he's my friend" or "I cant go against my RL friend". They will instead shit on you and f**k you around with any random reason as suspection. It's a waste of time to go to play 10mins and spend more than hour on an investigation 4times in a day.



Offline Brian

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Reply #32 on: April 14, 2014, 12:22:05 pm
I agree jingle, if you want to see something, you have to show some 'interest' towards it too, same from the cops.
I would love to role play with you guys, and I surely will in the upcomming days.
I will try to do my best to 'keep the cops' in a RP matter when heading towards you for a roleplay.

And @ the plane bombing, yesterday I had 5 planes attempting to suicide bomb in to me (without any roleplay) just because they wanted to get suspect and chased by a stand-by hydra. And that was all within 30 minutes from eachother (between 21:00 and 21:30)
And thats around 30 percent of what I do in AirDiv, I am the one being chased, instead of me chasing people.

And yes, I am indeed a cop, but I have been in quite some criminal families and factions (From Luciano till Sforza)
I enjoy both sides a lot, and I may change back to criminal one day, no one knows, but for now I will stay as a cop and try to enchant my role play as much as I can



Offline AK47

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Reply #33 on: April 14, 2014, 12:36:56 pm
Sadly, most times when you are a civilian or a suspect and try to approach an officer to roleplay you get "back off" "BACK THE FUCK OFF!!1111" *sprays me to death*.

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Offline Loris

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Reply #34 on: April 14, 2014, 12:39:21 pm
I agree, yet I try to do this. But most of the times, when I try to RP with a criminal, while I type the sentence, I get shot at by a combat, deagle, mp5, a friend of the guy. Do you understand why we like to have our spraycan ready and just shout '/GU' instead of losing our hard earned money trying to RP with a lost cause.

Cops are not willing to roleplay with criminals due to the type of players that Brian has mentioned.

Criminals are not willing to roleplay with cops due to the type of players that Solis has mentioned.

Good Cops complains about it.
Good Criminals complains about it.

Neverending story.

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Offline Kaze

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Reply #35 on: April 14, 2014, 12:40:26 pm
Lots of you complain about cops dming, yet I don't see your reports about it on ARPD forum.

I don't want to spam the ARPD forum every 5 minutes.



Offline eymas

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Reply #36 on: April 14, 2014, 12:46:23 pm
I don't want to spam the ARPD forum every 5 minutes.
Plenty of reports can be handled in-game as well, both by administration and SAPD command staff.



Offline Kaze

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Reply #37 on: April 14, 2014, 12:48:52 pm
Plenty of reports can be handled in-game as well, both by administration and SAPD command staff.

Like I haven't tried that already..



Offline Petarda

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Reply #38 on: April 14, 2014, 01:11:24 pm
Plenty of reports can be handled in-game as well, both by administration and SAPD command staff.
Both will tell us to report on ARPD forum.



Offline CharlieKasper

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Reply #39 on: April 14, 2014, 01:22:09 pm
what's even more frustrating, if you do any little "mistake" while you're pulled over, in example you say that you won't turn of the engine, all of them go out of their cars, circle you, aim at you and shout at you.
Outright exaggerated. I have never experienced or seen that happen (unless the cop is completely new and is not accustomed to the procedures of police duty). If it happens, there's more to it than what you have mentioned.

A few days ago I was going to my bar only to see it swarmed by cops. I went to 5 different one of them, addressing them one by one, asking what's going on. Had no responce or whatsoever. I went inside the bar, started talking with the people inside, bought a drink and all. And while in the middle of typing out a /me, the cops suddenly stormed in and started shooting. Imagine 7 officers inside an interior, shooting at a single suspect without even a /s[1-3] macro being used. I was hit a bunch of times in the crossfire(I did not pull a gun or anything, I was just there). Roleplayed injures and shotwounds. The civilians at the bar rushed to my aid, while cops just went off and dissapeared. I went out of the boundries of realistic roleplay and exited, to seek help from the officers. They simply ignored me and went off.
You are not really supposed to enter a building containing a suspect, already surrounded by cops. That's against the server rules. They had to either evacuate the civilians (assuming they were not a threat) or suspect them for aiding (assuming they were) and stop anyone else from entering (and /report). If they didn't do any of the above, thats were their mistake was. If they did, your mistake was entering a building containing a suspect when you saw that it was surrounded by cops and had a suspect inside it. Again, its just my answer to what you wrote, I don't know the whole situation.

Most of cops come at you(as Solis said) with spray cans, f**king you, shouting ''gu''.
Same can be said for most of the suspects, they just blast the cops coming to them with their combats. No difference.

Also, you have to realise that if you're a suspect and surrounded by cops, you will get sprayed. Since SA:MP doesn't allow us to tackle someone down (like in real life, just a comparison, yes I know its not real life), the only way is to hit with baton or spray the suspect (to control him/her) however excessive spraying is pretty annoying and I am against that.




Yes, true, way too many cops. Gathering a group of people attracts the cops' attention, the only possible way to prevent that is doing the gathering indoors. I can't think of any possible way to prevent this high number of cops, anythink I can think of prevents someone to go on cop duty or decreases their powers compared to others. It would be against the Argonath vision too.



Offline Cyril

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Reply #40 on: April 14, 2014, 01:34:11 pm
I don't want to spam the ARPD forum every 5 minutes.

If you are too lazy to use the appropriate way to report an officer, don't bother complaining about them.




Offline Kaze

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Reply #41 on: April 14, 2014, 01:37:25 pm
If you are too lazy to use the appropriate way to report an officer, don't bother complaining about them.

There is a difference between being kind and not spamming the ARPD forum every 5 minutes with reports and being lazy.



Offline Stivi

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Reply #42 on: April 14, 2014, 01:45:08 pm
If you are too lazy to use the appropriate way to report an officer, don't bother complaining about them.
DM is a matter of /report, and not a report on ARPD forums. One can suspend another cop, but he will still DM, no ?

Mr Cofiliano how can you deny that we had any relation or intercourse, while you are prosecuting me?


Offline Leroy

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Reply #43 on: April 14, 2014, 02:24:30 pm
You're right Que. I understand there's many cops on the server at all times these days - trust me, this isn't fun for a lot of cops either (especially a lot of the older, long standing ones) as this causes quite a mess in some situations, but I think the reason for that is partly down to the current scripts. A lot of jobs are not very desirable for new players, or even the average player, such as EMS for example.
The fireman script has a few flaws (in my opinion) which could yet be improved to make it a better, more enjoyable job. A part from this, taxi drivers are no longer present, nor are hookers. The server is filled with mostly cops, the most script supported job right now, along with a few firemen and mechanics. There are bugs everywhere also, therefore when a new player joins, instead of having a myriad of jobs like before, they see only a few that work well, otherwise they need to role-play, which not all are willing to do, especially without support of other players (which sadly, nowadays is slim for new players).

Now, I think, if we are able to help the scripters as much as possible, by spotting bugs first, getting them fixed, then after bugs are ironed out, move towards adding newer features or extending the scripts currently, we'll make a step forward slowly. There's many things that need to be changed, although the idea of RS5 isn't, there's a few things that need tweaking until we begin to see things like this also change. Perhaps this way we'll also see player count rise also, therefore allowing the possibility for things to balance up.
A lot of Officers are quite slowly also being trained on the notion of no return after death, which is just a guideline (not a rule), so that criminals have a fair chance too. As well as this, we're trying to encourage people to not use area criminals but instead try and act as a cop would, to just patrol until they see a situation with their own eyes, or get called over the radio.




Offline Kaze

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Reply #44 on: April 14, 2014, 02:28:08 pm
You're right Que. I understand there's many cops on the server at all times these days, but I think the reason for that is partly down to the current scripts. A lot of jobs are not very desirable for new players, or even the average player, such as EMS for example. The fireman script has a few flaws (in my opinion) which could yet be improved to make it a better, more enjoyable job. A part from this, taxi drivers are no longer present, nor are hookers. The server is filled with mostly cops, the most script supported job right now, along with a few firemen and mechanics. There are bugs everywhere also, therefore when a new player joins, instead of having a myriad of jobs like before, they see only a few that work well, otherwise they need to role-play, which not all are willing to do, especially without support of other players (which sadly, nowadays is slim for new players).

Now, I think, if we are able to help the scripters as much as possible, by spotting bugs first, getting them fixed, then after bugs are ironed out, move towards adding newer features or extending the scripts currently, we'll make a step forward slowly. There's many things that need to be changed, although the idea of RS5 isn't, there's a few things that need tweaking until we begin to see things like this also change.
A lot of Officers are quite slowly also being trained on the notion of no return after death, which is just a guideline (not a rule), so that criminals have a fair chance too. As well as this, we're trying to encourage people to not use area criminals but instead try and act as a cop would, to just patrol until they see a situation with their own eyes, or get called over the radio.

I appreciate how you understand the situation. I cant stop people from becoming cops but there has to be a way to make this fair for both parties. Would you be happy if we could, on a temporarily basis, introduce the shift system and/or removal of the dots on the mini map.



 


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